<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> BMX XXX Platform: Playstation 2 Version: Beta John "johnebp" Bredl E-Mail: bredl@adelphia.net Website: http://johnebp.issexy.tv/index1.htm <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> //===================\\ || TABLE OF CONTENTS || \\===================// 1. Introduction 2. Version History 3. Game Premise 4. Controls 5. XXX Basics|||||||||incomplete||||||||| 6. Trick List|||||||||incomplete||||||||| * Air * Modifiers * Grinds * Stalls * Fastplants, Walltaps, & Wallrides * Flatland 7. Walkthrough||||||||incomplete||||||||| * The Bronx, NYC * The Dam * Rampage Skatepark * Sheep Hills * Syracuse * UGP Roots Jam * Las Vegas * Launch Pad 69 8. Bike Parts List||||incomplete||||||||| 9. Multiplayer 10. Rider Editor 11. Soundtrack 12. Cheat Codes 13. Gameshark Codes 14. Frequently Asked Questions 15. Special Thanks 16. Contact 17. Distribution Information ***************************************************************************** 1. INTRODUCTION ***************************************************************************** Welcome to my first FAQ. This guide is for the game BMX XXX. It is not recommended to proceed with reading this guide if: -You are under the age of 17, -You do not want the game to be spoiled for you, -Don't respect the Distribution Information. Keep in mind I'm writing this as I go along with the game. If you would like to contribute Gap locations, Cheat Codes, Tips, In-depth walkthroughs, feel free to contact me via e-mail and your information may be used and WILL be credited. With that being said... Let's Get It On. ***************************************************************************** 2. VERSION HISTORY ***************************************************************************** ----------------------------------------------------------------------------- [ Version 0.5 ] January 31th, 2002 ----------------------------------------------------------------------------- -+- *Updated FAQ *Added GameShark codes *Updated Bike Parts List *Added first 3 level's gaps. This is entirely thanks to Megadeth, so e-mail him if you have any questions on any of the gaps (megadeth@postmark.net) Hopefully within the next few weeks all the gaps will be completed and I'll work on bike parts as soon as I get my game back from my friend. Sorry for well, not updating for a month and a half, but l've been busy. More to come! ----------------------------------------------------------------------------- [ Version 0.4 ] December 15th, 2002 ----------------------------------------------------------------------------- -+- Really haven't had anytime to play the game, but I did get update a little. Nice new ASCII art at the bottom courtesy of the AsciiGen. Also I've completed the Bike Parts for the first level aswell as added some hints directly from Acclaim on how to beat those pesky competition levels. Enjoy, and wait for the next update, it'll be a big one. ----------------------------------------------------------------------------- [ Version 0.3 ] December 11th, 2002 ----------------------------------------------------------------------------- -+- Just a small update, added some Rider Editor and Basics stuff. Also started work on the Gaps & Bike Parts. I'll do as much as I can, but I won't have a lot of time in the next few weeks for updates. If you'd like to contribute GAPS or anything else, it would really speed up the process of finishing this thing off. ----------------------------------------------------------------------------- [ Version 0.2 ] December 7th, 2002 ----------------------------------------------------------------------------- -+- Finally got a little bit of free time today to update the FAQ. I appreciate the feedback, please keep 'em coming. Bike Parts and more on the next update. ----------------------------------------------------------------------------- [ Version 0.1 ] December 3rd, 2002 ----------------------------------------------------------------------------- -+- Just started the FAQ, the first three levels are completed. Hopefully the next three will be in the next update, finishing up with the last two in the 3rd update. Gaps will take some time, as I have yet to discover them all. This is where I need your help, so e-mail me! You will be credited. ***************************************************************************** 3. GAME PREMISE ***************************************************************************** Welcome to BMX XXX, the shizznits that puts the sex in XXXtreme action! This ain't your sister's BMX. This is crude and lewd, dude, with more than a little attitude. Get ready to grow. Because you've got your hands on the very best BMX game action ever, mixed with funny-a**, sexy, over-the-top yuks to keep you laughing even as you fall on your face. This is the juiciest joint going. Take on the corrosive challenges of the Hardcore Tour. If you've got the nuts to rock it, you'll move on until you've mastered the motherlode of moves, with more than 2,000 tricks to bend your brain around. Of course, there's more to it than tricks. As you'll find when you build your own custom hottie to flash her little skirt over the verts as she grinds and bunnyhops and stalls her thing all over. Drooling over a video game? We won't tell. But why just talk about it? Drop everything else and do it to it! ***************************************************************************** 4. CONTROLS ***************************************************************************** These are the default controls for the default control configuration. /---------------------------------------------------------------------\ | BUTTON | RIDING | AIR JUMP | GRINDING | STALLING | MANUALING | |---------------+--------+----------+----------+----------+-----------| | | Steer |Pick Trick| | |Pick Trick | | LEFT-ANALOG/ | Pedal | | Balance | Balance | Steer | | DIRECTIONAL | Brake |Slow Spin | | | Balance | | | |Left/Right| | | | |---------------+--------+----------+----------+----------+-----------| | | | | | | | | SQUARE |Flatland| Trick | n/a | n/a | n/a | | | | | | | | |---------------+--------+----------+----------+----------+-----------| | | Skitch |Grind | | | | | TRIANGLE | | /Stall| n/a | n/a | n/a | | | Talk | | | | | |---------------+--------+----------+----------+----------+-----------| | | |Trick |Trick |Trick |Trick | | CIRCLE | n/a | Modifier| Modifier| Modifier| Modifier | | | | | | | | |---------------+--------+----------+----------+----------+-----------| | |Accel | | | | | | X | | n/a | Bunnyhop | Bunnyhop | Bunnyhop | | |Bunnyhop| | | | | |---------------+--------+----------+----------+----------+-----------| | |Skid |Fast Spin | | | | | L1 Button | Left| Left | n/a | n/a | n/a | | | | | | | | |---------------+--------+----------+----------+----------+-----------| | |Skid |Fast Spin | | | | | R1 Button | Right| Right | n/a | n/a | n/a | | | | | | | | |---------------+--------+----------+----------+----------+-----------| | |Ghost | | | | | | L1 + R1 | Ride|Panic Bail| n/a | n/a | n/a | | | | | | | | |---------------+--------+----------+----------+----------+-----------| | | |Eject Air | | | | | R2 | n/a |Position | n/a | n/a | n/a | | | | | | | | \---------------------------------------------------------------------/ ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 5. XXX BASICS ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• When you begin the game, you will have the choice of several options in the main menu. Hardcore Tour - This is the main portion of the game. You will select a custom or predefined rider to take through the various levels and challenges. Multiplayer - Play BMX XXX with your friends. This is a local game, so there are no online capabilities. >>See Multiplayer below. Rider Editor - Choose up to 4 riders to customize and style, make a clown to hit the trails with, or just make yourself. >>See Rider Editor below. Acclaim Extras - A plethora of extras to enjoy when you have run through the game and are looking for additional things to play around with. >>Contains High Scores Movies Credits Cheats Special Modes Competitive Edge Acclaim Demos Options - General game options. ----------------------------------------------------------------------------- [5.1] Hardcore Tour ----------------------------------------------------------------------------- When entering to compete in the hardcore tour, you will be given a selection of riders to choose from. **Note: The Custom Riders are located in the Rider Editor section of the FAQ** ~~~~~~~~~~~~ Rider . Twan ~~~~~~~~~~~~ Bike Model : Lil Ho' (default) Description : African American male, orange short sleeve tee, cornrow hair, bling bling necklace, small hoop earrings, rolled up purple warm-up pants, and orange laced sneakers. Attributes : Air - >>>> Speed - >>>>>>>> Spin - >> Balance - >>>>> Technique - >>>>>> Manual - >>>> Landing - >>>> Wallride - >>>> ~~~~~~~~~~~~ Rider . Mika ~~~~~~~~~~~~ Bike Model : Biznatch (default) Description : Caucasian female, brunette with pigtails, tight white tanktop, baggy brown cargo pants, and aqua platform sneakers. Attributes : Air - >>>> Speed - >>>>> Spin - >>>>>>> Balance - >>>> Technique - >>>> Manual - > Landing - >>>>>>>> Wallride - >>>> ~~~~~~~~~~~~ Rider . Rave ~~~~~~~~~~~~ Bike Model : Piece-O (default) Description : Caucasian male, bathtub mohawk, several distinctive tattoos on upper body, grey cargo shorts, and grey BMX shoes. Attributes : Air - >>>>> Speed - >>> Spin - >>>> Balance - >> Technique - >>>>> Manual - >>>>>> Landing - >>>> Wallride - >>>>>>>> ~~~~~~~~~~~~~~ Rider . La'Tey ~~~~~~~~~~~~~~ Bike Model : Piece-O (default) Description : African American female, afro with small hoop earrings, small jean jacket vest, tight yellow shorts, and yellow gogo boots. Attributes : Air - >>>>> Speed - >>>> Spin - >>>> Balance - >>>> Technique - >> Manual - >>>>>> Landing - >>>> Wallride - >>>>>>>> ~~~~~~~~~~~~~ Rider . Itchi ~~~~~~~~~~~~~ Bike Model : A**monkey (default) Description : Caucasian male, red beanie, red short sleeve tee with Chinese symbol, red half-finger BMX gloves, grey stonewashed jeans, red old school sneakers. Attributes : Air - >> Speed - >>>> Spin - >>>> Balance - >>>>>>>> Technique - >>>>> Manual - >>>>>> Landing - >>>> Wallride - >>>> ~~~~~~~~~~~~~ Rider . Karma ~~~~~~~~~~~~~ Bike Model : Dirtclog (default) Description : Caucasian female, red do rag, long hair brunette, green baby doll tee, red flowered board shorts, and green strap sandals. Attributes : Air - >>>> Speed - >>>> Spin - >>>>>>>> Balance - >>>>>> Technique - >> Manual - >>>> Landing - >>>>> Wallride - >>>> ~~~~~~~~~~~~~~ Rider . Manuel ~~~~~~~~~~~~~~ Bike Model : Biznatch (default) Description : Caucasian male, bald, long goatee, windbreaker jacket, brown cargo pants, blue sneakers. Attributes : Air - >>>> Speed - >>>> Spin - >>>> Balance - >>>>>> Technique - >>>>> Manual - >>>>>>>> Landing - >>>> Wallride - >> ~~~~~~~~~~~~~~~~~ Rider . Hellkitty ~~~~~~~~~~~~~~~~~ Bike Model : Steaming Pile (default) Description : Caucasian female, green ponytail, black visor, spike collar, black bikini top, zebra bell-bottoms, black/brown shoes. Attributes : Air - >>>>>>>> Speed - >> Spin - >>>>> Balance - >>>> Technique - >>>> Manual - >>>> Landing - >>>>>> Wallride - >>>> ~~~~~~~~~~~~~~~~~ Rider . Tripledub ~~~~~~~~~~~~~~~~~ Bike Model : Lil' Ho (default) Description : African American male, brunette dreadlocks, short moustache, headphones & red hat, long sleeve blue shirt, backpack, baggy grey pants, white/blue sneakers. Attributes : Air - >>>>> Speed - >>>>>> Spin - >>>> Balance - >>>> Technique - >>>>>>>> Manual - >>>> Landing - > Wallride - >>>>> ~~~~~~~~~~~~~~~ Rider . Joyride ~~~~~~~~~~~~~~~ Bike Model : A**monkey (default) Description : African American female, long blonde hair, pink leopard tubetop, short pink skirt, pink legwarmers, pink platform sneakers. Attributes : Air - >>>> Speed - >> Spin - >>>> Balance - >>>>>>>> Technique - >>>>> Manual - >>>>>> Landing - >>>> Wallride - >>>> ~~~~~~~~~~~~~~~ Rider . Skeeter ~~~~~~~~~~~~~~~ Bike Model : Dirtclog (default) Description : Caucasian male, brunette mullet, skull & crossbones sleeveless tee, black wristband left, torn blue straight leg pants, black/grey sneakers. Attributes : Air - >> Speed - >>>> Spin - >>>>>>>> Balance - >>>>>> Technique - >>>> Manual - >>>> Landing - >>>>> Wallride - >>>> ~~~~~~~~~~~~~~ Rider . Nutter ~~~~~~~~~~~~~~ Bike Model : Steaming Pile (default) Description : Caucasian male, thin necklace, white short sleeve tee, all black right arm pad, red full finger BMX gloves, blue straight leg pants, blue sneakers. Attributes : Air - >>>>>>>> Speed - >>>> Spin - >>>>> Balance - >> Technique - >>>> Manual - >>>> Landing - >>>>>> Wallride - >>>> ~~~~~~~~~~~~~~~~~ Rider . Amish Boy ~~~~~~~~~~~~~~~~~ Bike Model : Morning Wood (default) Description : Caucasian male, black Amish hat, black Amish goatee, long tucked collar, torn black straight leg pants, black/brown shoes. Attributes : Air - >>>>>> Speed - >>>>>>>> Spin - >>> Balance - >>>>> Technique - >>>>>>>> Manual - >>> Landing - >>>> Wallride - >>>> Once you have selected your rider, you will be given your choice of level. The only ones selectable are the ones you have unlocked. ====What Am I Trying To Do?==== BMX XXX is a game about completing objectives. For each level, you will need to complete a certain amount of objectives to move on the next level, gaining special modes/videos/bikes along the way. So how do you get all these wonderful things? Well it's basically summarized as so. To Gain Access to New Levels : You will need to complete 10 challenges on each level. So, to get The Dam to be playable, you will need to do 10 challenges in The Bronx, NYC. Also, there are competition maps, you will have to get 1st, 2nd, or 3rd place to move on to additional levels. To Get Bikes : Bikes in this game are comprised of 6 basic components; Rear Tire, Crank, Fork, Frame, Seat, and the Handlebars. Each level contains 4 of these bike parts. To complete a bike, you will need to get 6 parts (all on one level, and half on another). There are 4 bikes obtainable via level, and the 5th bike is found after having 100% completion of a character. To Recieve Videos : Videos can be gained by grabbing all the collection items on a single level. An example of these are the coins in The Bronx, the lunchboxes in The Dam, and so fourth. You can also recieve these videos by placing 1st in competition levels. The final way to get them is by finding all the gaps in a given level. To Obtain Special Modes : ???????????????????????????????????????????? ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 6. TRICK LIST ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• AIR TRICKS ~~~~~~~~~~~~~~~~~ Up+Left Up Up+Right //==============||==============||==============\\ || || || || || toboggan || tabletop || superman || || || || || ||==============||==============||==============|| || || || ||----------\ || turndown || || can can || + Square | ||(Left) || || (Right)||----------/ ||==============||==============||==============|| || || || || || candy bar || backflip || tailwhip || || || || || \\==============||==============||==============// Down+Left Down Down+Right TRICK MODIFIERS ~~~~~~~~~~~~~~~~~ Up+Left Up Up+Right //==============||==============||==============\\ || || || || || rocket air || x-up || seat grab || || || || || ||==============||==============||==============|| || || || ||----------\ || one footer || || one hander || + Circle | ||(Left) || || (Right)||----------/ ||==============||==============||==============|| || || || || || no footer || barspin || no hander || || || || || \\==============||==============||==============// Down+Left Down Down+Right GRINDING ~~~~~~~~~~~~~~~~~ Up+Left Up Up+Right //==============||==============||==============\\ || || || || || lipslide || toothpick || luc-e || || || || || ||==============||==============||==============|| || || || ||----------\ || smith || || feeble || + Circle | ||(Left) || || (Right)||----------/ ||==============||==============||==============|| || || || || || crooked || icepick || sprocket || || || || || \\==============||==============||==============// Down+Left Down Down+Right STALLING ~~~~~~~~~~~~~~~~~ Up+Left Up Up+Right //==============||==============||==============\\ || || || || || nosepick || toothpick || nosepick || || || || || ||==============||==============||==============|| || || || ||----------\ || disaster || || disaster || + Circle | ||(Left) || || (Right)||----------/ ||==============||==============||==============|| || || || || || tailtap || icepick || tailtap || || || || || \\==============||==============||==============// Down+Left Down Down+Right FASTPLANTS, WALLTAPS, & WALLRIDES ~~~~~~~~~~~~~~~~~ Up+Left Up Up+Right //==============||==============||==============\\ || || || || || || wallride || || || ||(Jump & UP+X) || || ||==============||==============||==============|| || || || || || || nose wheelie || || || || (UP/DOWN) || || ||==============||==============||==============|| || || || ||-----\ || fast plant || || wall tap || + X | ||(Left) || || (Right)||-----/ ||==============||==============||==============|| || || || || || || manual || || || || (DOWN/UP) || || \\==============||==============||==============// Down+Left Down Down+Right FLATLAND ~~~~~~~~~~~~~~~~~ From Manual State (UP,DOWN) Up+Left Up Up+Right //==============||==============||==============\\ || || || || || Stick B***h ||Forward Rope || Time Machine || || || || || ||==============||==============||==============|| || || || ||----------\ || Junkyard || || Dump Truck || + Square | ||(Left) || || (Right)||----------/ ||==============||==============||==============|| || || || || || Mega Spin || Pachyderm || Slider || || || || || \\==============||==============||==============// Down+Left Down Down+Right From Nose Wheelie State (DOWN,UP) Up+Left Up Up+Right //==============||==============||==============\\ || || || || || Steamroller ||Pinky Squeeks || Locomotive || || || || || ||==============||==============||==============|| || || || ||----------\ || Backpacker || || Hitchhiker || + Square | ||(Left) || || (Right)||----------/ ||==============||==============||==============|| || || || || || Hip Pack || Cliffhanger || Whiplash || || || || || \\==============||==============||==============// Down+Left Down Down+Right ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 7. WALKTHROUGH ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• This walkthrough contains spoilers and is for any selected or custom player. [7.1] : The Bronx, NYC [7.2] : The Dam [7.3] : Rampage Skatepark [7.4] : Sheep Hills [7.5] : Syracuse [7.6] : UGP Roots Jam [7.7] : Las Vegas [7.8] : Launch Pad 69 ----------------------------------------------------------------------------- [7.1] The Bronx, NYC ----------------------------------------------------------------------------- Information: Mullaly Park in The Bronx, the unofficial base of the NYC BMX scene, lies in the heart of a neighborhood of colorful personalities and dubious character. Ride around the level, talk with the inhabitants, and finish their challenges to make the neighborhood a better and dog****-free place. Challenges: 1.)Go talk to Homeless Jones. 2.)Help out the empty Firefighter. 3.)Find out what's bothering the Grocer. 4.)Rent-A-B***h (Poodle Mission) 5.)Help Homeless Jones live his dream. 6.)Seek out the evil Wiener Vendor. 7.)Converse with the Scores Bouncer. 8.)Find the rider in the skatepark. 9.)Impress the rider at the dead end. 10.)Show the rider on the roof some skills. 11.)Skitch-A-Cop 12.)Pool Air 13.)Yo Sneakers 14.)5 Trick Combo 15.)Deliver the Hookers to Fifi's Motel. 16.)Collect all 45 coins in one run. 17.)Find and pull all 20 gaps in the level. 18.)Score 150,000 points in a run. 19.)Score 300,000 points in a run. 20.)Score 600,000 points in a run. 1.) Go talk to Homeless Jones. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From your spawn point, follow the double sets of stairs to the bottom, then make a hard right when you reach the sidewalk of the street. Follow this until you come upon a bum sitting next to some boxes and holding a crate. Talk to him. "Hello kind sir! What a glorious day to be alive! Sorry to trouble you, but I need your help. Will you collect 10 aluminum cans for me? I'm jonesing for a wiener, ha ha, you know, a hot dog." >>Collect 10 cans within the time limit. >>The cans form a loop around the street and trails. Immediately begin straight towards the first visible can directly infront of you, follow the trail of glowing cans until you collect all 10. Return to Homeless Jones and you will immediately cut to an Action Sequence. Where the lovable Homeless Jones set an abandoned warehouse on fire trying to cook his wiener. 2.) Help out the empty Firefighter. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Firefighter stands next to the firetruck in front of the burning building from the last challenge. Talk to him. "Dammit, I can't get it up! Uh, you know what I mean. Hey you! You want to be a hero? Go open a pipe from the reserve in that building over there! You gotta hit all THREE switches. Move it!" >>Walltap or fastplant the three roof switches. >>LEFT + X button pulls a fastplant. When you can play again, turn left and continue under the staircase and jump over the fallen down fence. In the distance there is a blue building, go to your left and circle the building and follow it until you reach a green building. Keep going and you'll find a set of stairs. Once you reach the roof, you will find 3 ramps adjoined with switches. You will need to jump each of these and fastplant/walltap the triggers. Once all 3 have been activated and the game will cut to an Action Sequence. A large set of machinery behind a cage will begin to react violently until a canister explodes through the fence and into the street, hitting a Street Cleaner. The Street Cleaner then deflects into the pool and begins to extract most of the water into its tanks, leaving a building saved, and a pool emptied. 3.) Find out what's bothering the Grocer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will need to travel to the highest point in the level (the 2nd street with an array of hookers and grinds). Away from it's adjoining street on the right sidewalk is a purple car, covered, in bird poop. Near here is a grocer, who is also having a bird problem. Talk to him. "PIMP: Mo-tha-f***-a! What the f*** happened to my ride! GROCER: Birds s*** on it! And my store! PIMP: No s*** they sh***in' on it, I ain't blind! I wanna know what we goin' be doin' about it! GROCER: Punk should get his a** up there! PIMP: Ahh, my man. That's what I like about you Koc, your one smart, motherf***a. My man Koc here is axin' you to get all up in there and chase those diarrhea-havin mo'f***as off the wire. And just to let you know, nobody says no to the Koc." >>Grind the two electric wires above the Pimp's car. >>Get up there and scare the birds away. Turn to the right and begin heading down the sidewalk to where the is a jump made up of a seperation in the road and a dirt pile between the ramp sides. This is the ramp you'll need to hit to get to the wires. Now keep going down the sidewalk and turn around to gain alot of speed. You will need to jump to the right abit to catch the wires. Once you are able to successfully grind these wires, you will need to continue to grind and transfer across to a second set of wires... this will be your first of two. When 1 is marked up jump to the right to grind the 2nd wire and you will have completed the challenge. Birds will now flock to a line above the now broken Street Cleaner. A nice sequence of bird crapping filling your screen will make you rejoice at one more for the scoreboard. 4.) Rent-A-B***h (Get the poodle, score 20,000 points, introduce the dogs.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Get to the lower street and cross into the set of dirt ramps with grass and trees scattered around. Head towards the blue building and next to it you will find a rather disgruntled city employee. Chat him up. "GARDENER: This city doesn't pay me enough to do this s***! F***in' dogs are crappin' all over the f***in' place! I need you to get something from this guy I know that can help! Tell him Big Lou sent ya! PIMP: Now this b***h'll do the trick. She likes ride fast and fly high, youknowwhati'msayin'? Hey! Yolanda! Shake that a** or I'll break my foot off in it Ho! Say playa, Big Lou left somethin' with one of my Hos. Swing by and get when your done, a'ight? Stay up dawg! Yolanda, what'd I just say b***h?!" >>Get the poodle, score 20,000 points, then introduce the dogs. >>Drop off the poodle with the pooping mutt in the Park. Pretty simple really, go to the upper street and on the right side on the sidewalk. Pick up the pink poodle and score 20,000 big ones. I recommend manualing down the street doing some flatland, then some grinds and hit the dirt jumps if you have any more points to gain. Go back to the Gardener and you'll find a pooping dog within 10 meters, ride into it, and your job is done. But the pink poodles has just begun. These dogs will *ahem* do "what they do" for the rest of the game. Enjoy. 5.) Help Homeless Jones live his dream. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Travel to the now Street Cleaner blanketed in bird crap. Upwards into the alley you will find our friend Homeless Jones, residing in a cardboard box cut to resemble an airplane. "My good man, fetch the leaf blower and help me take off!" >>Use the leafblower to jump start the plane. >>Pick up the leafblower near the Fifi's Motel. Inorder to complete this mission, you must have completed the Rent-A-B***h mission for the Gardener. First head upwards in the alley to the right. You will come out onto the upper street, head right and cross the street towards the motel, hit the ramp to grab the leafblower and return to Homeless Jones. Sit back, and enjoy, one of the funniest sequences of the game. Poor Jones. I really liked that guy. 6.) Seek out the evil Wiener Vendor. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is rather easy to get to after the Jones mission. Simply go straight up the alley and he's your immediate right. "They say that hand that holds wiener controls world. Well this hand holds wiener very tightly! Those that laughed at my wiener will pay. There can only be one Wiener King in this town. Destroy all THREE other carts in area. Hurry!" >>Destroy the other three food carts. >>Jump into a cart's umbrella to destroy it. First head down the sidewalk you're on AWAY from the downhill street, you will come upon the first of the vendors. Jump into the umbrella to destroy it and continue forward until you see an alley decorated with Scores signs. Head all the way down this alley until you are on the lower street, turn right and cross the street, you will find another vender. Destroy him and turn around and head down the street. Cross it and head past the stairs leading to where you spawned in the beginning. You will come to the 3rd and final vendor. Challenge completed. 7.) Converse with the Scores Bouncer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go to the Scores alley you passed through from the last mission and see how the bouncer feels about your lifestyle. "Hey d*** face - no cash, no a**. No money, no honey. No cha-chang, no p***t**g. No coin... no-- uh--- Aw, just get the hell out of here and come back when you got some money. -- Punk." >>Collect all 5 coins on the way to the Park and bribe the Bouncer. >>Later, collect ALL the coins for a special video reward. Simply head down and out of the alley, following the path of coins and collecting them. Once you have all 5, return to Scores for a special treat. This will spawn 45 coins throughout the level, you will need to collect these later during a seperate challenge. 8.) Find the rider in the skatepark. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The rider is located in the lower skatepark to the left as you enter through an open gate to the ramps. The rider will stand next to a pole for lights if they aren't there, simply wait for them to finish the run they are on. If you somehow are in the wrong spot, lookout through the skatepark until you stumble upon them or see them riding and simply follow them until they stop. ||Rider Challenge|| Target: Fruit Booter You really think you're the man? Try this on for size player: --Ghost ride your bike into the fruit booter.-- >>Ghost ride your bike into the fruit booter. >>Press L1 button and R1 button while rolling to ghost ride your bike. Fruit Booter = Roller Blader. Simply ghost ride into him by riding at him and pressing L1 + R1 simultaneously. Pretty easy once you get passed the rider lingo. He'll be riding around in a circle in the set of ramps you are already in. 9.) Impress the rider at the dead end. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ On the upper street, follow it to the dead end. The rider will be sitting inbetween 2 ramps. ||Rider Challenge|| Gap The Rider Think you own this place? You don't own s*** until you do this: --Transfer over the rider to pull the dead end gap.-- >>Transfer over the rider to pull the dead end gap. >>Make sure to get enough speed. This is rather difficult with a slow character. You may or may not have to wait until later when you have received a better bike to complete this, but for now, I suggest hitting the ramp with a trick to gain a quick burst of speed and then transfer going almost horizontally, not at a 45 degree angle. 10.) Show the rider on the roof some skills. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ On the upper street, the sidewalk opposite that of the Grocer and the Pimp are a set of ramps and jumps. One of these is a blue dumpster. Hitting this with the right amount of speed will catapault you onto a catwalk, follow the walkway up until you reach the roof. Here you will find the rider pulling some tricks. ||Rider Challenge|| Wallride To Tailwhip Prove to me that your kung-fu is strong, young grasshopper. --Pull a wallride to tailwhip anywhere.-- >>Pull a wallride to tailwhip anywhere. >>UP + X button to wallride, DOWN-RIGHT + SQUARE button to tailwhip. This can be tricky but pretty simple once you get the hang of it. Simple go up to the billboards and jump towards at an angle and wallride. Jump from the wallride and pull a tailwhip, easier said then done right? If you jump at the end of a billboard, you will have some height to pull the tailwhip. Or if you're a betting man, you can pull this trick somewhere else on the level, if you can make it there on time. 11.) Skitch-A-Cop ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The blue and white cop cars can be found just about anywhere riding along. >>Skitch any police car anywhere. Hang on for at least 5 seconds. >>To skitch, press TRIANGLE button when near a vehicle. Skitching = Holding onto a vehicle for transportation purposes. What you need to do is to get behind any moving police car and press and hold the triangle button until the Challenge Completed appears on your screen. Welcome to the lawless. 12.) Pool Air ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the Street Cleaner conviently sucked up all the pool water, this bowl becomes a blast to pull some crazy tricks in. >>Get 40 feet of air in the pool. >>Hang out in the pool to get higher and higher. Not hard at all. Just keep jumping near the bottom of the pool and you'll eventually hit the 40 foot mark. Way to go condor. 13.) Yo Sneakers ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The wires are located above the dirt jumps and the adjoining ramp section. >>Grind down the 5 pairs of sneakers. >>Find ways up to the electric wires. There are three ways to do this. I'll start with my easiest. 1. There is a set of stairs leading to the train tracks near the dirt jumps. As you ascend the stairs, jump over the first landing rail and catch the wire, follow this all the way to the opposite side of the level, jumping to adjoining wires as necessary. 2. Jump it up. You can also use the large amount of ramps in the ramp area to find your way up to the wires, grind and jump, rinse and repeat. 3. Head towards the caged area where that radiator exploded, back here you'll find a broken in half train, forming a red ramp. You can use this to alley-oop your way up onto the building's roof, where a wire can be used to grind the entire length, once again, jumping and grinding as needed. 14.) 5 Trick Combo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done, anywhere. >>Land a 5 trick combo. >>Use manuals to string tricks together. Pretty self-explanatory. What I'd personally recommend is manualing, jumping and pulling a modifier, then landing it with another manual, and repeating until you reach 5. Be creative. 15.) Deliver the Hookers to Fifi's Motel. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The hookers are scattered around the level, once you speak to one of them you will need to get all 5 to Fifi's Motel. It is located on the corner of the upper street, where you found the leaf blower for the Jones mission. >>Deliver the Hookers to Fifi's Motel. >>The Hookers are scattered around the neighborhood. The locations of the 5 hookers are as followed: 1. Lower Street - Near the staircase on the sidewalk. 2. Lower Street - Entrance to the alley where Scores is located. 3. Upper Street - Right next to Fifi's Motel. 4. Upper Street - Heading away from Fifi's, she is to the left of the vendor, near a ramp. 5. Upper Street - At the dead end gap cleared for the rider challenge. 16.) Collect all 45 coins in one run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 17.) Find and pull all 20 gaps in the level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ***************************************************************************** *** Gaps contributed by megadeth@postmark.net, e-mail him with questions. *** ***************************************************************************** 1. From where the spawn, go straight down into the little half pipe by the street. Go up the half pipe, jumping out of it towards the street. You have to land a grind on the black and yellow pipe. 2. Go to the upper level where the pimp resides. You'll see some wooden ramps. Jump from one wooden ramp to the other. 3. Same as 2. There is another set of wooden ramps beside the other wooden ramps. Do the same thing. 4. While you're still in the upper level go ahead and head to the dead end of the street. You'll see three ramps. Two red ones and a wooden in the middle. You must hit the red one and cross the wooden one and then land on the other red one. 5. When you're facing the three ramps in 4. Turn left and you'll see a hooker. A little bit left of her is a red ramp. Hit that ramp to set yourself landing on the same ramp but its on the roof. I think you can do it the other way around to. From roof to ground. 6. Once you're on the roof ride across the building. There is an ally below. Jump over from the roof of the building to the other buildings roof. 7. While still on top the buildings roof. The roof where the girl sets on her bike waiting to challenge you, Hit the ramp at the end of the roof. Steer towards your right as you come off the ramp, landing on the buildings roof below ramp. 8. Where you start the stage, pedal foward and jump from the top of the steps and land on the next set of steps. It may take a few tries, but you'll get it. 9. Where you start the stage, go foward down the stairs, past the little half pipe that was in 1. and cross the street to the steps that lead up to the train/subway station. Start this from the bottom of the steps. Pedal up the steps and when your about to get to the top jump left over the rail and land in the grass. This also may take a few tries. NOTE: This is only talking about the first set of steps, not the set that connect to the very top of the subway/train station. 10. Facing the bottom of the steps that go up to the subway/train station, go towards you're left and jump over the the boards that you can grind on and continue left to the guy with the leaf blower. Around the corner of that blue building lies a yellow tipped board. I am speaking of the one that is really close to the tree. You must jump and grind on it. When you start grinding get ready to jump right and grind on the blue ledge. 11. Once you land off, or jump off the blue ledge from the grind. Keep going straight and up the walkway ramp to get to the roof of the white building. On the roof of the white building turn your back to the piece of half pipe. Go over the three lumps. At the bottom of the third one you'll come to the edge of the building. Jump to the roof of the next building. Then turn directly around and jump the ramp back from where you just jumped from. 12. After 11. Jump back to the other buildings roof and ride over one of the two white ramps that enclose the green one. When you ride over one just fall into the half pipe. You'll need to transfer from that half pipe to the one below it. You may also be able to do it the other way around, lower to higher. 13. If you land in the bottom half pipe from 12. Stop and turn towards the blue building, pedal towards it and pull a full U Turn to the right, around the green half pipe and into the next area of the skate park that has the green half pipes. Pedal towards the end and you will see a small baby blue ramp, directly across from it is a green one that you need to hit. Transfer from it up to the other half pipe that's raise slighty higher off the ground. 14. Ride in the Skate park and look for two green ramps that enclose a baby blue ramp whose tip is white. You must transfer over the baby blue ramp from green ramp to green ramp. NOTE: Right behind the baby blue ramp is a board wall for wallriding. Just in case that helps you find the location of this gap easier. 15. Face the three ramps in the upper level from gap description 4. Jump up the left red ramp and steer to your right as you jump. Grind the pole above and ride it around to the end. Land a grind on the yellow awning, ride it and then jump and grind on the edge of the red awning. Finally jump off of it and land a grind on the pole that is on top of Koc's Market Awning. 16. This one is kinda hard to describe. From gap description 5. Hit that red ramp, but land back on it to pick up some speed. As soon as you land go straight and jump off of the grey ramp. You have to kinda hit it at an angle so that you jump up and grind onto the walkway railing. Towards the end of that railing you'll see a black and yellow power line (this power line comes down from the post, and goes in between the ally way). Jump to the right and land on it so that you're grinding down it. Towards the end of that Pole, jump and land on. The walkway railing below. Then at the end of it, jump and grind on the black and yellow pole that goes underneath the subway/train tracks. 17. This next gap has to be done after the homless jones cans mission. After the mission there, will be a crack in the roof. I'm speaking of the roof that is below the roofs with the bill-board signs. Just jump over the crack in the roof from one side to the other. 18. From the start of the stage turn left and go up that small set of steps. Face the three trees. Jump that little wall and land a grind on the inside of the outside wall. Once your at the bottom, jump from your grind and land on the pole that's in the air. 19. From the start of the stage, turn directly around and go down the steps, then go to your right. Cross the street and a little bit below you is a wooden ramp. Hit that ramp and land a grind on the walkways railing that's in the air in front of you. 20. From gap description 15. instead of jumping from the red ramp and steering right and grinding on the pole above, steer left off the red ramp and grind the pole above. Grind it all the way around. When it ends jump and grind on the pole below it and grind it to the end. Then jump and grind the pole that goes underneath the subway/train station. 18.) Score 150,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 19.) Score 300,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 20.) Score 600,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------------------------------------------------------------- [7.2] The Dam ----------------------------------------------------------------------------- Information: The Hydroelectric Dam after hours offers some of the best BMX riding, Roach Coach food, and s*** huts this side of The Bronx. As workers scramble to finish a new addition to the dam and relieve themselves (in no particular order), shred the surroundings and help out a bungee jumper, some wise guys, and a couple of lake burnouts, plus many more. Challenges: 1.)Listen to what the Pyromaniac has to say. 2.)Chat with the Lake Burnout. 3.)Cover the hungover Dam Engineer's a**. 4.)Help out the 'natural gas' Technician. 5.)Relieve the Constipated Construction Worker... 6.)Help out the Wise Guys. 7.)Find the rider eyeing the Dam wall. 8.)Talk to the rider under the bungee jumper. 9.)Oxygen Tank Bowling 10.)Land a 10 trick combo. 11.)Jump over the moving crane arm. 12.)S*** Hut Wallride 13.)Gap The Bridge 14.)Land a 10 trick combo. 15.)Deliver the Gassy Workers. 16.)Collect all 45 lunchboxes in one run. 17.)Find and pull all 20 gaps in the level. 18.)Score 150,000 points in a run. 19.)Score 300,000 points in a run. 20.)Score 600,000 points in a run. 1.) Listen to what the Pyromaniac has to say. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Pyromaniac is located at the warehouse you spawn next to, he is in the far corner of the building. See what his fire-loving noggin is conjuring up. "Oh hi, I can't play with fire. I mean I CAN play with fire, I know how, I'm really good. My boss says that I'm not allowed to though. Stuff burns up or explodes when I do. I'll show you. Bring me the FOUR STICKS OF DYNAMITE, but be careful. I may have to light some of them." >>Collect 4 TNT sticks and bring them to the Pyro. >>Collect all 4 before returning to the Pyro. Well, interesting guy. Immediately turn right and head forwards over the dirt jump and snag the floating dynamite sticks. Follow the warehouse wall until it corners and turn to see some more TNT above another dirt jump. Press on and round the building again to see another set of dirt jumps, grab that floating stick and continue to round the building for the 4th and FINAL time. Now head straight forward and hand your explosives off to a nut ball. The Pyro will say something about the rock laughing at him and the sequence will show a nice explosion changing your level around. Heh heh... bombs. 2.) Chat with the Lake Burnout. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The lake burnout lies on the waterfront of the warehouse, so head around the side again until you reach a set of porto-potties and you'll run into a set of stoners on here. Roll one, light one, and share some mind-blowing wisdom. "Man, if I were out on that boat, I'd be scoring right now. There are so many sluts out there I wouldn't know what to do. If there is a God, he would drain this lake so we could go and bone those sl**s." >>Grind past the four switches to drain the lake. >>The switches are in dangerous positions around the lake. This can be a little bit tricky... but not really. When you turn left and look out towards the water, you will see a wood dock and to the right of it a concrete wall. Grind the left side of this concrete wall and you will hit 2 of the switches along the way. The next two are located on the outer most concrete wall. You will need to grind the wires from the wooded dock or find your way from the otherside by jumping up towards a spotlight, then jumping over a watery ravine to reach it. Now grind the side of the wall with the first switch and eventually if you keep grinding you'll find the second switch on the same side. Water will begin to flow, and same with a technician's overworked bladder. Challenge completed. 3.) Cover the hungover Dam Engineer's a**. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To find your way down to this engineer, you will need to follow a dirt path downwards and to the left. The engineer will be standing next to the cracked dam wall in a fuss. See if you can lay some Freud down on him to relieve it. "Awww sh**! Hey, it's not my fault. When I saw that water flowin' I had to take a leak bad! I would have used the sh** boxes but those fat a** sh** machines stink those things up beyond belief. This hangover doesn't help either. Dammit, somebody's got to fix this!" >>The Dam has cracks! Run into any 2 cracks to patch it up. >>Launch into each giant crack using the ramp at the base of the Dam. Turn down away from the engineer and go to hit the ramp a step lower to you, this will help you gain some speed to pop up and hit one of the cracks. There are 3 cracks, you will only need to hit 2. Once you've just touched them (no wall riding, no fastplanting, no wall tapping, all you need is to touch it with your player) you will cut to an action sequence where the engy gets what he deserves. 4.) Help out the 'natural gas' Technician. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head into the huge building down near the lower part of the Dam where you did the last mission. Labeled "Generator Building" as you go in, keep forward until you see a furnace looking thing in front of you. To the left is the technician you're looking for. Go see what his oddly squatting butt is up to. "I figured it out! I've solved the world's energy problems! Ass gas! For the past three days I've lived on a diet of chili, cabbage and coffee. During that time I've held in all my farts. But now's the time to unleash... Sorry, that one slipped out. Anyway, I need you to grind and create a spark to light it. I'm going to cut one that will power the whole city!" >>Grind across the very top of the generator's giant spark plug. >>Get up to the 3rd floor to access the grind. Yeaaaah. So what you'll want to do is head up to the third floor. Take the set of stairs in front of you and head upwards until you reach the top. Once you're up here, head to the side of the catwalk, where you'll find a small ramp leading to a wire. You'll need to grind this wire, then lean and jump to a wire going perpendicular to it. This can be tricky so don't give up if you miss the first couple of times, you'll get it. Once you do? Explosions, completed challenges, that whole bit. 5.) Relieve the Constipated Construction Worker... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is our screaming buddy up at the porto-potties. He's yammering on about financial issues, sports scores, but most importantly, the fact he can't push one out. "Oh man am I constipated. Maybe it was the cheese and banana binge I went on. You know I ate a case of bran muffins this morning, I think they're kickin' in too. The problem is these tiny sh** huts don't leave room for a guy like me to really grab on and push, you know what I mean. Oh, I could really use a good shake when I'm in there. You know, to get the poop loose." >>Score 30,000 points while pushing around the sh** box. >>Don't crash! You'll drop the sh** box. All you have to do is score 30,000 points without crashing. With the "without crashing" part in mind, I just went straight with flatland and manuals. You may want to hit the dirt jumps or go down into the bowl in the drained lake for grinds and air tricks. Either way, one more mission has been flushed down the crapper. 6.) Help out the Wise Guys. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These guys are right down the dirt trail leading to the Generator Room. They reside just before the bridge, standing next to the black limo. "WISE GUY: ...and because cement shoes make 'em sink, you moron! Uh, hey. Uh, could yous help us out here? Our, uh, 'friend' just, just... died. We want to give him, you know, a Viking funeral but we can't get to the switches to drain the canal. DEAD GUY: Actually, I'm not died! WISE GUY: I told yous a million times, wack 'em, then dump 'em!" >>Wallride the TWO canal switches inside the generator building. >>The switches are on the 1st floor. UP + X button to wallride. The game is a little incorrect here. The switches are actually on the 2nd floor. So enter the Generator Room and head up the flight of stairs. Circle this catwalk until you come to a metal grate ramp, on the wall touching this ramp is the switch, wallride it. Now circle the catwalk until you find the other switch. Do the same. The wise guys just got 'made', Tony Soprano thanks you. 7.) Find the rider eyeing the Dam wall. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This rider can be found on the platform with electrical structures and two ramps. You can get here 3 ways, by jumping off the dam, by simply turning left off the dirt path that leads to the Generator Room, or by jumping up from where you did the wall cracks mission. ||Rider Challenge|| That Dam Manual Think you own this place? You don't own sh** until you do this: --Manual 150 feet on the skinny Dam wall.-- >>Manual 150 feet on the skinny Dam wall. >>Quickly press UP then DOWN to manual. Easy as pie. Head up to the dam wall and look for the arrows. There will be two, showing the starting and ending points. You will need to manual ATLEAST this distance to complete the challenge. Bust out a nice little manual down the wall and mark one up for the good guys. 8.) Talk to the rider under the bungee jumper. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After completing the Dam manual challenge, you will be in the area to find this rider. You will see a statue of an eagle and a large structure with two spotlights and a doorway. Jump up to these spotlights and the rider will be sitting here on the left. See why he's blankly staring off into space. ||Rider Challenge|| Bungee Nudge You want more respect around here? See if you can pull this off: --Give the chicken sh** bungee jumper a push.-- >>Give the chicken sh** bungee jumper a push. >>Run into him to knock him off the eagle head. Difficult if you don't know what you're doing. Quickly head down from where you came and cross over the pipe median, hitting the ramp directly under the eagle statue, grind to the right and jump up onto the platform. Turn around. There is a ramp here that if hit centered and at the right speed you will run straight crash course into the bungee jumper. Give it a few tries and eventually you'll send the wuss to his ultimate demise. Now see, was that so scary? Hello? Why aren't you moving? 9.) Oxygen Tank Bowling ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Remember our good ole pyromaniac friend? Well it's time to pay a visit to his aftermath. Head towards the back corner of the warehouse, where you will find an opening to enter it. Jump in, our rider should be located near the center of the warehouse. ||Rider Challenge|| Oxygen Tank Bowling You really think you're the man? Try this on for size player: --Destroy 3 oxygen tanks. Ghost ride your bike into them to be cool. >>Destroy 3 oxygen tanks. Ghost ride your bike into them to be cool. >>Press L1 button and R1 button while rolling to ghost ride your bike. All you have to do is ghost ride your bike into 3 yellowish tanks with whitish caps to complete this mission. All 3 tanks are located within the warehouse, and the first lies directly in front of you. After this is destroyed, use the broken wood to jump up onto a higher sidewalk, your 2nd tank is located here. Blow it. Now jump out and start heading to the side opposite to the entrance of the warehouse, here you will find near the center of the building the 3rd and final tank. Nice work, new level. 10.) Flatland for Five ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done anywhere. >>Do flatland tricks for 5 seconds nonstop. >>Hold down the flatland button to stay in a trick. These must be pulled from a Nose Wheelie or a Manual. 11.) Jump over the moving crane arm. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The crane can be found to the right of the downhill dirt path, it is digging a bowl. >>Jump over the moving crane arm. >>Work the dirt bowl until the crane arm swings into place. Just watchout for when it digs in, if you hit you'll go down and have to wait all over again. 12.) S*** Hut Wallride ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is located at the row of porto-potties. >>Wallride over the entire row of s*** boxes >>Press UP + X button to wallride. Go to the far right and over the lip jump. Go forward some more and then turn around. Head back and hit the jump, then when you land, use the burst of speed to hit the small kicker hugging the first potty. This'll shoot you up and forward so hit the wall with a wall ride now and you should land at the end of the row clean and challenged. 13.) Gap The Bridge ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The bridge is located in the drainage canal that leads to the Generator Room. It is the same canal you drained for the Wise Guy mission. >>Gap over the bridge leading to the generator building. >>Work the canal half pipe to get enough air. Simply hop into the half pipe and gain yourself some speed and air, then use the same technique as the dead end gap in the first level and you should do just fine in clearing it. Rely more on your horizontal then your vertical, so hit the jump going at less then a 45 degree angle. 14.) Land a 10 trick combo. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done, anywhere. >>Land a 10 trick combo. >>Use manuals to string tricks together. Pretty self-explanatory. What I'd personally recommend is manualing, jumping and pulling a modifier, then landing it with another manual, and repeating until you reach 10. Be creative. 15.) Deliver the Gassy Workers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The workers are scattered around the level, once you speak to one of them you will need to get all 5 to the Porto-Potties. These are located at the upper part of the level near the Roach Coach. >>Deliver the Gassy Construction Workers to the row of s*** boxes. >>The Gassy Construction Workers are suffering from bad roach coach food. The locations of the 5 workers are as followed: 1. Near the Roach Coach, at the beginning of the dam. 2. In between dirt jumps behind the warehouse. 3. On the outermost dam structure wall. He is at the 2nd pillar in from the dock. 4. To the right of the dirtbowl. Head down past the temporary light setup to find the worker near the multicolored wall. 5. Infront of the Generator Room building, on the bridge. 16.) Collect all 45 lunchboxes in one run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 17.) Find and pull all 20 gaps in the level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ***************************************************************************** *** Gaps contributed by megadeth@postmark.net, e-mail him with questions. *** ***************************************************************************** 1. This must be done after the pyromaniac mission. Go into the small skate part. Enter the bowl that's farthest away. Do a transfer over the small hill like entrance. 2. This must also be done after the pyromaniac mission. If you're still in the skate park, jump over the small hill like entrance in 1. You'll see black and yellow stripes on the edges where you need to jump. The black and yellow edges are on both sides. Jump from one to the other. 3. When you start the level, go straight and hit the first black and yellow tipped ramp. Either do a grind at the top, or stall. Then jump off and stay up there. It's where the eagle statue sits. Face the eagle statue, you need to grind on the left of that platform toward the eagle statue. Once you're at the end you need to jump and grind on the rail in front of you. 4. When you start the level go right and down the hill. Once you're about half way down, go left and into that area where the girl waits to give you a mission. Face her, then turn right. Hit that ramp and steer left as you come off of it. You need to land on the second power line. 5. After the wallride two switches mission, go back outside and into the trench that just drained. If you're coming from the start of the level, it's to the right at the bottom of the hill. Do a transfer over the little walkway. 6. Do like you did in gap description 4., but land back on the ramp to gain speed. Hit the little hump in the middle and jump up to the power line. The power line has a curve on the end. Jump off at the end and onto the upper level. I don't think it matters which power line you use. I used the second one. 7. In the generator building, go to the first floor. It's marked with the number one on the wall. On both sets of steps, there is a small ramp on the back of them. Hit either one and land a stall on the rail above. 8. When you enter the generator building and get into the main area, stop and turn around. You need to hit one of the ramps and transfer to the other. Transfer over the space that you just rode through. 9. From the start of the level, go straigt to the end ramp. Jump foward to get on top. It's where the dude has a challenge for you. Ok, facing the gate and lights, go left. You'll go down a concrete slope and then it starts to slop up. At the end of the top jump to the other side. This can be done from either side. 10. Back on top from 9., where the dude has a challenge for you. Go right instead. You'll have to grind on that pole. Grind all the way down it and you'll reach where it turns into a rectangular shape. Jump over it and land a grind back on the same pole. Once again you will come to another rectangular shape, jump it and land a grind again. That's what gives you the gap. The second one. 11. Once you've drained the area after the burnout/grind four switches mission. Face the grated spine thing that you can grind on. Face it from the dirt hill. Ride down left of it. You need to jump the ramp to your left and transfer over the hump to the other side of the ramp. The hump has black and yellow stripes on top. 12. Face the end of the grated spine thing from gap description 11. Go directly left. You'll see a big ramp with a black and yellow pole attached to it on your right. Transfer from that ramp to the one above. This should be able to be done the other way around also, from top to bottom. 13. From the start of the level go straight and go over the first big pipe hump. After you cross it, stop befor the little ramp with black and yellow stripes on the top. Turn left. You must jump down to the black and yellow pole. Grind on it and when it comes to an end, jump and grind on the dark spine looking thing that is in the air. NOTE: I think this should be done after the burnout/grind four switches mission. That mission drains the area of this gap. 14. Go into the generator building. Go to the top floor. Look for the silver looking iron box things that angle down. There is four of them. Two on each side. Poles connect to them. Jump and grind on the pole from any of the sides. Keep grinding and you'll reach where it turns into a small rectangular shape. Jump off the grind and over the shape and then land your grind back on the same pole. 15. Must be done after the Grind across the top of the generator challenge. When you enter the generator building. To your left and right are two big tall ramps. Hit either one. You will use this to pick up speed. When you come back down hit the triple angle small metal ramp that connects to the bowl. Use it to jump over the bowl and to the other side. 16. When you enter the generator building, stop and turn directly around. Look around to see some steps on your left and right. You need to grind up the inside rail and when it ends jump and grind to the other side of the inside rail that goes back down. 17. The next one is kinda tricky, it may take several tries. I fortunately got it my first. Go on top of the rectangle platform where the eagle statue resides. Hit the opposite ramp from the eagle statue and land back on it to gain some speed. Go straight and hit the small ramp right before the eagle statue. Use it to jump over the eagle statue and land a grind on the middle of the three orange and dark grey power lines. Keep grinding and you'll come to a small rectangle shape that's in the power line. Jump over it and land your grind again. 18. Go back on top where the eagle statue sits. Face the eagle statue. The platform you're on now is what you need to grind on. Grind the right side of it. When you come to the end, jump and grind on the rightmost orange and dark grey power line which will be the one right in front of you. While grinding down it the shape turns into a small rectangle again. Jump it and land on the same power line. 19. When you start the level, go all the way down the hill. You will see black and yellow striped topped saw horses to your left and right. Stop before them and look left. Go that direction. At the end of the saw horses, there is a black and yellow pole slightly above them. Jump and grind on it. It will take a quick curve. When you see the other black and yellow pole on your left, jump left and grind on it. 20. Ok, from the dirt hill, look for the boat that is docked. Go down towards the left side of the wooden platform. Land a grind on that pole that connects to to boat. Before the boat, you need to jump over it and land a grind on the same pole that connects to the other side of the boat. 18.) Score 150,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 19.) Score 300,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 20.) Score 600,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------------------------------------------------------------- [7.3] Rampage Skatepark ----------------------------------------------------------------------------- Information: You've made it to your first competition at Rampage Skatepark in Iowa. You'll get two runs and the average of the two will determine your overall ranking. To impress the judges make sure you pull a huge variety of air tricks, modified tricks, grinds, stalls -- pretty much everything you know -- and use the whole level. Challenges: 1.)Rank 1st, 2nd, or 3rd to gain access to the new level. 1.) Rank 1st, 2nd, or 3rd to gain access to the new level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Competitions can be rather tricky. The judges critique everything you do, and everything you do not. Some things you want to keep in mind when playing this type of level is that you need to use the entire course, because the judges look for an array of tricks. I recommend modifying every air trick done with a spin, and always try to turn tricks into combos, by either grinding or manualing on landing. Crashing kills your score, so do it as sparingly as possible. Some notable places to hit combos in this level are the high air grinds. After the first two spines when following the ramp from your spawn, you will find some gaps, hit these for some points and grind the rail high above the vent system. You can use this rail to grind ceiling lights or simply circle your way around the level, scoring high points and hitting combos. Another smart idea is to wait until the time runs out to do your clock-wasting manuals. When about 10 seconds are left, prep yourself in a nice open area to begin your flatland tricks. These can continue to be done after the clock has run out, racking up some extra points on the side. The judge point system will only subtract 4 points for falling, 2 for each time you fall, and any after 2 will not be subtracted. Once you have earned a 1st, 2nd, or 3rd rank, you will be able to access Sheep Hills. Minimums for 1st Place at Rampage Skatepark: *150k score *12 DIFFERENT tricks *8-10 DIFFERENT modifier tricks *6 Grinds (different kinds = more points) *4 Stalls (different kinds = more points) *3-4 Walltaps/Fastplants *3-4 Wallrides *3-4 Manuals or Nose Manuals *2-3 Flatland Tricks ----------------------------------------------------------------------------- [7.4] Sheep Hills ----------------------------------------------------------------------------- Information: Get your thrills at the grand opening of Sheep Hills - the mall! A section of trails of the infamous west coast mecca of Sheep Hills have been paved over to make way for a new mall. Finish challenges to take back Sheep Hills and claim the mall and its surroundings for BMX once again! Watch out for low flying donuts and balloons along the way. Challenges: 1.)The Donut Bribe 2.)Shut the Cranky Robe Guy the hell up. 3.)Help out Little Bo Peep. 4.)Help out the rider at the trails. 5.)Do the job for the Mall Security Guard. 6.)Like, talk to the Shoplifter. 7.)Show off to the rider hanging at the Mall. 8.)Find the rider by the parade floats. 9.)Shoot out any 4 letters from the store sign. 10.)ATM Reset 11.)Pull a 100 foot wallride anywhere. 12.)Pull a 900 anywhere. 13.)Do the Roof Drop Gap and live to tell about it. 14.)Land a 15 trick combo. 15.)Deliver the Midget Clowns to their clown car. 16.)Collect all 45 donuts in one run. 17.)Find and pull all 20 gaps in the level. 18.)Score 200,000 points in a run. 19.)Score 400,000 points in a run. 20.)Score 800,000 points in a run. 1.) The Donut Bribe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you spawn, turn almost completely around to your left. You will see a large, spinning, pink donut, head towards it. The building has two purchase counters, the one on the right contains the kid we need to speak to. See what's baking. "This job blows. I would so rather be riding my bike. Dude, you totally have to ride at the mall. The trick is getting past the jerk-off Rent-a-cop. Trust me, the only way to distract that guy is with donuts. I got a box of day olds right here if you show me you got skills." >>Pull 3 different flatland tricks for the donuts. >>Then pick up the donuts and take them to the Mall Security Guard. After squeeky gives you a lecture, you'll need to perform 3 DIFFERENT flatland tricks for him. You can perform these right in front of him and a box of donuts will appear on the counter before him. Grab them and head to the entrance of the mall, where you'll find the Rent-A-Cop standing under the entrance roof. Deliver the pastries. 2.) Shut the Cranky Robe Guy the hell up. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To the right of the mall is a set of dirt jumps and ramps. Here is also where you find a large, pink donut, jumping in a bowl continously, for only the obvious of reasons. To the right side of the park, you will stumble upon a flower bed. If you head up the wooded ramp onto the flower bed, you can continue onto a ledge with flowers until you eventually meet up with the estranged man in the robe in front of a spray painted 'JB'. You can also grind this ledge from jumps in the park, but I've found this is the easiest way. See what he's yammering on about. "Dammit all! This neighborhood is going to hell! I've lived in this area for 40 odd years, and I always told 'em, if we don't get rid of this drainage pool there's goin' to be a giant donut in it some day. Well somebody had better do somethin' or I'm going to write an angry letter." >>Score 20,000 points in the drainage ditchout without crashing. >>Watch out for the flying donut! Don't wimp out and leave the ditch! Head straight into the bowl and get to work, this shouldn't take more then 3 or 4 well placed tricks. If you get hit by the donut, you are ejected from the bowl, if you crash on your own you are ejected from the bowl, if you leave the bowl and come back your score will be reset. Grinding doesn't work. Just time the donut right and you'll never have to hit it, just keep in a perpendicular course and you should do just fine. When you score 20,000 points the donut will head on out to better places and you will be one more challenge richer. 3.) Help out Little Bo Peep. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To the left of the mall entrance sits 2 floats and 2 balloons. You will need to head towards the balloon of Little Bo Peep to find the woman you'll get the mission from standing under her. See what the oldie needs from you. "Idiots! I'm surrounded by idiots. How hard is it to tie down a balloon huh? Huh? God! Couldn't we have hired just a few people who weren't dropped on their heads as children? Hey, you on the bike. Why don't you make yourself useful and get my sheep. I'm too old for this shit!" >>Collect the 4 tethers and bring them back to Little Bo Peep. >>The tethers are scattered around the trails. Don't make the chick with the stick angry. Immediatley head back towards the float with a red-white striped star. Get to the opposite side of this float and follow its wooden ramp into a grind to retrieve the first tether. Now turn left and head for the donut shop. Go around to the back where you'll find a police officer and a giant donut. Jump up onto the back of the donut shop's roof and head up until you reach the top. Turn right and take notice to the american flag marquee that stretches to the gas station roof top. Grind this and turn left when you are on top of the station. There will be another, seemingly heading out to nowhere special, grind this and you'll grab the 2nd tether. You should land near a concrete wall covered in a flower bed. Circle around to find 4 jumps and 2 concrete gaps between them. When you jump over each of these concrete gaps, you will recieve a tether, gaining two here, which means you have all four. Head back to Little Bo Peep and give her your bounty. Interesting video eh? Reminds me of the dogs. 4.) Help out the rider at the trails. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This challenge is needed to complete the mission for the Mall Security Guard. Head into the dirt trails to the left of the mall entrance. The rider is located in the center between two ramps, on a small dirt lip. Near the rider you'll find an orange guy making some threats and talking big, you'll be using him for this mission. ||Rider Challenge|| Bully Bashing Prove to me that your kung-fu is strong, young grasshopper. --Score 30,000 points while dragging around the Bully. >>Score 30,000 points while dragging around the Bully. >>Run into the Bully to pick him up. Scare him away from his roman candle. Head into the orange hoody boy to pick up the Bully, now use what this park was made for. Hit the ramps and jumps until you shake him loose with 30,000 big ones. Once this challenge is complete, there will be a Roman Candle in place of where he stood that you will be able to pick up. But remember, you cannot disarm the roman candle unless you end the run. 5.) Do the job for the Mall Security Guard. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure you grab your roman candle earned from the trail challenge for the rider. Head towards the Mall Security Guard you gave the donuts to and chat it up. "Code 8! Repeat, code 8! The sheep balloons are humping again. We have to shoot them things down before kids see it and learn something about S - E - X. Children need to be ignorant of S - E - X, so that it's awkward and uncomfortable on their wedding night, like it was for me. Hurry!" >>Use the roman candle to shoot down a humping sheep. >>The roman candle pickup can be found at the trails. Head out to where you find yourself in a good position to shoot down the sheep, they will regularly circle the restaurant. Now use your right analog stick to aim the candle and press the X button to fire. You have to be close enough otherwise nothing will happen. Oh the humanity. 6.) Like, talk to the Shoplifter. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The shoplifter can be found in the mall on the right side. As you pass through the mall, you will go by a fountain of a woman's body, the shoplifter lies just a few yards ahead, before the first set of stairs downward. "Um like hi. Listen, I was like noticing that you can like totally ride wherever you want in here. And I was wondering if you could like do me a favor and like take out those security cameras. They make it a total bummer to like steal things that you want to take. It's like everybody can see you and stuff. That's so not cool. I mean, those cameras are like infringing on my rights or something. There should totally be a law." >>Run into and break the 4 security cameras around the mall. >>Wallrides and grinds will get you up to some cameras. The cameras are located at the tops of each set of stairs. So when you can move again, turn to your left to see the first camera over the staircase. Jump and wallride to break it then stop when you land, turn around and go up the opposite side and the camera will be in the same spot over here, break it and continue down towards the fountain bowl. When you reach the stairs that lead down towards the bowl, you will see the camera hanging on the left wall, jump to break it. Now stop when you land and go up the opposite side of the stairs to find the 4th and final camera at the top of the staircase. Like you totally rocked, dude. 7.) Show off to the rider hanging at the Mall. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This challenge is needed to complete the mission for the Mall Security Guard. Head into the dirt trails to the left of the mall entrance. The rider is located in the center between two ramps, on a small dirt lip. Near the rider you'll find an orange guy making some threats and talking big, you'll be using him for this mission. ||Rider Challenge|| The Daily Grind Think you own this place? You don't own sh** until you do this: --Grind transfer between the middle Mall awning and the fountain edge >>Grind transfer between the middle Mall awning and the fountain edge. >>When jumping out of a grind tap LEFT or RIGHT to try a transfer. Immediately turn towards the stairs and follow them until you reach the top of the second set of stairs. Turn around here and wallride just as you would to hit the camera, except this time, aim to land on the blue platform above the store. Once you are here, jump onto the redish-pinkish awning. You will need to grind the center most point of the awning, follow it down to the end, then jump to the fountain bowl, and grind the bowl's edge. Once this is completed, you don't ever ever need to do it again. Feels good doesn't it? 8.) Find the rider by the parade floats. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This rider is outside to the left of the mall (away from the dirt jumps). He stands next to the red-white striped star float you earned a tether by grinding. He's got something evil on the brain. ||Rider Challenge|| Patriotic Superman Prove to me that your kung-fu is strong, young grasshopper. --Jump off the flag float and pull a 540 superman. >>Jump off the flag float and pull a 540 superman. >>To pull a superman press UP-RIGHT + SQUARE button. This can get difficult. The flag float is the one you are placed at when you spawn. Simple head away from the mall and turn around to get a good view of the jump. You need to hit the lip right in order to have enough air to land a 540, but you also need some speed. So put some distance between you and the float and go after it, watching carefully when you hit the top of the jump exactly to release the X button. One you land from flying, you'll wreak of success. 9.) Shoot out any 4 letters from the store sign. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will need the roman candle do this mission. So head over to the dirt jumps and grab it. Coincidentally, the store sign reading "SCHULINT" is here aswell. >>Shoot out any 4 letters from the store sign. >>Use right analog stick to aim and press the X button to shoot. Get close to the sign to shoot at the letters, otherwise your candle will be a dud. Any four letters will do, but a specific 4 will hold true to the BMX XXX tagline of no restrictions. Be creative. 10.) ATM Reset ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head to the fountain pool inside the mall. The ATM is located to the side of the stairs with a giant red button indicating the reset switch. >>Hit the ATM reset switch directly above the ATM. >>Press UP + X button while in the air to wallride. Simply gain a little speed and wallride up into the button. Completion. 11.) Pull a 100 foot wallride anywhere. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done just about anywhere. >>Pull a 100 foot wallride anywhere. >>Press UP + X button while in the air to wallride. The best place to perfom this manuveur is in the dumpster area behind the mall, as you can hit a certain ramp to round the wall and drop down a lot of distance to gain the 100 feet needed. 12.) Pull a 900 anywhere. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done just about anywhere. >>Pull a 900 anywhere. >>Hold down the L1 button to spin left, the R1 button to spin right. I recommend using the bowl for this one. A solid way to get a 900 is to use the upper part of the bowl to gain up speed and height, and transfer to the deep end on your 900 spin, as you have a greater distance to fall, thus more time to spin. 13.) Do the Roof Drop Gap and live to tell about it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To gain access to the roof of the mall, you will need to ascend onto the top of the donut stand as explained in previous challenges. This time, you will need to take the top-left corner's wire TOWARDS the mall. You will make one wire transfer before reaching a concrete slab going about 45 degrees upward. This is where you need to be. >>Do the Roof Drop Gap and live to tell about it. >>Take off from the roof of the Mall entrance and land safely below. All you have to do now is quite simply follow the glowing red line when you jump. You could do a big trick... but would you really want to risk it? 14.) Land a 15 trick combo. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done, anywhere. >>Land a 15 trick combo. >>Use manuals to string tricks together. Pretty self-explanatory. What I'd personally recommend is manualing, jumping and pulling a modifier, then landing it with another manual, and repeating until you reach 15. Be creative. 15.) Deliver the Midget Clowns to their clown car. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The clowns are scattered around the level, once you speak to one of them you will need to get all 5 to the clown car located under the Little Bo Peep float. >>Deliver the Midget Clowns to their clown car. >>You can pick up multiple clowns before dropping them off. The locations of the 5 clowns are as followed: 1. Right next to the clown car. 2. Under the tree that is across the street from the gas station. 3. Under the tree in the back corner of the skatepark, below the bowl. 4. Next to the fountain bowl inside the mall, by the restaurant tables. 5. At the upper level of the mall, between the two ramps that are offset from the main walkway (on the left if coming from the entrance). 16.) Collect all 45 donuts in one run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 17.) Find and pull all 20 gaps in the level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ***************************************************************************** *** Gaps contributed by megadeth@postmark.net, e-mail him with questions. *** ***************************************************************************** 1. Jump off of the American flag ramp and land on the ground. 2. Face the truck that holds up the american flag ramp. Look to your right, and you'll see a sign that says drive thru. You must grind on it and at the end jump and land a grind on the railing. 3. Face the truck that holds up the american flag ramp. Enter the mall on your left. You'll come to a small red and white ramp. There are two of them. Hit the ramp and grind the ledge above. Once you're at the end jump and grind on the awning. 4. Same thing as gap description 3., but you have to do it in the opposite direction. You must jump up and grind the ledge, and when you come to the end of it. Jump and grind on the awning. 5. In the mall, find the fountain with water coming out of both nipples on the statue. You have to jump over where the water sits. 6. In the mall you must get on top of the middle awning. Jump down to the lower level of the middle awning and grind the very middle of it. Time your jump off the grind so that you land a grind on the inside lip of the empty pool bowl. 7. Enter the mall. Get on top of the grey and white striped awning at the bottom where the empty pool bowl is. It's on the side where the guy stands in front of the atm. You must grind on it going towards the glass wall. At the end of the grind, jump down and grind on the little ledge at the bottom of the glass wall. 8. Down by the empty pool bowl, face the middle of the glass wall. On your right there is an opening between the buildings. Jump down there. Once you're down there stop and turn directly around. There is three small ramps. Jump off of the middle one and land back up top where the empty pool bowl resides. 9. As in gap description 8., Once you jump down between the buildings keep going around the corner. Stop when you see the construction sawhorse things. They have orange and white stripes on the top as well as a little orange light. Ok, there is a ledge there that curves around. Grind on it and at the end it curves upward. You need to jump at the very end and land on top of the flat glass looking awning. 10. Where you are placed right when you start the stage turn a little right. Look at the side of the building that says SCHULINT. Ride towards it going down into the little dirt park. You must grind on the thin wall beside the tree. At the end of it, jump off and grind the other thin wall. 11. Go into the dirt park. Face the middle of the ramp structure. The ramp structure has a person standing in the middle with a light blue shirt. You need to hit one of the two ramps and do a transfer over the middle section. 12. Go to the bottom of the dirt park where the tall ramp is. The tall ramp has a black and pink line going all the way across it. You need to get on top. Get on top so that you're in the middle of those black and yellow poles. Facing the wall, you need to grind on the pole to your left. So grind on that pole and when it's coming to an end jump on the next one. That is the gap. 13. If you haven't read gap description 12. read it now. Do the same thing in this one, but when you come to the end of grinding the second black and yellow pole jump off and land where the guy is standing. To help describe this, the ground is green. 14. Where you land on gap description 13. you need to jump back down on the dirt ground. On both sides there is a thin wall. On one side is a short thin wall that has a small board angle up. On the other side is a long thin wall with a small board angled up. You can get this gap from either side. You need to grind so that you're grinding on that small board that is angled up. Right before the end of the grind, you need to jump up and grind on the wall in front of you. The wall that you need to land on is higher up from where you are jumping. That's the reason for the board having the angle on it. 15. Where you start the stage, look straight up. You need to get on top of that structure. There is a couple of ways to get on top of it. You all can figure it out. Once your on top, Ride up it to the end. Jump off at the end and land on the ground. 16. From the start of the stage turn directly around and go straight. Get over the little wall and hit the ramp to transfer over the cement block. 17. This must be done after the Shut the cranky robe guy the hell up. That way the big donut smashes the ice cream truck making it a ramp. The ice cream truck is right by the pink roofed building. This is simple, just jump off the ice cream truck ramp and land on the other side. 18. Get on top of the pink roof building and face the american flag ramp. You need to grind on the flag rope to your left and all the way to the other building. When you get to the brown roof building, towards the end you need to jump off your grind and to the right landing a grind on the flag rope. 19. Stay on the flag rope from gap description 18., it will come to an end, jump at the end and land on, yet another flag rope. Towards the end jump to the right and land a grind on the busted sheep. NOTE: THIS GAP HAS TO BE DONE AFTER THE ROMAN CANDLE MISSION. 20. Go on top of the pink roof building and face the american flag ramp. Turn to your right. You need to grind on the flag rope that goes over to the gas station roof. You need to time it out so that you can jump off of your grind and land a grind on the edge of the gas station's roof. 18.) Score 200,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 19.) Score 400,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 20.) Score 800,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------------------------------------------------------------- [7.5] Syracuse ----------------------------------------------------------------------------- Information: The aftermath of the big game has left a trail of hungover fans and mascots strewn throughout the melting snow banks of Syracuse. On top of it all, the hottest boy band of the minute has rolled into town for a concert. Help the people of Syracuse recover from their hangovers and save them from the brutality of the boy band. Challenges: 1.)Give the Campus Security Guard a hand. 2.)Have pity on the hanging Pineapple Mascot. 3.)Bust the Pineapple Mascot out of the Paddywagon. 4.)-----N/A----- 5.)Help the disgruntled Weartherman with his forecast. 6.)Give the Street Performer a break. 7.)See what the Snowcone Salesman needs. 8.)Find the rider by the highway signs. 9.)Impress the rider hanging out by the highway. 10.)Show the rider inside the abandoned building some skills. 11.)Boy Band Beatdown 12.)Guard My Bike With Your A** 13.)Destroy the visiting team's 'Go Pineapples' rally banner. 14.)Land a 20 trick combo. 15.)Deliver the Dinosaur Mascots to the boy band's bus. 16.)Collect all 45 empty bottles in one run. 17.)Find and pull all 20 gaps in the level. 18.)Score 200,000 points in a run. 19.)Score 400,000 points in a run. 20.)Score 800,000 points in a run. 1.) Give the Campus Security Guard a hand. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Give your level a nice explore before you start into the challenges. Once you've gotten a basic idea on how this place is layed out, head your bike towards the parkside. For this level, I will use the term parkside for the side with the boy band bus, the park, and the weathervan. I will also use the term city-side for the side of the level containing several business and street performers. With that being said, head onto the upper street of the park and head away from the weathervan until you reach a road-gate house. Our security guard is waiting inside "Cheap piece of s***. I got this so I can watch the game, but it, uh, also seems to get scrambled porn channels. Oh, oh, hey look! I think that's a nipple! Hey you know, I bet I could get the porn channel to come in if that tower over there was a little lower. You think maybe you could help me out? Oh come on man, free porn!" >>Grind the 4 support wires holding up the TV antenna. >>Grind each wire's yellow base to loosen it. Begin by turning down the street and head for the boy band's bus. Once here, park yourself and look out past the lower street to see a giant red tower, this is the TV antenna. The first of the wires can be found just in front of you, connected to the concrete wall covered in a kicker of snow. Grind the concrete wall to the left of it and then when you reach near the end, jump to the right and grind the yellow wire. Follow this wire all the way up to the red antenna, reaching a platform you'll need to turn to your right to see another line from the tower heading down towards the lower street. Get some pedalling speed and jump + grind to grab onto this yellow wire. Now that the hard wires are out of the way you can take a breath. Head up to the city-side of the level passing the first long strip of stores and heading to the one with a staircase and a spine. To snag onto the wire connected to the spin, you will need to simply need to grind the right side of the spine and it will automatically transfer you to the line. Now jump off and head back, passing the spin and heading for the staircase. When you reach the landing on top of the staircase, hug the left of the pathway until you reach the railing at the end, jump this and grind immediatly and you will land on the 4th and final wire. The power of free porn. 2.) Have pity on the hanging Pineapple Mascot. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head back to the parkside and towards where you found the security guard. To your right you will find, on the sidewalk, a Pineapple fan with an action blurb. Help him out. "Oh thank God, oh, you gotta help me. After the game I went to have a drink to celebrate, you know. Althought, looking back, it probably wasn't a good idea to be the visiting mascot in a hometown bar. In my drunken stupor they beat me up and hung me here by my underwear. Uhh, now i'm remembering I didn't wear underwear today. This really hurts." >>Run into the hanging Pineapple Mascot to get him down. >>Grinding on the walls may be your best bet to reach him. First of all, DO NOT pay attention to the "Grinding on the walls" idea the game tells you about, as it's more difficult then it actually has to be. With that being said, go into the section of rounded half-pipe behind the statue the mascot is hanging from. Gain some air and some speed, and when you're confident in your jump, leap forward into the top of the statue to free the mascot from his underwear-less parrel. UH OH!!! >>Score 1,000,000 points in a hurry to shake the cops! >>The cops want you and the Pineapple Mascot for defacing the monument! You COULD try and get 5,000,000 points, but the real world knows there's no way you can pull it off, so just sit around and spin your handle bars around, whistle the theme song to the Andy Griffith show, it doesn't really matter, challenge complete! 3.) Bust the Pineapple Mascot out of the Paddywagon. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Paddywagon is located on the city-side in the farthest corner to the left. Two squad cars accompany it, so circle around to the back of the wagon and talk to recieve your challenge. "CAR 25: Dispatch, this is Car 25, we got that son of a bitch, and we're bringing him in. DISPATCH: Copy that Car 25. Be advised of the demolition on the way back to the station. CAR 25: Don't worry Dispatch, just make sure that place doesn't go down early... I don't want the Paddywagon to be anywhere near when they blow it up. That would be bad." >>Collect 4 detonator caps and deliver them to the abandoned building. >>The detonator caps are scattered around the level. Turn away from the squad cars and the wagon and head straight for the lower street. On the staircase down, you will find two detonators, the first accessible by a grind, the second by a wallride, grab these and move quickly back up the stairs and to the staircase from the TV antenna mission. As you ride up the stairs, you will find a detonator on the railing of the steps. Grab it and continue to head upwards. Follow the pathway until you reach the U-turn, take it and head back on the opposite side, jumping at the dead end rail, grabbing the last of the detonator caps on the way down. Hurry back to the squad car and watch the damage. You're free pineapple... you're free... 5.) Help the disgruntled Weatherman with his forecast. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Weatherman is located on the parkside near the boy band bus. He stands behind the TV/Weather van. "WEATHERMAN: Yesterday, I promised snow flurries. When we come back we'll see if I'm right. CAMERAMAN: And, we are clear. WEATHERMAN: Oh my God, I'm screwed. Look, you gotta help me. Make it snow, you gotta make it snow! I don't know, maybe the steam from the manholes'll do something. Hey look, I'm desperate here. CAMERAMAN: Back in 30 seconds everybody! WEATHERMAN: Hurry!" >>Ride over 4 steaming manholes. >>Scour the roads for manholes to help make it snow. There are four manholes that need to be found, 2 are on the upper street that the News van is located on, and 2 are located on the bottom street with the snow plows. The first on the upper street is right next to the van, run over it, turn around, and head towards the Security Guard's gate. Snag this one and turn to the right towards a set of snow jumps. Go all the way to the end and jump the concrete wall to fall into the bottom street. The 3rd manhole is located just behind the broken snowplow ramp, hit it and head back to the staircase leading to parkside street. You'll find the last of the manholes along the way in the middle of the street. 6.) Give the Street Performer a break. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can find the Street Performer on the city-side, just to the right of the steps that lead you onto the first store strip. "I know what you're thinking -- you're thinking this guy's good at not moving. You're right, I'm the best. Problem is, I gotta drop a log but I can't let any of these other guys see me move. What's worse, losing face, or craping myself? I bet if you know their tiop cups over, those guys would be distracted scrambling for their money. Hurry up, I'm prairie doggin' it here!" >>Knock over the 3 other street performers' tip cups. >>Knock them over by any means necessary. Begin by heading down the strip and hugging the right wall. You will eventually come to a red and blue platform with another silver guy on it. Jump up and manual the wall to knock over his tip cup, then take a left and go after the second guy stationed infront of the circular steps just behind the fallen antenna. Grind this wall to get his tip cup and make another left to enter the second strip of stores. Hug the right wall until you come upon the very last of the street performers. His tip cup is on top of a light to the top right of him. You will need to grind the ledge, then jump and wallride up to it to knock it over. 7.) See what the Snowcone Salesman needs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Snowcone Salesman is also on the city-side. After going up the set of stairs leading to the first strip, pass up the strip and continue forward. He can be found on the left behind a vendor's stand. "These drunks just love my special yellow snowcones. Hell, these d*** leaks do half the work for me. The problem I got right now is I'm almost out of yellow snow. Do me a favor and collect some, will ya? Just check outside the bars, yellow snow shouldn't be too hard to find." >>Collect 3 patches of yellow snow and bring them to the Salesman. >>Scour the snow banks for a fresh harvest. The patches are easily noticable circles of yellow snow. When you spawn, go into the 2nd strip and hug the left side. Behind the first spine you encounter is a patch, grab it and keep heading straight. Go to the very end of the strip and to the right of the last spine is the second patch of snow. Cross over to the first strip and head back towards the vendor. You will find the last patch of snow to the right of the last jump on this strip, grab it and deliver. 8.) Find the rider by the highway signs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This rider is on the city-side's first strip, standing near a connection tunnel between strip one and two. ||Rider Challenge|| Highway Grind You want more respect around here? See if you can pull this off: --Grind transfer between highway signs and make it to the other side. >>Grind transfer between highway signs and make it to the other side. >>Make it across the highway to complete the challenge. This can be done on either of the two sets of highway signs. Get a running leap and grind the platform of the road sign that sits over the highway street, then you must jump and grind the second sign to complete the challenge. 9.) Impress the rider hanging out by the highway. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This rider is on the parkside. From the spawn of the level, go down the staircase to the left and you'll run into him at the landing. ||Rider Challenge|| Flatland, Thin Wall You really think you're the man? Try this on for size player: --Pull any flatland trick on the thin highway wall. >>Pull any flatland trick on the thin highway wall. >>Pull flatland tricks from a manual or a nose wheelie. The wall is directly infront of you when you spawn. Just jump up onto it and heading down to the left, manual or nose wheelie, then do any flatland trick in the book. 10.) Show the rider inside the abandoned building some skills. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To gain access to the abandoned building, you must complete the mission where you save the Mascot from the Paddywagon. Over where the destruction occured, you will find an opening in the left wall. Follow this blown out hall to enter the abandoned building. The rider is to the right of the first spindle you encounter. ||Rider Challenge|| Demolition Tailwhip Prove to me that your kung-fu is strong, young grasshopper. --Pull a double tailwhip over any spine inside the demolished building. >>Pull a double tailwhip over any spine inside the demolished building. >>To pull a double tailwhip try DOWN-RIGHT DOWN-RIGHT + SQUARE button. Try and hit the closest orange topped ramp before hitting the spine, this will double the air you get when you go for the double tailwhip. 11.) Boy Band Beatdown ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ All 4 are located around the boy band bus, 2 are located on top of the buses. >>Score 10,000 points whil dragging each member of the Boy Band. >>Beat the sh** out of each of these 4 little lip sync-ing b*****ds. Talk to one to begin the beating session, you will need to talk to each of them and beat each of them up to win the challenge. Kelly, T.J., Chuck F., and Joey Joe Joe deserve what's coming to them. 12.) Guard My Bike With Your A** ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These guards can be found on the city-side. >>Ghost ride your bike into the 3 shopping center Security Guards. >>Press L1 button and R1 button while rolling to ghost ride your bike. The first 2 are jumbled together near the police cars and paddywagon. After you handle these two, start your way down the left side of the 2nd strip of stores. You will find one patrolling jauntily, put him to rest to complete the challenge. 13.) Destroy the visiting team's 'Go Pineapples' rally banner. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This banner can be found on the city-side, but you need to be on the parkside to access it. >>Destroy the visiting team's 'Go Pineapples' rally banner. >>You gotta 'get up'. Try jumping out of a wallride to reach it. Head to the highway turn on the top corner of the parkside. Follow this highway down towards the city-side, before it ends, jump over the railing and ride the ledge until you reach the banner. As you begin to round the corner, jump from the ledge to nail the banner. 14.) Land a 20 trick combo. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done, anywhere. >>Land a 20 trick combo. >>Use manuals to string tricks together. Pretty self-explanatory. What I'd personally recommend is manualing, jumping and pulling a modifier, then landing it with another manual, and repeating until you reach 20. Be creative. 15.) Deliver the Dinosaur Mascots to the boy band's bus. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The mascots are scattered around the level, once you speak to one of them you will need to get all 5 to the boy band's bus located near the concert hall. >>Deliver the Dinosaur Mascots to the boy band's bus. >>The Dinosaur Mascots are scattered around Syracuse. The locations of the 5 mascots are as followed: 1. Next to the statue the Pineapple was hung up to. 2. In the center of the store strip on the city-side. 3. Near the silver man that you did the Street Performer mission for. 4. Standing next to the circular steps near the fallen antenna. 5. Standing next to a gap transfer. The transfer is at a spindle near the fallen antenna. 16.) Collect all 45 empty bottles in one run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 17.) Find and pull all 20 gaps in the level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 18.) Score 200,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 19.) Score 400,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 20.) Score 800,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------------------------------------------------------------- [7.6] UGP Roots Jam ----------------------------------------------------------------------------- Information: You've made it to the UGP Roots Jam in Florida, the anti-competition! You'll get two runs and the average of the two will determine your overall ranking. To impress the judges make sure you pull a huge veriety of air tricks, modified tricks grinds, stalls -- pretty much everything you know -- and use the whole level. Challenges: 1.)Rank 1st, 2nd, or 3rd to gain access to the new level. 1.) Rank 1st, 2nd, or 3rd to gain access to the new level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Competitions can be rather tricky. The judges critique everything you do, and everything you do not. Some things you want to keep in mind when playing this type of level is that you need to use the entire course, because the judges look for an array of tricks. I recommend modifying every air trick done with a spin, and always try to turn tricks into combos, by either grinding or manualing on landing. Crashing kills your score, so do it as sparingly as possible. Some notable places to hit combos in this level are the outside grinds. You can also use the enormous half-pipe and bowl to your scoring advantage. Another smart idea is to wait until the time runs out to do your clock-wasting manuals. When about 10 seconds are left, prep yourself in a nice open area to begin your flatland tricks. These can continue to be done after the clock has run out, racking up some extra points on the side. Once you have earned a 1st, 2nd, or 3rd rank, you will be able to access Las Vegas. Minimums for 1st Place at UGP Roots Jam: *200k score *12 DIFFERENT tricks *8-10 DIFFERENT modifier tricks *6 Grinds (different kinds = more points) *4 Stalls (different kinds = more points) *3-4 Walltaps/Fastplants *3-4 Wallrides *3-4 Manuals or Nose Manuals *2-3 Flatland Tricks ----------------------------------------------------------------------------- [7.7] Las Vegas ----------------------------------------------------------------------------- Information: Explore the newest resort on the strip that caters to wealthy tourists, rednecks, and bmx riders alike. Stare at a pair of giant boobs, stop a wedding, pick up a couple strippers, and maybe even decapitate somebody if lady luck smiles on you today. Long live Las Vegas! Challenges: 1.)Let the Missionaries preach to you. 2.)Talk to the Chunky Kid leaving the buffet. 3.)Help out the sloshed Best Man. 4.)Talk to the Cocktail Waitress. 5.)Find the rider on the roof near the pools. 6.)Find the caged S & M Lover dressed in bondage. 7.)Impress the rider on the boardwalk. 8.)Show the rider in the castle some skills. 9.)Drag the Lounge Singer around the level and score 25,000 points. 10.)Jump over the visiting Tour Group, guide and all. 11.)Pull a 500 foot grind anywhere in the level. 12.)Break the 6 glass awnings in the grassy half pipe. 13.)Land a 25 trick combo. 14.)Deliver the Scores Strippers to the bar at Scores Vegas. 15.)Collect all 45 casino chips in one run. 16.)Grind transfer from the yacht rail to the Deuces billboard sign. 17.)Find and pull all 20 gaps in the level. 18.)Score 250,000 points in a run. 19.)Score 500,000 points in a run. 20.)Score 1,000,000 points in a run. 1.) Let the Missionaries preach to you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you begin the level, you will spawn on top of a car maintenace building. Give the level a quick explore and take note of some certain places and their respective locations. Some notable areas are, the Scores Bar, the Docks, the Castle, the Scores Bar roof, and the chef's pool area. To complete the first challenge, turn 180 degrees from where you spawn, and head forward to find two man standing in front of an air balloon of a woman. Chat them up. "HORNDAUG: Ohhh, I'd like to show her my missionary position if you know what I mean. Oh, hi friend. We were just discussing what we wanted to do with this statue of sin. BYTHABUK: Meaning how to get rid of it, right Joseph it? HORNDAUG: Yes, that's it, get rid of it. We would appreciate it if you could help us go down on her. BYTHABUK: He means get her down. HORNDAUG: Yes, deflower her. BYTHABUK: Oh heck Joseph, you mean DEFLATE her! HORNDAUG: Right, sorry. Can you do her, err, gosh I mean, do it? For the children? Heh heh, I said 'do it'." >>Grind across the giant inflated Showgirl's boobs. >>Find a jump that gets you up to the colored flags grind. Now that you've got your mission, go back to your spawn and continue over to the otherside containing the half-pipes and grass gaps. Now turn a 180 as soon as you get here. Head back up to your spawn and use the ramp to jump up to either the left or right poles that hold the wires connected to the balloons bra. Grind until you cross the heavenly mounds and you complete the challenge. 2.) Talk to the Chunky Kid leaving the buffet. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The chunky kid can be found on the indy car track. His location is between the fallen pieces of the Showgirl balloon. "My dad's a jerk. He ate all my shrimp coctails at the buffet. I hope he--- pukes! Oh I know, gets dizzy real easy. I bet if you did some crazy air tricks he would get all dizzy, and blow chunks everywhere! That would be awesome! Hurry before his stomach settles. Use the big booby jump over there. Puke, puke, puke, puke---" >>Pull a 360 backflip using the boob jump. >>DOWN + SQUARE button pulls a backflip. The L1 button or R1 button spins. Charming kid. Go down the gap made up of the Showgirls pieces. You will need to jump from the "boob jump" to the "butt jump" for this to work, not the reverse. So jump over the indy track railing and give your self enough distance to gain some speed up to the balloon. Hit the left side and jump, you'll need to transfer this gap, not just pull the trick, to get the challenge completed. Carnage ensues. Why, am I not surprised? 3.) Help out the sloshed Best Man. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now that the Chunky Kid's mission is complete, the castle will be opened up, and the next challenge will be available. Instead of the castle, head towards the docks. The Best Man can be found at the wedding on the boat, see what he's been drinking. "This here's a shotgun wedding if I ever saw one. This b***h will ruin his life unless we do something. I ordered a 'special' cake that just might save his ass. Shhhh, seriously. She don't love him, she only loves his trailer. Aww sh** man, I needs that. Do me a favor and get that ticket, and then pick up the cake. Thanks--- I 'preciate it." >>Find the claim check and pick up the cake. >>Then rush the cake back to the wedding. Now if you've tried this challenge before and are anything like me, you probably went left, because that is where the claim check floated off to right? Wrong. Although the video shows the claim check going left, it's actually on the complete opposite side. So head up the indy track towards the top of the level. Up here you will find an opening leading to a set of ramps leading to the pastry chef and some pools. In this opening, the claim check resides right above you, in the gap between the walls. You will need to go to the top of the ramp, grind your way down, and jump to snag this. Now simply head up the chef and you'll recieve the cake. Don't worry about crashing, or sinking for that matter, as the challenge will not end and the cake will not fall off. Go back to the wedding and drop it off. Dang, what a best man to have. 4.) Talk to the Cocktail Waitress. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Cocktail Waitress is on the boardwalk right next to the docks. See what she's up to. "I swear, I've seen a lot of yahoos in my time, but that numb nuts at the guillotine there takes the cake. He keeps ordering stupid-ass drinks. You know if that blade were to fall somehow I bet nobody'd miss him. Hell, I'd be grateful." >>Grind the guillotine blade to silence the Best Man. >>Work the halfpipe and press the grind button while in the air. Time to meet up with our old buddy the Best Man. Head into the castle to stumble into a world of past ages gone by. There is a half-pipe to your right, so jump into things and start getting some air in it. The guillotine is located right next to the half-pipe in the very center. Get enough air to grind the shaking grey lever and hit it with everything you got. Disturbing! 5.) Find the rider on the roof near the pools. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This rider is located on the roof of the Scores Bar. To get to the roof, you must go around to the back of Scores and head up either of the two ramps leading to the top. This rider is located near the center of the combined pools. ||Rider Challenge|| The 900 Half Pipe Drop You really think you're the man? Try this on for size player: --Pull a 900 spin during the half pipe drop transfer. >>Pull a 900 spin during the half pipe drop transfer. >>Use the L1 button or R1 button to spin quickly. When you spawn you should be facing a set of connected half-pipes below you. You will need to transfer from either of these to their even lower adjoining half-pipes and pull a 900 while doing so. Gain some air and speed before you attempt the 900, then when you want to go for it, simply go off the very edge with just enough angle to hover over to the lower ramp, spinning furiously. Hey, it's a tough job, but somebody's got to do it. 6.) Find the caged S & M Lover dressed in bondage. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The S & M Lover is found in the castle. He is in the second half-pipe inward. He is actually IN the half-pipe, behind a cage door, roll up and here what he has to mumble. "Uh, hi. Could you get me out of here? My dominatrix said she was going to show me a good time, but then she left. That was a couple days ago. Can you find the release switch and get me out of here?" >>Find and grind the dungeon cage release switch. >>The cage release switch is high above the cage The release switch isn't exactly "above the cage". It's actually to the left of it. You will need to gain some speed in the half-bowl you're in and then jump up to grind the pipe to the LEFT of the cage. Continue grinding this until the very end. You will run into a big black ball looking thing and the challenge will be completed. 7.) Impress the rider on the boardwalk. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head onto the dock/boardwalk to the left of the boat vessels and to the right of the Scores Bar. Here you'll find a challenge awaits you. ||Rider Challenge|| Tunnel Manual You really think you're the man? Try this on for size player: --Pull a manual all the way through the tunnel. >>Pull a manual all the way through the tunnel. >>Do your best to avoid the speeding racers. Go straight and jump onto the indy race track. To your right is a tunnel, you will need to grind all the way from the entrance to the exit on the otherside, all while avoiding 3,4,5 racing cars. The best way to do this is to gain alot of speed coming towards the entrance, then immediatly jump into a manual. Hug either wall to avoid most cars, but be careful, some like to hug the walls too. If by chance a car comes toward you, simply jump it and back into a manual. This may not always work as some cars are coupled with a second, just to get on your nerves. Manual this mad crazy tunnel and you get yourself a shiny new point. 8.) Show the rider in the castle some skills. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This rider is quite simply, in the castle. You can find them standing to the left of the half-pipe... which contains, oddly, a severed human head. ||Rider Challenge|| Rattle The Head You want more respect around here? See if you can pull this off: --Collect the sloshed Best Man's head and score 40,000 points. >>Collect the sloshed Best Man's head and score 40,000 points. >>Simply run into his head to collect it. Well uh... ok then. Jump into the half pipe to find the Best Man's head smack dab in the middle of it. Then do your best to hit the 40,000 point mark in the minute you've been given. Although creepy, wasn't it worth it? 9.) Drag the Lounge Singer around the level and score 25,000 points. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can find the Lounge Singer spitting out crappy tunes by the alcohol in the Scores Bar. >>Drag the Lounge Singer around the level and score 25,000 points. >>Simply run into the Lounge Singer to drag him around. As soon as you grab onto him, all you will have to do is score 25,000 measly points. This can be accomplished by breaking through the Scores Bar glass and using the half-pipes to their utmost potential. Mark it up. 10.) Jump over the visiting Tour Group, guide and all. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The tour group is just behind you when you spawn on the level. They are at the left corner of the Indy Car Shop. >>Jump over the visiting Tour Group, guide and all. >>The Tour Group is behind the hotel. When you spawn, head down towards the grassy half-pipe, but immediately turn around before you get there. Head back towards the spawn's ramp, and instead of jumping it, grind its left side. When you reach the end, your bike will automatically clear the Tour Group, making another challenge bite the dust. 11.) Pull a 500 foot grind anywhere in the level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done almost anywhere. >>Pull a 500 foot grind anywhere in the level. >>To grind, press TRIANGLE button when near an edge. This can be a little bit tricky sometimes, but some notable places to pull this off are: The Castle -- you can use the same grind that you did to release the caged S&M guy to grind your way to the boats, and then continuously circle them. The Track's Wall -- this thing goes around the entire level, I'm sure you can use this to your advantage. 12.) Break the 6 glass awnings in the grassy half pipe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is directly infront of you when you spawn the level. >>Break the 6 glass awnings in the grassy half pipe. >>Ride the grassy half pipe and get big air to break them. To beat this you pretty much need to able to hit big air. There are 6 of these located high above the half-pipes, 3 on each side, 1 on each ramp. Keep your speed up and you should be able to hit each of these without much effort. If for some insanely odd reason you can't reach these, try going up to the Chef's pool and using the flag wire grind all the way down to the top of the half-pipe's platform containing the awnings. A little extreme, but whatever works for you. 13.) Land a 25 trick combo. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done, anywhere. >>Land a 25 trick combo. >>Use manuals to string tricks together. Pretty self-explanatory. What I'd personally recommend is manualing, jumping and pulling a modifier, then landing it with another manual, and repeating until you reach 25. Be creative. 14.) Deliver the Scores Strippers to the bar at Scores Vegas. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The strippers are scattered around the level, once you speak to one of them you will need to get all 5 to the Scores Bar located in the Scores building. >>Deliver the Scores Strippers to the bar at Scores Vegas. >>The Scores Strippers are scattered around the resort. The locations of the 5 strippers are as followed: 1. Through the glass wall, in the half-pipe, next to the Scores Bar. 2. In the grass, to the left of the entrance of the Scores Bar. 3. In the middle of the grassy half-pipe. 4. Next to the Palm Tree near the spawn, she is standing near the track. 5. To the left of the entrance of the Chef's pools, she is standing near the track. 15.) Collect all 45 casino chips in one run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 16.) Grind transfer from the yacht rail to the Deuces billboard sign. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The yacht is located to the left of main dock/boardwalk. It is blue, jump the railing to gain access to it. >>Grind transfer from the yacht rail to the Deuces billboard sign. >>Hold RIGHT when jumping out of a grind to transfer right. Get a pedaling start and jump+grind the left railing of the boat, at the last possible second, jump and grind to the billboard sign. 17.) Find and pull all 20 gaps in the level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 18.) Score 250,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 19.) Score 500,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 20.) Score 1,000,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------------------------------------------------------------- [7.8] Launch Pad 69 ----------------------------------------------------------------------------- Information: A run down rocket site well past it's heydey, Launch Pad 69 is home to a classified military program that is secretly traning space monkeys for a mission to Mars in 2005. Free the space monkeys, probe the aliens, and blow sh** up as you pull burly tricks through the government's best kept BMX secret. Challenges: 1.)Go talk to the Rocket Mechanic. 2.)Get taunted by the Flying Mechanics. 3.)Help the Satellite Technician go on a permanent break. 4.)Grind free the orange-jumpsuited Space Monkeys. 5.)Hit the LAUNCH button to trigger the rocket. 6.)Seek out the Hippie Protestor. 7.)Confuse the Rocket Scientist. 8.)Find the rider by the dirt jumps. 9.)Impress the rider on the observation deck. 10.)Show the rider in the hanger some skills. 11.)Spear 5 aliens with the probe. 12.)Pull three rocket air tricks underneath the rocket. 13.)Jump over 3 barrels inside the hangar. 14.)Land a 30 trick combo. 15.)Deliver the Diapered Monkeys to the Hippie Protestor. 16.)Collect all 45 bananas in one run. 17.)Find and pull all 20 gaps in the level. 18.)Score 250,000 points in a run. 19.)Score 500,000 points in a run. 20.)Score 1,000,000 points in a run. 1.) Go talk to the Rocket Mechanic. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Give the map a quick explore before you start in one the challenges. Specific places to take note on are : The Space Shuttle, the monkey holding pens, and the Hanger building. Two find the Rocket Mechanic, head towards the Space Shuttle to the right of the spawn. On the way, you will come upon a half-pipe that contains a rocket sled and two sets of stairs leading to a platform adjoining to it. It is on this platform that you will find the mechanic. "Hey watch it, this is a multi-billion dollar equipment. Be careful riding around here man. And whatever you do, don't GRIND that SWITCH over there or this thing'll turn on. Now if you'll excuse me, union rules require that I go on my break right now." >>Grind the 'on' switch to activate the rocket sled. >>Get up to the switch by jumping from a grind. To find the switch, go down the right set of stairs and turn left, heading parallel to the rocket sled half-pipe. You will almost immediately come upon another set of stairs (not the ramp, actual stairs). You will need to grind the staircase's right railing, then jump and grind the button protuding from the grated floor. This can be tricky, as you need to time it just right to hit the very tip top of the railing, at a quick speed, to launch yourself enough air to grapple onto the button. Once you get it, a nice FMV sqequence will show you where our "multi-billion dollars" in taxes are going. The Hanger building is now accessible. 2.) Get taunted by the Flying Mechanics. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head into the Hanger after you have completed the rocket sled mission. The Flying Mechanic can be found in the back corner, hovering near a half bowl. "Get out of here punk. We're doing delicate work, and it's very dangerous. Besides, you couldn't get up here on that gravitationally locked bi-wheel human-powered vehicle. Look around - the only people getting 'air' here are the ones with jet packs. Now beat it!" >>Collide with both Flying Mechanics. >>The bowl underneath the Flying Mechanics is where you need to be. Hmm, well let's see how right this genius is. Get yourself some decent speed and hit one of the quarter-pipes this guy is floating around. You will fly up a good distance to see a ledge and a railing, grind this. Once you start grinding, jump onto the ledge and look around. See the two mechanics? All you have to do is grind past and lead into each of them. There's now a jet pack located in the Hanger for you to equip once you've completed this challenge... wonder what it's for. 3.) Help the Satellite Technician go on a permanent break. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go back to the half-pipe that is now cleared of it's previous rocket-sled inhabitant. To the Space Shuttle side of it, you will find a man gazing at something. See what he has to say. "The concussion of the explosion weakened the structural integrity of the crane. The slightest vibration and the metal will collapse. In other words, we're up sh** creek with a paddle lodged in our a**. Oh well, I'm goin' on my break!" >>Get up to and simply touch the hanging satellite. >>A stall, grind, walltap, fastplant, or wallride will work. Immediatly jump into the half-pipe and get to work. All you need to do is get up to the satellite and stall/grind/walltap/fastplant/wallride it and your job is done. Havoc insues, but hey, when doesn't it in this game? You can now enter the control center. 4.) Grind free the orange-jumpsuited Space Monkeys. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The cage holding the Space Monkeys can be found to the left of the spawn, above the holding pen for the diapered monkeys. This area contains two long quarter-pipes split with an equally long spine. A large red-white structural support surrounds it. >>Grind free the orange-jumpsuited Space Monkeys. >>Grind across the top of their suspended cage to open it. This can be very tricky. You WILL need to make the transfer from the red & white structure to complete this challenge, trust me, I've tried everything else. The red cage is dangling above the diapered monkey pens inbetween two hanging half-pipes. To make this grind, you will need to get to the upper railing above the quarter pipes to the left of the cage, to do that, gain some speed and hit the farthest left you can go on the pipe. Do a stall and jump up to a stop on top of the ledge. From here gain as much possible speed and hop onto the grind before you get close to the cut off, then jump as you round a dark, circular end, and complete this by grinding the cage to release the Space Monkeys. So why did you stall? Well, even if you could do massive amounts of air and speed, when you grapple onto the top railing, it will slow you down just enough to make it more difficult then it has to be when trying to do the transfer. I had trouble with this for awhile before figuring that I could just gain speed on the top, then having to worry about gaining it down below. Now onto bigger fish. 5.) Hit the LAUNCH button to trigger the rocket. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is located in the Control Center that the Satellite mission unlocked. This building is underneath the spawn. >>Hit the LAUNCH button and deliver the 3 Space Monkeys. >>Get the Space Monkeys in orange jumpsuits to the rocket elevator. To activate the LAUNCH button, you just have to run into it, either by using the wooden ramp, or by grinding the ledge next to it and jumping into it. To get the Space Monkeys, head over to the cage you freed them from. The 3 monkeys are scattered around in here. All 3 will latch onto your bike at once, kind of like the clowns in Sheep Hills. These guys are pesky lil runts though, as they will jump out of your way when you head towards them. The first is located just under the cage. The second is located at the end of the long quarter pipe near the dirt jumps. The third is located on the red-white structure you rinded earlier, except this monkey is in the opposite direction. So jump up to it, but this time, head the other way. You should pickup the last monkey by leaning into it. Now jump off and head to the shuttle's elevator. Poor monkey. :( 6.) Seek out the Hippie Protestor. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head to the exit of the military base. It's to the right of the shuttle on the edge of the level near a camper. It's basically to the immediate right of the spawn if you continue to follow the building's wall. "Oh wow man, you've gotta like, free the monkeys or something. The 'man' wants to blast them into space, it's a real downer. If you talk to them in like, your freestyle language, they should like, literally go ape sh**. They like tricks. Or is it that they do tricks? Man I'm so baked! Where'd those brownies go??" >>Pull 6 different flatland tricks to excite the monkeys. >>Start all flatland tricks from manuals or nose wheelies. After stoner boy gives you a lecture, you'll need to perform 6 DIFFERENT flatland tricks for the monkeys. You can perform these anywhere on the level to release the diapered monkeys from their pens. Good times. 7.) Confuse the Rocket Scientist. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The scientist can be found by following the ramps in the hanger up to an autopsy room. This room is also accesible through the outside by a grated ramp near the monkey pens. "My brain is a perfect computer. I can turn any form of movement into a mathematical equation. It's a real hit with the ladies... well at least that's what my mom says." >>Pull a 360 nothing air over the alien autopsy. >>DOWN+LEFT, DOWN+RIGHT and MODIFIER for a nothing air. Get some speed from the two ramps on either side of the alien, then jump the alien with a 360 Nothing. If your controller is as messed up as mine, or if you keep getting tricks other then a Nothing, then use the analog stick, it works just as well if not better at these tricky controller positions. 8.) Find the rider by the dirt jumps. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can find this rider at the dirt jumps to the left of the monkey pens. The dirt jumps are to the left of the cage, and the very end of the long quarter pipe. ||Rider Challenge|| Launch Sirens Prove to me that your kung-fu is strong, young grasshopper: --Grind into the 4 golden elevated launch sirens. >>Grind into the 4 golden elevated launch sirens. >>Look up. They are on the tops of the poles. You'll have only 1:15 to get this mission done, so be quick about it. Head up the ramp toward the Hanger as if you were going to the autopsy room. Stop when you get to the entrance and look to your right. You will see a wire leading down, and a golden siren. At this golden siren, there are 3 seperate wires leading to each of the other 3 sirens. So gain some speed and grab the wire to snag the first siren, then jump to either, Right, Center, or Left. Get each wire's corresponding siren and you will have one less challenge to worry about. Note: The left wire needs to be transferred to the left wire when meeting the fork. 9.) Impress the rider on the observation deck. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This rider can be found to the left of the shuttle. To get up to the observation deck, you will need to transfer from the lower ramp (near the "Danger"/"Caution"/"Warning" signs) to the upper left ramp. You can also transfer from the lower ramp to the right ramp, and then grind the rail over. ||Rider Challenge|| Open The Fuel Valves You want more respect around here? See if you can pull this off: --Grind open the 4 fuel valves that circle the rocket. >>Grind open the 4 fuel valves that circle the rocket. >>Make sure to time your grind transfer perfectly. Pefectly? By no stretch of imagination. Look to the right of the rider to see an air catcher. Beyond it over the railing, is a brass rail that leads to the rocket. Jump and grind this and follow it all the way around the rocket to snage all of the fuel valves. Good work. 10.) Show the rider in the hangar some skills. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can find this mental giant circling around inside the hanger. See what the rider wants and be on with your game. ||Rider Challenge|| The Unauthorized Gap You really think you're the man? Try this on for size player: --Pull the 'unauthorized gap' between hangar halfpipes. >>Pull the 'unauthorized gap' between hangar halfpipes. >>Get height in the lower halfpipe until you can reach the upper one. Hop into the half-pipe directly infront of you. Work it until you can easily see yourself clearing the wooden barricade covering the other half-pipes side and hurdle yourself into it. Challenge complete. 11.) Spear 5 aliens with the probe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go to the ramp that you would normally take to reach the observation deck, except this time, go Right when transferring. >>Spear 5 aliens with the probe. >>Spear them one-by-one and return each to the Cosmonaut. Directly infront of you, you will find 3 valuable things. A russian, an alien, and a probe. Grab the probe and snag the alien, return him to the russian. This is basically the idea for the other 4 aliens aswell: 1. Next to the probe. 2. On the observation deck. 3. Down behind the rocket. 4. Infront of the rocket. 5. Inside the entryway of the hangar. 12.) Pull three rocket air tricks underneath the rocket. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head to the shuttle, there are two bowls connected by a hallway containing a spine. Drop in. >>Pull three rocket air tricks underneath the rocket. >>Press UP-LEFT + CIRCLE button to pull a rocket air. These must be done on the spine underneath the rocket in between the two bowls. Three rocket airs will do, nothing fancy actually. One more challenge, down and out. 13.) Jump over 3 barrels inside the hangar. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Inside the hangar, on along the back wall. There are barrels falling from the upper level, rolling through a small passageway. >>Jump over 3 barrels inside the hangar. >>The barrels move along the back wall of the hangar. Any three barrels will do, just simply bunnyhop three individual rolling barrels and the challenge is complete. (I think the game is really starting to struggle in finding challenges at this point) 14.) Land a 30 trick combo. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This can be done, anywhere. >>Land a 30 trick combo. >>Use manuals to string tricks together. Pretty self-explanatory. What I'd personally recommend is manualing, jumping and pulling a modifier, then landing it with another manual, and repeating until you reach 30. Be creative. 15.) Deliver the Diapered Monkeys to the Hippie Protestor. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The monkeys are scattered around the monkey pens, once you speak to one of them you will need to get all 5 to the Hippie located in the Scores building. >>Deliver the Diapered Monkeys to the Hippie Protestor. >>The Diapered Monkeys are Space Monkeys In Training. The locations of the 5 monkeys are as followed: 1. Inside the room with the pens. 2. Just outside the room with the pens. 3. Hanging from the structure above the platform that leads to the autopsy room entrance. 4. On the platform that leads to the autopsy room entrance. 5. On the opposite side of the platform, away from the pens. 16.) Collect all 45 bananas in one run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 17.) Find and pull all 20 gaps in the level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 18.) Score 250,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 19.) Score 500,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 20.) Score 1,000,000 points in a run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 8. BIKE PARTS LIST ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• The Bronx, NYC ~~~~~~~~~~~~~~~~~~~ 1. FORK : This is found on a wire high above the dirt jumps. To get to the fork, you must go to the staircase leading to the train stop. Pedal up the staircase until you reach the first landing. To the left you will see a set of wires, so jump over the railing and grind them down towards the skatepark. You will snatch up this bike part along the way. 2. HANDLEBARS : These can be found inside the pool. The hard way of getting to these is by coordinating your jump to land directly on the water above the part and sink down into them. The easy way is to simply complete the Fireman mission so the pool is drained. That way you can just ride down in and grab it. 3. REAR TIRE : The tire is located in the burned out building from the Homeless Jones mission. To get inside the building, you need to turn to your right directly from the spawn. Head toward the building parallel to the sidewalk you are on and jump over the concrete wall to hop into the opening. If you grind immediatly when entering, you will grab onto a bar that will lead you straight into the part. 4. CRANKS : On a distant building's catwalk, the cranks will be floating on its edge. To get onto the catwalk, you need to climb the stairs of the train stop and head down into the set of tracks. Go to the right side of the tracks and through 2 openings in the walls to reach the opposite side. You should be over the street, on the side closest to the spawn. Now turn right and continue down towards the level exit. To your left you will see a buidling with a catwalk wrapping around it. Jump from the tracks and land on this catwalk. Go upwards on the rightside and start grinding the rail, you will meet a gap between a second rail, so jump and grind onto this. Keep grinding and you will snag the part. The Dam ~~~~~~~~~~~~~~~~~~~ 1. ???? : ??????????????????????????????? ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 9. MULTIPLAYER ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Multiplayer begins with both players selecting their desired characters and board. Each board has 3 seperate challenges that can be completed, Skillz, Paintball, and Strip Challenge. I will give a general explanation of each of these challenges in the following text. ------ Skillz ------ Think you got the skills to pay the bills? Take on a buddy in a fast and furious two minute run. The one with the most points at the end of the run earns the right to talk trash. Score points any way you can: Grinds, Tricks, Stalls, Modifiers, Combos - Just make sure you score more than your opponent or else you'll hear about it! >>Go Head-To-Head for the highest score over a two minute run! Basically it's a full out brawl on who can do the best in two minutes, at the same time. You will not be able to knock over the other player by running into them, and you will not be able to shoot them down or interfere with them in any way. --------- Paintball --------- Shoot the rider three times before he collects the ten boombox pickups scattered around the level. Use the L1 button AND R1 button to CYCLE BETWEEN THE PAINTBALL PROJECTILES. USE THE CIRCLE button OR X button to FIRE. Each player gets 90 seconds to ride and 90 seconds to shoot -- the one with the most boomboxes collected at the end of the round wins. Happy Hunting! >>Collect all the boomboxes before you opponent snipes you! Basically one player will need to grab all the boombox icons before the other player blows him to pieces. There are 10 boomboxes floating around the level and 1 hidden sniper trying to stop you from getting any of them. The sniper cannot be touched as he/she is hidden inside the level aiming at the other player. The sniper has several types of ammunition/guns, cycled by the R1 and L1 buttons. 1. Roman Candle, which is good for long distance sniping but bad for inaccurate shots, as it has a 1 shot per 2 seconds rate of fire. 2. SubMachine Gun, pretty good for spraying and praying, althought holding the button down decreases your chance of actually hitting the player. 3. Machine Gun, awesome for a spray and pray job. Holding down the FIRE button will only effect accuracy minimumly. 4. Grenade Launcher, these operate on a 4 second second timer and shoot extremely limited distances. Good for a type of mine-field and nothing else. 5. Rocket Launcher, a slower type of projectile, this is very useful as it has a good blast radius, is extremely accurate, and has infinite distance. --------------- Strip Challenge --------------- Go for the Biggest Combo. Each time you break the record, your opponent loses an article of clothing. Kepp going until one of you gets nekkid! >>Go for the Biggest Combo. Each time you break the record, your opponent loses an article of clothing. Kepp going until one of you gets nekkid! Each time a record breaking amount of combos (record meaning, challenge, not any record you placed while playing the Hardcore Tour) the other player loses an article of clothing. Kind of like Strip Poker, without the nudity. No matter which player you choose, you will be given 4 random articles of clothing. To best win this challenge, you will have to go in ascending order of combos, 3-4-5-6. On the completion of 6-combo trick, the game will be ended as long as only one player has done ALL the combos. However, in a good equally matched competition, the combos could go up to the 10-combo to decide a final winner. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 10. RIDER EDITOR ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• When you enter the Rider Editor from the Main Menu, you will be given a choice of 4 custom riders to choose from, each with his/her own unique attributes. All articles of clothing, face, skin, gender, and so fourth can be changed. Here are all the options for each individual character and their respective attributes. -------------------------- Custom Rider Attributes : -------------------------- Custom Rider 1 Custom Rider 2 Air - >>> Air - >>> Speed - >>>>>>>> Speed - > Spin - > Spin - >>>> Balance - >>>>> Balance - >>>>>>>> Technique - >>>>>> Technique - >>>>> Manual - >>>> Manual - >>>>>> Landing - >>>> Landing - >>>> Wallride - >>>> Wallride - >>>> Custom Rider 3 Custom Rider 4 Air - >>>> Air - >>>>>>>> Speed - >>>> Speed - > Spin - >>> Spin - >>>>> Balance - >>>>>> Balance - >>> Technique - >>>>> Technique - >>>> Manual - >>>>>>>> Manual - >>>> Landing - >>>> Landing - >>>>>> Wallride - > Wallride - >>>> -------------------------- Rider Editor Menu : -------------------------- I. Rider Name (Change Your Name) II. Style (Edit the Style of Your Rider) --MALE RIDER-- --FEMALE RIDER-- A. Head A. Head 1. Face 1. Face a. Face A a. Face A b. Face B b. Face B c. Face C c. Face C d. Face D d. Face D e. Face E e. Face E f. Face F f. Face F g. Face G g. Face G h. Face H h. Face H 2. Facial Hair 2. Facial Hair a. None a. None b. Amish Beard b. Full Moustache c. Amish Beard/Stache 3. Hairstyle d. Full Moustache a. Bald e. Long Goatee b. Afro f. Porkchop Sideburns c. Cornrows g. 5 O'Clock Shadow d. Dreads h. Goatee/Moustache e. Long Straight i. Thin Beard/Stache f. Long Mohawk 3. Hairstyle g. Short Mohawk a. Bald h. Punk Spikes b. Bathtub Mohawk i. Pigtails c. Afro j. Ponytail d. Cornrows k. Medium e. Dreads l. Buns f. Long Mohawk m. Long Wavy g. Short Mohawk 4. Hat h. Mullet a. None i. Short b. Astronaut j. Punk Spikes c. Baseball Forward k. Short Spikey d. Brain Bucket l. Medium e. Bunny Ears 4. Hat f. Hardhat a. None g. Cowboy b. Amish h. Do Rag c. Baseball Backward i. Headband d. Baseball Forward j. Headphone e. Bunny Ears k. Full Face f. Cowboy l. Jester g. Crown m. Road Cone h. Do Rag n. Russian Police i. Headphone & Hat o. Sombrero j. Headband p. Beanie k. Headphone q. Visor l. Astronaut 5. Accessories m. Brain Bucket a. None n. Hardhat a. Big Hoop Earrings o. Full Face b. Eye Patch p. Jester c. Gas Mask q. Pimp d. Hockey Mask r. Road Cone e. Night Vision Goggles s. Russian Police f. Small Hoop Earrings t. Sombrero g. Sunglasses u. Beanie 6. Tattoos v. Visor a. None 5. Accessories b. Tribal Sun/Celtic a. None c. Ying Yang b. Eye Patch d. Tribal B c. Hockey Mask e. Sun d. Gas Mask f. Star e. Night Vision Goggles B-1. Shirts f. Small Hoops Earrings a. Bra/Bikini g. Sunglasses b. Warm-Up Jacket 6. Tattoos c. Astronaut Top a. None d. Baby Doll Tee b. Tribal Sun/Celtic e. Baseball Jersey c. Ying Yang f. Baseball Undershirt d. Tribal A g. Schoolgirl Tied e. Tribal B h. Denim Jacket f. Skull/Bones i. Denim Vest g. Sun j. Halter Tank h. Star k. Hoody B. Upper l. Long Sleeve Tee 1. Shirts m. Long Sleeve Collar a. No Shirt n. MX Body Armor b. Warm-Up Jacket o. Punk Leather Jacket c. Astronaut Top p. Ringer Tee d. Baseball Jersey q. Short Sleeve Collar e. Baseball Undershirt r. Ski Vest f. Cargo Vest s. Sleeveless Hoody g. Hoody t. Strappy Tank h. Hood-Up Hoody u. Suspenders i. Long Sleeve Tee v. Short Sleeve Tee j. Long Sleeve Collar w. Tube Top k. Long Tucked Collar x. Undershirt l. MX Body Armor 2. Pads m. Pimp Jacket a. None n. Punk Leather Jacket b. Elbow Both o. Ringer Tee c. Elbow Left p. Sleeveless Tee d. Elbow Right q. Short Sleeve Collar 3. Gloves r. Ski Jacket a. None s. Ski Vest b. Prom Queen t. Sleeveless Hoody c. BMX u. Sweatshirt d. BMX Half-Finger v. Tanktop e. Dishwashing w. Short Sleeve Tee 4. Accessories x. Undershirt a. None y. Windbreaker Jacket b. Thin Necklace 2. Pads c. Arm Cast Both a. None d. Wristband Both b. Elbow Both e. UGP Necklace c. Elbow Left f. Sprocket Necklace d. Elbow Right g. Bling Bling Necklace 3. Gloves h. Clock Necklace a. None i. Lock Chain Necklace b. Prom Queen j. Arm Cast Left c. BMX k. Wristband Left d. BMX Half-Finger l. Arm Cast Right e. Dishwashing m. Wristband Right 4. Accessories n. Spike Necklace a. None 5. Front Tattoos b. Backpack a. None c. Thin Necklace b. Tribal Sun/Celtic d. Arm Cast Both c. Star e. Wristband Both d. Rose f. UGP Necklace 6. Back Tattoos g. Sprocket Necklace a. None h. Bling Bling Necklace b. Tribal/Butterfly i. Clock Necklace c. Tribal/Ying Yang j. Lock Chain Necklace d. Tribal Sun/Celtic k. Arm Cast Left e. Ying Yang l. Wristband Left f. Sun m. Arm Cast Right g. Star n. Wristband Right h. AKA Acclaim o. Spike Necklace i. Z-Axis 5. Front Tattoos j. Butterfly a. None k. Tribal/Rose b. Tribal/Ying Yang l. B***h c. Tribal Sun/Celtic m. Hottie d. Ying Yang 7. Left Arm Tattoos e. Tribal a. None f. I Love Mom b. Tribal Band g. Sun c. Tribal A h. Old School d. Star i. Star 8. Right Arm Tattoos j. Chest Hair Furry a. None k. Chest Hair Fuzzy b. Tribal Band 6. Back Tattoos c. Tribal A a. None d. Star b. Tribal/Ying Yang C-1. Pads c. Tribal Sun/Celtic a. None d. Ying Yang b. Knee Both e. Tribal A c. Knee Left f. Panther d. Knee Right g. Skull/Bones e. Shin Both h. Sun f. Shin Left i. Star g. Shin Right j. USA Flag/Eagle 2. Pants k. AKA Acclaim a. Almost Nude l. Z-Axis b. Warm-Up Pants m. Tribal B c. Astronaut Pants n. Aztec d. Baggy Cargo Pants 7. Left Arm Tattoos e. Bell-Bottom Pants a. None f. Boxer Shorts b. Tribal Band g. Capri Pants c. Tribal A h. Clown Pants d. Tribal B i. Cut-Off Shorts e. I Love Mom j. Diaper f. Skull/Bones k. Hot Pants g. Sun l. Pleated Skirt h. Celtic Band m. Straight Leg Pants i. Star n. Board Shorts 8. Right Arm Tattoos o. Tight Cargo Pants a. None p. Tight Cargo Shorts b. Tribal Band q. Tight Skirt c. Tribal A 3. Shoes d. Tribal B a. Barefeet e. I Love Mom b. Tennis f. Skull/Bones c. Astronaut Boots g. Sun d. Athletic Sandals h. Celtic Band e. Bunny Slippers i. Star f. Clown C. Lower g. Cowboy Boots 1. Pads h. Leather Boots a. None i. Flip-Flops b. Knee Both j. Casual Canvas c. Knee Left k. Gogo Boots d. Knee Right l. Platform Sneakers e. Shin Both m. Old School Snkears f. Shin Left n. BMX g. Shin Right 4. Socks 2. Pants a. None a. Almost Nude b. Ankle Length b. Warm-Up Pants c. Knee Length c. Astronaut Pants d. Calf Length d. Baggy Athletic Shorts 5. Underwear e. Baggy Cargo Pants a. Panties f. Baggy Cargo Shorts 6. Accessories g. Cut-Off Shorts a. None h. Baggy Pants b. Foot Cast Both i. Belly-Bottom Pants c. Foot Cast Left j. Boxer Shorts d. Foot Cast Right k. Warm-Up Pants(Up) e. Legwarmers l. Clown Pants f. Scrunchie m. Diaper 7. Left Leg Tattoos n. Hot Pants a. None o. Nuthugger Shorts b. Tribal Band p. Pimp Pants c. Tribal q. Punk Pants d. Sun r. Straight Leg Pants e. Celtic Band s. Board Shorts f. Star 3. Shoes 8. Right Leg Tattoos a. Barefeet a. None b. Tennis b. Tribal Band c. Astronaut Boots c. Tribal d. Athletic Sandals d. Sun e. Clown e. Celtic Band f. Cowboy Boots f. Star g. Leather Boots h. Flip-Flops i. Basketball j. Old School Sneakers k. BMX 4. Socks a. None b. Ankle Length c. Knee Length d. Calf Length 5. Underwear a. Boxers b. Briefs 6. Accessories a. None b. Comb c. Foot Cast Both d. Foot Cast Left e. Foot Cast Right 7. Left Leg Tattoos a. None b. Tribal Band c. Tribal d. I Love Mom e. Skull/Bones f. Sun g. Celtic Band h. Star 8. Right Leg Tattoos a. None b. Tribal Band c. Tribal d. I Love Mom e. Skull/Bones f. Sun g. Celtic Band h. Star III. Size (Adjust Your Rider's Body Size) A. Adjust weight anywhere from 75 to 275 IV. Gender (Choose the Gender of Your Rider) A. Male B. Female -------------------------- Sample Riders : -------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~ Rider Name : Mat 'The Condor' Hoffman Size : 175 Gender : Male Style : Head- Face . Face E, Tan Skin Tone Facial Hair . 5 O'Clock Shadow, Default Hairstyle . Short, Black/Dark Brown Hat . Full Face, Black Accessories . None Tattoos . None Upper- Shirts . Short Sleeve Tee, Red Pads . Elbow Both, Black Strap White Pad Gloves . BMX, Black w/ Gray Embroider Accessories . None Front Tats . None Back Tats . None Left Tats . None Right Tats . None Lower- Pads . None Pants . Straight Leg Pants, Black, Torn Shoes . BMX, Black Socks . Ankle Length, White Underwear . Boxers, Your Choice Accessories . None Left Tats . None Right Tats . None ~~~~~~~~~~~~~~~~~~~~~~~~~ Rider Name : John Bredl Size : 175 Gender : Male Style : Head- Face . Face F, Tan Skin Tone Facial Hair . None Hairstyle . Short, Brownish Blonde Hat . Baseball Forwards, Blue Accessories . None Tattoos . None Upper- Shirts . Short Sleeve Tee, Blue Pads . None Gloves . BMX, Blue Accessories . None Front Tats . None Back Tats . None Left Tats . None Right Tats . None Lower- Pads . None Pants . Straight Leg Pants, Medium Blue, Faded Shoes . BMX, Blue Socks . Ankle Length, White Underwear . Boxers, Red Accessories . None Left Tats . None Right Tats . None ~~~~~~~~~~~~~~~~~~~~~~~~~ Rider Name : Huffy Size : 175 Gender : Male Style : Head- Face . Face F, Tan Skin Tone Facial Hair . 5 O'Clock Shadow, Default Hairstyle . Short, Brownish Blonde Hat . Beanie, Default Accessories . Sunglasses, Thick Frame No Lens Tattoos . None Upper- Shirts . Baseball Undershirt, Black Arms Pads . None Gloves . BMX Half-Finger, Gray Accessories . Thin Necklace, Default Front Tats . None Back Tats . None Left Tats . None Right Tats . None Lower- Pads . None Pants . Straight Leg Pants, Medium Blue, Faded Shoes . BMX, Blue Socks . Ankle Length, White Underwear . Boxers, Red Accessories . None Left Tats . None Right Tats . None %%%%NOTE%%%% If you would like your rider entered in this FAQ as a Sample Rider, e-mail me your rider's stats in the format shown above with subject line : BMX XXX. %%%%NOTE%%%% ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 11. SOUNDTRACK ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 01. Green Day - Basket Case 02. N.E.R.D. - Lapdance 03. Saliva - Click Click Boom 04. Alien Breed - Crackling 05. Taking Back Sunday - Cute Without The 'E' 06. Sublime - Date Rape 07. 311 - Down 08. Trustcompany - Downfall 09. Alien Breed - Evil Twin 10. Motley Crue - Girls, Girls, Girls 11. Ten Foot Pole - Giving Gravity A Hand 12. De La Soul - The Magic Number 13. New Found Glory - My Friends Over You 14. Ten Foot Pole - Plastic 15. KRS-One - Step Into A World 16. Brand New Skin - SSP 17. Audiovent - The Energy 18. Brand New Skin - Judgement Day 19. Eric B & Rakim - Juice (Know The Ledge) 20. Large Professor - 'Bout That Time ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 12. CHEAT CODES ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Most Codes: Enter XXX RATED CHEAT as a code at the cheat menu. Level Select: Enter MASS HYSTERIA as a code at the cheat menu. All Bikes: Enter 65 SWEET RIDES as a code at the cheat menu. All FMV Sequences: Enter CHAMPAGNE ROOM as a code at the cheat menu. More Speed: Enter Z AXIS as a code at the cheat menu. Play as Amish Boy: Enter ELECTRICITYBAD or I LOVE WOOD as a code at the cheat menu. BIKE CODES: ~~~~~~~~~~~~~~ Amish Boy --Enter AMISHBOY1699 as a code at the cheat menu. Hellkitty --Enter HELLKITTY487 as a code at the cheat menu. Itchi --Enter ITCHI594 as a code at the cheat menu. Joyride --Enter JOYRIDE18 as a code at the cheat menu. Karma --Enter KARMA311 as a code at the cheat menu. La'tey --Enter LATEY411 as a code at the cheat menu. Manuel --Enter MANUEL415 as a code at the cheat menu. Mika --Enter MIKA362436 as a code at the cheat menu. Nutter --Enter NUTTER290 as a code at the cheat menu. Rave --Enter RAVE10 as a code at the cheat menu. Skeeter --Enter SKEETER666 as a code at the cheat menu. Tripledub --Enter TRIPLEDUB922 as a code at the cheat menu. Twan --Enter TWAN18 as a code at the cheat menu. LEVEL CODES: ~~~~~~~~~~~~~~ The Dam --Enter THATDAMLEVEL as a code at the cheat menu. Rampage Skatepark --Enter IOWARULES as a code at the cheat menu. Sheep Hills --Enter BAABAA as a code at the cheat menu. Syracuse --Enter BOYBANDSSUCK as a code at the cheat menu. UGP Roots Jam --Enter UNDERGROUND as a code at the cheat menu. Las Vegas --Enter SHOWMETHEMONEY as a code at the cheat menu. Launch Pad 69 --Enter SHOWMETHEMONKEY as a code at the cheat menu. SPECIAL MODES: ~~~~~~~~~~~~~~ Night Vision --Enter 3RD SOG as a code at the cheat menu. Objects will appear greenish. Happy Bunny --Enter FLUFFYBUNNY as a code at the cheat menu. This mode allows you to get more air. Ghost Control --Enter GHOSTCONTROL as a code at the cheat menu. This mode allows you to steer ghost ridden bikes. Super Crash --Enter HEAVYPETTING as a code at the cheat menu. This mode makes your character extra bouncy when you crash. Green Skin --Enter MAKEMEANGRY as a code at the cheat menu. You can now choose a green skin tone in the custom rider creator. Visible Gap --Enter PARABOLIC as a code at the cheat menu. This mode allows you to see all gaps. FMV SEQUENCES: ~~~~~~~~~~~~~~ Random Introduction --Enter XXXINTRO as a code at the cheat menu. The introduction sequence will now be various FMV sequences that you have already unlocked. Bonus Movie 1 --Enter THISISBMXX as a code at the cheat menu. Bonus Movie 2 --Enter KEEPITDIRTY as a code at the cheat menu. The Bronx, NYC 1 --Enter LAPDANCE as a code at the cheat menu. The Bronx, NYC 2 --Enter STRIPTEASE as a code at the cheat menu. The Bronx, NYC 3 --Enter FREESAMPLE as a code at the cheat menu. The Dam 1 --Enter BOING as a code at the cheat menu. The Dam 2 --Enter THONG as a code at the cheat menu. Rampage Skatepark 2 --Enter BURLESQUE as a code at the cheat menu. Sheep Hills --Enter ONEDOLLAR as a code at the cheat menu. Sheep Hills 2 --Enter 69 as a code at the cheat menu. Syracuse 1 --Enter FUZZYKITTY as a code at the cheat menu. Syracuse 2 --Enter MICHAELHUNT as a code at the cheat menu. UGP Roots Jam 2 --Enter BOOTYCALL as a code at the cheat menu. Las Vegas 1 --Enter HIGHBEAMS as a code at the cheat menu. Las Vegas 2 --Enter TASSLE as a code at the cheat menu. Launch Pad 69 1 --Enter IFLINGPOO as a code at the cheat menu. Launch Pad 69 2 --Enter PEACH as a code at the cheat menu. Final Movie --Enter DDUULRRLDRSQUARE as a code at the cheat menu. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 13. GAMESHARK CODES ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• (M) Must Be On : 0E3C7DF21853E59E Twan Codes- ŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges EE9C4CD2BCCB4D62 CE996508BCA9AF97 FE996517BCA99B84 CE995B16BCA9AF97 FE995B1DBCA99B84 CE99591CBCA9AF97 FE99591BBCA99B84 CE995F1ABCA9AF97 FE995F21BCA99B84 CE995D20BCA9AF97 FE995D2FBCA99B84 CE99532EBCA9AF97 FE995335BCA99B84 FE995133BCA99B84 FE995739BCA99B84 All Gaps All Bikes CE99650ABCA9AF97 CE996C44BCA9A083 CE995B10BCA9AF97 CE99591EBCA9AF97 CE995F24BCA9AF97 CE995D22BCA9AF97 CE995328BCA9AF97 Mika Codes- ŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE994503BCA99B84 CE994504BCA9AF97 FE993B09BCA99B84 CE993B02BCA9AF97 FE993917BCA99B84 CE993908BCA9AF97 FE993F1DBCA99B84 CE993F16BCA9AF97 FE993D1BBCA99B84 CE993D1CBCA9AF97 FE993321BCA99B84 CE99331ABCA9AF97 FE99312FBCA99B84 FE993735BCA99B84 All Gaps All Bikes CE994506BCA9AF97 CE994CB0BCA9A083 CE993B0CBCA9AF97 CE99390ABCA9AF97 CE993F10BCA9AF97 CE993D1EBCA9AF97 CE993324BCA9AF97 Rave Codes- ŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE991B05BCCE780E CE991B7EBCA9AF97 FE991F09BCCE7C1A CE991904BCA9AF97 FE99131DBCCE8026 CE991F02BCA9AF97 FE991721BCCE8432 CE991D08BCA9AF97 CE991316BCA9AF97 CE99111CBCA9AF97 All Gaps All Bikes CE991B78BCA9AF97 CE992CACBCA9A083 CE991906BCA9AF97 CE991F0CBCA9AF97 CE991D0ABCA9AF97 CE991310BCA9AF97 CE99111EBCA9AF97 La'Tey Codes- ŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE99056BBCCE96FC CE99056CBCA9AF97 FE99F97FBCCE9A08 CE99FB6ABCA9AF97 FE98FD03BCCF9E14 CE99F970BCA9AF97 FE98F117BCCFA220 CE99FF7EBCA9AF97 CE98FD04BCA9AF97 CE98F302BCA9AF97 All Gaps All Bikes CE99056EBCA9AF97 CE990C98BCA9A083 CE99FB74BCA9AF97 CE99F972BCA9AF97 CE99FF78BCA9AF97 CE98FD06BCA9AF97 CE98F30CBCA9AF97 Itchi Codes- ŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE98E567BCCFB6F0 CE98E558BCA9AF97 FE98D96BBCCFBAFC CE98DB66BCA9AF97 FE98DD7FBCCFBE08 CE98D96CBCA9AF97 FE98D103BCCFC214 CE98DF6ABCA9AF97 CE98DD70BCA9AF97 CE98D37EBCA9AF97 All Gaps All Bikes CE98E55ABCA9AF97 CE98EC94BCA9A083 CE98DB60BCA9AF97 CE98D96EBCA9AF97 CE98DF74BCA9AF97 CE98DD72BCA9AF97 CE98D378BCA9AF97 Karma Codes- ŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE98C553BCCFD6E4 CE98C554BCA9AF97 FE98B967BCCFDAF0 CE98BB52BCA9AF97 FE98BD6BBCCFDEFC CE98B958BCA9AF97 FE98B17FBCCFE208 CE98BF66BCA9AF97 CE98BD6CBCA9AF97 CE98B36ABCA9AF97 All Gaps All Bikes CE98C556BCA9AF97 CE98CC80BCA9A083 CE98BB5CBCA9AF97 CE98B95ABCA9AF97 CE98BF60BCA9AF97 CE98BD6EBCA9AF97 CE98B374BCA9AF97 Manuel Codes- ŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE98A54FBCCFF6D8 CE98A540BCA9AF97 FE989953BCCFFAE4 CE989B4EBCA9AF97 FE989D67BCCFFEF0 CE989954BCA9AF97 FE98916BBCCF02FC CE989F52BCA9AF97 CE989D58BCA9AF97 CE989366BCA9AF97 All Gaps All Bikes CE98A542BCA9AF97 CE98CC80BCA9A083 CE989B48BCA9AF97 CE989956BCA9AF97 CE989F5CBCA9AF97 CE989D5ABCA9AF97 CE989360BCA9AF97 HellKitty Codes- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE9885BBBCCF16CC CE9885BCBCA9AF97 FE98794FBCCF1AD8 CE987BBABCA9AF97 FE987D53BCCF1EE4 CE987940BCA9AF97 FE987167BCCF22F0 CE987F4EBCA9AF97 CE987D54BCA9AF97 CE987352BCA9AF97 All Gaps All Bikes CE9885BEBCA9AF97 CE988DE8BCA9A083 CE987B44BCA9AF97 CE987942BCA9AF97 CE987F48BCA9AF97 CE987D56BCA9AF97 CE98735CBCA9AF97 Tripledub Codes- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE9865B7BCA99B84 CE9865A8BCA9AF97 FE985BBDBCA99B84 CE985BB6BCA9AF97 FE9859BBBCA99B84 CE9859BCBCA9AF97 FE985F41BCA99B84 CE985FBABCA9AF97 FE985D4FBCA99B84 CE985D40BCA9AF97 FE985355BCA99B84 CE98534EBCA9AF97 FE985153BCA99B84 FE985759BCA99B84 All Gaps All Bikes CE9865AABCA9AF97 CE986DE4BCA9A083 CE985BB0BCA9AF97 CE9859BEBCA9AF97 CE985F44BCA9AF97 CE985D42BCA9AF97 CE985348BCA9AF97 Joyride Codes- ŻŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE9845A3BCA99B84 CE9845A4BCA9AF97 FE983BA9BCA99B84 CE983BA2BCA9AF97 FE9839B7BCA99B84 CE9839A8BCA9AF97 FE983FBDBCA99B84 CE983FB6BCA9AF97 FE983DBBBCA99B84 CE983DBCBCA9AF97 FE983341BCA99B84 CE9833BABCA9AF97 FE98314FBCA99B84 FE983755BCA99B84 All Gaps All Bikes CE9845A6BCA9AF97 CE984DD0BCA9A083 CE983BACBCA9AF97 CE9839AABCA9AF97 CE983FB0BCA9AF97 CE983DBEBCA9AF97 CE983344BCA9AF97 Skeeter Codes- ŻŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE98259FBCA99B84 CE982590BCA9AF97 FE981BA5BCA99B84 CE981B9EBCA9AF97 FE9819A3BCA99B84 CE9819A4BCA9AF97 FE981FA9BCA99B84 CE981FA2BCA9AF97 FE981DB7BCA99B84 CE981DA8BCA9AF97 FE9813BDBCA99B84 CE9813B6BCA9AF97 FE9811BBBCA99B84 FE981741BCA99B84 All Gaps All Bikes CE982592BCA9AF97 CE982DCCBCA9A083 CE981B98BCA9AF97 CE9819A6BCA9AF97 CE981FACBCA9AF97 CE981DAABCA9AF97 CE9813B0BCA9AF97 Nutter Codes- ŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE97FDA3BCA99B84 CE97FDA4BCA9AF97 FE97EEA9BCA99B84 CE97F3A2BCA9AF97 FE97F1B7BCA99B84 CE97F1A8BCA9AF97 FE97F7BDBCA99B84 CE97F7B6BCA9AF97 FE97F5BBBCA99B84 CE97F5BCBCA9AF97 FE97EB41BCA99B84 CE97EBBABCA9AF97 FE97E94FBCA99B84 FE97EF55BCA99B84 All Gaps All Bikes CE97FDA6BCA9AF97 CE980D38BCA9A083 CE97F3ACBCA9AF97 CE97F1AABCA9AF97 CE97F7B0BCA9AF97 CE97F5BEBCA9AF97 CE97EB44BCA9AF97 Amish Boy Codes- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE97DD9FBCA99B84 CE97DD90BCA9AF97 FE97D3A5BCA99B84 CE97D39EBCA9AF97 FE97D1A3BCA99B84 CE97D1A4BCA9AF97 FE97D7A9BCA99B84 CE97D7A2BCA9AF97 FE97D5B7BCA99B84 CE97D5A8BCA9AF97 FE97CBBDBCA99B84 CE97CBB6BCA9AF97 FE97C9BBBCA99B84 FE97CF41BCA99B84 All Gaps All Bikes CE97DD92BCA9AF97 CE97ED34BCA9A083 CE97D398BCA9AF97 CE97D1A6BCA9AF97 CE97D7ACBCA9AF97 CE97D5AABCA9AF97 CE97CBB0BCA9AF97 Custom Rider 1 Codes- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE97B38ABCA99B84 CE97BD8CBCA9AF97 FE97B190BCA99B84 CE97B38ABCA9AF97 FE97B79EBCA99B84 CE97B190BCA9AF97 FE97B5A4BCA99B84 CE97B79EBCA9AF97 FE97ABA2BCA99B84 CE97B5A4BCA9AF97 FE97A9A8BCA99B84 CE97ABA2BCA9AF97 FE97AFB6BCA99B84 FE97ADBCBCA99B84 All Gaps All Bikes CE97BD8EBCA9AF97 CE97CD20BCA9A083 CE97B394BCA9AF97 CE97B192BCA9AF97 CE97B798BCA9AF97 CE97B5A6BCA9AF97 CE97ABACBCA9AF97 Custom Rider 2 Codes- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE979D87BCA99B84 CE979DF8BCA9AF97 FE97938DBCA99B84 CE979386BCA9AF97 FE97918BBCA99B84 CE97918CBCA9AF97 FE979791BCA99B84 CE97978ABCA9AF97 FE97959FBCA99B84 CE979590BCA9AF97 FE978BA5BCA99B84 CE978B9EBCA9AF97 FE9789A3BCA99B84 FE978FA9BCA99B84 All Gaps All Bikes CE979DFABCA9AF97 CE97AD1CBCA9A083 CE979380BCA9AF97 CE97918EBCA9AF97 CE979794BCA9AF97 CE979592BCA9AF97 CE978B98BCA9AF97 Custom Rider 3 Codes- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE977EF3BCA99B84 CE977EF4BCA9AF97 FE9773F9BCA99B84 CE977CF2BCA9AF97 FE977187BCA99B84 CE9771F8BCA9AF97 FE97778DBCA99B84 CE977786BCA9AF97 FE97758BBCA99B84 CE97758CBCA9AF97 FE976B91BCA99B84 CE976B8ABCA9AF97 FE97699FBCA99B84 FE976FA5BCA99B84 All Gaps All Bikes CE977EF6BCA9AF97 CE978D08BCA9A083 CE9773FEBCA9AF97 CE9771FABCA9AF97 CE977780BCA9AF97 CE97758EBCA9AF97 CE976B94BCA9AF97 Custom Rider 4 Codes- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All Levels All Challenges FE975EEFBCA99B84 CE975EE0BCA9AF97 FE975CF5BCA99B84 CE975CEEBCA9AF97 FE9752F3BCA99B84 CE9752F4BCA9AF97 FE9757F9BCA99B84 CE9750F2BCA9AF97 FE975587BCA99B84 CE9755F8BCA9AF97 FE974B8DBCA99B84 CE974B86BCA9AF97 FE97498BBCA99B84 FE974F91BCA99B84 All Gaps All Bikes CE975EE2BCA9AF97 CE976D04BCA9A083 CE975CE8BCA9AF97 CE9752F6BCA9AF97 CE9750FCBCA9AF97 CE9755FABCA9AF97 CE974B80BCA9AF97 ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 14. FREQUENTLY ASKED QUESTIONS ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 1) Q: Is this game censored? A: Yes and no. For the PS2 Version, all bare nipples have been removed, all curse words and phrases are still said, and sexual content remains. XBOX and GameCube versions have your nipples if you need them. 2) Q: Is this a Dave Mirra sequel? A: No. While it bares the same engine as the 2 Dave Mirra Freestyle BMX games, it is not credited to him in anyway. Rumors have circulated that Acclaim wanted complete control over the project, and not having to fear the negative impact on Mirra and the other professional riders and their respective sponsors. Acclaim has announced they are planning on a Dave Mirra Freestyle BMX 3 for next year. His contract with Acclaim was extended until 2007. 3) Q: Is this game any good? A: Depends on what you like. Like Dave Mirra/Mat Hoffman/Tony Hawk games? If you do, you'll enjoy it. 4) Q: Where can I find pictures of the unedited version? A: I'm sure if you search around the internet you'll be able to find something. There have been reports of screenshots being on Eurogamer. 5) Q: How come I can't find the game at Wal-Mart/Toys 'R Us/KB Toys? A: Because those retailers have refused to stock the game. Also to ban BMX XXX... the entire country of Australia. 6) Q: I can't do mission X because I don't have the Xth bike! What should I do? A: Well first look into the list of bike parts and their locations found in the FAQ. Second, although a better bike helps you in the game, it's not necessarily needed to complete ANY challenge. This FAQ was written entirely on the first default bike. 7) Q: I delivered the 5 X for the X level, but I can still do the challenge over and over again. Am I doing something wrong? A: No. The delivery missions can be done however many times you want, you will get the the completed challenge the first time you do it, but for some reason you can do it again if you wish. 8) Q: Where's the park editor? A: I honestly don't know. There was one developed with the game supposedly, but it was taken out last minute. There have also been reports of the cheat code BULLETPOINT unlocking the Park Editor, but all the code seems to do is crash the game. Possibly because the game is trying to access something that no longer exists. 9) Q: How do I change bikes? A: You cannot choose which bike you want to ride. One of the game's main objectives is to get all the bike parts in a level, there are 6 bike parts to complete a bike, and 4 located on each level. Once you have completed a bike, you will need to exit the level, and return for your new bike to appear. New bikes boost attributes, and they cannot be selected. An example of this is, if I would wish to use my 2nd bike because I like the colors better then my 3rd bike, I will not have the option of returning to the 2nd bike. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 15. SPECIAL THANKS ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• GameFAQ's - For helping me over the years... oh so many times... and especially for posting this FAQ. Acclaim - For releasing such a fun game and also for the tips on competition scoring and gaps. Dave Mirra - Without him, Z-Axis wouldn't have come this far. Z-Axis - See above. GameWinners - For all the cheat codes for the Cheat Section. GameShark - For all the cheat codes for the GameShark section. Megadeth - For well, every single gap listed in this FAQ. This guy is amazing, e-mail him with props at megadeth@postmark.net. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 16. CONTACT ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• All e-mails must be sent to bredl@adelphia.net Comments, Questions, and Feedback are appreciated. Flaming is not. All e-mails regarding this FAQ must have the topic BMX XXX FAQ or it will not be read or used in this guide in any way. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 17. DISTRIBUTION INFORMATION ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Copyright İ 2003 John "johnebp" Bredl This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without the advance written permission. Use of this guide of any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. 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