~`~`~`~`~`~`~`~`~`~`~ Breath of Fire 5: Dragon Quarter ~`~`~`~`~`~`~`~`~`~`~ Full Walkthrough and Guide By: Cyril ffantasyxgears@msn.com ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Table Of Contents `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` 1:Introduction 2:Version Information 3:Characters 4:Frequently Asked Questions 5:Battles 6:PETS System 7:Skills 8:Combos 9:Skills List 10:Shield Skills 11:Dragon 12:Walkthrough: Section 1: Ranger HQ Section 2: Lift to Bi-Corp Section 3: Genic Processor Section 4: Old Waste Shaft Section 5: Dragon and Lift-Low Sector Section 6: The Evils of Science Section 7: Frozen Road Section 8: Storage Section 9: Indust (One, Two, Three) Section 10: The Trinity Section 11: Side Quest: Nina's Medicine Section 12: Lifeline Section 13: PowerOne Section 14: Centre Section 15: The Beginning of the End 13:Determining your D-Ratio 14:SoL 15:Boss Strategies 16:Ant Colony 17:Korkon Horay 18:Weapons List 19:Armor and Shield List 20:Items List 21:Monsters 22:Misc ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Introduction `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` I have played all of the BoF games before, so I had extremely high expectations of this game. It did not let me down. Breath of Fire has always been the story of the dragon boy, Ryu, and his friends. While the characters may change, there is always the familiar faces of Ryu, as well as Nina to look upon. For those new to the BoF series, think of this as your first step into magnificence. This game is completely different then any other RPG I have ever played. And because of that, I decided to make a full guide, not just a boss walkthrough like I did before. While the transition from the normal turn based to this, may be hard for some people, I personally find it a breath of fresh air. Lastly note, that while I try to keep the spoilers at minimum with the guide, any normal walkthrough has spoilers. So unless you want to be spoiled, don’t look past where you are supposed to be. And so, without further ado: Cyril’s Breath of Fire 5 Guide Note: Some of this information may be a bit off, as I noticed some things change each time you go through...such as what items where, and enemy locations. Also the SoL ads many different things to the game. This is based off the first game. I hope to, in the future, have a SoL changes area... ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Versions `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` Version 1.96 September 24th 2003: Made the format a lot easuer to read. Namely bigger headers, so people can find the areas in the FAQ easier. YEs I know my format is bad, I am working on improving it slowly. Version 1.95 August 30th 2003: Finished half of Korkon Horay (finally). All the way up (down?) to floor 24. I am doing some more later, but some is better then none, right? Version 1.90 July 31st 2003: Small, but good update. Added a Cupid to Vexacion walkthrough, and some SoL scenes. Also finished all the D-Ratio doors. Version 1.80 July 24th 2003: Finally. Not too big of an update, but a good one. I did the D-Ratio doors in IndustOne and Lifeline. I will finish the last D-Ratio door tonight, and then try and have it updated ASAP. And then I am going to do the path: Cupid to Vexacion. And from there it may take a while for the path Hortensia to Jezuit. Version 1.75 May 19th 2003: Added the "Boss Strategies" Section after reading on FCB about lazy readers (hey, we are all lazy at times!) who dont want to look through the guide to find the strategies. Version 1.70 May 2nd 2003: Finally got back on track with this thing. I FINALLY started the Ant colony section. YAY! Actually, that surprises even me, that I started it. Also added that little side area on the Bi Corp Labs B2. Finally, version 1.70! Version 1.66 April 22nd 2003: Added some notes, and made a few minor changes. Started playing again. Version 1.65 April 9th 2003: Made some smaller changes...more like formatting and the like. Starting on a new FAQ so I wont be updating as much. My EMail is currently down, and I dont know when it will be back up, so I may be slow with replies. Version 1.60 April 4th 2003: Added the Determining your D-Ratio section, and added a lot of weapons and armor. Also spellchecked it. Version 1.55 April 3rd 2003: I did the Sheild Skills section. I still have one or two more to add, but I am basically done with that. Tomorrow, I am going to add some more weapons and armor. Version 1.5: April 2nd 2003: Thank f***ing god. I have FINALLY finished the monster strategies. It has taken at LEAST 20 hours to do them all. Woooo...Ouch... Version 1.3: March 31st, 2003: woah...I redid the entire thing....UGH. Added more monsters as well. Took a while, for not much. Version 1.27: March 30th 2003: I added some more SoLs...And made a totally new section called Monsters. it will take a long time to finish, but I have finished it up to "C" for now. Version 1.25: March 28th 2003: Made it smaller by closing a lot of the enters. And added the walkthrough for centre 2-3F south, as well as Vexacion. Version 1.20: March 27th 2003: Added all of Lins Skills that I have. Added 10 floors of Korkon Horay, and added more SoL. Version 1.05: March 26th 2003: Added some of the Skills to Nina and Ryu. All of them that I have, actually. So about 30+ Skills in all. And added the first level of Korkon Horay...lots to do still....but I am getting along well. Version 1.0: March 25th 2003: FINALLY finished the walkthrough! Yes! Now I am going to finish the Skills, Weapons, Armor, the D-Ratio doors, and a new D- Ratio Section...as well as SoL....there’s a lot to do, but I have started most of it. YAY for me! Version .80 March 24th 2003: Alright..I am doing LOTS here....I made 2 new sections, Dragon and PETS system. And finished more walkthrough (up to PowerOne 1F). Also (FINALLY!) added more weapons and armor. Next will be skills, finishing the walkthrough, and Korkon Horay (which really isn’t as hard as one makes it out to be) Version .65 March 21st 2003: Decided to make version 1.0 when I finished the walkthrough alone. I FINALLY got around to changing the SoL area, added some D-Counter doors, made minor changes to a few areas, and finished Walkthrough up until the last third of Nina's side quest. Version .33-.45 March 9th through the 19th: Finished walkthough from Storage bosses to the end of IndustOne. My game stopped working at this point, and I was delayed for a while. Version .22-.30: Walkthrough from CorpLab to Frozen Road completed. As well as some minor sections. Version .01-.20: February 21-28 2003: Started, and added some of the weapons, armor, and all of the rest. Walkthrough to Bosch done. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Characters `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` This is a section devoted to each character. It tells strengths and weaknesses, and my personal strategies with them. This is the layout: Character: The characters name. Starting level: The level the character starts at Weapon: The characters weapon Personal Skill: The characters personal Skill Battle Skill: Skill the character, and only THAT character can use in battle. Can be used by pressing R2. Profile: About the character Strengths: What the character is good at Weaknesses: What the character lacks at. ~`~`~`~`~`~`~`~`~`~`~ `~ Ryu ~` ~`~`~`~`~`~`~`~`~`~`~ Starting level: 1 Weapon: Sword Personal Skill: Dash Battle Skill: D-Dive Profile: Ryu, your main character, is a low ranking Ranger who probably wont get far in the world. He is still devoted though, and will do what he must for people he cares for. He is good friends with Bosc. Strengths: Ryu is definitely your main attacker throughout the game. All of his skills are for attacking, and damaging enemies. While he starts the game off rather weak, he gets stronger very quickly. Ryu can equip the strongest armors, and he has high defense. Weaknesses: Well...normally one would consider it a strength, but I say it is a weakness. Ryu’s transformation. It ads the D-Counter at the top, and limits your game play time. It makes me very stressed. Another of Ryu’s weaknesses is the fact that he is so damned slow. He just doesn’t attack enough for me. And early on, his skills just don’t cut it. Plus, his Personal Skill ups the D- ratio. ~`~`~`~`~`~`~`~`~`~`~ `~ Bosch ~` ~`~`~`~`~`~`~`~`~`~`~ Starting Level: 1 Weapon: Rapier Personal Skill: Kick Battle Skill: None Profile: Bosch has a high D-Ratio, making him a natural choice for a leader. He was born into an aristocratic family, and has high hopes for his own future. Strengths: For the short while you have Bosch, he is great. He has very strong physical attacks, and his skills do a lot of damage. In the beginning, he can use PoisonBite maybe 6 times in a row if he doesn’t have to walk. His second level 2 Skill is also great. He is fast, compared to Ryu. Weaknesses: You do not get to keep Bosch for long. You may have accidentally use party EXP on him. But his personal skill makes starting battles with him harder, as it does not reach far. ~`~`~`~`~`~`~`~`~`~`~ `~ Nina `~ ~`~`~`~`~`~`~`~`~`~`~ Starting level: 1 Weapon: Rod Personal Skill: Draw Items Battle Skill: Remove Magic Circles Profile: Not much is known about Nina. She is a young girl of twelve, who does not speak, but seems to want to protect Ryu. She looks up to him, and seems to love him. With little wings on her back, she is a mystery to our heroes. Strengths: Nina is the fastest character in the game. No doubt. She also has the longest range of movement in the game. Her skills are very helpful, as they hinder an enemy, and she works good as a support character. Weaknesses: Nina is weak physically. She takes a lot of damage, can not physical attack, and has low HP. She can not equip the strongest armors, and shields. She will get hurt easily, and early on, maybe killed in two hits from a foe. What makes her even worse is that she starts at level one. Her battle Skill is almost worthless, as you almost NEVER want to remove magic circles. ~`~`~`~`~`~`~`~`~`~`~ `~ Lin ~` ~`~`~`~`~`~`~`~`~`~`~ Starting level: 10 Weapon: Gun Personal Skills: Shoot, Blast Battle Skill: View Profile: Lin is a member of the Trinity. They are known as outlaws, and are hunted by the rangers. She and Ryu get off to a very bad start. She seems to be looking for Nina, and wants to protect her. Strengths: Lin is a great character to have lead the party. Her Personal Skill attack enemies from far away, and push them away so you can get by them. She is rather strong, and her skills usually cause harmful status effects to enemies. She is able to equip strong armors, and her weapons reach in battle is the longest in the game. If you want to finish a battle before it starts, she is the one you are looking for. Her battle Skill, View, is awesome as well. it lets you see an enemies status, as well as EXP, Items, level, and Zenny it may drop. Weaknesses: Her strengths are her weaknesses. To do a whole lot of damage with her, you have to combo, and that takes a lot of AP. Otherwise, her attacks just are not as strong as they could be. Nor are her skills. Not to downgrade her, she can do a lot of damage, she just doesn’t do as much as she should. She is rather slow, and her Personal Action takes a while to shoot, leaving you vulnerable to attack in the meantime. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ FAQ `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` Is it possible to lower the D-Ratio?: NO. There is absolutely, positively NO way to lower the D-Counter. Though I have noticed that if you are running around aimlessly, and haven’t gotten in a lot of encounters recently, then it will go up faster. Some other things, even though it is common sense, that make it rise faster: Using Ryu's Dash skill Transforming Ryu Using strong, and frequent, attacks when you are forced to have Ryu in Dragon form. And a hint to keeping it low (I had like 8% and I when I died, and the guide itself had like 13%): During the Bosch battle, Ryu will usually attack last. At this point, Lin will attack before him, and if she has steal equipped she can so the stealing (see battle)and have Nina use multiple Jolt attacks(if she doesn’t move, she should be able to do around 120+ damage with them, and have Lin finish the first one off that same turn. Don’t have Ryu Attack. Do the same thing, and then have Ryu kill Bosch with Twister. I ended this battle with 4.5%. The normal is around 6-8% though...That IS getting all the items though. Just try for the lowest you can get during the first battle. ~`~`~`~`~`~`~ How do I activate SoL?: You have to have either died before, or have beaten the game and saved after. The farther you are into the game, the more SoL movies you will see. To know if a movie is SoL or not, you will see a small marking in the bottom right corner that says SoL. The more you beat the game, the more movies as well. SoL also gives you all of your weapons you had equipped when you died, and you retain all of your skills. You get half your money, and half your party EXP (or all on the latter I am not positive.) ~`~`~`~`~`~`~ Help! I don't have enough Zenny!: In the beginning of the game you will be screwed Zennywise. You will finally get enough Zenny after Lift: LowSector, and the return to LowSector Borough. A good trick to get a lot of healing items though: You start the game with 300 Zenny. You can buy 5 Heal Kits. If you purposely die in the first dungeon (store ALL of your Healing Kits before dying, and when you choose to restart, you will have those Kits in storage, so you can have them. Restart the game multiple times and you can make it much easier. You also wont have to use your starting money if you have enough of them. Try to get at least 15 Heal Kits. ~`~`~`~`~`~`~ How do I save??? I Don’t have enough Save Tokens!: You Don’t have to use a save token to end the game. You can create a file called a "soft save" like those on the Game Boy Advance. A Soft Save temporarily saves data. It will delete when you load it though, so if you Don’t want to be pushed back a LONG way, try to save once a dungeon, usually at the beginning of one, and the end of the other. Try not to save for the first time in this game until you get to the Genic Processor. The Soft Saves are your best friend, but use them wisely. ~`~`~`~`~`~`~ You say Lin is so good, yet I can't seem to find ANY use for her!: Lin is awesome, though SHE IS EASILY THE MOST COMPLEX CHARACTER IN THE GAME. You have to be able to utilize combos REALLY well to use her well though. She may not do as much direct damage as Ryu does, but she can reach VERY far, and easily accumulates AP as she does not have to move toward her enemies. At a long range, she is unstoppable, especially when protected by Magic Circles. A good strategy to use with Lin and Nina together: Have Nina use 1 or more Magic Circles, and have Lin use the Skill Come here! And that will pull the enemies into the magic circles, forcing damage. Come Here! Also saves characters like Ryu AP as they do not have to travel as far to get to the enemy. For combos with Lin I usually use: Hey Hey!, There!, Keep At It! (1 or more times) and then Blow Up! That is a good attack combo, and you can obviously build from there. For support this will work: Hey Hey!, There!, Stay there!, Out of the way! That will make an enemy bound to one place, far away from Lin, leaving her safe from any counters, or damage from that enemy. And one of my favorites: Hey Hey!, There!, That’s It!, Stay There! That last combo will stun an enemy, creating an effect like Nina's Fragball (when an enemy hits it). That’s It! Work well with just about ANY skill. Those are basic combos, you have to have your own definite play style to use Lin. If you can master her combos, you will see how truly powerful she can be. ~`~`~`~`~`~`~ I beat the game, but the ending wont play, whats wrong, and how do I get around it? Well some of the games that Capcom released were faulty, so they did not play the ending movies. If you still have the reciept you can send it to capcom and they will send you a new game. They had an official announcement about it on their website a while back. But if you don't want to do this, you are screwed, sorry people. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Battles `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` Battles in this game will remind you a lot more of Grandia then they do normal Breath of Fire. Capcom decided to completely ditch the entire old combat system, and go for a more technical fighting system. I am not going to explain all of the functions of the battle system(yet), but these few basic tips should help you begin. Battle Basics: Battles can be fought in many different ways. But the most important part is when, and how, you actually begin a battle. It is like Grandia. Either the enemy touches you first, or you touch it first. If you touch it first, then whatever character you have set as leader will get an extra attack, making the battle easier for you in the long run. A good strategy when starting a fight, is to throw some Dried Meat at an enemy, and let it rush for it. The enemy will ignore you completely, and go for the food. With this advantage, run up to the enemy, and press either X, or Triangle to attack him first. You will get an extra turn at the beginning of the battle with the character you are currently controlling, and when you win the battle, you will end up some extra experience called tactical experience. So all in all, this tactic is very helpful as it will allow you to finish battles faster. But be warned, if you come rushing at the monster, he can look up and notice you from a distance, and you might accidentally run into him, giving HIM the advantage in battle. It is a double edged sword, and you will have to hone the point to master this game. In battle, a character is totally reliant on AP. Ap allows a character to move, use magic, and use skills. Using items does not cost AP. You gain AP as you level up, or through an AP enhancing item. See the skills section for more information. Items are absolutely invaluable in this game. To use them, you have to press R2, and then O. Choose the item from a list and then the character/enemy to use it on. See the Items section for more information. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ PETS System `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` The PETS system is what you will rely on totally throughout the entire game. The PETS system is really basic, but takes a LONG time to master. The PETS system is basically the out of battle system that you use to harm, avoid, or get the drop on enemies. For an example, you have an Item called Fresh Meat. You throw it out (by pressing the Square button) when close to an enemy, and the enemy will come running towards it, and begin eating it. At this point, you can either run past him, dodging the battle completely, or you can attack him from a distance with Lin, or close in with Ryu. You can also throw things like Dynamite and Bombs at them to get an advantage dealing damage out of battle. Depending on the item, it will have a different effect when used before battle. PETS Items: Bind Bomb: When you use this item before/during battle it inflict quite a bit of damage to your enemies, and also causes them to be bound to one place. A.K.A.: Damage and Bind status. Bomb: When used in before battle, it inflicts damage. But it has to hit the enemy to detonate. Confusion Mushroom: Like a Fresh Meat, except when an enemy eats this item, it becomes confused. Dynamite: Like the bomb, this one explodes near enemies, so even if it misses it will still blow up. More useful in the long run then the bomb. Fire Bomb: I have to say, that for the rarity of this item, it isn’t worth it. This bomb will stay in one place, detonate, and then have a ring of fire around it after detonating. It will do good damage, but it MAY require you to waste another PETS item (like a Fresh Meat) Meat/Fresh Meat: This is the main item you will use in the PETS system. It draws enemies to the item, and they will start eating it. This lets you ambush them easily, or slip by them. Also sets the target up for any damage dealing traps you might have with you. This, unlike damage dealing traps, will attract only Genic’s, so humans wont go after it. Poisoned Mushroom: The same as a Confusion Mushroom, except it poisons enemies instead of confusing them. Prox Bomb: Basically the same as a Fire Bomb, except the area is larger, and the time it lasts is shorter. Rotten Meat: This is mainly for dodging, or scattering enemies. If you want less enemies in a battle, throw this at them, and the enemies will go running. Sleepy Mushroom: Same as the PoisonShroom or the Confushroom. Except this one makes an enemy fall asleep. probably the most useful of Mushrooms. The best way to use a damage dealing PETS item is to start with an item like Fresh Meat, and then throwing the damage dealing item out. the enemy should be too busy feeding to really realize something is going to happen. This takes time to master, but once you do, you will easily get the game down. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Skills `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` Each character has certain skills they can learn from different enemies, and different skills they automatically come with when the character joins. Skills are the main attacks a character uses in battle. A character can learn skills three different ways: The first way is by coming with the Skill. Ryu himself comes with the Skills, Slice, Deathbringer, and Vert Slash when he starts the game. Another way a character can learn a skill is through getting attacked with it. When a character gets hit by a certain skill (Such as Ryu with Wild Swing) they have a chance to learn the skill through an item they will automatically receive. To make the chance greater that an enemy will actually use the skill you want, I suggest you have the character you want to learn the skill lead the party, as they seem to be attacked most. So if you are going to attack a Duke, and you want Ryu to learn Wild Swing, have Ryu at the head of the party, and have him go on the main offensive. That will maximize your chances of learning the skill. You have to have the steal ability quipped to get the item from the enemy you want the skill from, and the character with steal must be hit withe the skill. The last way a character can learn skills is through getting a treasure key through a boss, or stronger then normal monster, and opening a chest. These chests usually contain stronger skills then the ones you get from enemies. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Combos `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` Combos are done by having a lot of AP, and by using multiple skills to link attacks together. You will notice, after you get one attack done, that in the lower right hand corner, a miniature menu will say COMBO: And you will see a letter with a button. Usually a O. If you want to get the combo stronger, and use more AP, pres, and hold R2 and you will see the level 2 Skills. Currently, on my Ryu(I prefer Lin), I have Vert Slash, and Fang. So if I were to do a combo of just about 3 hits, I would press the buttons like this: O, O(for an extra Slash hit), R2-O(for Vert Slash) , X. Also, R2 will keep you on the level you were on with the last combo, so I could use Fang without having to press R2 again. This combo would be a Slash, Vert Slash, Fang Combo. Also, the longer the combo, the more damage each successive attack will do. This may not be EXACTLY right. But it should help you get the basics down. If you have played Xenogears, it is rather like that system, with the combo's. It takes a long time to completely understand. But if you decide to play with Lin (when you get her) you will be forced to learn it, as she is completely reliant on combos. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Skills List ~` ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` This is a list of the Skills I have found so far in this game. This is how it will look: Character Name: The name of the character that can use the skill. Level: I only do this at the beginning of the each level type, so three times per character. Also has the AP cost by it. Skill: The name of the Skill Type: The type of damage the Skill does. If an enemy defends against a certain type of power,(such as physical) then the skill of that same type will do lower damage. Location: Where you get the Skill Description: The description and effect(s) of the Skill. On the paragraph after I have the direct definition from the game. ~`~`~`~`~`~`~`~`~`~`~ `~ Ryu ~` ~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ `~Level 1: 10 AP`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: Slice Type: Physical Location: Ryu starts the game with this Skill Description: Slice is the equivalent of a normal physical attack. Weak, but for a O attack, it is quite strong. Lately, I have been using it more with Combo's. Normal Physical Attack Skill: Side Slash Type: Physical Location: get this skill after beating the Death Cow or the Goo element in Lift to Bi-Corp 2. Description: Side Slash hits a rather large range of enemies in the area in front of Ryu. Though it only does an extremely small amount of damage to them. Skill: Thrust Type: Physical Location: Ryu must steal this skill from the Gar attackers. Description: Just like Bosch's attack. It does damage to the enemy, no matter how high their defense is. There are a lot of enemies with high physical defense, but there are probably better skills then to damage them. Attack Power 25% (regardless of enemy defense) Skill: Ogre Slice Type: Physical Location: Ryu must learn this skill from the Duke, or Duke Leaders in the Lift’s to Bi-Corp levels. Description: Don’t really use it, as to risky, but if you are willing to risk it....ouch... Accuracy -50% and, if hits, causes a critical attack of 75%. Skill: Kick Type: Physical Location: After defeating the Magma Nugget in the first Danger Room, you get a Treasure key. Use the key in the chest in the same room to get this skill. Description: Very, very useful. I find myself using this more and more. When paired with Nina and G-Flare etc, this Skill can obliterate all in its path. It pushes an enemy away from Ryu. Don’t use it if you plan to combo though, as you wont be able to do anymore consecutive attacks after this. This is more of a finishing move. Attack Power 75% and Hit-Back power of 2.5 m. Skill: Rust Armor Type: Physical Location: The treasure chest in Lift: LowSector: 3. Description: Lowers an enemy defense by five percent. Can be useful if used multiple times in a row. Not that strong. Attack Power 80% and reduces enemy defense by 5% Skill: Third Eye Type: Special Location: You must steal this skill from the Gunner Leader during the long trio of battles with Zeno. Description: This skill makes it so that Ryu’s next attack WILL NOT miss, and ups the accuracy of the attack after that. You will need to use this a few times throughout the game, especially during the Nina's medicine side quest. The bad thing is that it cant be used in Combo's. Ensures that the next attack will always hit Skill: Dent Weapon Type: Physical Location: A few locations, I got mine from the Fairy Skill shop. Description: Dent weapon does damage ( a bit lower then normal) and lowers an enemies attack power. for strong enemies, this can be a blessing. A shame that it hardly ever works. I suggest not having this, and setting Nina up with the stat lowering Skills. Attack Power 80% and lowers enemy Attack power by 5% Skill: Brainquake Type: Physical Location: You must steal this skill from the second battle with Tantra. But if he is only merged with Deegon. Description: Again, Nina is better at stat lowering Skills, but this one lowers an enemies magical attacks. If you prefer damage to a higher percentage of getting the status effect, then use this one. Attack Power 80% and Reduces enemy Magic by 5% Skill: Act Delay Type: Physical Location:...Don’t remember.....Probably also from the fairy shop. When I get it again, Ill write it down. Description: Again, same as Rust Armor, Dent Weapon etc. Except this one works with speed. Attack Power 80% and Reduces Enemy Speed by 5% Skill: Cutspace Type: Physical Location: Ant Colony Shop Description: Same as the above’s...Except this is probably the least useful of them. You should almost never use this. Attack power 80% and reduces enemy Move by 5% ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 2: 20 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: Vert Slash Type: Physical Location: Ryu starts the game with this Skill Description: Very useful in the beginning of the game. A stronger normal attack. Attack Power 130%, and accuracy -20% Skill: Wild Swing Type: Physical Location: Ryu must get this skill from a Duke, or Duke leader in the Lift to Bi-Corp levels. Description: Like any other Wild Swing from BoF, I don’t really use it too much. It can do a lot of damage if you get lucky though. I personally think that it is too much of a chance. Random Damage between 50% and 200%. Skill: Fang Type: Physical Location: You must learn this from Bosch during the battle in EndSector Borough. (See EndSector Borough) Description: The same as Bosch’s skill. Is it worth it to waste D points on? Probably not, but if you want to get all the items, then go for this one. But when you get it, it is one of the better skills for Ryu. Attack Power 40% (regardless of enemy Defense Power.) Skill: Hex Type: Special Location: In the Ant colony, in the item shop. Description: This attack does not do any damage, but any enemy hit by it gives 10% more EXP. It can only be used once a battle, and can be used in combos. Increases EXP value of enemy of attacked enemy by 10% (causes no damage) Skill: Hazecut Type: Physical Location: You must steal this from the Shadowplayer’s in Lifeline. Description: This is a VERY accurate skill. Once you get this, you will probably never use Third Eye again. It is also fairly strong. Attack power 120% and Accuracy up 50% Skill: Spiritcharge Type: Special Location: After beating Geegais in IndustTwo, you get the Treasure Key, and can open the Chest. The Chest contains this Skill. Description: Somewhat like Third Eye, except this Skill ups the attack power of the Skill used after this. Also, just like Third Eye, this can not be used in Combo's. Attack Power 1.5 for the next turn only. Skill: Discharge Type: Physical Location: Old TradeSector D. During Nina's Medicine Side quest, it is in the Treasure Chest. Description: During some battles, you will find this very useful. It does damage equal to the damage you have received. So in effect, it can be very strong. Records damage received during battle and returns it Skill: Crimson Raid Type: Physical Location: Steal from the second form of Tantra, but only if he has absorbed Geegais AND Deegon Description: Actually, this Skill is very strong, unlike what you might think. It does quite a bit of damage, and heals you a bit. While the healing will almost always be insignificant, it still does a lot of damage. Restores HP to Ryu equal to 10% of damage dealt. Skill: Skullsplit Type: Physical Location: I Don’t know...I just kind of ended up with it....Probably the Ant Colony....I got a LOT of Skills from there. Description: Probably one of Ryu's best level 2 Skills. It does a LOT of damage, and caused AP damage. The latter is really rare on your Skills. I always try to have this equipped. Attack Power 125% (deals damage to enemies AP) ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 3: 30 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: Deathbringer Type: Physical Location: Ryu starts the game with this Skill. Description: While strong, it takes a lot of AP, and so it is not worth it. I am a cheap wad. But against stronger enemies, this works wonders. Attack Power 125%(If it hits, Critical Attack is 100%) Skill: Roundsabre Type: Physical Location: Locked treasure chest in CorpLab 3F Description: This attack is basically a more powerful version of Side Slash. Attack Power 150% Skill: Crossviper Type: Physical Description: This attack LOOKS awesome, but you will rarely use it. It attacks, and brings Ryu to the opposite side of the monster. Hit-and-Run Physical attack (Critical chance +75%) Skill: Circle Stage Type: Physical Location: A Treasure Chest in Old Trade Sector Description: Just like the Skill the Worm Men use, except that it doesn’t hit nearly as bog of range, making it a lot less useful. It hits a circular area around Ryu. Normal Physical attack Skill: Violet Death Type: Physical Location: This Skill is ONLY on Zeno's Violet blades Description: Probably one of the best Skills in the game. It hits Twice, and the second hit almost always does over 150 damage. If you have Zeno's Blade equipped (I did throughout the entire first game), then this will be your main attack. 1st Hit: Attack Power of 20% (Regardless of Defense) 2nd Hit: 100% Critical (to a large range) ~`~`~`~`~`~`~`~`~`~`~ `~ Bosch ~` ~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 1: 10 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: Thrust Type: Physical Location: Bosch starts the game with this Skill Description: I personally overlook this skill for the second of Bosch’s skills. I use that one far more frequently, as it is capable of doing more damage in the long run. Attack Power 25%(regardless of enemy defense.) Skill: PoisonBite Type: Physical Location: Bosch starts the game with this Skill Description: Good for wittling down enemies with high HP, I find it very useful. If you have a lot of AP, you can use this attack, maybe six times in a row, making it Bosch’s greatest damage dealer. Attack Power 80%, Poisons enemy ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 2: 20 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: Fang Type: Physical Location: Bosch starts the game with this Skill Description: I also tend to use the second skill more then I use this one. But if the enemy is hard to damage, it helps. It hits a small area. Attack Power 40% (regardless of enemy Defense Power.) Skill: Lion Smash Type: Physical Location: Bosch starts the game with this Skill Description: This is my main attack with Bosch, as it is very damaging, and works well. Attack Power 110%, Accuracy -20% ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Nina `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 1: 10 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: G-Flare Type: Trap Location: Nina starts the game with this skill Description: Nina makes a rather large area of the battlefield go up in flames, and stay there until an enemy hits it. When an enemy DOES hit it, it will take a large amount of damage. When an enemy runs into the flame, then the flame will extinguish. Magic that Blocks the movement of some enemies. Skill: Jolt Type: Magic Location: You get the Jolt item randomly from the enemy Hermits in the later levels of the Old Waste Shaft. Description: I love this skill...very useful early in the game. Nina seems to accumulate AP faster, and because of this, she can use this skill a lot. Thank god for no MP! If Nina is at max AP, she can attack with this baby at least 8 times! Great for damage dealing. Electric Magic Attack Skill: Flare Type: Magic Location: You have to win this item from the Ruby Goo in the Corp Lab. Description: Same as Jolt, but it takes you a LOT longer to get it. This is fire elemental, and seems to be a bit more powerful the Jolt, as more enemies are weak versus fire. Fire Magic Attack Skill: Frost Type: Magic Location: You must win, or steal this spell from the Sapphire Goo's in Corp lab 3F and up. Description: By the time you get this, you will probably already have Flare and Jolt, making it almost useless. But it does quite a bit of damage to enemies weak against ice. Ice Magic Attack Skill: Joltball Type: Trap Location: The locked treasure chest in Lift LowSector 1. Description: Even more useful the G-Flare, Jolt ball not only seems to do more damage, but it paralyzes whatever enemy hits it for a turn. Meaning that whoever hits it loses his(or her) attack for a turn. Use it like G-Flare, and you are in the money. Magic Trap that Stuns enemies that come into contact with it Skill: Blunt Type: Special Location: After the danger room in CorpLab 1F, you get a treasure key. use it in the chest in the next room to get this spell. Description: Lowers an enemies attack by 10%. Can be used multiple times, making it useful, for defeating physically strong enemies. It doesn’t do any damage though. It is really your style of game play that dictates if you will actually use this. Reduces enemy attack power by 10% Skill: Weaken Type: Special Location: .....*is playing through the game...again...* Description: This is probably the most useful of the stat lowering Skills. It lowers Defense instead of attack. Also does no damage. Reduces enemy defense power by 10% Skill: Enfeeble Type: Special Location: Ant Colony Description: Like all of the other Stat lowering Skills. This one lowers magic instead. Reduces enemy Magic by 10% Skill: Slow Type: Special Location: Also the Ant Colony Description: Yet another stat lowering Skill. This is probably the second most useless of them. I was usually faster then the enemies as it is. Reduces enemy speed by 10% Skill: Divine Type: Special Location: Ant Colony, and PowerOne 2F Treasure Chest Description: Yes, this is the most useless of the status affecting Skills. If you are in range of actually using this Skill, you will already be in the enemies range. And it also makes for more traveling for Ryu. Reduces enemy Movement by 10% ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 2: 20 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Note: You can get the Three level 2 Attack Skills from a Trilizard. Every time his element changes, so does his item. Skill: Fireblast Type: Magic Location: In the Ant Colony in the item shop Description: This is the most useful of the level two skills. It hits a HUGE area in front of Nina, and around her a bit. It does about 60 damage normally, and 100 if the enemy is weak against it. I find this my new fave spell. Fire Magic Attack Skill: Iceblast Type: Magic Location: In the Ant colony, at the item shop Description: Iceblast hits an enemy(or enemies) in a line in front of Nina for good damage. Not as good as Fireblast, as it doesn’t have the range, but good if the enemy is weak against the element. Ice Magic Attack Skill: Lightning Type: Magic Location: You get this from the Ant colony shop in the second batch if items Description: Lightning, like Iceblast, hits a straight line in front of Nina, limiting it's use. Use it the same way you use Iceblast. Also found from the Bouncers in CorpLab. Electric Magic Attack Skill: Fireball Type: Trap Location: One of the IndustOne Treasure Chests. Description: This is a useful Skill. It works like a larger Joltball. A MUCH larger Joltball, meaning in the long run it will be cheaper to use at longer distances. It stuns enemies with a higher probability as well. You use these a lot. Fire Elemental. Magic trap that Stuns all enemies that come in contact with it Skill: Fragball Type: Trap Location: Treasure Chest in Frozen Road 4F Description: My personal favorite trap skill. It is basically the same as Fireball, but it just seems better to me. Ice Elemental. Magic trap that Stuns all enemies that come in contact with it Skill: Transfer Type: Special Location: You must steal this from the Rescuemechs in PowerOne. Description: At the late stages of the game, you will use this and only this Skill with Nina in boss battles. This Skill is a lifesaver when using it on Ryu when the enemies have ABD. Give 20 AP to a companion Skill: G-Iceblast Type: Trap Location: One of D-Ratio doors in Old waste Shaft. It is in one of the treasure chests. Descriptions: Unlike the other level 2 Traps, this one doesn’t stun enemies. But because it is lacking that ability, it does about twice as much damage. So basically this is a very strong trap. It will be useful if you Don’t mid giving up the stun effect. it also seems to keep enemies away... Magic trap that blocks the movement of some enemies. ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 3: 30 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: Blizzard Type: Magic Location: Centre 3F. Cupids route, in the Treasure Chest, after the danger room. Description: This is a hugely ranged, and very strong attack Skill. It does about twice the damage of a level 2 attack Skill. Has a range about as large as Lin's Let's Dance!. Ice Magic Attack Skill: Valhalla Type: Magic Location: On an Antenna Weapon, and Korkon Horay Description: This is the electric equivalent of Blizzard. This is also the last of the three you get, so it is probably the least useful. Electric Magic Attack HISTORY LESSON: Valhalla was the place of the gods in Norse Mythology. If you were a warrior, and died in battle, you went to Valhalla. Valhalla is basically paradise. Skill: Kyri Type: Magic Location: This skill is ONLY on the weapon , Holy Heart. Description: In as few dungeons in the game, you will consider this Skill a godsend. It instantly kills any undead enemy. It had a large range around Nina, and can not be avoided. One-Shot Kill (effective against Undead) Skill: Death Type: Magic Location: This is only found on the Weapon Demonscythe Description: This skill is like Kyri, except not nearly as effective. It only works on living enemies, and doesn’t work all the time. Also, it only works on one enemy. Instant-Death Attack Skill: Mirage Blast Type: Trap Location: You can get this from Korkon Horay, or from A Pandora's Box in Centre, if you last 4 turns. Description: This is a very odd trap. It is small, the size of a level 1 trap. When you cast it, a little Nina will be placed inside of a the trap. Enemies will usually run toward that trp instead, so it basically fools the enemies into thinking that the Trap it the Real Nina, and when they attack it, they go boom. Very cool. Sets up a Nina doll that Explodes when enemies attack it. ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lin ~` ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 1: 10 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: Hey! Hey! Type: Shot Location: Lin starts the game with this Skill Description: This will be one of the main attacks you start your combos with, at least until you get another Skill. It doesn’t do much damage, but it makes your other attacks a bit stronger. Almost required to ad status effects to enemies Adds Effect to Successive Attacks Skill: There! Type: Shot Location: In Old Waste 6F, you have to do the danger room near the end of the level. If you turn left, and search then monster, you will enter a danger room event, and when you kill all of the Roaches, you get a key. Head north from this room and open the treasure chest with your new key. The skill will be in it. Description: Another of Lin’s Primary combo starters, this enhances the effect of the next attack in the combo. So if you use Stay Here! It will cast Bind instead of just lowering their movement. Doesn’t up damage too much though. Useful, and in the hands of a trained warrior, deadly. Attack Power 70% and Increases Critical Chances Skill: C’mere! Type: Special Location: On the Cleaner Weapon, and you can steal it from the first battle with Tantra Description: This is an odd Skill. It draws enemies to Lin. It can be very useful. It lower the amount o AP Ryu has to use, and can bring them into Nina's magic traps. Interesting, but useful. A vacuum that sucks in enemies. ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 2: 20 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: Stay Here! Type: Shot Location: Lin starts the game with this Skill Description: This skill lowers the distance an enemy can move. Useful, as Lin is able to stay far away from her enemies and attack, making her invulnerable at times. Attack Power 110% Reduces Enemy Movement Skill: Outta My Way Type: Shot Location: Lin starts the game with this Skill Description: Very useful when used with Ryu’s kick, and any of Nina’s Ground spells. This attack forces an enemy backwards, and even if it doesn’t take extra damage from hitting a wall, then the enemy still has to expend more AP to attack you again. If you kick them into a Ground spell, the enemy will take damage. Only use this attack at the end of a combo, as you can not continue your combo after you use it. Hit-Back Effect Skill: That’s It! Type: Shot Location: .......DAMN IT WHY DON’T I WRITE THESE THINGS DOWN????????????? Description: Probably Lins best normal damage dealer. It doesn’t have any special effects, or require you to do anything to do good damage. If you are lazy and don't combo well with Lin, then this is the Skill for you. Attack Power 130%, and adds effect to successive attacks. Skill: Keep At It! Type: Shot Location: On the elemental guns Description: This is a strong attack skill that hits quite a long range. It is not quite as strong as That’s It!, but it hits a LOT more targets. It's range is around the size of Nina's Lightning and IceBlast Skills. Has a low accuracy though. Attack Power 120% gives weight to penetration Skill: Take This! Type: Shot Location: Asimov, during the series of battles in Storage. Description: This attack is not as string as the other two damage dealers in the Level 2 Slots, but it does damage no mater the enemy defense. Lin needs these, as she wont be able to damage some enemies otherwise. 60% attack power regardless of enemy defense Skill: Outta My Way! Type: Shot Location: I think she comes with this Skill Description: This is basically the same as Ryu’s Kick Skill. It is not meant to do a whole lot of damage, but force an enemy back out of range. Always use this as a combo ender, as you cant do anymore after using it. Hit-Back effect ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Level 3: 30 AP `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Skill: Blow Up! Type: Shot Location: Lin can learn this skill in Lift Sector 2. After one room with a fight with Dukes, you get the treasure chest key, and this will be the prize. Description: Very strong, and very useful. This attack hits a large area in front of Lin, and does quite a bit of damage. When you first get it, it does about 50 damage, but the damage quickly rises. As this is Lin's first level three Skill, you will use it a lot. Can also be gotten from the gunner Gar on Frozen Road. Attack Power 150% Skill: Lets Dance! Type: Shot Location: Treasure Chest in IndustOne Description: Somewhat like Blow Up! Except that this Skill hits more of a circular range. More like Nina's level 3 attack Skills. It depends on what you like, this or Blow Up!, better. Attack Power 150% Skill: Shatter Type: Shot Location: PowerOne 4F Treasure Chest Description: Shatter has the potential to be one of the strongest skill in the game. The closer Lin is to the enemy, the more damage the Skill does. It can do over 300 damage if you are close enough. The closer Lin is to the enemy, the more damage this Skill deals. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Shield Skills `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` This is a list of all the Shield Skills in the game. Shield Skills can (and usually do) take AP to equip, but they give your party much better advantages over their opponents. Certain Skills, like the reduce damage (physical or Astral), can not be found off certain weapons, and are not really considered Skills. Skill: The name of the Shield Skill Location: Where to get this Shield Skill AP: AP it takes to equip the Skill Effect: What this Shield Skill does Skill: Anger Location: Steal this Skill from Deamoned AP: 5 Effect: This Skill will make you automatically use SpiritCharge when you get hit with a physical attack. It basically powers up your next attack. Best used on Ryu. Skill: Counter Location: Steal from the Duke Battlers in Lift: LowSector. AP: 10 Effect: This Skill Counters an enemy attack with whatever skill you have on the top of the Level 1 Skills (The circle on the circle area). If you are at a high level, it can work well, but it isn’t exactly the strongest, as Level 1 Skill's only work well in Combos. Skill: Explosion Location: Steal this from the Petrophages in IndustOne. AP:0 Effect: I personally Don’t use this skill at all. When you are attacked by an enemy, your shield is destroyed, and the enemies HP is reduced to 1. Basically you waste a shield to damage your enemies. Only good if your Storage is overflowing. Skill: Feint Location: Frozen Road, Steal from Zeno in Storage AP: 10 Effect: This Skill is a personal favorite of a lot of people I know. It basically negates the damage of the first PHYSICAL attack that hits you, no matter the damage it may have done. It is very easy to abuse, especially if you have it equipped on multiple shields. It doesn’t work on Magic though, limiting it's use. Skill: Leech Power Location: You get this on Frozen road after killing the bug leader. AP: 0 Effect: This Skill can be very useful for large groups of monsters, or frequent attackers. Basically, every time the enemy hits you, the character will restore 5 AP. Very cool, and useful in the long run, but it doesn’t lower damage, meaning you will be rather vulnerable. Skill: Shield Boost Location: Ant Colony Skill Shop AP: 5 Effect: This skill basically raises your Defense percentage by 1% each time you get hit. So it you are hit 5 time is battle, this skill will up your defense 5%. It is NOT permanent, and only lasts through the battle. So basically, unless you plan for a long battle, this is not worth it. You may find use for it though. Skill: Snatch Location: Centre, Cupid to Jezuit. In the Treasure Chest. AP: 15 Effect: One of my personal favorites, Snatch is basically a souped up Steal. It does the same as steal, except, it lowers all damage taken by 25%. Basically, two Skills in one. Skill: Steal Location: The Bandits in IndustOne drop it, and from the Treasure Chest in Lift to Bi Corp. AP: 5 Effect: Whenever a monster attacks you, there is a specific chance that you can steal one of their items. The chance of getting the item depends on your speed, the enemies speed, and how hard the item is to get. You can only get certain items through steal. Skill: Valor Location: dammit... AP: 10 Effect: This skill will automatically allow the character equipped with it to return from unconsciousness automatically. It only works once per battle, but with enemies (bosses) that can kill you easily, this will work miracles. Skill: Weapon Boost Location: Ant colony Skill Shop AP: 5 Effect: Basically the same as Defense Boost. Every time your character is hit by the enemy, they will grow 1% in attack power. You will usually only want to use this if there are a lot of enemies and they plan to get hit a lot. Ok Skill, but there are better. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Dragon `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` Note: I am going to do this area with as little spoilers as possible, unlike some others who tell all, I will do this telling only the skills. Note: The more you turn into a Dragon, the more of a chance you will die a D- Counter death. Each attack, and turn you last/do in Dragon form adds a certain number to your D-Counter. When your D-Counter gets to 100%, the game is over. So be careful when using it. Another Note: The D-Breath and the D-Dash fill up at a certain rate. So the longer you hold the R2 button in D-Dash, the higher the counter will get. It is the same for D-Breath. To get into Dragon form, you have to be past a certain point. Then, in battle, press R2, and square, and you will D-Dive, which means you transform. Every turn you stay in Dragon form adds 1% to your D-Counter. Note: Moving does not take any AP in Dragon form, and you have the biggest move range in the game. The Circle button, 10 AP attack in Dragon for is called Vortex. It hits one time, to a single enemy. This will kill most any enemy early in the game, and some bosses. But late in the game (or even in the middle) it is just a waste of D-Counter points. Vortex costs 1.25% to use. A.K.A.: It adds 1.25% to your D-Counter. The X button, 20 AP attack is called Hurricane. This attack is much like Side Slash in the range, and effect, except it does about 300+ more damage. You will probably only use this attack in one or two boss battles throughout the entire game. * In the long run this skill uses a LOT of D-Counter points. If you are attacking three enemies with it, it will use 3.75% of the D-Counter, even IF it was only one attack. Hurricane costs 1.25% (per target*) of the D-Counter to use. The Square button, 30 AP attack for the Dragon is called Twister. If you go into Dragon form, this will easily be the most frequently used attack. It does as much damage as Vortex, but it hits twice, and pushes and enemy back across the room, as far as they can go. Twister is the most cost efficient attack the Dragon form has, at 1.5%. D-Breath: D-Breath is a rather, different skill. It is not by a button. It is somewhat like D-Dash with the longer you use it, the more D-Counter points it adds. This is ALWAYS a waste of D-Counter points as it is not nearly strong enough to be worth it in the long run. You should only use this once in the entire game. D-Breath=Most Wasteful skill in the game D-Charge: In the end of the game, you will be REQUIRED to use this if you want to use your Dragon form on the last bosses of the game. This skill is not an attack, but rather, ups your attack power to incredible heights. With three charges (and 8.0% left on the D-Counter) you can obliterate the Final boss in one attack. You can even kill the second to final boss with 2 Charges. You can use this skill up to 10 times a round. It wears off the next round, but if you are in say, the final battle, you should use this 10 times, and twister, to see how much damage you do. See how you literally tear him apart. Not even Korkon Horay's Boss will last too long against this. Each D-Charge you use Adds 2% to the Dragon counter. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Walkthrough `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` I follow the same basic formatting for every area of the game. I will give you exact directions on where to go, sometimes comment on enemies, and give guides for Bosses and Sub-Bosses. My format will look like this: Location: Where you will be Shops: If there is any, I will have the list of equipment you can buy Enemies: A list of enemies you will fight in the area Boss: The Boss, or Sub-Boss(es) in the area. Boxes: This is the number of boxes in the area Yellow, and White, as well as sometimes Red or Orange, but they go into the Yellow section. Any items you get from them is random. ****************************** This (the asterisks) signifies a D-Ratio door, one you cant get in the first game, and you have to have a certain D-Ratio the second (or third, or fourth) time to get in. D-Ratio numbers like, 1/4096, 1/2048, 1/1024 etc. ****************************** ~`~`~`~`~`~`~`~`~`~`~ This area signifies a new area. This is the name of the area, or the name of a totally new section. Take note and look for these. ~`~`~`~`~`~`~`~`~`~`~ Note: At the beginning of the game, you are allowed to choose the name for your main character. Usually it is Ryu, and so that is what I will refer to him as in this guide. Feel free to name him whatever you want. Another Note: ALL weapon and Item shop lists are Random. Obviously, the set of weapons will get stronger the farther you get into the game (ones in MidSector Mall will be stronger then those in LowSector Borough), but the lists will be completely randomized. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 1: Ranger HQ `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~ `~ Ranger HQ 1F `~ ~`~`~`~`~`~`~`~`~`~`~ You start the game in a locker room on the first floor of Ranger HQ. Exit through the door above you, and walk into the hallway. To the North of you, you will notice a man standing by the window, and a doorway across from him. If you need some tips, go through the doorway to the right, and talk to the man in there. Usually talking to people will give you tips about battles, or the story. When you are done asking him questions, leave the room the same way you entered, and head up and to the left in the Main hallway. On the side of the screen, after the left turn, there is stairs. Go up them. ~`~`~`~`~`~`~`~`~`~`~ `~ Ranger HQ 2F `~ ~`~`~`~`~`~`~`~`~`~`~ From the top of the stairs, go to Ryu’s left, toward the screen. You will notice that to Ryu’s right, right when you enter there is a guard. Remember that location, as you will need it in a few minutes. Head down this hall, and to the right when you have to. Talk to the rangers around here for hints. Go through the door at the end of this hallway. There are four Rangers in this next room, down the little set of stairs. Talk to then if you wish, and then go to the far right of the screen, and talk to Bosch, who is standing by the door to the Captains office. Talk to him, and you will both enter the office. You will watch a cut scene, and are then asked if you have any questions. If this is your first time through, I suggest you ask all of the questions. When you are done, and exited, head back out to the hallway and head to that door the ranger was guarding when you first entered Ranger HQ 2F. Go through it. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ LowSector Junction ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Walk down the stairs. You can talk to the mom and kid if you want. It may make you feel good if you say that the kid can become a ranger. Head to the far left side, on Ryu’s left. There are two Rangers over here, and two Telecorders (save points), as well as a door. I do not suggest you save your game just yet, as you will need all the Save Tokens you can get later. Go through the door on the left wall. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ LowSector Borough `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Shops: Weapons Items You see another Telecorder toward the bottom of the screen, to Ryu’s left. I still follow the no save plan. A rule to follow in this game: Don’t save unless you are absolutely positive you need to. Such as clearing a whole area, or fighting a few Bosses and Sub-Bosses. Continue to the right of the screen, straight ahead for Ryu, and down. Go down the stairs to the right, and enter the main town of Borough. Go a bit to Ryu’s right and straight ahead, and you will see a girl in the corner of a building. This girl is the appraiser. She also stores items for you, so use her often, you need all the inventory space you can get at all times. Head a little north of her, and you will see a man with a red shield, this is the arms merchant. You shouldn’t buy weapons at this point, and you probably don’t have the money anyway. A bit to the north of him, and to the left, are two people talking to each other. The younger one is the Item merchant. I suggest you spend all of your 300 Zenny on Heal Kits, as you will defiantly need them for what is coming up. After buying what you want, or need, go back around the junk in the middle, and go back up the stairs and through the door you originally entered to get here. Important Side Note: If you have gotten past, or to the Corp labs in a previous game, and started the Ant Colony, then you can talk to the fairy to the left of the Item Shop in Low Sector Borough (or any other town in the game) and get the fairy tear, which allows you to restart the Colony where you left off when you died or beat the game. You can also buy the items there still. If you did not get them before, I suggest buying Ryu's Hex Skill and both of Nina's skills, as well as anything else that you may have accumulated through the colony. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ LowSector Junction ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head directly across the screen and enter the second door. The door exactly opposite of the door you just exited, near the little boy and his mom. Go through it. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lower Sector Air Lift ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight down the stars in front of you, and continue in that direction until you trigger a cut scene. At this point Bosch joins your party. He will currently be leading your party. If you want to get Ryu back as leader press R1. I suggest having Bosch lead though, as he is a greater person in battle. Yes, battles ARE coming up soon. Head down the small set of stairs to your right, and through the long dark tunnel. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 2: Lift to BiCorp `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift To Bi-Corp 1 ~` ~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Duke, Duke Leader, Nugget Boxes: Yellow: 2 White: 8 Head straight foward, and kick the two white boxes for some Fresh Meat. (To smash boxes, use either of your characters Personal Skills). A little ahead, after a short tutorial, break the next white box, and slowly proceed. You should see an enemy called a Duke. The best way to get rid of this foe, is to throw out your newly acquired Fresh Meat(only one mind you) when you are close enough, to taunt him. He will head to the meat, and completely ignore you, giving you an advantage for a first attack. To actually begin the fight, go run up to the feading monster and use a Personal Action when in the right range. It takes a while to perfect the exact ranges, but Ryu's is the longest at this point, but Bosch's attacks do more damage, so once you get good enough with Ryu's range, I suggest having Bosch lead if he is not already. When you are in battle, I find the best combos to be: Bosch: O, X, X,( X is continued depending on the number of AP you have. If you have a lot, you can do it six times or more!) or X, X, X. They are the easiest to pull off, and will do significant damage to the enmy. Ryu: He will keep this one for a while. X, O, O. That will do the most damage to enemies. Also, the X-Blade combo is supposed to be good, which is Slash, Side Slash and Vert Slash. (O, O, X, R2X) When you defeat the Duke, head up the hall, and up the stairs to the right. Enter the door here, and follow the hallway to another room, where a yellow box awaits. Yellow boxes always hold better items then white boxes do. head back out of the room, and head to the first intersection again, around where you fought the Duke. head over the small bridge to the right, but be warned of the enemies that are around here. Throw some meat out, and hope they go for it, instead of you. Head to the left, and you will see some boxes. After getting the boxes (I suggest killing the enemies before), head all the way to the right of the small bridge. Go through the doorway at the end. In this next room, you will notice a middle platform with 3 enemies on it. Throw some Fresh meat out, and attack them. If you kill them all, you get a treaure key. PICK THIS UP NOW! You will need it very soon. Continue heading straight across the bridge, and enter the next room, where evn more encounters await you. You will notice, straight ahead of you, a treasure chest. Before you go to open it, I suggest you kill all the enemies (4-5 sets depending on if you get more then one in an encounter). if you dont, they can get a sneak attack on you, and that is NEVER a good thing. When you have obliterated the threat, go back to the treasure chest across from the enterance, and you will get your first skill: "Steal". Very useful. I suggest you equip it on Ryu right away. From the chest, head right, and over another small bridge. And then head to Ryu's left. Head throught the large door, and back through one of the rooms you just went through (the one with the treasure key...This is the other side of the room) and go all the way to the end, and through the door. here, you will find a yellow Box, and it most likely contains a very useful, and ever so rare, Save Token. Head back through the doors, and go up the stairs slightly to the right of you. if you didnt kill the before, there may be some Dukes and Duke Leaders wating for you. When it is clear, go break the boxes, and head over to the right. You will see some boxes hidden behind the metal, unbreakable boxes. You can get some awesome items from these boxes. Namely, party experience and a good amount of Zenny. TIP: Do not use any party EXP on your party just yet. And do not use any at all on Bosch, if you do decide to use some, as it will be wasted. Also, if Ryu is hit by the Skills (or any other normal attack): Wild Swing, or Ogre Slice from the Dukes, and Duke leaders, and has the steal Skill equipped, then he can learn them as well. After you finish breaking the boxes, head to the left, and through the door on the far wall. The only one you have not entered yet. In this room, you will see a lift, and a girl behind it. Go talk to the girl (whom you just may recognize) and she will answer some questions, and give you tips about the game. You will see her quite a bit early on. To enter the lift, press X near the front. This will lead you to the next area. ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift to Bi-Corp 2 ~` ~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: None Sub-Boss: Death Cow, Goo Element Boxes: Yellow: 0 White: 6 Note: At any time during this dungeon, you can go back to Lower Sector Borough to get items, weapons, and anything else you may need. I suggest having at least 5 Heal Kits on you at all times, even if you have a lot of HP currently. After exiting the lift, go to the next room and there will be a Death Cow enemy. There is more of a chance you will get the Death Cow, but you can also get a Goo Element. This is a Sub-Boss who is very strong. Though you do get a good item for killing it, as well as a new Skill. I suggest you go for it, but it is your choice. it is best to initiate combat as Bosch, and you should try to get an extra turn by using a Fresh Meat before the battle. ~`~`~`~`~`~`~`~`~`~`~`~`~ Sub-Boss: Death Cow LVL: 22 HP: 530 EXP: 88 Items: ??????? equipment, or a stat upping item. Strategy: The Death Cow is one tough customer. He is VERY strong, and has a lot of HP. If you have not fought all the enemies, and do not have a large supply of healing items on hand, then this boss could be almost impossible to beat. His normal attack the Skill "Wild Swing"(Which Ryu can learn if he has Steal equipped) does about 80 damage to a single character. His other skill, an ice spell, does about 25 damage to a range, but he ALWAYS gets an extra attack after, doing over 40 damage. So the damage can pile up very quickly. You will probably need to revive one character at least in this battle, so I hope you still have that Tonic you started with. For the offensive, I suggest you have Bosch use PoisonBite until Death Cow is poisoned, and then use LionSmash (or Poison if you think it will do more damage in the long run as two attacks for the price of one.) Try to LionSlash Death Cow until he has the lowest defense possible, and then attach with PoisonBite. Ryu should use Vert Slash as much as possible, as that is definately his strongest attack at this point. heal your characters if their HP gets below 90. You may want to have Ryu run to the corner, and use Bosch as bait while Ryu gains AP and unleashes a HUGE combo. This is a hard battle but when you win, you get the second treasure chest key. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Sub-Boss: Goo Element LVL: 10 HP: 150 EXP: 50 Strategy: You are lucky if you get the Goo Element instead of the Death Cow. Each of the Goo Elements attacks do around 30 damage, and he has a range attack that can hit both characters for 30. He attacks twice a round, usually before both characters. He has high defense versus physical attacks and combo's and Skills that cast status effects dont work on him. He will take a lot of pounding. Attack with your strongest combo's, and try to end Ryu's with Deathbringer, as that will do the most damage. ~`~`~`~`~`~`~`~`~`~`~`~`~ After beating the enemy(if you decided to skip it, just skip to the next paragraph) go pick up the treasure chest key, and get the chest which will be to your left. By opening this chest, you recieve a "Side Slash" Skill for Ryu. I also suggest going back to Borough now and getting more items to replenish any you may have used in battle. Head back to the right, and go all the way to the end, getting the boxes, and through the door. Continue heading foward, and you will see the girl again, next to the door. this time she will teach you about Skills. Go through the door, and break the box(es) for an item. You can not get through the door at the end of the hall, by the 3 boxes, so head up the short stairs to the side, and go through the door to the right. In this next room are two boxes. Head to the right, and go through the next door to the next lift going down. Press X to go down it, just like before. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift To Bi-Corp 3 [North] `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Lil Lantern Bat, Lantern Bat, Hychee, Duke, Duke Leader Boss: Magma Nugget Boxes: Yellow: 0 White: 0 Head straight out of the room with the lift and make sure your trap is set to meat. In this next room, you will see a LOT of bats. You have to be strategic here, or they will easily make life far more difficult then it should be. The bats will either be on the lower level or the higher level. When they are on the higher level it is easier. Here is a good strategy: Start by throwing out a meat. The bats will swarm after you the second you enter the room if they are on the top level, so you have to be really fast. Here is a good Strategy to kill them off before they can completely overpower you. And they will if you dont kill them off quickly. Strategy: After you throw the meat out, you must close in a few seconds after. Make sure a few of them have swarmed the meat, as you need to make every hit count. Quickly change your Trap/Bait to Dynamite, a Bomb, or the Prox kit, if you have one. Use all of your Dynamite's and Bomb's against them, and then use the Prox bomb. That bombardment should weaken them enough to fight them easier. When you do initiate battle with them, you need to kill them swiftly, as while alone, they are not strong, in this large of group they can literally obliterate you. Their Flare does about 25 damage and their physical attacks do about 30. They have low defense, so you dont need too strong of attacks to kill them, especially after the onslaught you may have done before the actualy battle. If you didnt damage them before the battle at all, this battle WILL take a lot out of you. After killing the bats, kill any stragglers that you may not have fought, get the boxes, and head to the right, and through the door at the end. In the next room, head straight, at the intersection, and kill the Hychee's (You do not even have to do battle with them, if you slash them before the battle begins, you can kill them off without a scratch). Try and kill a many of them as you can, as they drop valuable Heal Kits. Open the yellow box a bit to the right. Head back to the first intersection, and fight the Hychee's that drop from the ceiling here. Be warned that it is really easy for them to get the drop on you here. Head left, killing the enemies you come to, and get the three white boxes you find at the dead end. Turn back around, and head straight down the hall, and go through the door. Head foward, and through the next door, head right. Go straight at the first intersection, and tak the two white boxes(you will most likely have to fight for them.). Head through the door to the left, and get the yellow box at the end of the short platform. head back to the intersection, and take the right path. There is a Duke leader directly behind that door, and he will most likely get the jump on you if you are not prepared. Even if you are prepared it is hard to get the jump on him. Actually, this battle may take a few tries to beat, as the Duke runs almost the entire time. be patient, and you will eventually kill him. Before you enter the next room, try and be healed as much as you can without being waseful with items. Preapare your skills, and get ready. When you are ready, enter the door at the end of the long platform. This room is what is called a danger room. There are quite a bit of these rooms in this game. The basic aspect of a danger room is this: Kill all the enemies, or you cant get out. So your goal is to kill all enemies, by whatever means necissary. There are a lot of enemies in here. Work from the first room using all the tactics and skills you have. Any type or Lure(fresh meat etc.) is extremely helpful in a danger room. When you have killed almost all of the enemies in the room, head over to the second side of the room and you will see the biggest Nugget you will ever see. approach him to initiate battle to get out of the room. ~`~`~`~`~`~`~`~`~`~`~`~`~ Sub-Boss: Mama Nugget LVL: 18 HP: 400 EXP: 75 Items: JuJu Strategy: This sub boss is definately easier then the Death Cow. To best kill this boss, have Bosch use PosionBite. Build up Bosch's AP, to almost max, and use a HUGE combo of O, X, X, X, X, X (continued). Each X should do around 30 damage, and that is the fastest way to kill him. But just because this boss is easier then the death cow, does not mean that it is less deadly. It can cast Jolt, to hit a character(or two!) for 30 damage, and he uses two physical attacks a round for 30 damage each. Magma Nuggets super attack, Lightning, does about 75 damage to a single character. Ryu should use Vert Slash. And for max damage, have Bosch use LionSlash before the big combos to allow not only him, but Ryu to do more damage for the AP price. Try to keep yourself over 70 HP at all times. ~`~`~`~`~`~`~`~`~`~`~`~`~ After you win the Magma Nugget, you get an item (or two) and thr key to the treasure chest which was located behind him. The treasure chest holds the Skill: "Kick" a very useful skill. You should put it on Ryu's level one skills right away. Break the white box nearby. After finishing with this room go up the small set of stairs to the side, and enter the door. Go foward, and enter te next door to get to the next area. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift to Bi-Corp 3 [South] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Magma Nugget Boxes: Yellow: 2 White: 5 The girl is here again, and this time she is going to teach you about the controls.(as if you need to know them...you already have been playing them game for a while now) Exit through the door to the left of the one you entered. After going through a few sets of doors that open automatically, you will fight a raging Magma Nugget. It is hard to get the jump over this one as he will see you before you see him. Kill him the exact same way you killed the other one. I actually found this one easier, though some may find him harder. After beating the Nugget, go to the next room, and go up the lift. Congrats! You have beat your first full dungeon! Now go pause the game and give yourslef a pat on the back. You totally deserve it. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 3: Genic Accumulater/Processor `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Approach South `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight through the first door. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Genic Processor ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Watch the cut-scene, and then re-enter the room. Go up the small set of stairs to the left and through the door. Note: If you have beaten the game, then you can go right at the intersection here, down the stairs to the left, farther left, and past the carcas you will find a wepon called the Dragon Blade. The higher your D-Ratio, the stronger the wepon will be. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Approach West ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Go straight, and turn right when needed. Near the end, you will see the tutorial girl again. This time she will teach you about escaping from battles. In the next room, go up he lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Genetic Accumulater ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Hychee, Odd Hychee, Nugget Boxes: Yellow: 3 White: 5 Go through the door and save at the telecorder, if you want to. I suggest you do, but you may want to wait just a tad bit longer. Continue following the hallway, after it turns left, continued down it usntil you reach two doors. (I dont remember what is in the straight one, but...go through it if you want). The door to the left is where you want to go. When you enter the room, break the white box directly to the left of you. Explore more of the room by heading foward. When you go foward, you will notice enemies. They Nuggets etc. can not get to you, as they are in cages, so don't worry about them. As you turn right in this room, you will notice enemies to the side above you. Go and kill the Hychee's and the Odd Hychee for Heal Kits. Again, if you have the first attack on the Hychee's, you wont actually need to fight them, they will die without battle. You will have to fight the Odd Hychee though. If you HAVE to fight them, use SnakeBite, and any other strategy you might prefer. In this short side area is a white box slightly around to the right, where you get a Mega-Aid Kit. Go back to the larger area, and head to the left, and through the door. Head straight foward, and enter the room on the right. Throughout the room, there are a lot of boxes, both Yellow and White. Most are in the corner after the first left. Go foward, and when you take a direct left, head left here, through the little crevices near the cages to the White box. Search around by going foward. This place is full of cages, and things to mar your way, but keep looking and get all the boxes that are in open view. When you have all of the items in this room, head ut of the door to the far left. In this next hallway, you will see an Appraiser. She will appraise any ??????? items you have, and will store Items for you. I know my inventory was busting it's seams at this point, so use her as much as possible. You need all the space you can get! Go through the next door and..... ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 4: Old Waste Shaft `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Bi-Corp Lift `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Shops: Items: After a cut scene or two, you will end up here. To the right of you, is a woman, and the tutorial girl. Talk to the woman, and she will sell you items. I suggest stocking up on as many Heal Kits as you can, as Ryu is alone now. Some other equipment you might want to buy, is maybe one or two Footlooses, but it is not necissary, a the enemies that cause the statuses here drop them. But that is the main status here that is caused. You also may want to have a tonic, if you dont have one already. If you didnt save in the Genic Processor, I suggest you do so now, as it will be a while until your next save. And those save Tokens are so damned scarce. Head to the right of the woman, and you will enter the next area. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old Waste Shaft 1 ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head through the first room, and in the second, you see a box. You can not open it just yet, as you do not have the key, so ignore it. Head through the second door, and make sure you have a lot of HP. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old Waste Shaft 2: `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Worker Ant, Bind Spider Boss: Cyclops Boxes: White: 5 Red: 2 After an event, you will be forced directly into a boss fight with th Cyclops. ~`~`~`~`~`~`~`~`~`~`~`~`~ Cyclops: LVL: 17 HP: 440 EXP: 70 Items: Treasure Key The Cyclops has very strong attacks, so try and keep your HP up. His normal attacks do 60+ damage, and he can use them twice. The best, and easiest way to beat the Cyclops is to run. That may sound odd, but you have a LOT longer range then he does, so if you run, you have an advantage. If you run your max distance, he will follow you, but he wont be able to reach you, as he does not have a lot of range. The best direction to run is toward the door, counter clockwise. When you get halfway done, ytou will notice a small area with a VERY small hole. Only you can get through that, the Cyclops can not, so he will start heading back the opposite direction. When you have max AP(you should at this point if you have not attacked him). When he gets close to you, go up and attack him with about 80 AP, and then run behind the small area (it is a small area in between some junk.) If you attack him, then run there, he cant hurt you, and will head to the opposite direction. On the next run, move SLIGHTLY in his direction, and he will turn around, and if you did it right, he wont be able to reach you. The next turn, you should attack him again, and then do the same thing over and over, until he dies. If you Choose to fight him like a man, then build up your AP by running away a few turns, and then let it all out on him. Heal on every turn, as you never know how much damage he can do. This tactic is rather wasteful, but if you want a faster fight, you may want to go this way. From DAVE RUDD (and another person, but this one is fuller): You do not need to run away all the time; nor do you need to have more than one hit point. All you need to do is get the Kick skill and equip it in the level one slot before entering this room. One your first attack, Cyclops charges up, so you have no fear of any hits. Just walk toward him until the second he lights up, telling you he is in range. Use your level three attack, Death-whatever, and then give him a kick. That will knock him back to the place he started advancing from, and with your remaining points, turn around and move back from Cyclops until you are at zero points and still have a green area halo. You will then be back out of his range again on the next turn. If you keep doing EXACTLY that (in other words, don't get cocky, grasshopper), the battle will end with you having taken exactly no damage whatsoever. As it turns out, this is a fairly good strategy over all, and can be used in a lot of fights both prior to this and after. Just remember to equip your skills after you learn them! ~`~`~`~`~`~`~`~`~`~`~`~`~ After the battle, and a scene, Nina joins your party. You also get Ryu's Personal Action, D-Dash. Use it as much as you want now, as later it wont be so cheap. Lastly, Nina starts at level 1. You may want to use some Party EXP to get her to at least level 7. Your choice. From where the cut-scene ends, go foward and up the ramp to the left. Follow the ramp right, and go through the left door. In this next room, a Bind Spider will drop down from the ceiling, he is rather strong, so finish him as fast as possible. This is also a good battle to test out the wonders of Nina's trap skills. G-Flare does a hell of a lot of damage for this point of the game, and can be used to protect characters. But the farther away you cast it, the more AP it takes to cast, so use it wisely. After this battle, head a bit foward, and destroy the Army Ant's. They will try to run, but you have to kill them all if you want the treasure key. After killing them, pick up the treasure key, and head back to the room where you fought the boss. Retrace your steps, and head back into the first room where you saw the chest (Old Waste 1) , and use the key on the chest for an ?????? item, which, when you get it appraised, will become an armor for Ryu. Head back to the same room you got the key in (foward, left, up the stairs, and right through the door), go straight at the intercetion. In this room there are a lot of enemies, but if you fight them all off, you can get some really good items from the boxes. I suggest you do it. After getting what you want from the room (or not) head out the door, and go directly to to your right, and enter the door here. In this room, there are more enemies, and a few more boxes. Get what you want from this room, and head out the door to the top right. Head straight from the doorway, turning right when needed. Beware of the spider that will drop down from the ceiling on you. Continue to follow the hallway to the end. Go through the door, and up the ladder to reach the next area. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old Waste Shaft 3F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Goo Element, Hermit Boxes: Yellow: 5 Red: 2 Go through the door in front of you. Head straight, then turn right through the next hallway. Go through the door at the end. In this room are 3 Yellow boxes and two doors. Head through the far door. (the one to the far left) and you will get $600. Go nack to the room with the two door, and head to the left, the other door that you didnt go through originally. Approach it and a cut scene kicks in. Lin now joins your party. Put Lin at the head of the party so that she can start battles with the jump on the enemy. She attacks both in, and out of battle, at a long range, making her very useful. Also note, that when Lin joins, you have an extra five item slots to hold items in. Head through the door straight ahead of you. The next battle will be against a Goo Element. He is rather strong, but not too much to worry about. The best way to kill him is to have Nina cast G-Flare and have Ryu and Lin knock him into it with Kick and Out of the Way. After you kill him, head out the door to the left, and through the hallway to the next room. The boxes in this room are actually enemies. Approach them and they will get up and try to attack you. Make sure you attack them first, as they can be strong. The only way to kill the Hermits is to have Nina use G-Flare, and having Ryu or Lin push him into it (with Kick or Out of the Way). other then that he is invulnerable. Also, try to get an item called a Jolt from them. They drop it after battle. This item allows Nina to learn her first attack skill, Jolt. Very useful. When you are done with the Hermits, head through the far door. Go up the ladder to the next area. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old Waste Shaft 4F ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Worker Ant, Bind Spider, Baby Rustphage Boxes: Yellow: 3 Red: 1 Head through the door in front of you. The next room is a danger room, so heal up. This danger room has a lot of Bind Spiders. Normally, that wouldnt be too much of a problem, but the thing is, in the first part of the room alone, thereis about 7 spiders, so if you attack one, you get into an encounter with them all. The best way to go about this danger room is to have Nina constantly G-Flare the Spider's way, so they will be harmed if they hit you. Make sure you try and have three out at all times. If you got Nina's attack Skill, Jolt, that will help a lot as well. The Spiders will cast Shadow Stitch on your party members, making them bound to one spot for 3 turns (they will not be able to move). I hope you have some footlooses. Luckily, the Spiders usually drop Footlooses, giving you an advantage from them. If you can block that doorway in the middle of the room, the enemies wont try and escape, and you can kill them off, and they will be screwed. NOTE: After this, I suggest you go back to the Item shop and restock on healing items. You should do this a lot, most likely every two floors. There are usually item shops at the beginning of every dungeon, so you should restock often. After winning go through the door to the side (the one you were blocking with G-Flare) head straight, turn left, and follow the hall going through the door at the end. Beware, in this room there are more monsters. Head straight through the room, past the door on the right, and go through the door at the end. Head straight, and left through the hall, killing the roaches (rustphages) as you encounter them. Go through the door at the end. Head right, killing even more enemies. Get the three yellow boxes, and head through the door on the right. ****************************** D-Ratio Door: 1/4096 Enemies: SkullDigger, Lesser Karon Boxes: Yellow: 3 Brown: 2 Note: At this point, you do NOT want to engage in these enemies in a normal fair and square battle. They will EASILY kill you within 2 hits. Have Nina equipped with the Holy Heart, and have her use Kyri if you accidentally encounter one. If you keep moving at all times, you shouldnt have a problem avoiding the SkullDiggers. Head straight, and get the yellow box to the right. Go a bit left, and get another box. Go a bit right, then up, and to the right again. Pass the Treasure Chest, and kill the larger enemy (Lesser Karon, from PowerOne...be warned, he is just as strong now as he was then, so he will do a lot of damage..at least 80+ with an attack) for the treaure key. Go right, break the two boxes, and go back to the Treasure Chest and open it for Nina's newest Skill: Weaken. ****************************** Go straight through this hallway and through the next room. In the third room, there are enemies. Kill them, and and break the red box for a ?????? weapon/armor. Head through the door on the right. Go down the hall, and go through the door to get to an open area. Head straight and get the red box slightly to the right. Ignore the enemies for now, as you can not fight them yet. Go through the door on the far side stright ahead of you. In this next room, talk to the girl, and go up the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old Waste Shaft 5F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Hychee, Odd Hychee Sub-Boss: Devolve Boxes: Red: 1 Head stright into the next room and kill the Hychees. Hope that they drop the Heal Kits. Now, killing Hychees is easier then ever, as with Lin you can slay them from a distance not risking anything. Break the box to the right and head left. Notice a large enemy in the middle of the hall. Attack him. ~`~`~`~`~`~`~`~`~`~`~`~`~ Sub-Boss: Devolve LVL: 26 HP: 600 EXP: 145 Devolve can be a rather hard enemy if your party does not have a lot of healing items. His attacks usually do 80+ damage, so keep your HP above that number. The first thing you do is cast G-Flare in front of your characters to damage Devolve and protect your characters a bit. Devolve has a huge move range. Nina will be busy the entire battle with G-Flare, so Jolt won't be too much help here. Try to have 3 traps out at ALL times. Attack with your naormal strategy and combos. One of my faves at this point was with Lin. Have her use Hey! Hey! then use Stay Here!, and lastly use Out of the Way!. It does quite a bit of damage, and is useful for pushing him back. Have Ryu build up his AP bar and use X-Slash, or whatever other combos you decide to use with him. I personally prefer Slice, Vert Slash, Vert Slash, Vert Slash, Kick. ~`~`~`~`~`~`~`~`~`~`~`~`~ This room is big. The doors at the very end, to the side, hold red boxes, and good items, so get them. For a D-Ratio door, go through the door at the top of the Devolve screen. When you get them, go through the door on the right. Follow the hallway, and head through the door at the end. In this next room, you cant get through the first door, so head right. Head through the area, get the box on the right, and head left. Through the next door, go straight across the yard, as there is nothing there, and through the next door. Climb up the ladder to the next, and last area of this dungeon. ****************************** D-Ratio Door(s): 1/2048 Enemies: Guardian Ant, Worker Ant, Boss Ant Boxes: Brown: 6 Red: 2 Yellow: 2 Head straight, and to the left of the junk pile. Kill the King Ant (Boss Ant) and the Treasure Key will materialize. After killing all of the Ants, head back to the enterance, and get the Treasure key by the door. To the right of the door, is the Treasure Chest. Open it for another Nina Skill: G- Iceblast. Go back to the center of the room, and head up, straight, and to the right. Circle around the junk, and go through the door on the right. Break the box, and go straight through the next door. Circle around the junk (and the dead Devolve) to the right, and go through the next door. Kill all of the Ants, and get the two boxes. Head straight, and go through the door at the top of the screen to get that last red box. ****************************** ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old Waste Shaft 6F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Devolve, Hermit, Baby Rustphage, Worker Ant, Sub-Boss: Boss Ant Head straight and kill the Hermits. You now reach a four way intersection. On the right is another Devolve, and a few treasures. You can go get them, but it is optional. Start by heading west (to the left). In this room, head to the left, and search the body of the dead Devolve. Enemies will jump out of it, and this room will become a danger room. It is not a hard danger room, as the enemies dont do too much damage. There will be about 9 enemies. After finishing the danger room off, get the Treasure Chest key, and head to the north room (right of the door you entered). In the treasure chest this time is Lin's Skill: There!. Very useful, especially paired with Stay There! Head back to the main intersection, and head north. ~`~`~`~`~`~`~`~`~`~`~`~`~ Sub-Boss: Boss Ant LVL: 24 HP: 520 EXP: 132 If you kill all of the eneimes in this room (there are two main sets, one to each side of the junk), then you will trigger a harder battle with a Boss Ant. The battle is not really worth it, but if you want the EXP, go for it. Besides, who doesnt like a good challenge? *hears silence* uh... never mind... If you do decide to fight the Boss Ant, you can snatch a Fire Bomb from him. Ant does not like any type of close range combat, so get as close to him as you can, and he will have to waste a LOT of AP running away. Also, his close range attacks do not do a huge amount of damage (around 40), and they do not hit often. Use your main attacks, and you should win easily. ~`~`~`~`~`~`~`~`~`~`~`~`~ Go through the northern door, and notice the Devolves. Dont worry, they wont attack you unless you attack them. And you do not want to in this room as they will overwhelm you. head to the left and get the Save Token (you will need this) go back to where you entered, and head through the door straight ahead of the other one you came from (it is on the left if you are coming from the Save Token's direction.) ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ EndSector Borough ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Shops: Weapons Items Head up the path, and on the left you will see a Telecorder. I suggest you save your game now. This is a town, so there is an appraiser, an Item Shop and a Weapon Shop. I suggest your first stop be the Appraiser and have her appraise all the ????? items you have. I had about 7. The Appraiser is to the left. But DO NOT GO THROUGH THE LEFT DOOR YET!!!!!! Equip whatever of the items you want, but IMO, Lin's Victorious weapon is not that good, and you get more money from it if you sell it. You will get a better weapon soon. If you have Any JuJu's from the Magma Nuggts, then make sure you use them on Nina, so she will be better at magic. Store items. After getting your items appraised, go over to the right area, and sell whatever ones you dont need at the weapons shop (the person on the right). At the item shop, I suggest you buy 10 minimum Heal Kits. Maybe even a few Aid Kits, so you can survive better (Soon you will have to begin relying on those totally!). I suggest waiting on buying any weapons or armor until you have enough healing items. If you are going to buy any at all, I suggest going for Nina's Thor Hammer +2, as she will be able to use better Skills. When you are done, heal up to as much as you need, and go through the door on the far left. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Bosch, Battler Sgt, and Gunner Sgt. LVL: Bosch: 18, Gunner Sgt: 13, Battler Sgt: 12 HP: Bosch: 360, Gunner Sgt: 160, Battler Sgt: 160 EXP: Bosch: 300 Gunner and Battler Sgt: 160 each Strategy: This is a really easy battle normally, but the real challenge lies within stealing items, and getting through with the lowest D-Ration percentage possible. Each enemy in this battle has two sets of useful items. Before the battle, put LIn at the head of the party, and have her equipped with Steal. At the very beginning of this battle Ryu wioll transform into a dragon, and he is locked into that form. Lucky for you, the enemies will usually attack Lin, most likely giving you items on the first time they do. Both the Gunner and the Battler will drop a weapon and some money. Lin will almost always get the items. Have Nina use Jolt on them unstoppably, she should be able to do it about 6 to 7 times. That should get the first one REALLY close to death. Have Lin finish him off. Try to move Lin into the middle of the screen. Ryu will go last. Have him move over to the far side of the screen between Lin, and Bosch. Make sure he is out of Bosch's range. To get the lowest D-Ratio, dont have Ryu attack yet. On the next turn, Bosch will attack Lin, most of the time giving her the one time Skill, Fang, available nowhere else! He also has 6000 zenny on him if you want to steal that as well. Have Nina and Lin Kill the second Sgt the same way you did the first. If you have ANY spare AP with Lin after killing him, use it to attack Bosch. On this turn, Have Ryu fly up to Bosch and kill him with Twister. If you did this battle right, you should finish with 5%, about the lowest you can get for this battle. ~`~`~`~`~`~`~`~`~`~`~`~`~ BIG Note: After this battle, you will notice that the D-Counter in the top right corner of your screen (the little square) slowly goes up. There are quite a few things that can make it go up. Such as: Using Ryu's Dash ability, Using Ryu's new Skill: D-Dive, and walking around too much. If it gets to 100% it is Game over! For more Info see the FAQ section. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 5: Lift LowSector `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift: Lower LiftSector 1 ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: None Boxes: White: 5 Yellow: 2 To the north of where you start is a Telecorder. To the right if that, through the fence door, is an item shop, and the tutorial girl again. The Yellow box in this room contains a Save Token. After you are done, head out of the side room and directly to the left and get the white boxes. Head back over to where you started and head to the head to the left of the starting location (if you are coming from this direction it is all the way left, and a bit to the north of the screen). ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift: End Sector 1 [Left] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: White: 3 Yellow: 1 Head through the door and turn right. Head down the stairs, and turn left. Get the white box. Head back to the right, and through the tunnel as it turns right, then go left. Go through the door at the end. There is a Yellow box here. Head back to the main room, by heading left, then right until you see the stairs again. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift: Lower Lift Sector 1 ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight across the way, and head down the stairs. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift: End Sector 1 [Right] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Rustphage, Lantern Bat, Lil Lantern Bat Bosses: Death Cow, Beak Boxes: White: Yellow: Head straight through 2 doors, to the left, and down the stairs. Beware the enemies that come after you from under the mie carts to the right. Head all the way around the mine carts to the right (after you killed them all, there is quite a bit of them) and get the yellow box. Head back to the right (from your location, it should be right) and go through the big doors at the end of the hall. Head left in the next hall and get the two white boxes. In this next room, is a HUGE amount of bats. they are all in the middle, so have Lin use her gun to initiate combat. After you kill them, a treaure key appears on the platform to the right of the one you are on. Ignore it for a minute, and head through the door at the end of the current platform you are on. After going through the door, head right. At the next intersection, head right again. This will lead you into the other side of the room with the bats. Head foward a bit, and get the treasure key. Note: You can use Nina's Personal Action to get all the items that the Lantern Bats dropped. Press, and hold R2 with Nina at the head of your party, and the items will come to you. Head back to the last room (the one you just came from) and head straight at the intersection. Go through the door. In this room is the next Sub-Boss. ~`~`~`~`~`~`~`~`~`~`~`~`~ Sub-Boss: Beak, Death Cow LVL: Beak: 30, Death Cow: 22 HP: Beak: 540, Death Cow: 530 EXP: Beak: 120, Death Cow: 88 This duo can be really hard. You may thing that the big guy will be the problem, but in actuality, the little guy (AKA: Beak) is going to cause this battles most stressful moments. The best way to appraoch this annoying battle is with a LOT of healing items, and maybe a few Tonics. Have Lin start the fight, so she can have an extra turn, and have her use the combo, Hey Hey!, then go for Stay There! a few times on the Beak. Dont use There! with Stay There!, as Beak is immune to bind. If you can lower his range, the battle will be a bit easier. His main close range attack causes around 100 damage at times. And his long range attack gets a large range of characters for about 30 damage and the Bind status, making Ryu useless for the first turns of this battle. You know Death Cow already. Have Nina constantly use her G-Flare trap to damage any enemy coming toward you, as you need it. Then have her Jolt, or Flare an enemy into oblivion with any remaining AP you might have (If you do, bad bad player! Try and use as many G-Flares as possible.) Focus all of your attacks on Beak, as he is the main threat. Heal if you get around 110 HP. Again, you may have to use a Tonic or two in this battle. ~`~`~`~`~`~`~`~`~`~`~`~`~ After the battle, head up and left. Open the chest with the treasure key, to get a new Skill for Nina: Joltball. This skill is almost exactly like G- Flare, except that it can paralyze enemies for a single round, if they run into it, making it FAR more useful the G-Flare. Head back out of the room, and head straight at the intersection again. head stright over the platform, and through the door at the end. Get the two white boxes in this room, and head through the door. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Endsector Borough ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight across the platform and go through the door. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ EndSector Lift `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head toward the screen here, and up the small stairs to the right. Head right, toward the screen, and up the stairs. Go through the door. You are back in town. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ EndSector Borough ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Shops: Weapons Items Note: At this point, you can go back into the Old Waste Shaft and get any items, or skills that you may have missed on your last time through. Do what is needed. At this point, you probably FINALLY have enough zenny to buy some weapons. If you do buy any, I suggest buying a Thor Hammer for Nina +2, as with your new Joltball spell is electric elemental, and this will strengthen it. Try to store some items. When you are done, head back up the stairs to the right, and head back to the main room. To get back, head left ot the lift, down the stairs, to the right, and through the door. Head through the next door back to the platform room and straight ahead. Next, you turn left, through the door on the left, over the second platform, and through the door. Head straight and follow the hall right. Go up the stairs to the right, and through the door. You are now back in the main room. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lower Lift: Endsector 1 `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head to thr right and by the telecorder, head left. This will bring you farther into the game. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift: LowSector 2 `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Many types of Dukes Sub-Boss: Duke Battler Boxes: White: 7 Yellow: 1 Head stright through two doors, turn right, and go down the stairs. From the bottom of the stairs, head right. You may notice the enemies on the raised platform. They can not get to you, but you can get to them. Try to kill them off now, as you will take less damage. If you keep your distance, only the Mages will be able to hurt you. Dont put your characters too close to the wall, or they will be able to hit you normally as well. Ryu will be worthless. If you do not want to fight them you dont have to, but you miss out on a skill. After killing them, you see the treasure key. You cant get it just yet, so be patient. Head to the far right, and through the sliding doors. In this room, there are enemies, ad they are free to attack you this time, so be warned. Head straight foward, ignoring the stairs to the left, and get the yellow box at the end. Head back to the stairs, and go up them. Head right, and get the white box. Go through the door on the left. Head foward and get the white box directly in front of you.Head back a but, and to the right. Get two more white boxes. To the northeast is a Sub-Boss. By it, are two more white boxes. You dont have to fight the boss, but if you want to, get the boxes first. Sub-Boss: Duke Battler LVL: 30 HP: 380 EXP: 220 Fight this enemy the same way you fought the last sub boss. he cant do as much damage, but he DOES have the counter skill. Note, you can learn counter from him if you have steal equipped. After beating him, head through the left door and follow the hallway. Go through the door at the end. You are now in the room where you fought those Dukes before for the treasure key. Get the items if you didnt before, and head over to the far side of the raised platform to get the key itself. The chest is on the platform by the door.The chest Holds Lin's level 3 Skill: Blow Up!. A great skill it is, as well. Head back the way you came, (through the door, and down the short hall) and in the room with the Duke battler, head striaght across the room, and then left through the hallway. Go through the door and up the stairs. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift: LowSector 3 `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Black Widow Boxes: White: 9 Yellow: 1 Head right and through the door. The enemies here cast bind and poison, so have status healing items. This area is dark, so dont let the spiders get the jump on you from dropping off the roof. Get the white box to the right of the door (a spider drops down, so careful), and enter the room above it. Head to the left in this room (killing the many spiders that drop down) and get the yellow and white box. Head through the door that will be to your left if you are leaving, and kill the last spider in there. You should get the treasure key. Head down thid platform, and through the door at the end. Turn right in theis next room, and open the treasure chest. Ryu will get the skill Rust Armor. Head through the door closest to the chest, and heads straight down the platform. You are back in the same room you enteredt. here though, is a goop, and another spider. Kill them both, and get the boxes ahead of you, and to the right. Turn around, and go back through the platforms, and back into the room with the tresure chest. Head all the way to the right of the box, and down the stairs above you. ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lift: LowSector 4 `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Hychee, Odd Hychee, Many types of Dukes Boxes: White: 6 Yellow: 1 Head left and break the white box. Go up the stairs and continue going left. Go through the door. Head left in this room as well, ad go down the small stairs. Get the white box, and (finally changing direction here) go right. Go straight foward, and get the heling kits from the Hychee enemies in front of you. Continue foward, and head over a small "bridge" to the right of you. Get the boxes to the left of this bridge, and then go right. Soon, you will see another Duke Battler. You dont have to fight this one, but if you want EXP, or you didnt get the Counter skill before, you should fight him. Use the same tactics as before. Get the two white boxes behind him. Continue heading straight (which is right on the map) and go through the door. Head straight through this hallway, and through the next door. This room is a danger room. The trick to making this an easy room is engaging the enemies separately, as if you get them all in one or two fights, they can do some heavy damage. Try ans spread the fights out to maybe 3 enemies in one battle, and try to engage the Duke Battler alone, as he can decimate you paired up with any other enemies. When you are done, the treasure Key materializes, and you can open the chest. The chest is to the right of the door, against the wall. Open it with the key to get the Backpack item. This increases your inventory capacity by 5 items. YES! From the chest, head left to the door, and head through it. Head up the lift in the next room, and you are done. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ LowSector Borough `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Yes, you are back in town. The original town from the beginning of the game. Buy new items, and weapons if needed. And be sure get all the ??????? items appraised, as some of them are valuable. You may want to go up the stairs, and use the Telecorder as well. You cant go back into Ranger HQ right now, so stay in the main town. Your next goal is the Corp Lab. But dont go before buying at least 3 antidotes. By the items shop,to the right, is a door that was once guarded when you were here before. Enter that door to get to Corp Lab for the first time. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 6: The Evils of Science ~` ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Corp Lab Entrance ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: White: 8 Yellow: 1 Head straight, and tur right when needed. Head down, and follow the path until you see a room to the left. Enter it. In here are three boxes, break them and exit the room through the same way you came in. Head left some more through that small hallway, and yoiu are in another small room. On the left side of this room is another door. Enter it to meet a Fairy. She will allow you to start the Colony Mini-Game. This is a great opportunity! ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ The Colony `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Here, you will be given a short tutorial of what you will have to do. For more tutorial, ask the lead Fairy. I suggest hiring all the ants you can find, as you will need them. Put them all on excavation at this point. Whenever you need to come back (usually every few battles) you will be able to dig some more. Exit this area by talking to the Fairy, and choosing leave. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab: Entrance ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ When you are back in the enterance, the Fairy will give you Fairy Drops. Head out the room the same way you came, and head to the right. When need, follow the hallway to the left, and up the hall. head left again, and back to LowSector Borough. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ LowSector Borough ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Gunner Lueit., Mage Lueit., Battler Lueit. LVL: Gunner: 22, Mage: 18, Battler: 19 HP: Gunner: 500, Mage: 520, Battler: 600 EXP: Gunner: 370, Mage: 350, Battler: 330 At the beginning of this battle, your characters are poisoned. You can cure it, but you will just be re-poisoned at the beginning of the next round, so there isnt much you can do about it. The Battler causes multiple status effects, so I suggest going for him first. He usually attacks twice a round as well. During the first round, you should have Nina set up Joltball in front of your characters, as it may paralyze your foes. The Mage can be dangerous. He has an attack that does 100 damage and paralyzes a single party member. The Gunner is the least threat, but the easiest to kill off. The best way to go about this battle is by starting off stealing their items. They have good weapons, and you can get money from them. Have Ryu use combos, Nina use any level 2 spellls you may have (you probably wont at this point), if you dont, have her pound away with Jolt and set traps. Have Lin use Blow Up! And try to Stay There!(paired with There!) the Battler. ~`~`~`~`~`~`~`~`~`~`~`~`~ After you are done, and have seen the movies, head straight. You will see an object that sparkles (items will do ANYTHING to get you to pick the up). Go over to it and pick it up. Head back into the CorpLab Entreance, whic is a bit to the right. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab Entrance `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Shops: Weapon Now that you have the ID card, you can get into CorpLabs. Head straight, and when you get to the intersection, head left, and go through the door. Head straight in this hallway, and turn right when needed. Use the ID Card on the box by the right side of the door, and go through it. Head straight through this hallway, and then to the right. At the intersection, head straight to see the items, wepons, and appraisal shops. If you stole the wepons from the last bosses, then you may not need to buy any new weapons. If you already have better ones (how, I dont know, they are rather good) then appraise them and sell them off, you should get some good money for them. Equip all your new equipment as you will need it. Head back to the intersection, and go right, through the double doors. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab 1F [North] `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Goo Plasma, Armstrong, Goo Ruby Boxes: White: 2 Yellow: 2 Head straight, and go through the door. In the next hall, go through the door on the right (if you arent careful, its easy to miss) for a yellow box. The room on the right hold nothing, and to the left is a currently inaccesable door. ****************************** D-Ratio Door: 1/4096 Enemies: Bon Appetite, Goo Plasma, Goo Ruby, Goo Sapphire, Kanaphage, Raffleshia, Armstrong, Odd Hychee ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab B1 `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ This is the main area you didnt have access to during the first run through the game. It is somewhat like a Mini-Side dungeon, not just a few rooms this time. Right after you enter, enemy Goos attack you. Kill them all, and head through the first door on the right. Circle the room to the left, killing all of the Bon Appetites and Goo. Exit the room through the door paralell to the one you just entered, and get the boxes. Head straight, and through the door. In here, many Odd Hychee's and Bon Appetites reside. Not that it is a bad thing...Kill them all. Just remember to use fire! Exit the room the way you entered, and head through the door on the right. kill all of the enemies, and head through the door on the top right. Kill all of the enemies in this room, and the Treasure Key materializes. Note: The Treasure Key will materialize ONLY if you have killed all the other Goos. Head back into the last room, and go through the door. The Key is in the center of this room. Head back two rooms, and open the Treasure Chest on the right side of the room. The Treasure Chest contains the Skill: G-Inferno Go back into the first hall. Follow the hall left, and through the door at the end. Go straight and go through the left door at the end. Dodge the large "canister" and go through the door on the right. Follow the hall straight, left, and through the door. Go down the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ BiCorp B2 ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Through the first door, follow the hall straight, and right. Go through the door. To the left are the main enemies of this floor. There are three Rafflesia's, and three Kanahages. There is also 6 boxes on each side of the wall. Dodging the test tubes, head to the opposite wall. A bit to the left is a door. If you wish to continue on, you can, but you can also go back. If you choose to continue on, you may have to fight some Armstrong enemies. Armostrongs are very strong. But if you can get past them, then you can see some cool movies. From the top door, head right, and through the door on the far end of the hall. In this smaller, square room, head directly right and through the door. Be careful in that square room, there may be armstrong sleeping, and you want to dodge them as much as you can. In this next room, go through the next door. In the main lab at the end of this area, go straight up, dodging the bed, and head through the door on the top. Go right, and examine the item on the bed, and you will see a SoL scene. Examine the item again, and you will have a choice. Choose yes, and you will get a weapon for Nina, called Buki. Head right out of this room, and once in the large lab again head all the way left. Head into the side hall, and there should be quite a few boxes. They contain some good stuff, so make sure to open them. When you are done with all of this, head back up to BiCorp Labs 1F. ****************************** Head back to the hallway you came from, and head left through the door. In the room where you started, head all the way straight across this room, and go through the door at the end. In this room, go straight, and follow the hall left. (Beware, a Goo drops from the ceiling) On the left, there is a room. The room holds two white boxes, and a yellow box, as well as another Goo. You can not enter the second door, so go back to the main hall, and enter the door to your left. Head up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab 2F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Hychee, Odd Hychee, Raffleshia, Buzz, Queen Buzz, Trooper, Bouncer Boxes: White: 5 Yellow: 1 Head through the door, and go straight, then right through the hall. head through the next door, and make an almost immediate right. In this room is a white box, and some doors. Head straight through the door in this roomm and head stright across to the next room. This room holds enemies. Sub Boss: Raffleshia x2 LVL: 32 HP: 400 EXP: Changes (doubles the more magic you use) This battle can be hard. Stay away from these enemies, as at close range they can be deadly. Try to use Lins: There!, Stay There! from a distance to keep them bound in one spot, but only bind one of them. And get away fast from that one. The second one will follow you. Use ONE spell on them. It will make them regenerate HP, but it will also double their EXP. They will regenerate half their current HP each turn, so you have to do a lot of damage to them initially. Once you do that, it will be much easier. Try to kill the first one before the second one gets unbound. Magic will damage them, but it will also make them stronger. After you win, get the Treasure key, and enter the door to the left. Get the white box, and then head left. There are enemies here as well. Go straight and kill them. In the next room, kill the Hychees from afar, and step foward a bit to get the Odd Hychees to fall from the cieling. Kill them as well, and get the white box in this room. The treausre chest is in this room, and it contains Ryu's second level 3 Skill: Roundsabre. Head back out of this room, and go through the door on the right in the next room. Head back across the platform, and straight across the room with the Raffleshia's. In this next hallway, kill the two troopers, and head all the way to the right to get a yellow box. Turn around, and head all the way to the left and through the door at the end. There are about 7 Bouncers in this room, but: DO NOT TAKE ON MORE THEN THREE AT A TIME RIGHT NOW! Without strong spells they will slaughter you. Tactics: The Bouncers usually work in larg teams. They have the Lightning Skill they use, and drop, so if you need it, get it here. Try to kill at least one off quickly. You can steal an item called a "zennypurse" from them, which can be sold for 300 zenny, but be warned, they will get furious and continually cast Lightning on you. Also, they can stun you, much like Nina's Joltball spell. Use caution when fighting these enemies. When you are done, head left, and through the door. Go down the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpbLab 1F [South] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Ruby Goo, Goo Plasma Sub Boss: Armstrong Head throught the first door, and follow the hall right. Go through the door at the end. This is a danger room. The room is filled with Ruby and Plasma Goos. These normally arent that much of a threat, but if you encounter them in groups of 4, and they use all their levle 2 Skills on you, then you could be in trouble. Do not use the same elemental attacks on them, as they will be healed, and their atack will strengthen. Use Ice attacks on Electric monsters. If you use the opposing element, they will only use level one spells. There is quite a bit of enemies in this room, so it may take a while to clear them all out. After you are done, get the treasure key, and head to the top left corner of the room (mapwise). In this room is the treasure chest and a big enemy. The Sub Boss is easy to run by, and extremely hard to defeat, so I suggest not fightint him at all....but if you want to... ~`~`~`~`~`~`~`~`~`~`~`~`~ Sub Boss: Armstrong LVL: 44 HP: 1000 EXP: 1200 First things first. This boss has VERY high defense. Physical attacks wont do more then 2 damage, and you are lucky if they do a single point anyway. You are going to have to rely on magical attacks, and attacks that ignore armor. Because of this, this battle will go very slow. Also, to make matters worse the Armstrong will cast Rest on himself to restore his HP and AP, so you need to do a LOT of damage quickly, and frequently. I suggest using Lin as a healer, as she doenst have armor piercing attacks, but use Nina as well, because of her faster speed. Try to keep your HP close to max. The Armstrong can do 200+ damage. He uses combos, and so the damage just piles on. Go into the battle with a lot of items (mainly tonics), and good skills, and you may be able to win. If anything goes bad, you should run through the south door and he will not be able to hit you, as he can not get past the door. ~`~`~`~`~`~`~`~`~`~`~`~`~ After fighting him (or not), head over to the left side of this room, and get the treasure chest, which holds Nina's newest Skill, Blunt. Now to head back. head out of the room, and over to the lower right corner of this next room (mapwise). Exit the room, and go back up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab 2F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight then right, and through the door. Head through this door on the right, and straight back through the Raffreshia room. Head straight through the next room, and the room after that. You are back in the main hallway of 2F. Turn right, and go through the door at the end. Use the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab 3F [North] `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Goo Plasma, Sapphire Goo, Kanaphage, Goo Ruby Boxes: Yellow: 3 White: 1 Head straight and turn left. Head straight through the next door, and fight more Goos. Note: This is an awesome room. There are enemies here called Kanaphages. These enemies whole 10,000 Gold, but it lowers each time you hit them. You will most likely be needing money at this point, so have Lin lead the party, and shoot them from afar. Do not have her attack. Instead have her end her turn, and Nina shouldnt go either. Have Ryu Move up to him, but have at least 60 AP. This will most likely take several turns. After one move, dont have Ryu move anymore. Soon, the Kanaphage will end close enough to Ryu. When he does, head over to him, and have Ryu use DeathBringer 2 times in a row to kill them off. You should get 5,000 gold a battle this way. There are multiple Kanaphages in this room. Another Note: The Sapphire Goos Drop the Skill: Frost. So try and get it from them. To the left of the starting point are three white boxes, so go get them. This room is one big square. There are also 3 white boxes to the right of the entrance to this room. Also one on the top left corner, and three in the top right. Head out of this room through the far left door. In the next room there is a yellow box. Head through the left-hand door. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab 3F [South] `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies (for 3F, 4F, and 5F): Patroller, Bouncer, Buzz, Queen Buzz, Plasma Goo, Ruby Goo, Sapphire Goo, Prism Goo Boxes: White: 1 Yellow: 2 Head straight to the end of this hall for 4 white boxes. Then head back a bit, and enter the door to the right. Head straight, kill the enemies, and go through the next door. Head left in this hall, and into the door on the right. Go through the door at the end, and break the two yellow boxes in this area. Head back into the hall, and take a right. Go through the door, and enter the next two doors on the right. Head straight and enter the door on the left for a cutscene. After the scene, exit the room by going through the door on the left. Turn left when needed. Go through the door and up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab 4F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: White: 3 Yellow: 1 Head straight and turn right. Go through the door. Continue heading straight, and enter the first right door. In here is a yellow box and two white boxes. The treaure chest is also in this room, but you cant open it, so dont try yet. Exit the room, and head right. Go through the door. In this next room, there are a lot of Bouncers. Have Nina Lead your party and use range attacks to kill them. But, since Nina is so slow going into a battle, have her attack the second before they come along. Head straight through this room, and go through the door. In the next room, take take the first door to the right. Gill the Goo Prism in this room for a weapon and the treaure key. Note: The Goo Prism's weapon changes depending on what type of weapon killed it. it Ryu killed it, then he wil drop a sword, if Lin killed it, the he will drop a gun, and with Nina, depending on the element that killed it, will get a weapon of that element. Exit the room through the same door you entered, and head back to the bouncer room (to the left), and through the door. Continue through the doors until you get back to the first hallway. Head down this hall, and through the door on the left. Head back around the machines, and open the treasure chest with your newfound Treasure key. This chest holds another MARVELOUS backpack. YAY! Head foward and back to the hallway where you fought the Goo Prism(not through the door, just the hallway). Go through the door at the end, ignoring the second side door. In this next room are about 8 more Bouncers to dispose of. Wait for them to notice you, and have Nina attack a bit early (just like before). Use Fireblast if you have it, and if done right, you could end the battle on the first round (using 6 Fireblasts...3 on the Extra Turn, and 3 on the first turn), getting an extra 107% (or more) of EXP. head through the door at the end of this hall. In the next hall, head straight, turn right, and enter the door. Go up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ CorpLab 5F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: White: 6 Yellow: 1 There are no enemies on this level, so take your time. Head straight and left. Enter the door on the left first, to get a Save Token and a few other items. Head back into the main hallway, and go through the door on the left. Head straight down the hall, ignoring the door to the side. Head straight through the end door. Go straight in this room, and left to get two white boxes. Continue in this direction, and through the door at the end. In here are the three shop girls. These three girls carry all your needs, so stock up. You may want to appraise your weapons, I suggest equipping any electric elemental ones you have, with a normal one on backup. Also, there is a Telecorder, you may want to use it. Head out of that room, and back to the room with the door you ignored originally. Once back in the room, go through the left door, and get the many boxes in here. Head straight through the door in here. Continue heading straight on this platform, and at the junction, go left (the door to the top wont open) and go through the door. Enter the next door, and go up the ladder to begin the next dungeon. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 7: Frozen Road `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Frozen Road 1F: ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Goo Sapphire, GarPike, GarSniper, Drillbug, Aggrossa, Aggrosser Boxes: Yellow: 3 Head straight through the first door, and continue straight ahead, following the path as it turns slightly. At the intersection, keep heading straight, and go through the door. In this room are enemies and a lot of boxes. Note: The enemies in Frozen Road have really good defense. But they are weak versus Electric attacks, so have weapons equipped that do Electric damage. If you dont, Lin and Ryu wont be able to do too much damage. Kill the Gars, and note, that if you didnt get Blow Up! before, you can steal it from a Sniper Gar. These also tend to drop ?????? weapons and items that resist Ice effects. You need these for this area, so appraise them ASAP. get the many boxes in this room, and exit the same way you entered. At the intersection, head back to the left. Go straight down this road, and through the door at the end. In this room are a lot of enemies. You can easily avoid them though, so if you want you dont have to fight them. I suggest you do, as the Drillbugs sometimes drop HP, and AP ups. Head directly to the right, and enter the door. In this room, there is a LOT of bats. These can be really annoying if you dont kill them off quicly. Have Lin Start the battles, and have her use Blow Up! Twice, then have Nina use Lightning. That should get rid of some of them, or at least weaken them. After killing them all, get the treasure key, and head left at the intersection. Open the treasure chest yo get Lins newest Skill: Greetings! Turn back around, and ignore the door straight ahead of you, and go back to the right. In the room with the enemies, head right all the wy to the right, until the camera changes ad you are going straight. At the end, go through the door and up the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Frozen Road 2F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Big Jack Box, Jack Box, Beak, Death Cow Boxes: White: 11 Yellow: 2 Go through the door and head straight onto the ice. In the main area are some white boxes. Most of them are enemies. Note: The Jack Boxes hold a LOT of money. To get as much money as you can, you have to attack the Jab box as much as you can on two turns. One round he will say Jack Pod! You have to kill him right after he does this (it is easier if Lin is REALLY slow here) You have to kill him on this round or all of his money will go down the drain. If you kill all of them, then you will get the treasure key for this level. Continue heading straight, and through the door. In this next room are a HELL of a lot of enemies. Head a bit straight (about equal to the door on the left) and head over to the right. There is a small slope that leads to the center of the room. Go down it, and kill all the enemies standing in your way. There are boxes on the ffar left and the far right in the center this room, so get them. When you have them, go up the small slope where you fought the Beaks, and get the boxes and the Treasure Chest. Open the chest for the Skill: Feint. Head back across the room (to the left...), and head straight through the next door. Go through it, and head up the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Frozen Road 3F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Goo Sapphire, Ice Goo, Drillbug, Bug Leader, Beak, Aggrossa, Aggrosser Boxes: White: 3 Yellow: 2 Head through the first door and and follw the path straight, and then right, then through the door at the end. Head straight in this room, following the wall. When you get to the end, head right and get the Yellow boxes. Head left, and down onto the ice. Fight the large Ice Goo near you for the treasure key. Get the two white boxes that were behind him. From the boxes, head left and to the wall. Rotate the camera completely around and you will see a path. Go straight up the path, and through the door on the right. In this room, head straight until you see an intersection. On the right is a door, on the left enemies. Head left. Try to kill the smaller Drillbugs first, before taking on the larger one. If you take them both on, the Drill Leader will cast Blizzard if you kill any of them, so he is the largest threat....If you DO make the mistake, kill the leader first. After you are done, head straight to the end of this room. Get the Treasure Chest from the wall to the right. it contains a weapon for Lin, but it is unappraised. Head back to the intersection, and take the other branch (from this direction it is left). Go through the door. This room is a danger room. This is a rather easy danger room, but there are Beaks, and they might cause a problem for you. Use trap spells to keep them away from you. Also, there are not that many enemies in here, so you wont have too much trouble. Follow the path in this room, and go through the door in the end. Go up the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Frozen Road 4F: ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Gar Pike, Gar Sniper, Beak, Jack Box, Hychee, Odd Hychee Boxes: White: 8 Yellow: 1 After going through the first door, head right. Those white boxes are enemies, so dispose of them as you did before. Head straight to the left when you see the road. Follow that road to the right, and go throrugh the door. In this room, head slighty foward, and down the small slope to the right. Kill the Hychees here for Healing Kits. Watch for the Odd Hychees that drop from the ceiling in this room. After they are dead, head back up the slope and head straight through the next door. Break the two white boxes directly in front of you, and head to the right until you get to the end, ignoring the door on the way. Break the two white boxes, and head onto the platform to the left. Kill the beaks the same way you did those in the Danger Room. At the intersection, head left, and continue to kill enemies until they are all dead. head through the left door for a yellow box. Turn around, and go back to the intersection. Get the Treasure key, and head straight through the door at the end. Open it for the Skill: Fragball. Equip it on Nina now, as it will be invaluable in the next few boss fights. Head out of this room, and head left at the intersection. Next, turn right, and and go through the first door on the left. head straight through this room, and through the second door. Head left, then left again. The two shop girls are here, and I am sure you will need a LOT of items by now. Buy away, and appraise your weapons. Lins Weapon, the Cleaner, has the Come Here! Skill equipped, so you should have it ready to use, if not directly equipped. Buy a LOT of healing items (Aid Kits and up, you will need a hell of a lot of them for the upcoming challenge). Also, this is a MUST SAVE place, so use the Telecorder. Also, since there wont be any enemies until the next bosses, heal up to almost full. Head through the door on the right, and go up the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 8: Storage `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Storage ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: None Bosses: Gunner Captain, Battler Captain, Lead Battler, Lead Gunner, Asimov, Annexes, Mage Captain, Captain Zeno Boxes: Yellow: 5 Note: Coming into the area, try to be as healed as possible without wasting healing items. Also try to have at least 30 healing items, and have a bit of open space in your inventory, as the enemies hold a LOT of good items. Try to make the healing items Aid Kits and up. Also, Equip Nina's Fragball Skill if you havent already. The bosses here are consecutive, three in a row, no resting in between, so you should try to stay healed at all times. Head through the door and follow the hall straight. At the intersection head left, and when you near the door at the end, a movie will play. Anohter Note: This series of battles gives you a HELL of a lot of experience. If you want, you can die in the last battle (or after it), and fight it over and over again a few times for the huge amounts of experience you recieve. After you die, choose to load from the last save (NOT restart) and you can do it. Note 3: Try to have at least Ryu with the Steal Skill equipped. If Nina can, you may want to have her with Feint. One character should have Feint, and the others Steal, as there are a LOT of good items to get in these battles. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Gunner Captain(x3), Battler Captain (x3), Lead Battler, Lead Gunner LVL: Gunner Captain: 30, Lead Gunner: 36, Battler Captain: 32, Lead Battler: 36 HP: Gunner Captain: 520, Lead Gunner: 720, Battler Captain: 620, Lead Battler: 750 EXP: Gunner Captain: 420, Lead Gunner: 640, Battler Captain: 480, Lead Battler: 640 8 against 3 is never fun. This battle can be extremely annoying because you have to get rid of at least three of the enemies very quickly. A good defense is to have Nina use A Fragball in one direction, to stop the Battlers (or the Gunners if they are far enough away) from running up to you. It will also paralyze them and save you from a LOT of damage. Try to steal from the Lead Battler and Lead Gunner in this battle, and you will get the Skills: Dent Wepon (Battler) And Third Eye (Gunner). The other eneimes have money so try and steal from them if you want. I suggest killing the Battlers first, as they do the most damage, and can significantly weaken your armor, meaning the enemies could kill Nina, or maybe Lin in one hit. If Ryu is strong, he can almost kill one Battler off a turn. Have Lin Take him down after that, and one should die. Ninas continuous job should be Fragball, as it will do over 100 damage to anyone who hits it as well as save your neck. Take the Lead Battler out quickly as well, maybe even before the Battler Captains. You also may want to ignore the Battlers and go for the weaker defensively Gunners, who will die much faster. Whatever your strategy, dont be wasteful with your healing items, as youll need them for the next battles. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Bosses: Asimov, Unlimited Annexes. LVL: Asimov: 32, Annexes: 8 HP: Asimov: 1400, Annexes: 200 EXP: Asimov: 1024 Annexes: 64 This battle can either take a REALLY long time, or a shrot time. There are two main problems in this battle. One: Asimov Has VERY high defense, and can not be damaged easily, making his 1400 HP drag out. Two: Asimov Regenerates the Annexes. The second problem is easy to solve. Make the Asimov move into that small area where he can go any farther, and have Nina cast Fragball 3 times in front of him. This will almost kill the Annexes in a single hit, and paralyze them. If you placed the Fragball correctly, then it may be created on two of them, dying instantly. The first is a bit more of a problem. The very first thing you want to do, is steal the Asimovs Generator item, and that will stop him from moving. Then you should attack him normally with Ryu, using level 2 attacks and up. Also, any attack that ignores defense will work. be patient and you will eventually wear him down. his normal attacks do a LOT of damage. A LOT. As in like 150 if you dont have good armor eqipped. After wearing down his HP to 0, he will start to self destruct. if he cant move, then he cant come after you, but he can still make Annexes. Have Nina andf Lin move as far away as possible, and Ryu follow, albiet slower, as he should draw the Annexes attacks. get as far away from Asimov as possible, as when he destructs, he will do around 250 damage to all in the area. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Bosses: Captain Zeno, Mage Captain (x2) LVL: Zeno: 56, Mage Captains: 31 HP: Zeno: 1600, Mage Captains: 580 EXP: Zeno: 2,800, Mage Captains: 520 This is the big battle, and is MUCH harder then the other battles you have faced. At least if you do not com prepared. I hope you have at LEAST 5 Aid Kits, as you will need every one of them. Zeno attacks twice a round for 100 damage each time. First, go for the mages. Fragball doesnt work as well in this battle, but it works somewhat if in Zeno's Direction. In the beginning of the battle, kill ONLY one Mage, if you dont, Zeno will power up pre- maturely and be able to screw you faster. After getting rid of one of the mages, focus all of your attacks on Zeno herself. Have Ryu use level 2 and 3 Skills, and Lin use her Greetings! And Blow Up! for max damage. Heal if your HP gets below 100, as Zeno is very fast and capable of screwing you quickly. After getting her around half health, she will power up. She now uses Violet Death, which hits twice for over 120 damage total, if you are weak. Zeno doesnt have the highest defense, so she is easy to kill, but try to steal her items. She holds the Skill: Valor, and an item called V which can be sold for 1,300 Zenny. This battle is only difficult if you do not have a lot of healing items. I hope you do, or prepare for a VERY close ride. Also, note that when Zeno dies, so does her other mage. ~`~`~`~`~`~`~`~`~`~`~`~`~ When you are done, go to the left, and pick up Zeno's sword, the Violet blade, you have to appraise it, but it is one of the best weapons in the game, as it has the awesome Skill: Violet Death on it. it is that skill that Zeno used on you during the battle. The one that may have screwed you. (Note: In this area, it is a bit easier to explain the directions on the map, so that is what I am gonna do, at least until I say I am going to do it normally.) Mapwise, head to the far right, and back through the door. Head straight, and right at the intersection. Go through the door at the end, and down the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Frozen Road 4F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Note: It is VERY important that you come back here at this point. You need to appraise your new sword, and uy more items to replace those you lost, and sell all the items from the fights (V, Generator etc.). Go straight and use the shops as needed. I suggest you heal up again. Make ABSOLUTELY sure you appraise the Violet Blade from Zeno, as you are going to use that weapon for a long time. Equip it immediately having DeathBringer as the second leve three skill on it. Turn around, and go back into Storage. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Storage ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ In the main room of Storage, (this is normal view now) head foward, and when you see a path on the right, go there. Head left at the next intersection, and go through the door for 5 Yellow boxes. Usually at least one will contain a Save Token. Exit this room, and go straight. Turn right when you can, and head all the way straight, until the end. And at the end, turn right. Go through the door at the end. In here is the second Mage from the Zeno battle, if you did not kill him before. Kill him now, and exit the room. Head straight, and go left. Go left again, and go through the door. In here, head straight, and at the intersection, head left for the main telecorder of this area. Take note of this, because you may need to use it later on. It will be the only one for a long time. Turn around, head stright down the hall, and go through the door. In this smaller room, go up the ladder to the left. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 9: Indust `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustOne 1F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Bandit, Highwaystar, Odd Hychee, Ebonfire, Baphomet Boxes: White: 8 Note: As you enter IndustOne, you will notice a large change. The battle music has changed! For any of you avid RPG players out there, you know what this means, but for those of you who dont here is the rundown: When the battle music changes, that means that the game is usually at least half done, and that it will start getting a lot harder from this point foward. Head straight through the first and second doors. In the third room, get the white boxes to the right. Then head straight from the enterance, and kill the enemies. Note: The main enemies here are theives. They will try and steal your items. The main thieves, the Bandits will steal your items directly, but the smaller, quicker thieves, called Highwaystars, will steal any item from a previous battle that youhave yet to pick up, making them potentially more annoying. They have a HUGE range, and are much faster then your characters. Get the second set of white boxes ahead of you, and turn right. Head all the way down the platform, and at the end, head up the small stairs to the left. Go through the door, and kill the Odd Hychees for more great healing items. (Try to kill them with fire, as if you do, the will drop a better item called a Trauma Kit.) Head back out of the room, and down the small stairs again. Go right, and take another, immediate right. Head straight left, going up the stairs. Head through the door on the right. In here, head straight, right, and through the left door. In this larger room, get the white box to the right, and head all the way left. Note: The larger Baphomet is a very strong enemy. He also gives a lot of experience. Make sure you kill him before you kill any of his fellows though, as his EXP will the be halved. He also drops the skill: FireBlast. If you have not gotten it from the Ant colony, this is the perfect time to get it. Get the white box at the end, and turn right. Go straight, and get the next white box at the end. Turn right again, and head all the way down this platform to get the last white box. Go through the door to the left. In this room, go up the lift to the next level. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustOne 2F [West, Part 1] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies (For all of IndustOne 2F): Capek, Wonder Box, Bandit, Highwaystar, Petrophage, Fire Goo, Goo Ruby Boxes: White: 3 Head straight through the first two doors. In this nest room, head straight, and right at the intersection. The blue box at the end of this path is an enemy. Note: Like the White boxes in Frozen Road, the Wonder Box is a special enemy. Though from this enemy, you get items, instead of money. Your prize is determined by how much damage you do in ONE round without killing him. If you have an extra turn, defend during it, as you wont want to use it. On the first turn, attack with all your AP of the firt two characters (usually Ryu and Nina). This SHOULD NOT kill him. He is rather resiliant, with 1,000 HP, but can still be killed rather quickly. On Lins turn, get him to the lowest HP you can. When it gets down to only a small amount of life bar left, only use Lin's There! Skill. You may want to use Lins battle Skill to check his HP, and make sure you wont kill him. At the end of the round, he will self destruct, and give you an item based on the HP he had left. The lower the better. Here is the items: 501+ HP: Heal Kit (and you will most likely die when he explodes) 251-500: Save Token 51-250: Hymnal+1 6-10: Skill: Keep At It! 2-5: Soul Ring +1 1: Junk Obviously, you will want to go for the Skill. But you may also want to get the Hymnal. The Hymnal was very useful tome, because at this point, I didnt waste money on buying Lin a new sheild, and so it was a big improvement over the last one. Also, if you are desperate, try to go for the Save Token. Though make sure the HP is on the lowe side of the area. Or else he will easily kill you off in one hit when he self-destructs (the damage is equivalent to his HP at the time). A Gold EXP may be worth it as well. There are a few chances to get these, so try to get the best items you can ASAP. Just dont take any chances. Now back to the walkthrough. Get the white boxes behind the Wonder Box, and turn back around. Head straight, and go through the door on the right(or left, depending on your view). In this room, another Wonder Box awaits, and behind it, enemies. The door behind it is D-Ratio, so you cant go through it, and fighting the enemies is optional. Head straight across this room, and straight through two doors. ****************************** D-Ratio: 1/1024 Enemies: Petrophages Boxes: None This is a short area. Head into the first newly opened door, and into the Danger room. Head right, folloign the "cage" and go up when needed. Continue straight and enter the small path into the cage on the left. Kill all of the Petrophages. THere is a cool trick you can do here with them as well. Try and get as many of them into battle as possible, and Have someone equipped with a Fire elemental weapon. Have this person get the first attack and try and ATTACK (not kill, you just want the to be ignited) them. Attacking and igniting them will make them self destruct. SO if you can kill them all in a single round without them damaging you...you can get well over 2,000 EXP if you kill them all off in one battle. After killing them all, the Treasure Key will materialize. Pick it up, and enter the door on the right. Here, head up, and go down the path on the right. Head to the end, and open the Treasure chest. It contains the Reflect Shield skill. Head back, and take the far door (if you moved the screen behind your character, it will be on the right). Go through the door. You will have skipped IndustOne 2F [East] Completely. And you are done with this side area. ****************************** ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustOne 2F [East] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: White: 2 Yellow: 2 Head straight through the first door, and to the right. head right, then up, and then right again. In the wide area, continue right. Kill the petrophages for the treasure key. Note: Petrophages can be like Hychees if you play your cards right. The second they see you, they will run at you at high speeds. You have to get out of thier way quickly. If you do this correctly, and they hit a wall, they will be momentarily stunned, and you will be able to kill them off, getting all the party EXP, and not having to fight them. Note, though, that you should fight them at least once, for the Skill: Explode. Get the two boxes from the wall on the right. Head back to the stairs, and go to the upper platform. Head right through the door. Follow this hall right, and through the next door. Head directly up the stairs in front of you, and into the door slighly to the left. Kill the larger Fire Goos, and head straight through the room. Get the Skill from the Treasure chest on the right: Lets Dance! for Lin. Turn around, and head out of the room. Go to the left follow the path, and at the end get the white box. Turn back around, and head back to the first intersection. Take another left, head straight, and left down the stairs. head straight again, and break the white box at the end. Go down to the lower level. Kill the Goo's and get the 4 White boxes, and head up the small stairs again. Head up the stairs to the left, and continue straight until you go down some stairs again. Go through the door on the right. Head straight, then right, and through the door. Next head left, and straight, for a Yellow box. Turn around, and head left again. Head left at the next intersection, and turn right. Go through the door at the top of the screen, and head straight through the next two doors. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustOne 2F [West, Part 2] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: White: 3 Yellow: 1 Head straight through the first doors, and into the next room. In here go straight. In the large room, head straight, and slightly right. Follow the path to the left, and down the small stairs to the left at the end. head left, and up, then directly right. Head down this smaller path, for two white boxes. To the left, continue straight for another box. Turn around, and U turn at the end of the wire fencing to get the yellow box. Head straight, and a bit left. Go up the stairs, and enter the door. Go up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustOne 3F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: White: 9 Yellow: 1 Head through the first door, and into the danger room. head right and kill all of the enemies. They are mostly Ebonfires and Baphomets, so if you didnt get the items before, get them now. Head straight, and through the door on the right. Head right, and turn left around the corner. Go through the door on the right. In this room, head straight, right, and all the way down the hall. Turn right down the stairs, continue right, and more right when needed. Head straight down this platform, and at the end, break the two white boxes. Turn around, and head back to the original door (the enterance to this room.) When you are there, turn around again, and enter the first door to the left. In this room, get the white boxes to your right, and head right. Get the third white box, and go through the door straight ahead of you. Head a bit left, and then right. If you kill all of the enemies in this room, you get the Treasure Key. After doing so, head through the door on the far left. Go straight, and get the Treasure key on the right. Open the chest on the left, for Nina's new Skill: Fireball. Head out of the room, and to the right. Head through the first door to the left. Get 4 white boxes, and exit. Head left some more, and enter the fourth door (closest to the wall)for 2 more white boxes. Exit, head right, and through the first door on the right. Head right at the intersection for a yellow box. Turn around, head straight, and go through the door on the right. Head through the next door, and up the lift into the next area. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustTwo 1F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: None Boss: Tantra IndustTwo 1F seems to be deviod of all enemies, in a matter of fact, it is. Except for the boss there are no enemies on this level. But that does not mean it will be a cakewalk. Start by bring your characters up to as close to full health as you can without be wasteful with items, and try to have at LEAST 10 Aid Kits on you. Through the first door, head right. This is where you NEED to heal. Head down the stairs to the right, and go right again. In the center of this room, talk to the odd looking man. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Tantra [One] LVL: 43 HP: 1300 EXP: 2000 Tantra can be a major pain in the ass. He can absorb your characters' stas and add them to his own base stats, making hime REALLY annoying, and, at times, very hard to damage. Unless he absorbs Nina's stats, Physical atacks wont do too much damage, but once he does, then you are free to pund with Ryu. His worst attack hits two times, and does around 120 damage. What is even worse, is the fact that he usually attacks twice each of his turns, and is faster then Nina a lot of the time. He also has a nasty attack that absorbs Hp, meaning it will take longer to kill him. But the HP absorption attack CAN NOT KILL YOU. First rule of the thumb in this battle: heal if you are under 120 HP. Second, try to steal from Tantra. He holds Lins Skill: Come Here! which was only on the Cleaner weapon before. You also may want to have a separate shield for each character equipped with the Feint Skill. For a good offense, have Ryu equipped with the Violet Blade from Zeno. Also have the Skills Slash, Vert Slash, Deathbringer and maybe Hex Slash (for the EXP) equipped on it. Then use your strongest combos, always ending with Violet Death. For Lin, have her use Hey Hey!, There!, and Blow Up!. You can add onto that, but that is a good basic combo. This battle is fast, but deadly. ~`~`~`~`~`~`~`~`~`~`~`~`~ Note: After this battle, heal up, as there are two more bosses coming up. Only ONE is required, and you can choose to go either way, but I suggest fighting both. Depending on which you fight, you will change the last boss on this level's stats. If you kill Deegon only, he will be fastrer, and have all of his Skills. If you only kill Geegais, then he will be stronger, have a higher defense, and a lower move range. If you kill them both, then you can get an awesome Skill for Ryu (Crimson Blade) but the boss will be the hardest, having the Skills of both bosses, as well as the best stats. The choice is yours. After the battle, get the ID Card from right behind you, and head right, and up the stairs. Go up the stairs, and to the left, and go down them again on the other side. Head through the door on the right (use the ID card) and a movie will play. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustTwo 2F [East] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Geegais Head through the first door, and into the danger room. Head left, then right, and through the door. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Geegais LVL: 55 HP: 1300 EXP: 1200 Geegais is very hard to damage. Lin will be almost worthless in this battle. To actually damage him, you have to use magic, or use a Skill like Ryus Fang. If you do not have Fang equipped, you are in for a long, and hard battle. For starters, have Nina Set up Fragball in front of him. It will take him at least a turn to get up to your party. Have Ryu wait, as you need to build up AP with him. Lin should attack...but she wont do too much damage with any skill other then Take That!. After a round, have Ryu attack with a combo. if he has high AP (over 100) then he should be able to do quite a bit of damage. A good combo would by Slash, Vert Slash, Fang (continues until out if AP). That works well as fang will do 20% more damage then normal. After a few attacks, there will be a message saying that Geegais is angry, and powering up. At this point, get all of your characters as far away from geegais as possible. The closer the character is to Geegais when he unleashes the attack, the more damage they will receive. It can easily kill off your entire party in one hit if they are too close to him. Heal your party if any character gets below 80 HP. he is slow, but very sturdy. Not as hard as Armstrong, but the same type of monster. ~`~`~`~`~`~`~`~`~`~`~`~`~ Get the Treasure Key, and head straight, and then left. Open the Treasure Chest for the Spirit Charge Skill for Ryu. Turn back around, and head down the stairs. Go straight ahead, and up the small stairs to the left. Head back through the door, and into the first room. Go through the door on the right and down the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustTwo 1F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head back to the main room, and head left. go up stairs, straight, and down stairs. Next go all the way to the right. And down the stairs to the left. Head straight, and through the door on the right. Go up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustTwo 2F [North] `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head through the first door, and to the right. Continue straight, and go through the door. Head straight, and down the stairs. Go to the left, and up the stairs to the right. Go through the doors. This is a danger room, but, like before, there is one enemy in this room; the boss. Head right, and then straight, and you will fight the boss. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Deegon LVL: 55 HP: 1600 EXP: 1200 Deegon is harder then Geegais in a way, and easier in others. He is VERY fast, and has a HUGE move range. Have Nina place Fragballs and other magic traps in Deegons way to try and damage him, and maybe paralyze him for a turn. he also has a very large reach. His normal attacks do about 80 damage, so heal if/when you have to. You can also (VERY important) lower his move range with Lin's Stay There! So do that ASAP. Deegon is the master of Status effects, making this battle more annoying then anything else. If you steal from him, you can get an Afro (???) that can sell for 500 Zenny at the next shop you visit. After you steal anything you want, make sure you put Feint back on, as Deegon will do a lot of damage. After doing a certain amount of damage, then he will start using an attack that attacks a large range of characters for about 50-60 damage each. So these 2 attacks, paired with counters, can easily wipe the floor with your party. ~`~`~`~`~`~`~`~`~`~`~`~`~ Note: Make sure that after this battle you have quite a few Tonic's (at least 3), and maybe 5 Aid Kits, and maybe 10 Med Kits (the ones that restore 250 HP) as you will most likely need everyone of them if you fought both bosses. After beating Deegon, get the Treasure Key, and head left up the stairs. Go straight to get the Skill: Too Slow! for Lin. Turn around, and go down the stairs, and up the ones to the right. Head straight, and go through the door to the right. Head right in here, and go through the door. Go up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ IndustTwo 3F `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Tantra Boxes: White: 9 Yellow: 1 Head straight, and through the first two doors. Go to the right, and break 3 white boxes. Head straight and through the door. Boss: Tantra NOTE: Depending on the course you took (or if you took both courses), Tantra will have different stats. Also, my strategy covers the ALL version of Tantra, which is BY FAR the hardest version. ~`~`~`~`~`~`~`~`~`~`~`~`~ LVL: Tantra-Deegon: 58, Tantra-Geegais: 60, Tantra-ALL: 66 HP: Tantra-Deegon: 2000, Tantra-Geegais: 1600, Tantra-ALL: 2400 EXP: Tantra-Deegon: 2800, Tantra-Geegais: 3000, Tantra-ALL: 3600 First things first. This battle can be a pain in the ass. Seriously. The main problem is that he will counter ALL of your attacks with a HP drain. The best way to get around this is by having Lin use Out of the Way! At the end of EVERY combo. If not, then the damage will pile up very quickly. Tantra still has all of his old attacks, plus all of the attacks from his boss buddies, Tantra and Geegais, meaning you have to use the strategies you used for them, on him. He can easily do over 120 damage in a single round, so keep your HP way up. Also, Ryu cant really NOT be countered in the battle, so he will take more damage then the normal characters. Have Nina set up magic traps first thing. Try to have her as a main healer, as she is fast, but make sure you HEAL AFTER ATTACKS, NOT BEFORE, as you will need it most then. You need to heal after, because of the counters. Also, this is one of the only chances to get the Skill: Crimson Raid, for Ryu. This is a very string, and useful skill, so make sure you steal it. Remember that Geegais’ had that attack that would hit characters for damage depending on how far away they are? Well Tantra can still use that, but this time he does not have to power up for a turn before. Luckily, he doesn’t have Geegais' extremely high defense against physical attacks, so both Lin, and Ryu can damage Tantra effectively. You may not be able to win this battle normally. If not, feel free to use Dragon Form, if you have less then 20% on the counter. Try not to get over 30% when winning the battle though. If you are really having a crappy time, then try having Lin use Stay There! It actually works in this battle. ~`~`~`~`~`~`~`~`~`~`~`~`~ Head down, and left. Enter the door to the left. Head right in this room, and get the white and yellow boxes. Head out of this room, and back into the center area. Head right, and go through the door, as well as the one after that. Head right, break the white boxes, and head through the right door. Head right and follow the path. Head left down the stairs, get the white box to the left, and head straight. Get the two white boxes (and a yellow) and head back to the main room. In the main area, go straight. Use the ID card, and go through the door on the right. Head straight, and into the next Area. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 10: The Trinity `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ MidSector Mall `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Shops: Weapons Items Appraiser Head down, and to the right. Save at the Telecorder, as you will want to, after such a hard boss fight. Go upward, and continue straight, the Item shop is on the right, and the almost hidden alley on the left holds the appraiser. Continue straight to see the Fairy. Go right, and you will see the weapon shop on the left. Continue straight, then left. Go straight, and enter the next area. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ MidSector Borough ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight, and left over the water. Go through the door. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old Trade Sector A `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Zombie, Breakheart, Worm Man, Bandit Boxes: Brown: 8 Red: 3 Note: The Zombies in this area are unkillable. To actually get rid of them, you have to kill their host, A.K.A.: Breakhearts. Don’t try to kill them, as they are not possible. I will tell you strategies about Breakhearts when you first encounter one. Another Note: If you have developed the Fairy Colony, and have a Nina Shop, you can have a weapon called a Holy Heart. This weapon contains a Skill called Kyri which will be VERY useful throughout the rest of the game. it kills the Undead in a single hit. This will work wonders in this dungeon. Head through the first door, and go directly to the right, killing the Worm Men as needed. Head left in this room, and swing around the counter near the far wall. Go through the door on the left. Head straight, then left. Go through the door, and you will see your first Breakhearts. Strategy: Breakhearts are the souls of the Zombies. You have to kill them to kill the Zombies. They have VERY high evasion, and only under certain circumstances can a normal physical attack hit them. TRY to have Nina start a battle with them, but you may just have to run into them, as they will avoid her weapon attacks when starting a battle with ease. Have her equipped with the Holy Heart weapon, and you can kill them off in a single hit. if you don't have that weapon, then the ride will be bumpier. Have Nina cast IceBlast or Frost on them, to freeze them, making it easier to hit with a normal physical attack. If you don't have that then you are in for a hell of a time. Have Ryu use Third Eye, and then use Deathbringer twice in a row. The second SHOULD hit. That should kill one. And also, magic will damage them, if not by too much. Dodge the zombies, and get the four brown boxes. Head left of the door, and straight. Go through this door. Head right in this room, and upwards. At the VERY top of the screen is a door. Open it, and enter the room with a LOT of Breakhearts. Break the two brown boxes, and when you kill the very last of the Breakhearts, the Treasure Key will appear. Head back into the last room, and go right. head straight, and break the two sets of red and brown boxes. Head down, and all the way to the left. Go through the door, and get the Treasure Key. You will also see the chest in this room, on the top left. Open it to get another Backpack item. Note: If you want a red box (it doesn’t hold TOO good of item usually, but it is still a box) then head back to the main area(first room you entered when coming in Old TradeSector), and go right. Enter the far door on the left, and go left in this room. Enter the door to get the box. Exit by the door near the Treasure Chest, and dodge the shelf, and enter the room that had the Breakhearts in it. Head straight, left, and through the door. Go straight, and left at the intersection for a brown box. Continue straight, following the path, until the end. Go through the door, and down the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector In `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies (for the rest): TriLizard, Zombie, Breakheart, Petrophage, Rustphage, Kanaphage, Worm Man Boxes: Brown: 3 Yellow: 1 Head straight through the first door, and follow the hall straight. Go straight until you reach a door, go through and continue. At the intersection, head right, and follow the hall left and through the door. There is another Zombie in here, but the Breakheart is right behind him to the right. After killing them, turn around, and go straight down the hall (or left from the intersection). Kill the TriLizard and go right at the intersection. Head straight through the door and up the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector A ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Through the first door, get the red box, and turn around, Go back down the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~Old TradeSector In ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head through the first door, and go straight down to the end of the hall. Go through the door at the end and continue straight. Get the yellow box, and go through the last door. Go up the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector B ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Through the first door, head straight, and get the red box at the end. Turn around, and go down the left path at the intersection. Go through the door. Head left in this room, and use Lin to attack the Worm men from a safe distance. If you kill all 3 Worm men, then the Treasure Key will appear. Head a bit upward to get the key, then head down, and towards the door to where the Treasure Chest it. Open the Treasure Chest, and get Ryus newest Skill: Circle Stage, which you may have seen the Worm men use. Exit the room, and head left at the intersection. Go through the door and go down the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old Trade Sector In ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight through the first and second doors. Go straight in the second room, until you get back to the intersection. At the intersection, take a right, and head straight through the door. In the original room, head straight, ignoring the first intersection. At the second, head right, all the way to the end, and through the door. In here, head straight yet again, ignoring the intersection this time, and go through the door. Climb up the ladder in front of you. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector B ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: Yellow: 3 head straight through the first two doors, and follow the path. At the intersection, head straight first, and kill the Breakhearts. Go back to the intersection, and head down the side path (right) and go through the door at the end. In this larger room, head straight, and right at the T intersection for 3 Yellow boxes. Turn around, and go straight, to the door, and exit the area. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Trinity Pit ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Shops: Appraiser Item From where you begin, rotate the camera 180 degrees (Yes, I know you think Lin is hot, but you can stand there looking at her forever)and circle around Nina's bed. Head straight, and out the left door to reach a Telecorder. From the telecorder, head right, and through the ruined door. In here, on the left, are the shops. From the shops, exit the same way you entered and go directly across the way. Enter the original room, and head straight across it, and through the door. Go straight, and right at the T intersection. Go through the door at the end. In the Barracks (bedroom) head straight, and right. Go through the door to the right. Head straight, and to the right is yet ANOTHER telecorder (wow...two in one place..) Don't save if you did before, and head across from the first door you entered. In the open room, go behind the whiteboard (on the right side of the screen), and through the door on the right. After a movie, head left, and through the door and back into the Barracks. Note: From here, until I say so, what is on is optional. I suggest you do it, for the EXP, and if you do, you will have a better D-Ratio (T. Chests give you a better D-Ratio score) as well as learn new skills. But note, that this quest is a bit hard. If you choose not to do it, the talk to the Trinity member, and go to sleep. Head through the Barracks, and through the door on the left. Go straight, and left at the next intersection. Go through the door at the end. Head left and around Nina's bed. Talk to Lin, and tell her you will help her get medicine for Nina. She then rejoins you. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 11: Side Quest: Nina's Medicine `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~Trinity Pit ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight out of the room, and go through the right door once again. Head right at the intersection, and back into the barracks once again. Head straight across the room from the entrance, and go down the smaller path. Go down the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector 2 ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies (for all areas): Zombie, Breakheart, Petrophage, Worm Man, WonderBox, GarPike, GarSniper, Agrossa, Gigantis Note: The enemies are rather hard on these levels, as you only have Lin and Ryu in your party. You may want to have Lightning elemental weapons for hurting the Gars, and fire elementals for the Worm Men. Make sure Ryu has the Third Eye ability equipped so he can kill the Breakhearts. Also, the Gigantis enemies can present a problem. The Worm Men are stronger, but the Gigantis', when powered up, can do over 150 damage to BOTH characters. They are basically a powered up version of the Cyclops boss. Another Note: The beginning of this strategy is the rather roundabout way. I went off in all different directions purposely, as if you kill the enemies sooner, then you will have a MUCH easier time by the end of the dungeon. Head straight and through the first door. Follow the path straight, and right. Go through the door at the end, and in here, turn left. In the open area, go through the left door and follow the path right. Go through the door, and head straight. At the intersection, head right, and go through the door. Follow the path, and at the next intersection go right. Follow the path left and go through the door. Go left, and straight at the intersection. Go through the door, and head straight in this room. Ignoring the intersection, go straight and left. Go through the door for a red box. Turn back around, and go left at the first intersection. This will bring you to the next area. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector D ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Go straight and through the first door. Go left at the intersection for a box. Continue straight and through the door at the end. Go straight in this room, and left at the intersection once again. Get the brown box, and continue straight (or left, if you looking from the intersection) and go through the door at the end. Go up the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector C ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Go through the first door, and head straight until you get to an intersection. Turn left, and go through the door at the end. In here are four Worm Men, and probably leading to the hardest battle in this dungeon. Things can get REALLY nasty in this battle, keep your HP over 150 at ALL times, or you will easily be obliterated. Have Lin with a Flamethrower weapon (with Keep At It!) and you should easily be able to do 600 plus damage with her alone. Kill them all and you will get the Treasure key. Open the Treasure Chest to the left of the entrance for the Skill: Enfeeble. Exit this room, and head back to TradeSector D. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector D ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight through 4 doors, and go up the ladder at the end. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector 2 ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight, and left at the intersection. Go through the door, and head straight through this room. Go through the door on the right, and follow the path straight, and then right. Go straight at the intersection and through the door. Go straight, left, and through the next door. At the intersection, go right and through the door at the end. Follow the path left and through the next door. Back in the large room, head straight across to the end (killing the Worm men) and go through the short hall to the right. Go through the door and down the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector C ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Note: You will notice two side paths (and doors) to the left in these hallways. These rooms hold almost nothing at all. They DO hold enemies though, making it harder to finish the dungeon. I suggest not going into the rooms, as you still have quite a long way to go in this dungeon. Your choice. Head straight through two doors, and down the ladder at the end. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector D ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight and through door one. Continue, and go straight at the intersection. Get the red box, and turn around. Turn right at the intersection. Go through the door, and in this room head straight. Kill all 5 enemies in this room and the Treasure Key will Materialize. After getting it, turn right, and open the Chest for the Discharge Skill. Head back into the last room, and go right at the intersection. Go through the door and back up the ladder. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector C ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Go straight through three doors, and up the ladder at the end. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector 2 ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight, left, and through the first door on the right. Continue straight and go right at the intersection. GO through the door. Break the brown box, and turn back around. Go straight at the first intersection and right at the second. Head straight, right, and through the door. Take a right at the first intersection. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector D ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight and right through the door. This room is a Danger room. There are quite a few enemies in here, but none TOO serious. They are all Gars, and so you should take care of them accordingly. After killing all of the ones in the main room, go for the ones in the room to the right. Try to get them in two encounters, not one though. You are almost done! From the starting point in this room, go straight for 4 red boxes. Exit the room, and head left. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Old TradeSector 2 ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Through the first door, head left, and through the next door. Follow the path right and go left at the intersection. Go through the door, head left in this room, and right at the intersection. Follow the long path and go through the door. Head straight, and right, going through the first door on the left. Follow the path left, through the door, and back up to the Barracks. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Trinity Pit ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Note: Before going on in the game, make sure you wither have an Unlock item, or a Mutimeds item, as you will need it for the next battle. Also, heal now, as a boss is coming up. Buy any items (you may also want to save, as that was one of the harder areas of the game) and talk to the man sitting at the table at the barracks. Say that you want to Sleep. After a few movies... ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Trinity!?, Trinity!!, Trinity??, Zebul LVL: Trinity!?: 33, Trinity!!: 37, Trinity??:35, Zebul: 38 HP: Trinity?!: 800, Trinity!!: 800, Trinity??: 700, Zebul: 900 EXP: Trinity!?: 600, Trinity!!: 750, Trinity??: 440, Zebul: 850 At the very beginning of this battle you will receive a note. Basically it means what it says. If Nina dies, the game is over. Try to have a suit of Light armor (and a shield that reduces physical damage by 50%...you should have one by now) so Nina will be able to move. On the first round, Have Nina move as far away as possible, more toward the bottom left of the screen so the shorter ranged Trinity!? will take longer to run toward you, and then have Nina use a Mutimeds (or an Unlock from the larger enemies in IndustOne) item on herself, and wait. The battle starts with only 2 of the four Trinity members in it; Trinity!?, and Trinity??. Have Ryu and Lin go up to support Nina as soon as they can, as she will defiantly need it. Try to have Nina set traps down on the floor (Fragball or Fireball work best) so that the Trinity members will have a harder time getting to her. The Trinity?? is far more of a threat then the Trinity!? because of the long range spells. After killing one, or both, two more Trinity members come rushing in from a distance. These are the stranger ones, but still are not a threat if you were able to win the early stages of this battle. The female Trinity!! has a HUGE range, though I noticed that the game usually didn’t attack with her, she only ran back and forth. Kill Zebul first, as he is the stronger of the two. You CAN steal from them of course, but the items are not the best. The best bosses to steal from are the Trinity?? and the Trinity!!. If you are going to steal from any, steal from them. ~`~`~`~`~`~`~`~`~`~`~`~`~ After the battle's, and the movies, and are able to control yourself again, head over to the right, and straight through the door. Go up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 12: Lifeline `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lifeline LowSector `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Gigantis, Trilizard, Devogue, Bandit, Shadowplayer Boxes: Brown: 5 Red: 1 Note: Going into this dungeon, you should take note of this HUGE change. The enemies here are by FAR more random then they are in normal dungeons. In the first two levels of this one, I literally only got into 3 fights. But the less fights you get into, the harder the enemies will be. One of the fights I got into had about 8 Bandits and 2 Shadowplayers. That wasn’t bad, compared to my two other fights, 6 Devogues, and the other: 3 TriLizards and a Devogue. Pray you have more fights then the harder ones. The number, and placement of enemies is random, but the battles can be deadly. Another Note: Sorry if this part of the Walkthrough isn’t the best. I wrote it/took notes for it at 2 AM. Yes, I admit that is when I am most awake, but that doesn’t mean I am supposed to be thinking. Yet Another Note: This is probably the shortest dungeon in the game. But that doesn’t mean it is any easier then others, especially if you have large groups of stronger enemies, such as TriLizards or Gigantis'. Feel free to go back to the Trinity Pit and stock up as necessary. You Don’t want to be left without any items in this dungeon. Last Note: Try to steal a Hazecut skill from the Shadowplayers. This is an awesome skill that is so accurate, that Third Eye will probably become useless. Plus, it does good damage as well. Its a win-win situation. Head straight through the first door, and left when needed. Go through the next door, ad head right at the intersection. Head right again, and there are 2 D-Ratio doors. Turn around, and go all the way left, past the first intersection, and go right. The door straight ahead of you holds the Red box. Get it, and go right. In this room, you will see the Treasure Chest. Take the second left in this room for 6 (!) boxes. Exit the room with the boxes, and go right. Entering the room on the right (this was the first door on the left, if looking from the original door), go through the next door. There WILL be a lot of enemies in here. I cant say what kind, but at least about 6. After killing them all, the Treasure Key will Materialize. Exit the room, head right, and go through the door. The Treasure Chest is a bit to the left. It holds Lin's That’s It! Skill. It is an awesome skill that works like There!, except on level 3 skills. Go left, and up the lift. ****************************** D-Ratio: 1/4098 Enemies: Random Boxes: Red: 1 Note: this is for the door on the east. There are 2 doors, and this one is far easier to get into. This door only holds a battle and a box. There will be 4 enemies, and depending on your game, the battle can be easy, or hard as hell. The worst thing that will happen is having 4 Tri-Lizards. After killing them all go around the broken Elevator and break the Chest. ****************************** ****************************** D-Ratio: 1/512 Enemies: Tri-Lizards, Shadowplayer, Gigantis, Cerebus Sub-Boss: Goo Crystal Boxes: Yellow: 8 Red: 4 This area is made up of a few parts, so I will have what enemies are there in each specific area. This is the main D-Ratio door of the dungeon, and it is rather long. Somewhat like IndustOnes, you can completely skip the other half of the dungeon if you do not want to go back. This door leads you to the previously unaccesable side of Lifeline MideSector: East and West. In the beginning, head up the elevator. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lifeline MidSector [East] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Shadowplayer, Tri-Lizard Boxes: Yellow: 6 Head straight, breaking the many boxes as you go. Head straight through the first door. You may be ambushed by enemies who drop down from the ceiling here, so be warned. Kill all the enemies here, and head into the next room. Here, head straight, and be prepared for some dangerous battles. The Tri- Lizards are very annoying, and make sure to keep your HP up above 150 at all times, or they will be able to take your characters out with ease. After killing them, head through that last door. Head straight through this smaller room to get to the larger area of Lifeline. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lifeline MidSector [West] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Gigantis, Cerebus, Tri-Lizard Sub Boss: Goo Crystal Boxes: Red: 4 Yellow: 2 Head straight, and through the first door. In this larger room, there are two exits, one at the top, and one to the side. Head up, and take the top exit on this room, and you will get some boxes. Head back to the last room, and enter the door on the side. Here, immediately head down either path, and take out the Gigantis that is waiting for you. There are one of them on each side, so they would have ambushed you if you didnt go to one side immediately. After killing both of those, go down the path to the right of the door, and break the boxes at the end. Now turn around, and head straight. Go through the door at the end. Hear, there are another two paths. The path on the right has some boxes. Head straight down the path, and enter the door at the end. Here, you will notice something very odd. There is a Goo that keeps disappearing and reappearing at the end of the room. You can attack him when he is clear and still start the battle. But this is (kinda) a Sub boss. Sub-Boss: Goo Crystal This Sub-Boss is only a sub-boss because he is very strong. HE attacks twice per round, and ALL of his attacks do 60-90 damage to the ENTIRE party. He is very strong versus physical attacks. Even the strongest attacks will do only about 20 or 30 damage. So Lin will be useless almost here, and Ryu almost as much. Nina is the only character that can damage the boss halfway decent. Her magic attacks do about 40 or 50 damage. This is mainly a strong normal enemy, who takes a while to kill. Just keep your HP over about 150 and you should live. After the battle, the treasure key materializes. Pick it up, and continue through the door. There are now two more paths. You don't have to take the first path on the left, but you can. In there, there is 3 Tri-Lizards and a Cerebus. Its an annoying battle, and there are not any boxes, but if you want the EXP feel free to do it. Whether you decide to do it or not, head straight down the path, beark the boxes, and go left. Here, take another left, and open the treasure Chest. The item you have come all the way down here for is...A Slapper +3? This is Nina's only weapon that can physically attack. After getting it, head all the way right, and enter the door. Go up the Elevator, and you end up at Lifeline TopSector [East]. If you want, you can go bacjk through the other path and do Lifeline normally, or you can go onto Bosch normally. ****************************** ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lifeline MidSector [East] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies (for the rest on Lifeline): Devogue, Wonder Box, Hychee, Goo Prism, Gigantis', Odd Hychee, TriLizard, Shadowplayer, Cerebus, Bandit, Bon Appetite, Sebon Boxes: Brown: 1 Red: 2 Head through the first door and get the red box. Go through the second, and get the two boxes to your right. Head straight, and when you get to the end of the pipeline, make a U-Turn to the right, and Hychee's will drop from the ceiling. Kill them for some much wanted/needed healing items. There are about 4 of them. After killing them all, turn back around, and go through the door. In this larger room, head a bit to the right, and continue straight. Go through the door, and head straight in the hall to get to the next area. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lifeline MidSector [West] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: Brown: 6 Note: The enemies loose SOME of their randomization here. There are always certain enemies in these areas. Go through the first door, and kill the almost clear Goo Prism's (Don’t let them ambush you, they are hard to see. And they can camouflage themselves). Continue through the room, and kill the Wonder Box at the end (One of the last- if not the last-chances for those items!) and go through the door. In this next room is a trio of Gigantis'. If not done correctly, this battle can cause great grief. Proceed with caution when fighting them. Kill them, and continue straight. get the six brown boxes in front of you, and go straight through the door. Go up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lifeline TopSector `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Bosch Boxes: Red: 2 Yellow: 13 Head straight through the first two doors, and go to the right. Kill the huge number of Bandits, and you will get the Treasure key. From the starting point, head left, and through the door. Go left in this room, and get the huge amount of boxes to the left. Behind them are some Bon Appetites. Note: This is the first place in the game that you encounter Sebon's and Bon Appetites (yes, like the French names). They look like normal Hychee's and Odd Hychee's, but they are not. You have to fight these ones, even if you shoot them (or slash them) from afar. Make absolutely SURE to hit them with a fir spell, skill, or weapon before you kill them. If you kill them normally you get an Aid kit, but if you kill them with a fire Skill etc, you get a Med Kit. The Sebons drop the highest level of heal all items. Kill them all, and exit the room through the door you just entered. Note: If you want, you can follow the path right in that room. You will be required to fight 2 Gigantis', but at the end, you will find a HUGE slew of Bon Appetites's and Sebons. I would say it is worth it. Head directly (straight) across from the door, and go through the next door. In here, head right, and get another huge amount of boxes. The large enemy is called a Cerebus. There are only a few of these in the game. They power up and restore half their HP when hit with fire, but they also give more EXP. So make sure you have them down a lot of HP before hitting them with fire. If you are still having trouble, hit them with Ice, and that will cool them down. Turn around, and go straight. Go through the door, and in this room, go straight, left, and right down the path. Go through the door at the end. In this room go left all the way, and through the door at the end (on the left wall). Open the Treasure Box for How's That?, another Lin Skill. Last Note: Make sure you have at least 5 Tonics at this point. And also, maybe 20 Aid Kits, as you will need most of them. If you don’t, go back to the Trinity Pit, and get them, the boss will be waiting. Exit the Treasure box room the way you entered, and head right. Go through the first door on the left, and go straight through two more doors. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Bosch LVL: 80 HP: 2000 EXP: 9000 Alright, let me get this off my back: This can either be a REALLY easy battle, or one that will last a long, long time. Bosch restores half of his HP per round, so to actually damage him permanently, you have to do over 1,000 damage in a single round. Another thing that can be annoying is the fact that after every few rounds Bosch looses himself more and more, making him stronger and stronger. Lastly, he will normally attack ONLY Ryu, but if Lin attacks (or Nina....I suggest not attacking with Nina at all in fact) he will go after then instead. He will go after them until they die. Make sure you heal if any character gets below 150 HP, actually at that point, Bosch could probably kill the character in one hit, so you may want the par to be a little higher. The best thing to do, is on the first turn, not move, or do anything but build up AP. Let Bosch waste his AP coming to you. On the second round, Use your strongest set of attacks you have. Try to switch Lin to a weapon made for offensive skills. After the second turn, you have to attack every round, so your damage does not get healed. After Bosch gets down to 1/4 health is where things get crazy. Bosch will go berserk and attack about 4 times for 120+ damage each time. This will obviously kill even Ryu. This is what those Tonics were for. But of course, at one fourth health, he wont take too long to kill. Keep everyone alive, and their HP high, and you should be able to win. The key to this battle is having a LOT of items. ~`~`~`~`~`~`~`~`~`~`~`~`~ From where you start, head straight, and left through the door. Go up the lift. If you have the D-Ratio, you can go to a special side area here as well. This is easily one of the harder parts of the game though. The dungeon is 5 floors, and fights enemies from the final dungeon. It is long, but doable. Have fun! ****************************** D-Ratio: 1/256 Enemies: Prima, Bon Appatite, Duke Knight, Crushedheart, Ebonfire, Mahadevan, Nerveman, Worman, Goo Crystal, Kanaphage, Kanaphage DX, Buzz Militant Alright, well let me give a fair warning first. You may want to go to Top Sector Borough before doing this dungeon. I suggest you stock up, and clean your inventory out. This place is very large, and has a lot of items to pick up. So once you have done that, go back down to the lower level where you fought Bosch, and you can enter the dungeon. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lifeline EndSector `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: None Boxes: Brown: 3 This area is completely deviod of enemies, so it is fast and simple. Head through the first door, and take a right at the second. head straight through another door, go left, and break the boxes. Go through the door on the left here, and go stragiht. Pass through another door, continue straight, pass the blood where Bosch was lying, and open the D-Ratio door. This is where you ned the D-Ratio to go further. When you have it checked, head through the door, and up the elevator. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Main Shaft Sector A ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Prima, Bon Appatite, Crushedheart, Duke Knight Boxes: Yellow: 4 Red: 1 Head through the first door, and head left. Go through the second door, and head straight. Go left at the intersection, and break some boxes. Head back and go straight (or left, if you changed the camera). Continue, and at the intersection kill all the Primas and Bon Appatites (remember, in battle you get better items from them if you hit them with fire). After killing them pick up all the wonderful items, and head down the right path. Go left, and enter the door at the end. In this room, head straight, and at the intersection, head right (as in direction) down the path. Kill some enemies, and you will encounter a Duke Knight. Note: This is the first of his kind that you face. The Duke Knights are strong, and easy able to obliterate you. their physical attacks do about 80- 100 damage, and can attack your entire party. They have extremely high defense, because of their armor. If you can crack their armor though, you can lower it. It takes 15 physical attacks (no magic) to crack it. Once you do that, he will be able to be attacked normally. Take caution when fighting these, and use weak physical attacks to lower their defense before killing them. Also, if you did not get Nina's Reflect skill from IndustOne, you can steal it from these guys. After killing him, break the box(es)and continue around the pillar. Go right, and exit through the door. Go up the second lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Main Shaft Sector B ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Ebonfire, Mahadevan, Goo Crystal, Crushedheart Boxes: Red: 2 Head through the first door, and be prepared to fight some enemies. head left and follow the path, break any boxes, and go right when needed. Head straight doen the path, and after killing the Mahedevan (you remember, those annoying monsters from Centre) the Treasure key materizalizes. Follow the path as it circles a tower, and at the intersection, ignore the path on the left, and continue straight. Down this path, pick up the Treasure key. Go to the end, and break any boxes you see, and head back to the intersection. Go down that side path (on the right if you changed the camera) and enter the door there. Here, go straight, and kill of the ever annoying Goo Crystal. (How I hate these things..always disappearing and reappearing...BAH!). Go left at the intersection, and pass the next one. Fight a whole slew of those annoying Crushedhearts (remember, use ice so that your attacks can hit them). Continue, and try and kill off the 2 Duke Knights from a distance. When you have done so, head to the top, and take a left. Open the chest, which contains a much needed Backpack. Head back right, and at the intersection, take another right. head down the path, and go through the door. Go up the elevator. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Main Shaft Sector C ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Nerveman, Kanaphage, Buzz Militant, Worman Boxes: Yellow: 6 Halfway done! Head through the first door, head right, and go straight down the path. Kill the Kanaphage[s] (Remember Spiritcharge/Deathbringer combo works well, especially now that you are strong enough to do it in one hit) and the Nerveman. The Nervemen are basically stronger, deadlier versions of the normal Worm men. After killing them all, circle around the pole, (either side works) kill more enemies if you see them, and go through the door. Head straight down the path, and left at the end. At the intersection, go straight, ignore the door, and go left at the end once again. Continue following the path, killing off any enemies that come. Near the end of the room, circle around the pole and continue down the path. Go through the door. Kill all the enemies in this room, and when you have done so, the Treasure key will materialize. Open the chest at the end of this room, and you will obtain the skill "Reversal" so Ryu. After getting it, head back into the previous room. Here, head around the tower, and continue to the end of the path. Go right until you pass that door you originally ignored. This time you need to enter the door. Once there, go up the elevator, and you will be on the hardest floor of Main Shaft. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Main Shaft Sector D ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Ebonfire, Mahadevan, Duke Knight Boxes: Yellow: 2 Red: 1 This is by far the most annoying floor, but its also the only non-linear floor, adding some change to the boring normalacy. Anyways, sart by heading through that first door, as always, and take an immediate left. Follow the path (also as always...jeese I need to think up some new descriptions) and when you can, go right. Follow the path around, and fight off any enemies that come to you. Here, there will be 3 paths, one on the left, the right and the center. it is easiest to do this part by looking at the map. The door on the right is the one on the top of the map, the door on the left is on the bottom, and the door in the center is self-explanitory. Anyways, go down the door at the bottom of the screen (the left door) and go through the door. This is a dead end, but you can shoot off any enemies (namely Crushedhearts and Duke Knights) without getting attacked. Killing off the Duke Knights will take a while, but it is possible, and a far safer route then attacking the 4 of them head on. Anyways, it may take a while, but when you are donw, head back into the main room. Go straight, and at the intersection go left. Go down the center path. Here, head straight, and go left. Kill off th 4 Duke Knights (or the remains of the ones you shot off from the dead end earlier). After you kill them all the Treasure key will materialize. Head down the path on the left, and pick up the Key. Break any boxes, and go back to the right. Open the Treasure Chest for Lin's "Kidding" skill. Head back, and exit this room the same way you entered. Now, head left, and take the door on the top of the map (the right door). Once in, head straight, and go around the pole on the left. Search around the right side of it for a well hidden box, and continue following the path. Fo through the door at the end to get to the final floor of the dungeon. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Main Shaft Sector E ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Nervemen Boxes: Red: 2 Yellow: 2 This is the easiest floor, but the encounters can be annoying. Head through the first door. This flooor is just one long path. It is all straight, so all you have to do is head up. There are a lot of Nervemen here, so kill them off, (try to get as little of them in battle as you can at once) and continue down the path. Also, if you dont want to fight them, just have Ryu use D-Dash and you can get through this room without a single encounter. I suggest fighting them all, but it is really your own choice. At the end, head through the door. Here, you are immediately presented with 2 paths. The path on the left is where you want to go. So take it and follow it as it curves. Near the end, there is another intersection ignore the door, and go right. Open the box, and you should get a decent item. Now head back to the second intersection, and go through the door. This is the last elevator, and it leads up to TopSector Junction. The dungeon is the long way around...but it is worth it. ****************************** ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ TopSector Junction `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head through the first door, and go left at the intersection. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ TopSector Borough ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Shops: Item Weapon Appraiser WARNING: This is the last town in the game. This will be the very last weapon shop for a LONG time. Once your past a certain point, you wont be able to go back here. Yes, there ARE other shops, but these ones are the most stocked. You have been warned. This town is rather confusing, as it is multiple layers, and a lot of it is stairs. Head to the left of the starting point, (there is a telecorder on the right, if you need it) and there is an appraiser. USE THIS NOW, as this will be the last one for a long, long, time. Go up the stairs to the right, and follow them up through three sets. Head right, and circle around the building. Go up the stairs, and you will find the item shop. Go back down those stairs, and head left. Go into the building (it doesn’t look like you can, but you are able to), and follow the path right, and you will be in the weapons shop. Head out, and all the way to the right. Go up the stairs to the far right, and up to the top level "helipad". Head away from the screen, and enter the center door to get into the next dungeon. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 13: PowerOne `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ PowerOne 1F ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Skeleton, Karon, Crushedheart, Nugget, Mama Nugget, Papa Nugget Boxes: White: 2 Yellow: 6 Note: At this point, almost every enemy takes a certain strategy to defeat. I have to say this place probably holds the most annoying enemies in the game. The Skeletons are EXACTLY like the zombies, but at the same time, not. The first thing you notice are the red Crushedhearts that looks exactly like the Brokenhearts from before. But they aren’t. These are not the souls of the Skeletons, these are normal enemies. After you kill one of their kind, they power up, and self destruct. They are VERY dangerous. You can kill them the same way's as you killed the Brokenhearts, except without Nina's Kyri skill, they are not undead. To kill the Skeletons, you have to destroy their leader, the Karon. The Skeletons run after you in a straight line, meaning that if you move only a little out of the way dodging them will be easy. Had straight, and go through the first door. Head over to the right, and down the platform. Kill the smaller enemy, called the Karon, and all of the Skeletons will go with it. Head back to the entrance, and head left to get the Treasure Key. Turn around and go right, and back down the stairs to the left. Go back across the platform and through the door at the end. To the left is the Treasure Chest. Open it for another of those wonderful backpacks. Continue left, and go through the door to the left. Head straight, and break the two white boxes. Turn around, and head back through the door. Go straight. Note: At this point there are two ways you can go. One leads to PowerOne 2F, the other PowerOne 3F. You can take both, or one of them. They both lead to the final destination anyway. While I suggest taking both for experience, and the Treasure box (the more of these you open, the higher your D-Ratio will be). They are not of equal difficulty. I know at this point of the game I was rather impatient, and only wanted to do one, but I stuck with it and did two. It's your choice. I am starting with 3F. Head all the way right, and through the door, Go through the next door, and follow the hall into a danger room. This room holds quite a few Nuggets. Try to kill the Papa Nugget first, as he is BY FAR the most dangerous. head straight when you are finished with the danger room, and go through the door at the end, Go up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ PowerOne 3F ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies (for 2F and 3F): Skeleton, Karon, Crushedheart, Karel, Proto Karel, Rescuemech Boxes: White: 2 Yellow: 1 Head through the first door, and head straight. Go through two doors, and continue straight. Kill all of the enemies, and the Treasure Key materializes. Note: The enemies called Rescuemechs have an important Skill you will want to get to finish the game easier. Without this skill, your characters will have a hell of a time in some battles. To get this skill, try to get them in a fight alone, or with another of their kind. Kill off one of them, and have your characters close in on the second one. Damage him, and he should start casting Lightning on your party. Have a character (s) equipped with Steal/Snatch go up in front of him and provoke him to hit you with it. It may take a few (actually, it took me like 10) rounds to get it. When you do get the Skill, Transfer, equip it on one of Nina's weapons (I had two main ones at this point, as it is good to with her) with it. You will need to use this in the boss battles for the rest of the game. Get the Treasure Key, and head back a bit. Ge through the door on the right. Head straight across the platform, and through the next door. Go to the right, kill all of the enemies, and break all of the boxes. Turn around, and head back through the left door. At the intersection, head left, and right at the next one. Go through the door on the left. Kill all of the enemies in here, and continue left. head right at the intersection and see the Treasure Chest, Open it for Ryus newest Level 3 Skill: Cross Viper. Note: The rest of this is Optional (at least until PowerOne 4F). If you do not want to do it, then fo left outside of this room, and up the lift. Follow the walkthrough from PowerOne 4F from there. And remember, you can always go back to TopSector Borough if you need to restock. Go back to the original room, and head back down to PowerOne 1F. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ PowerOne 1F ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight, and follow the path through three doors. head right, and go through the door on the right. Go through the door on the left, and head through the next left door. This is the second danger room. In here are Skeletons and their Karons. Nina's Kyri will make short work of them, especially if you keep moving at all times. Head through the door at then of the room, and you can get up to the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ PowerOne 2F ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boxes: White:7 Yellow: 2 Go through the first two doors, and head left. Go through the next door, and go right through the first door (on the right...obviously). Follow the path right, and then left, and go up the stairs, and go right again. Go through the door straight ahead. In here is the Treasure Chest. To get the treasure key, you have to kill all of the enemies in this room. They are all Goo's you have encountered before, so you shouldn’t have too much trouble. Break all of the boxes to the right of the entrance, and open the Treasure Chest. It contains the Skill Divine (You may already have this, from the Ant colony, but you want to open as many Treasure Chests as possible throughout the game. The more you open, the more points will be added toward your final score and D- Ratio.) Exit this room, and go directly into the door on the right, and through the next door. Go up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ PowerOne 4F ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Skeleton, Karon, Lesser Karon, Crushed heart, Prot-Karel, Prima Boxes: White: 6 Yellow: 2 Note: These directions are starting from 3F. The beginning of the floor is a straight line, so you really don’t need to worry about the beginning too much. Through the first door follow the path straight, right, and left. Go through the next door, and follow the path right, left and right again, going through the second door. Follow the path, killing all of the enemies, until you see a door on the right (or left, if coming from 2F). Go through it. This is a dangerous room (not a danger room, just a deadly room).There are 6 Crushedhearts, and you will most likely not be able to separate them, you have to kill them off very quickly, or else they will detonate, and most likely slaughter your party. After killing them, you get the Treasure Key. Pick it up, and head left to open a box. Go through the door, and get two more boxes. Exit this room, and head straight across the Platform. Get the box by the door, and go through the door. Get the box to the right, and make sure to kill all of the Prima's for items (remember to use fire). Continue left, and get the white box. Go through the left-hand door, follow the path right, and get three more white boxes. Go straight, ignoring the door, and to the left. Open the Treasure Chest for the new Skill: Shatter. Head back, and go through the door to the left. Go up the lift. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ PowerOne Roof ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Note: Make sure before you go through the next door, you are fully stocked, as this is the last time you can go back to TopSector Borough. You need Tonics, and mainly Med Kits. Also, that will be the last weapon shop and appraiser for a while, and once you are past a certain point, you have to go on without one. Head through the first door, and up the stairs. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ PowerOne Transport `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Go up the stairs to the right, and up another level. At the top, a movie will play, and you are forced into a boss battle. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Daemoned LVL: 99 HP: 3800 ABD: 200 EXP: 16,000 This is the beginning of the end, shall we say. You notice in the stats of Deamoned, the ABD. This stands for Absolute Defense. All of the bosses/Regents (and some enemies) from here on have ABD. Absolute Defense means you have to do that much damage to actually harm him. So to HURT, and do permanent damage you have to do more then 200 damage. So if you do 230 damage in a combo (it cant be in separate combos, or else you have to start over with the 200 damage)then you will have done 30 permanent damage. Obviously, Absolute Defense will present a problem, especially with enemies with high defense. Luckily, this is probably the easiest of the regents to deal with, though he DOES do a lot of damage. His attacks, if he is powered up, can do over 200 damage, so stay healed. During this entire battle, ONLY have Nina use Transfer on Ryu, he needs all of the AP he can get. Have Ryu skip his turn (do NOT end it, just skip it, you will have a turn at the end of the round) to make sure he has full AP when going against Deamoned. Actually, Normally against him when attacking, you want to use long strings of 10 AP attacks. The best for Ryu is actually Ogre Slash (two times, they should do 75-100 damage each time. After two of those, use just a normal Slice att over and over. At max AP, you should be able to do over 100 (more like 200+ if you are lucky) damage. Tyr to use a Power up before he attacks. Lin should wait until she has full AP, and then use a long string of Hey Hey!'s. That should break the ABD, and do about 70 damage. You should have Nina use Transfer every round after, Ryu will do less damage, but still enough to damage Deamoned. And Lin should do the same as well. These Regent battles are Obviously going to take a while, so be patient. Note: You can steal the Skill: Anger from Daemoned. ~`~`~`~`~`~`~`~`~`~`~`~`~ Pick up the key on the ground to the right, and go onto the shining pad. Press X to go up. No turning back now! ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 14: Centre `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre Entrance `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Shops: Appraiser Items The two shop girls are here, to the right so MAKE SURE to stock up. You cant go back into here after a certain point, when the dungeon gets harder, so make sure to have about 20 Aid Kits, and 30 Med Kits, as well as at LEAST 10 Tonics. If you don’t stock up now, you may not be able to later. You loose the chance to go here when you go past 1F. So stock up soon. Head straight, up the stairs, and through the door. Note: If you have a D-Counter over 70% you will have a hell of a time with the final bosses. You should try to have one less then 60% going into Centre, as you can do some tricks with a low D-Counter. You probably wont be able to finish the game with one higher then 80%, especially if your party is weak. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre 1F ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Buzz Militant, Creepstalker, Darkstalker Boxes: 10 Note: As the final dungeon, this is going to be confusing. To actually get EVERYTHING the dungeon has to offer, you have to play through the game 4 times. There are also 4 bosses, in which you can only play 2 of, so you have a lot to do on your second play through. Another Note: The boxes in this level are fancy. They look like those things you rest your feet on. their are usually pink, blue, and purple ones. I forgot to write their colors down though. Last Note: Alright, well on a few bosses I have the you should use D-Counter thing. You do NOT have to do that. It just makes the game easier and more fun if you have enough points left to use D-Dive. Your party should normally be perfectly capable of beating the bosses without it, I just say it is easier with it. Head left (you can head right two, but I went left, the right lets you get some more boxes...) and through the door at the very end. Get the box ahead of you, and go down the stairs. Kill all of the enemies (you MUST kill the invisible creepstalker, try Lin in the lead to see it) and you will get the Treasure Key. Only the Creepstalker holds the Treasure key, though. From the base of the stairs, head right a bit, and get the four boxes. Turn around, and head all the way left, and go through the door. Note: The CreepStalkers hold Lin's Go On! Skill, if you are brave enough to try to get it. Get the two boxes to the left and right of the door, and head straight forward. Open the Treasure Chest for the games last Backpack. Turn around, and go up the stairs to the right.* Get the two boxes, and head straight through the door. Press X and go up the lift. Note: I went through the door on the top of the map, it is actually the left door on this screen, but if you looked from the direction of the Treasure Chest, it was the right door. *Note: If you want, you can also go to the left. (These directions are looking from the Treasure Boxes direction, so if looking from the door, I went up the path to the left.) This will lead to a different boss, and a different area all around. As well as different Skills and enemies. The Door to the right (actually it is the left, but the one I went through) is much more physical, and the other is more magical. If you want to follow my strategy, then go to the door on the top side of the Map. Another Note: The walkthrough for Centre 2F [South] is after the one for Centre 2F [North]. VERY IMPORTANT Note: Make sure before you go through either of those doors, you have a LOT of healing items, as they are one way, you wont be able to go back to 1F, and re-stock up. You have been warned. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre 2F [North] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Pandora's Box, Mahdevan, Ebonfire Sub-Boss: Gargantua Head left, and straight, past the stairs. That box is a new enemy, called a Pandora's Box. Note: The Pandora's box is another special enemy. Like the Wonder Boxes, these enemies have a trick to getting their good items. To get their best items, you have to last 4 rounds against it (or 3 after the first). Sounds easy, right? Wrong. Every turn, Pandora's box will power up. On the first round, he will cast 3 level 1 Spells, each a different element. On the second round, he casts 3 level 2 spells, and that will most likely kill off either Lin or Nina, and SEVERELY hurt Ryu. On the third turn he will cast all three level 3 Spells. This WILL kill even Ryu, and any other characters in range, so make ABSOLUTELY sure your characters are spread far apart. The longer you last before you kill him, the better your item will be. If you survived 3 turns of pounding, he wont really attack on the fourth round, he will self-detonate, which isn’t a problem if you are far away enough. If you kill him on the first round of the battle: 7th Sense Round 2: Gold EXP Round 3: Save Token (this is the turn he obliterates your party with level 3 attacks) Round 4: Mirage Blast The last one is the best one to get. You normally wouldn’t get unless you went very deep into Korkon Horay. It will help quiet a bit. Turn around, and go down the stairs to the left. Go straight and get ready to fight an enemy. ~`~`~`~`~`~`~`~`~`~`~`~`~ Sub-Boss: Gargantua LVL: 77 HP: 1,000 ABD: 500 EXP: 5,000 It’s been a while since the last sub boss. And no, that is not a typo his ABD IS 500. Meaning you cant really do any damage to him normally. To win this, you almost HAVE to use D-Dive. Just try not to get over 75%. Start with Nina using an item to give Ryu One AP bar, then have Ryu D-Dive. As a Dragon, have Ryu use D-Charge 2-3 times in one round. Then use Twister on the Gargantua. If done correctly, it will blow him off the face of the planet. After killing him, head straight through the door he was guarding, and kill the second set of enemies (MUCH easier, I might add.) and you will get the Treasure key (after killing them all). Get the many boxes from all sides of the room. Exit the room through the door you entered, and go straight up the stairs to the right. At the top of them, turn right again, and go straight and through the door at the end. Go straight through the next door, and immediately turn right. Follow this path straight and left, and through the door at the end. Open the Treasure Chest for a ?????????? +4 Item. (Princess Guard +4). Exit the room the way you entered, and head right. At the intersection, head right again, and go through the door. Go up the teleporter. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre 3F [North] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Fire Goo, Ice Goo, Thunder Goo, Goo King, Crystal Goo Boxes: 8 Head straight, left, and circle around the stairs for 3 boxes. Go up he stairs, and follow the path left, then right. Go through the door, and head straight. In this long hall, notice the three notched in the wall. In the second, stands the Treasure Chest, in the third, some boxes. Go through the door at the end of this room, and you notice a LOT of Goo's. To get the treasure key, you must kill them all. They shouldn’t be too much of a problem, but there are a whole lot of them. Kill all of them, and pick up the Treasure key. Go back into the previous long hall, and it is now a danger room. This is BY FAR the hardest danger room the first time through the game. there are only three enemies, but two of those can easily kill you. Before doing anything, take off the Steal Skill, as if you accidentally steal the Goo Kings item, you WILL be screwed. The Goo Kings in this room are VERY strong, and fast as you will soon learn. Heal if you are under 175 HP. Hit them with electric attacks, and do your best to damage them. The Crystal Goo's aren’t as hard, by far. And make sure you don’t get into a fight with more then one enemy at a time in this room. After killing them all, go into the center alcove, and open the treasure chest. It contains Nina's first Level 3 attack: Blizzard. Go back to the Goo room, and open up all of the boxes. Head left up the stairs, and break the two chests to the right. Go through the door on the left, and go up the teleporter. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Cupid ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Cupid After a movie, you are forced into a boss fight. Boss: Cupid, Oncotte LVL: Cupid: 99, Oncotte: 99 HP: Cupid: 3,200 Oncotte: Infinite ABD: Cupid: 220 Oncotte: None EXP: Cupid: 16,000, Oncotte: None First, Cupid has ABD, so lets get that straight. And second, Oncotte is indestructible, so don’t even try. Cupid herself will rarely attack your party. She will use Command on one of your party members, and Oncotte will attack ONLY that party member, but if that party member stays out of his range, he will just waste time running after you. You will always know what party member he is going to attack. Use the same basic strategy you used on Daemoned, and she will go down. Note though, if you have enough D-Counter, (60% or less usually) you may want to play around and slaughter her. She will be longer then Daemoned, as she has better defenses. She can be evil though, as she usually runs from your party members. Heal if you get under 200 HP, as that is about how much Oncotte will do a round. Head straight, pick up the Treasure key, and choose which Portal to go through. I chose left. Note: This is like before, the choice on 1F. There are 2 bosses here, one on each side. Also different paths hold different Skills....your choice again. If you went for Vexation, the boss strategy is a bit later. Look for it after Hortensia. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre 2F [South] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies (For all of South): Raffleshia, EbonFire, Mahdevan, TriLizard, Cerberus Sub-Boss: Pantagruel Note: You will only go here if you didn’t do Centre 2 & 3F [North] And chose this path instead. Another Note: Compared to North, these levels are child’s play enemywise. Head straight through the first door, go right, and follow the path left. Kill the Pandora's box (look to the Strategy in Centre 2F [South]). Go back down stairs to the right, and head straight. There is an enemy blocking the door. This is this level's Sub-Boss. Sub-Boss: Pantagruel LVL: 66 HP: 1,000 ABD: 200 EXP: 3,000 This battle makes the other Sub-Boss look like a demon. This boss only has an ABD of 200, compared to the others' 500. Don’t let your characters get too close, or else he will cast Valhalla and obliterate your party. Lin will be your main damage dealer, unless you want Ryu to be obliterated by Valhalla, or unless you want to use AP Charges (you usually save those for the Regents.) If your D-Counter isn’t that high, use 2 D-Charges and Twister to put this dude to waste. (don’t go over 50....you may need some more on the Regents after this) After killing him, head through the door, and kill ALL of the enemies. The Mahdevan holds the Treasure key. Break all 6 boxes in this room, and exit the same way that you entered. Go up the stairs to the left, and head left at the top. Head straight, and go through the door at the end. Head immediately left, and follow the path right. Go through the door and open the Treasure Chest. It contains an armor for Nina, Unappraised, of course. Exit the Treasure Chest room the way you entered, and head back to the intersection. Go left, and through the door. Press X to go up the Teleporter. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre 3F [South] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Go through the first door, and kill the enemies. Go a bit right, and up the stairs to the left. At the top, go right, continue killing enemies, and break the 4 boxes. Go through the door on the left. This next room is a danger room. Compared to Centre [South] This one is pathetically easy. It holds 3 Cerebuses(?????). Remember that they power up and give more EXP when hit by fire. They are easy to kill at this point, so attack them with a basic Flare Skills once, and use Lightning with Nina (as to not dispel the power up as you would with Ice Skills)and have Ryu and Lin attack with whatever they want. This is not supposed to be too hard. After killing all three, go into the center alcove, and get the Treasure key. open the Treasure Chest right behind it, for Nina's level 3 attack Skill: Inferno. Go back into the hall, and follow it right. Go through the door at the end. Follow the path straight, and go up the stairs on the right. At the top go right, and through the door. Go up the teleporter. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Hortensia ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Hortensia After a scene, you are forced into battle. Boss: Hortensia LVL: 99 HP: 3,500 ABD: 260 EXP: 16,000 This female regent can be the most annoying boss in the game. The path to her is simple, but the battle itself can be hell if you do not know what you are doing. Every turn she casts a spell called Fortune. That turns the blocks in the room a color. Blue Blocks heal, and Red damage you. White blocks do nothing. Usually, Lin will not have enough time to move out of the way, so she will be hit with whatever is on at the time. Hortensia's attacks include Spells, and will kill you rather easily, especially if your characters HP isn't at max, and will kill Nina even if it is. Luckily for your party, this battle is easy to build AP up in, as Hortensia is incapable of moving. Nina will do the most damage to hortensia, but her elemental weakness changes from turn to turn, making it hard to damage her. She has ABD as well, this battle can take a while because of it. If you have a lot of D-Counter left, then use 3 D-Charges and slaughter her with Twister. After the battle, pick up the H-Key, and choose what path to go. Note: Each of these leads to a different boss. The left leads to Jezuit, and the right leads to Vexacion. You CAN NOT fight both of them in one game. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre 4F North [Cupid to Jezuit] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Buzz Militant, Pandora's box, Darkstalker, Creepstalker, Prima Boxes: 7 Head straight through the first door, and continue north. Go through the door at the end. Head straight through the second room, and go through the door at the end. Head straight, and kill all of the stalkers. The UBER large one holds the Treasure Key. After getting the Treasure Key, turn around, and go into the last room. Open the treasure Chest to the right for the new Skill: Snatch (a better version of Steal. Turn around once again, and head farther. At the intersection, go right, and kill all the Prima's. Pick up their items, ignore the door, and turn around. Go straight, and through the door on the right at the end. Go up the teleporter. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre 4F North [Cupid to Vexacion] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Darkstalker, Creepstalker, Nervemen, Prima Boxes: 6 This is probably one of the easier paths, but the enemies here can be difficult. Especially the Nervemen. Head through the first door, and kill all of the Darkstalkers waiting for you. Once they are gone, head forward, and at the intersection, go straight. There are some of the clear Creekstalers here, so try and get in battle with one at a time. Remember to attack them with ice before physical attacks. After they are dead, break the boxes, and head back to the intersection. Go down the stairs (on the right or left, depending on how your camera is angled). At the bottom, break the boxes, and head straight. Go through the door, and you will be in a long tunnel. You need to kill all the Nervemen here. There are 5 or six of them, and don't try to engage more then 2 at a time, or they can kill you. One of them (the Nervemen) at the end holds the Treasure key. Continue down the path and go through the door at the end. Here, head straight, and you will see some much needed Prima's. Kill them all from a distance, and reap the spoils. Break some more boxes, and head up the stairs. There will be an intersection. Start by going right, and go to the end. Open the chest for Nina's Lag Valhalla skill. Now, turn around, and go down the path. Pass the stairs, and go through the door at the end. Heal up, and go up the teleporter to "Vexacion". ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre 4F South [Hortensia to Vexacion] ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ Enemies: Buzz Militant, Creepstalker, Prima Head straight through the first door, and continue straight. Kill all of the Buzz Militants to the right, and break the boxes (about 6 of them). Follow the path through the door on the right, and continue straight. Near the Treasure Chest on the right is a Kanaphage DX. I suggest turning into Dragon form and using D-Charge and twister to kill him in one hit. If you do that, then you get a whopping 30,000 Zenny! Continue straight, and follow the path. Go through the door, and kill the Creepstalkers. The large one holds the Treasure key for this floor. After killing him, and head back to the last room. Open the Treasure Chest on the left. It contains Lin's Newest Skill: Drop Dead!. Head back to the last room, and head to the left. Kill the Prima's from afar, and get their items. Turn around, and head straight. Go through the door on the left, and go up the teleporter. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Vexacion `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Vexacion, Ryked, Nalaka After a few scenes, You are forced into a boss fight. Boss: Vexacion, Ryked, Nalaka LVL: Vexacion: 99, Ryked: 70, Nalaka: 70 HP: Vexacion: 4,200, Ryked: 2,600, Nalaka: 2,400 ABD: Vexacion: 280, Ryked: None, Nalaka: None EXP: Vexacion: 16,000 Ryked: 7000, Nalaka: 7000 This will be the longest Regent battle. For the first few rounds of battle Vexacion will not attack your party. Nalaka is going to go after Nina alone, and Ryked will go after Lin alone. Ryked has high defense against Shot, and Nalaka against Magic Skills. Try to kill Nalaka first, as Nina wont be able to last long against his constant attacks. Both Nalaka and Ryked have all of Bosch's Skills, so they can poison your party. After 3 turns, Nalaka and Ryked will say they are going to counter, do not attack them at this point, just build up AP. Also around this turn, Vexacion will attack all of your party members for about 100+ damage. Try to steal the Skill: Terrabreak from Vexacion, as this is the only place to get it. After going for Nalaka go for Ryked. And then finally Vexacion. I suggest Dragon form in this battle, as you don’t have too long to go. Just don’t do Dragon until Ryked and Nalaka are gone. After you are done, pick up the key, and go up the final teleporter. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Jezuit `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Jezuit After a scene, you will fight Jezuit. Boss: Jezuit LVL: 99 HP: 3,600 ABD: 50 EXP: 16,000 When you see that very low ABD, you would think that he would be the easiest of the Regent. You are very wrong. While Jezuit is not too hard, he is VERY annoying. And he is harder then Cupid. While he only ignores 50 damage, it will take Ryu at least 40 AP to actually damage him. he also has a high evasion, so it rather hard to hit him. This is a better battle to use Dragon form on then the Cupid battle is though, as he doesn’t take a whole lot of damage. The first thing you should take note of, is the Shadowwalk. This makes him invisible. You cant damage him in this state, but there is a trick to it. Lay down a few Traps in his way, and when he goes to you, he will be hit and loose his protection. Also, Nina's Mirage blast Skill seems to work very well on Jezuit, so abuse that advantage. If you are going to kill him normally, this will take a LONG time. If you have enough D-Counter left (actually 65-70% is good), then use it on him, but try not too go over 80%... After killing him, go around the table, and get his J. Key. Go on the platform at the end, and ride it to the next level. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Section 15: The Beginning of the End `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Centre Hall ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Head straight, toward the screen, and go to the right. Go through the teleporter. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Cemetery `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Examine any of the 4 Monoliths, and a movie will play. After it, head straight. Examine the red item, watch a movie, and go through the newly opened door. Straight ahead are the three shop girls. FINALLY! This is your last chance. Have at least 60 Healing items if you plan on doing it the long way. Just make sure you have quite a few Tonics, even if doing it the short way. Maybe 20 will do. Store a LOT of items, as you will be able to have them when you die or restart. Head right, and save at the Telecorder. This is the last save point! Note: If you want to go through ALL of Centre again, you can go die in the next battles and choose to SoL Continue (from the last save, the second choice). I don’t suggest this, but you can if you want. Head down the stairs to the left, and go through the door. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Geovater Terminal ~` ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Elyon, Alter Ego Head towards the screen, and go to the right, going up the stairs. Enter the lift to the Left. If you are ABSOLUTELY Sure you are ready for what can be called the hardest battle in the game, choose to activate the controls. After you do so, sit back and watch. Soon, a battle will begin. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Elyon, Alter Ego's LVL: Elyon: 99, Alter Ego's:99 HP: Elyon: 6,000, Alter Ego: 3,000 ABD: Elyon: 330, Alter Ego: None EXP: Elyon: 24,000, Alter Ego: 4,000 Alright...all I have to say is ouch. You MUST kill Elyon in 20 rounds. That may seem like a lot, but compared to how long the Regents took, that may not be possible. The two Alter Ego's are dangerous, but not nearly as much as Elyon. You may want to go after then first anyway, though. Elyon himself, along with the Alterego's can do 150 damage in a single attack. So that is 450+ damage to your character, if they attack only one. Actually, I do not suggest you go into this battle normally. I suggest you prepare to wipe him off the face of the planet in one round. Have Ryu start the battle by using D- Dive. Then use D-Charge Twice (you can do it three times, but twice usually works enough). Fly up to the 3, Elyon and the Alterego's, who probably haven’t had their turns yet at this point, standing clumped together. Have Ryu use Hurricane to hit them all. That will slaughter the two Alteregos, and SEVERELY damage (if not kill) Elyon. If that doesn’t kill Elyon, have Ryu use one twister for good measure to finish the job. Do NOT let your D-Counter go over 80% if you want to beat the final 2 bosses the easy way. You have to have about 90% for the final boss himself, so don’t overdo it. ~`~`~`~`~`~`~`~`~`~`~`~`~ Also, by killing Elyon this way, you get like 40,000 Party EXP....so its worth it. After killing Elyon, head right, and down the stairs. At the bottom, head left, and go through the door. But before you do, be prepared to face the true final bosses. ~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ GeoFront LowSector `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~ Bosses: Final Boss 1, Final Boss 2 Watch the movies....And prepare to fight the final bosses! Boss: Final Boss 1 Alright, well if you have about 85% percent on the D-Counter you can beat him the same way with Elyon. Have Ryu use D-Dive and use only 2 charges (3 are not needed this time around), and have him use Twister one. That will completely obliterate this Final Boss. If he is really close to dying after that, have Ryu cool down, and attack and kill him normally. For the slow way, you are going to have to fight him the same as Jezuit, except he doesn’t have the ShadowWalk Skill. He has high defense, and a ABD of 100. His attacks do about 150-200 damage, because he combo's them. Keep your HP high, and you will do ok. You need a lot of tonics for this battle. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Final Boss 2 note: I started this battle at 90% D-Counter (I got REALLY lazy on the Regents)and was able to win. You will need 8% left to win. Right after the last battle, you are forced into this one. There are a few things in this battle. You HAVE to finish it fast, or he will easily kill you off. Have Nina and Lin run as far away as possible, and have Nina use an item to bring Ryu's AP bar to max. Don’t worry about wasting items, this is the last battle, you can use whatever you want. Don’t even try to attack with Lin and Nina here, as it wont work. After feeding Ryu a AP boosting item (or a lot of Transfers), have him D-Dive. Use D-Charge 3 times. Then use Twister. That will slaughter him. If it doesn’t, use it again. He wont stand a chance if you have enough D-Counter points left. After a few movies, you will be in control of Ryu again. You can not win this battle without expending every last point on the D-Counter. So basically, run around, play, but you have to use D-Breath until you get the D-Counter to 100%. Watch the ending, and get your new D-Ratio. Choose to save over it, and you will be able to play through optional, hidden areas. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Determining your D-Ratio `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` Your D-Ratio is determined by a number of factors. Each of these factors gives a certain amount of points. Your goal is to get the highest point total possible at the end of the game, so that you will raise your D-Ratio. A raised D-Ratio allows for extra side quests and alternate areas. Clear Time (Time it takes to beat the game): 8 or less hours: 10 points 8:01-9 hours: 9 points 10-11 hours: 8 points 11-13 hours: 7 points 13-15 hours: 6 points 15-17 hours: 5 points 17-20 hours: 4 points 20-23 hours: 2 points 23-26 hours: 1 point 26 or more hours: 0 points I believe you get the picture. On this next area, I will not be putting a range. So it will be just one number. I believe you can find the range out yourself. ~`~`~`~`~`~`~`~`~`~`~`~`~ Extra Turn Rates: This is how often you get Extra turns. To completely master this, you have to know areas really well, and have to be able to react quickly to monsters. 95%: 10 points 90%+: 9 points 85%+: 8 points 80%+: 7 points 75%+: 6 points 70%+: 5 points 65%+: 4 points 60%+: 3 points 55%+: 2 points 50%+: 1 point 50% or less: 0 points ~`~`~`~`~`~`~`~`~`~`~`~`~ Map Completion Rate: This is probably the easiest to get, since you go through a lot of the map the first time through the game. You have to have a D-Ratio of ½15 to actually get 100%. 98%+: 10 Points 96%+: 9 Points 94%+: 8 Points 92%+: 7 Points 90%+: 6 points 88%+: 5 Points 86%+: 4 Points 84%+: 3 Points 82%+: 2 Points 80%+: 1 Point 80% or less: 0 Points ~`~`~`~`~`~`~`~`~`~`~`~`~ Treasure Chests opened: This is also rather easy to get high on the first round, especially if you follow the walkthrough. 42+ Treasure Boxes Opened: 10 Points 39+ Boxes: 9 Points 36+: 8 Points 33+: 7 Points 30+: 6 points 25+: 5 Points 20+: 4 Points 15+: 3 Points 10+: 2 Points 5+: 1 Point 4 or less: 0 Points ~`~`~`~`~`~`~`~`~`~`~`~`~ Number of Saves: This one doesn’t really need a description. The lower the better. To actually get the highest in this, though, you have to soft save. Soft saving can be REALLY scary, especially if you have a bad time with power outages. 0 Saves: 10 Points 1 Save: 9 Points 2: 8 points 3: 7 Points 4-5: 6 Points 6-7: 5 Points 8-9: 4 Points 10-11: 3 Points 12-13: 2 Points 14-15: 1 Point 16 or more: 0 Points ~`~`~`~`~`~`~`~`~`~`~`~`~ Lowest Floor You got to In Korkon Horay: Basically, the highest (or lowest....) Floor you get to. Floor B50: 10 Points B46F+(or minus...whatever): 9 Points B41F: 8 Points B36F: 7 Points B31F: 6 Points B26F: 5 Points B21F: 4 Points B16F: 3 Points B11F: 2 Points B6F: 1 Point B5F or higher/lower: 0 points ~`~`~`~`~`~`~`~`~`~`~`~`~ Average Level: Basically, the higher your average level, the better you will do. If your average level is 30, then you will get 30 Points. If your average level is 35 you get 35 points. This is probably the easiest. You can get a D-Ratio of 1/4 if you do well the first time through the game....keep fighting Elyon over and over (die during the final boss...and start back at the save point NOT SoL restart). Total: This totals up your points and and tells you your D-Ratio. 100 Points: 1/4 95+ Points: 1/8 90+: 1/16 85+: 1/32 80+: 1/64 75+: 1/128 70+: 1/256 65+: 1/512 60+: 1/1024 55+: 1/2048 50+: 1/4096 50-: 1/8192 ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Boss Strategies `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` This section is devoted to the bosses of the game. I will repost every boss strategy in this section so that people dont have to look through the guide just to find a strategy for a single boss. I will have the Location of the Boss in this section as well. THERE WILL BE NO SUB-BOSSES IN THIS SECTION. ~`~`~`~`~`~`~`~`~`~`~ `~ Old Waste Shaft ~` ~`~`~`~`~`~`~`~`~`~`~ Cyclops: LVL: 17 HP: 440 EXP: 70 Items: Treasure Key The Cyclops has very strong attacks, so try and keep your HP up. His normal attacks do 60+ damage, and he can use them twice. The best, and easiest way to beat the Cyclops is to run. That may sound odd, but you have a LOT longer range then he does, so if you run, you have an advantage. If you run your max distance, he will follow you, but he wont be able to reach you, as he does not have a lot of range. The best direction to run is toward the door, counter clockwise. When you get halfway done, ytou will notice a small area with a VERY small hole. Only you can get through that, the Cyclops can not, so he will start heading back the opposite direction. When you have max AP(you should at this point if you have not attacked him). When he gets close to you, go up and attack him with about 80 AP, and then run behind the small area (it is a small area in between some junk.) If you attack him, then run there, he cant hurt you, and will head to the opposite direction. On the next run, move SLIGHTLY in his direction, and he will turn around, and if you did it right, he wont be able to reach you. The next turn, you should attack him again, and then do the same thing over and over, until he dies. If you Choose to fight him like a man, then build up your AP by running away a few turns, and then let it all out on him. Heal on every turn, as you never know how much damage he can do. This tactic is rather wasteful, but if you want a faster fight, you may want to go this way. From DAVE RUDD (and another person, but this one is fuller): You do not need to run away all the time; nor do you need to have more than one hit point. All you need to do is get the Kick skill and equip it in the level one slot before entering this room. One your first attack, Cyclops charges up, so you have no fear of any hits. Just walk toward him until the second he lights up, telling you he is in range. Use your level three attack, Death-whatever, and then give him a kick. That will knock him back to the place he started advancing from, and with your remaining points, turn around and move back from Cyclops until you are at zero points and still have a green area halo. You will then be back out of his range again on the next turn. If you keep doing EXACTLY that (in other words, don't get cocky, grasshopper), the battle will end with you having taken exactly no damage whatsoever. As it turns out, this is a fairly good strategy over all, and can be used in a lot of fights both prior to this and after. Just remember to equip your skills after you learn them! ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~` `~ EndSector Borough ~` ~`~`~`~`~`~`~`~`~`~`~`~` Boss: Bosch, Battler Sgt, and Gunner Sgt. LVL: Bosch: 18, Gunner Sgt: 13, Battler Sgt: 12 HP: Bosch: 360, Gunner Sgt: 160, Battler Sgt: 160 EXP: Bosch: 300 Gunner and Battler Sgt: 160 each Strategy: This is a really easy battle normally, but the real challenge lies within stealing items, and getting through with the lowest D-Ration percentage possible. Each enemy in this battle has two sets of useful items. Before the battle, put LIn at the head of the party, and have her equipped with Steal. At the very beginning of this battle Ryu wioll transform into a dragon, and he is locked into that form. Lucky for you, the enemies will usually attack Lin, most likely giving you items on the first time they do. Both the Gunner and the Battler will drop a weapon and some money. Lin will almost always get the items. Have Nina use Jolt on them unstoppably, she should be able to do it about 6 to 7 times. That should get the first one REALLY close to death. Have Lin finish him off. Try to move Lin into the middle of the screen. Ryu will go last. Have him move over to the far side of the screen between Lin, and Bosch. Make sure he is out of Bosch's range. To get the lowest D-Ratio, dont have Ryu attack yet. On the next turn, Bosch will attack Lin, most of the time giving her the one time Skill, Fang, available nowhere else! He also has 6000 zenny on him if you want to steal that as well. Have Nina and Lin Kill the second Sgt the same way you did the first. If you have ANY spare AP with Lin after killing him, use it to attack Bosch. On this turn, Have Ryu fly up to Bosch and kill him with Twister. If you did this battle right, you should finish with 5%, about the lowest you can get for this battle. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ LowSector Borough ~` ~`~`~`~`~`~`~`~`~`~`~`~`~ Bosses: Gunner Lueit., Mage Lueit., Battler Lueit. LVL: Gunner: 22, Mage: 18, Battler: 19 HP: Gunner: 500, Mage: 520, Battler: 600 EXP: Gunner: 370, Mage: 350, Battler: 330 At the beginning of this battle, your characters are poisoned. You can cure it, but you will just be re-poisoned at the beginning of the next round, so there isnt much you can do about it. The Battler causes multiple status effects, so I suggest going for him first. He usually attacks twice a round as well. During the first round, you should have Nina set up Joltball in front of your characters, as it may paralyze your foes. The Mage can be dangerous. He has an attack that does 100 damage and paralyzes a single party member. The Gunner is the least threat, but the easiest to kill off. The best way to go about this battle is by starting off stealing their items. They have good weapons, and you can get money from them. Have Ryu use combos, Nina use any level 2 spellls you may have (you probably wont at this point), if you dont, have her pound away with Jolt and set traps. Have Lin use Blow Up! And try to Stay There!(paired with There!) the Battler. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Storage ~` ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Gunner Captain(x3), Battler Captain (x3), Lead Battler, Lead Gunner LVL: Gunner Captain: 30, Lead Gunner: 36, Battler Captain: 32, Lead Battler: 36 HP: Gunner Captain: 520, Lead Gunner: 720, Battler Captain: 620, Lead Battler: 750 EXP: Gunner Captain: 420, Lead Gunner: 640, Battler Captain: 480, Lead Battler: 640 8 against 3 is never fun. This battle can be extremely annoying because you have to get rid of at least three of the enemies very quickly. A good defense is to have Nina use A Fragball in one direction, to stop the Battlers (or the Gunners if they are far enough away) from running up to you. It will also paralyze them and save you from a LOT of damage. Try to steal from the Lead Battler and Lead Gunner in this battle, and you will get the Skills: Dent Wepon (Battler) And Third Eye (Gunner). The other eneimes have money so try and steal from them if you want. I suggest killing the Battlers first, as they do the most damage, and can significantly weaken your armor, meaning the enemies could kill Nina, or maybe Lin in one hit. If Ryu is strong, he can almost kill one Battler off a turn. Have Lin Take him down after that, and one should die. Ninas continuous job should be Fragball, as it will do over 100 damage to anyone who hits it as well as save your neck. Take the Lead Battler out quickly as well, maybe even before the Battler Captains. You also may want to ignore the Battlers and go for the weaker defensively Gunners, who will die much faster. Whatever your strategy, dont be wasteful with your healing items, as you'll need them for the next battles. ~`~`~`~`~`~`~`~`~`~`~`~`~ Bosses: Asimov, Unlimited Annexes. LVL: Asimov: 32, Annexes: 8 HP: Asimov: 1400, Annexes: 200 EXP: Asimov: 1024 Annexes: 64 This battle can either take a REALLY long time, or a shrot time. There are two main problems in this battle. One: Asimov Has VERY high defense, and can not be damaged easily, making his 1400 HP drag out. Two: Asimov Regenerates the Annexes. The second problem is easy to solve. Make the Asimov move into that small area where he can go any farther, and have Nina cast Fragball 3 times in front of him. This will almost kill the Annexes in a single hit, and paralyze them. If you placed the Fragball correctly, then it may be created on two of them, dying instantly. The first is a bit more of a problem. The very first thing you want to do, is steal the Asimovs Generator item, and that will stop him from moving. Then you should attack him normally with Ryu, using level 2 attacks and up. Also, any attack that ignores defense will work. be patient and you will eventually wear him down. his normal attacks do a LOT of damage. A LOT. As in like 150 if you dont have good armor eqipped. After wearing down his HP to 0, he will start to self destruct. if he cant move, then he cant come after you, but he can still make Annexes. Have Nina andf Lin move as far away as possible, and Ryu follow, albiet slower, as he should draw the Annexes attacks. get as far away from Asimov as possible, as when he destructs, he will do around 250 damage to all in the area. ~`~`~`~`~`~`~`~`~`~`~`~`~ Bosses: Captain Zeno, Mage Captain (x2) LVL: Zeno: 56, Mage Captains: 31 HP: Zeno: 1600, Mage Captains: 580 EXP: Zeno: 2,800, Mage Captains: 520 This is the big battle, and is MUCH harder then the other battles you have faced. At least if you do not com prepared. I hope you have at LEAST 5 Aid Kits, as you will need every one of them. Zeno attacks twice a round for 100 damage each time. First, go for the mages. Fragball doesnt work as well in this battle, but it works somewhat if in Zeno's Direction. In the beginning of the battle, kill ONLY one Mage, if you dont, Zeno will power up pre- maturely and be able to screw you faster. After getting rid of one of the mages, focus all of your attacks on Zeno herself. Have Ryu use level 2 and 3 Skills, and Lin use her Greetings! And Blow Up! for max damage. Heal if your HP gets below 100, as Zeno is very fast and capable of screwing you quickly. After getting her around half health, she will power up. She now uses Violet Death, which hits twice for over 120 damage total, if you are weak. Zeno doesnt have the highest defense, so she is easy to kill, but try to steal her items. She holds the Skill: Valor, and an item called V which can be sold for 1,300 Zenny. This battle is only difficult if you do not have a lot of healing items. I hope you do, or prepare for a VERY close ride. Also, note that when Zeno dies, so does her other mage ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~ `~ Indust ~` ~`~`~`~`~`~`~`~`~`~ Boss: Tantra [One] LVL: 43 HP: 1300 EXP: 2000 Tantra can be a major pain in the ass. He can absorb your characters' stas and add them to his own base stats, making hime REALLY annoying, and, at times, very hard to damage. Unless he absorbs Nina's stats, Physical atacks wont do too much damage, but once he does, then you are free to pund with Ryu. His worst attack hits two times, and does around 120 damage. What is even worse, is the fact that he usually attacks twice each of his turns, and is faster then Nina a lot of the time. He also has a nasty attack that absorbs Hp, meaning it will take longer to kill him. But the HP absorption attack CAN NOT KILL YOU. First rule of the thumb in this battle: heal if you are under 120 HP. Second, try to steal from Tantra. He holds Lins Skill: Come Here! which was only on the Cleaner weapon before. You also may want to have a separate shield for each character equipped with the Feint Skill. For a good offense, have Ryu equipped with the Violet Blade from Zeno. Also have the Skills Slash, Vert Slash, Deathbringer and maybe Hex Slash (for the EXP) equipped on it. Then use your strongest combos, always ending with Violet Death. For Lin, have her use Hey Hey!, There!, and Blow Up!. You can add onto that, but that is a good basic combo. This battle is fast, but deadly. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Geegais LVL: 55 HP: 1300 EXP: 1200 Geegais is very hard to damage. Lin will be almost worthless in this battle. To actually damage him, you have to use magic, or use a Skill like Ryus Fang. If you do not have Fang equipped, you are in for a long, and hard battle. For starters, have Nina Set up Fragball in front of him. It will take him at least a turn to get up to your party. Have Ryu wait, as you need to build up AP with him. Lin should attack...but she wont do too much damage with any skill other then Take That!. After a round, have Ryu attack with a combo. if he has high AP (over 100) then he should be able to do quite a bit of damage. A good combo would by Slash, Vert Slash, Fang (continues until out if AP). That works well as fang will do 20% more damage then normal. After a few attacks, there will be a message saying that Geegais is angry, and powering up. At this point, get all of your characters as far away from geegais as possible. The closer the character is to Geegais when he unleashes the attack, the more damage they will receive. It can easily kill off your entire party in one hit if they are too close to him. Heal your party if any character gets below 80 HP. he is slow, but very sturdy. Not as hard as Armstrong, but the same type of monster. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Deegon LVL: 55 HP: 1600 EXP: 1200 Deegon is harder then Geegais in a way, and easier in others. He is VERY fast, and has a HUGE move range. Have Nina place Fragballs and other magic traps in Deegons way to try and damage him, and maybe paralyze him for a turn. he also has a very large reach. His normal attacks do about 80 damage, so heal if/when you have to. You can also (VERY important) lower his move range with Lin's Stay There! So do that ASAP. Deegon is the master of Status effects, making this battle more annoying then anything else. If you steal from him, you can get an Afro (???) that can sell for 500 Zenny at the next shop you visit. After you steal anything you want, make sure you put Feint back on, as Deegon will do a lot of damage. After doing a certain amount of damage, then he will start using an attack that attacks a large range of characters for about 50-60 damage each. So these 2 attacks, paired with counters, can easily wipe the floor with your party. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Tantra NOTE: Depending on the course you took (or if you took both courses), Tantra will have different stats. Also, my strategy covers the ALL version of Tantra, which is BY FAR the hardest version. LVL: Tantra-Deegon: 58, Tantra-Geegais: 60, Tantra-ALL: 66 HP: Tantra-Deegon: 2000, Tantra-Geegais: 1600, Tantra-ALL: 2400 EXP: Tantra-Deegon: 2800, Tantra-Geegais: 3000, Tantra-ALL: 3600 First things first. This battle can be a pain in the ass. Seriously. The main problem is that he will counter ALL of your attacks with a HP drain. The best way to get around this is by having Lin use Out of the Way! At the end of EVERY combo. If not, then the damage will pile up very quickly. Tantra still has all of his old attacks, plus all of the attacks from his boss buddies, Tantra and Geegais, meaning you have to use the strategies you used for them, on him. He can easily do over 120 damage in a single round, so keep your HP way up. Also, Ryu cant really NOT be countered in the battle, so he will take more damage then the normal characters. Have Nina set up magic traps first thing. Try to have her as a main healer, as she is fast, but make sure you HEAL AFTER ATTACKS, NOT BEFORE, as you will need it most then. You need to heal after, because of the counters. Also, this is one of the only chances to get the Skill: Crimson Raid, for Ryu. This is a very string, and useful skill, so make sure you steal it. Remember that Geegais’ had that attack that would hit characters for damage depending on how far away they are? Well Tantra can still use that, but this time he does not have to power up for a turn before. Luckily, he doesn’t have Geegais' extremely high defense against physical attacks, so both Lin, and Ryu can damage Tantra effectively. You may not be able to win this battle normally. If not, feel free to use Dragon Form, if you have less then 20% on the counter. Try not to get over 30% when winning the battle though. If you are really having a crappy time, then try having Lin use Stay There! It actually works in this battle. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~ `~ Trinity HQ `~ ~`~`~`~`~`~`~`~`~`~ Boss: Trinity!?, Trinity!!, Trinity??, Zebul LVL: Trinity!?: 33, Trinity!!: 37, Trinity??:35, Zebul: 38 HP: Trinity?!: 800, Trinity!!: 800, Trinity??: 700, Zebul: 900 EXP: Trinity!?: 600, Trinity!!: 750, Trinity??: 440, Zebul: 850 At the very beginning of this battle you will receive a note. Basically it means what it says. If Nina dies, the game is over. Try to have a suit of Light armor (and a shield that reduces physical damage by 50%...you should have one by now) so Nina will be able to move. On the first round, Have Nina move as far away as possible, more toward the bottom left of the screen so the shorter ranged Trinity!? will take longer to run toward you, and then have Nina use a Mutimeds (or an Unlock from the larger enemies in IndustOne) item on herself, and wait. The battle starts with only 2 of the four Trinity members in it; Trinity!?, and Trinity??. Have Ryu and Lin go up to support Nina as soon as they can, as she will defiantly need it. Try to have Nina set traps down on the floor (Fragball or Fireball work best) so that the Trinity members will have a harder time getting to her. The Trinity?? is far more of a threat then the Trinity!? because of the long range spells. After killing one, or both, two more Trinity members come rushing in from a distance. These are the stranger ones, but still are not a threat if you were able to win the early stages of this battle. The female Trinity!! has a HUGE range, though I noticed that the game usually didn’t attack with her, she only ran back and forth. Kill Zebul first, as he is the stronger of the two. You CAN steal from them of course, but the items are not the best. The best bosses to steal from are the Trinity?? and the Trinity!!. If you are going to steal from any, steal from them. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Lifeline TopSector `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Bosch LVL: 80 HP: 2000 EXP: 9000 Alright, let me get this off my back: This can either be a REALLY easy battle, or one that will last a long, long time. Bosch restores half of his HP per round, so to actually damage him permanently, you have to do over 1,000 damage in a single round. Another thing that can be annoying is the fact that after every few rounds Bosch looses himself more and more, making him stronger and stronger. Lastly, he will normally attack ONLY Ryu, but if Lin attacks (or Nina....I suggest not attacking with Nina at all in fact) he will go after then instead. He will go after them until they die. Make sure you heal if any character gets below 150 HP, actually at that point, Bosch could probably kill the character in one hit, so you may want the par to be a little higher. The best thing to do, is on the first turn, not move, or do anything but build up AP. Let Bosch waste his AP coming to you. On the second round, Use your strongest set of attacks you have. Try to switch Lin to a weapon made for offensive skills. After the second turn, you have to attack every round, so your damage does not get healed. After Bosch gets down to 1/4 health is where things get crazy. Bosch will go berserk and attack about 4 times for 120+ damage each time. This will obviously kill even Ryu. This is what those Tonics were for. But of course, at one fourth health, he wont take too long to kill. Keep everyone alive, and their HP high, and you should be able to win. The key to this battle is having a LOT of items. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~ `~ PowerOne Roof ~` ~`~`~`~`~`~`~`~`~`~ Boss: Daemoned LVL: 99 HP: 3800 ABD: 200 EXP: 16,000 This is the beginning of the end, shall we say. You notice in the stats of Deamoned, the ABD. This stands for Absolute Defense. All of the bosses/Regents (and some enemies) from here on have ABD. Absolute Defense means you have to do that much damage to actually harm him. So to HURT, and do permanent damage you have to do more then 200 damage. So if you do 230 damage in a combo (it cant be in separate combos, or else you have to start over with the 200 damage)then you will have done 30 permanent damage. Obviously, Absolute Defense will present a problem, especially with enemies with high defense. Luckily, this is probably the easiest of the regents to deal with, though he DOES do a lot of damage. His attacks, if he is powered up, can do over 200 damage, so stay healed. During this entire battle, ONLY have Nina use Transfer on Ryu, he needs all of the AP he can get. Have Ryu skip his turn (do NOT end it, just skip it, you will have a turn at the end of the round) to make sure he has full AP when going against Deamoned. Actually, Normally against him when attacking, you want to use long strings of 10 AP attacks. The best for Ryu is actually Ogre Slash (two times, they should do 75-100 damage each time. After two of those, use just a normal Slice att over and over. At max AP, you should be able to do over 100 (more like 200+ if you are lucky) damage. Tyr to use a Power up before he attacks. Lin should wait until she has full AP, and then use a long string of Hey Hey!'s. That should break the ABD, and do about 70 damage. You should have Nina use Transfer every round after, Ryu will do less damage, but still enough to damage Deamoned. And Lin should do the same as well. These Regent battles are Obviously going to take a while, so be patient. Note: You can steal the Skill: Anger from Daemoned. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~ `~ Centre `~ ~`~`~`~`~`~`~`~`~`~ Boss: Cupid, Oncotte LVL: Cupid: 99, Oncotte: 99 HP: Cupid: 3,200 Oncotte: Infinite ABD: Cupid: 220 Oncotte: None EXP: Cupid: 16,000, Oncotte: None First, Cupid has ABD, so lets get that straight. And second, Oncotte is indestructible, so don’t even try. Cupid herself will rarely attack your party. She will use Command on one of your party members, and Oncotte will attack ONLY that party member, but if that party member stays out of his range, he will just waste time running after you. You will always know what party member he is going to attack. Use the same basic strategy you used on Daemoned, and she will go down. Note though, if you have enough D-Counter, (60% or less usually) you may want to play around and slaughter her. She will be longer then Daemoned, as she has better defenses. She can be evil though, as she usually runs from your party members. Heal if you get under 200 HP, as that is about how much Oncotte will do a round. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Hortensia LVL: 99 HP: 3,500 ABD: 260 EXP: 16,000 This female regent can be the moss annoying boss in the game. The path to her is simple, but the battle itself can be hell if you do not know what you are doing. Every turn she casts a spell called Fortune. That turns the blocks in the room a color. Blue Blocks heal, and Red damage you. White blocks do nothing. Usually, Lin will not have enough time to move out of the way, so she will be hit with whatever is on at the time. Hortensia's attacks include Spells, and will kill you rather easily, especially if your characters HP isn't at max, and will kill Nina even if it is. Luckily for your party, this battle is easy to build AP up in, as Hortensia is incapable of moving. Nina will do the most damage to hortensia, but her elemental weakness changes from turn to turn, making it hard to damage her. She has ABD as well, this battle can take a while because of it. If you have a lot of D-Counter left, then use 3 D-Charges and slaughter her with Twister. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Jezuit LVL: 99 HP: 3,600 ABD: 50 EXP: 16,000 When you see that very low ABD, you would think that he would be the easiest of the Regent. You are very wrong. While Jezuit is not too hard, he is VERY annoying. And he is harder then Cupid. While he only ignores 50 damage, it will take Ryu at least 40 AP to actually damage him. he also has a high evasion, so it rather hard to hit him. This is a better battle to use Dragon form on then the Cupid battle is though, as he doesn’t take a whole lot of damage. The first thing you should take note of, is the ShadoWalk. This makes him invisible. You cant damage him in this state, but there is a trick to it. Lay down a few Traps in his way, and when he goes to you, he will be hit and loose his protection. Also, Nina's Mirage blast Skill seems to work very well on Jezuit, so abuse that advantage. If you are going to kill him normally, this will take a LONG time. If you have enough D-Counter left (actually 65-70% is good), then use it on him, but try not too go over 80%... ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Vexacion, Ryked, Nalaka LVL: Vexacion: 99, Ryked: 70, Nalaka: 70 HP: Vexacion: 4,200, Ryked: 2,600, Nalaka: 2,400 ABD: Vexacion: 280, Ryked: None, Nalaka: None EXP: Vexacion: 16,000 Ryked: 7000, Nalaka: 7000 This will be the longest Regent battle. For the first few rounds of battle Vexacion will not attack your party. Nalaka is going to go after Nina alone, and Ryked will go after Lin alone. Ryked has high defense against Shot, and Nalaka against Magic Skills. Try to kill Nalaka first, as Nina wont be able to last long against his constant attacks. Both Nalaka and Ryked have all of Bosch's Skills, so they can poison your party. After 3 turns, Nalaka and Ryked will say they are going to counter, do not attack them at this point, just build up AP. Also around this turn, Vexacion will attack all of your party members for about 100+ damage. Try to steal the Skill: Terrabreak from Vexacion, as this is the only place to get it. After going for Nalaka go for Ryked. And then finally Vexacion. I suggest Dragon form in this battle, as you don’t have too long to go. Just don’t do Dragon until Ryked and Nalaka are gone. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~ `~ Cemetary ~` ~`~`~`~`~`~`~`~`~`~ Boss: Elyon, Alter Ego's LVL: Elyon: 99, Alter Ego's:99 HP: Elyon: 6,000, Alter Ego: 3,000 ABD: Elyon: 330, Alter Ego: None EXP: Elyon: 24,000, Alter Ego: 4,000 Alright...all I have to say is ouch. You MUST kill Elyon in 20 rounds. That may seem like a lot, but compared to how long the Regents took, that may not be possible. The two Alter Ego's are dangerous, but not nearly as much as Elyon. You may want to go after then first anyway, though. Elyon himself, along with the Alterego's can do 150 damage in a single attack. So that is 450+ damage to your character, if they attack only one. Actually, I do not suggest you go into this battle normally. I suggest you prepare to wipe him off the face of the planet in one round. Have Ryu start the battle by using D- Dive. Then use D-Charge Twice (you can do it three times, but twice usually works enough). Fly up to the 3, Elyon and the Alterego's, who probably haven’t had their turns yet at this point, standing clumped together. Have Ryu use Hurricane to hit them all. That will slaughter the two Alteregos, and SEVERELY damage (if not kill) Elyon. If that doesn’t kill Elyon, have Ryu use one twister for good measure to finish the job. Do NOT let your D-Counter go over 80% if you want to beat the final 2 bosses the easy way. You have to have about 90% for the final boss himself, so don’t overdo it. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Geofront LowSector `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Final Boss 1 Alright, well if you have about 85% percent on the D-Counter you can beat him the same way with Elyon. Have Ryu use D-Dive and use only 2 charges (3 are not needed this time around), and have him use Twister one. That will completely obliterate this Final Boss. If he is really close to dying after that, have Ryu cool down, and attack and kill him normally. For the slow way, you are going to have to fight him the same as Jezuit, except he doesn’t have the ShadowWalk Skill. He has high defense, and a ABD of 100. His attacks do about 150-200 damage, because he combo's them. Keep your HP high, and you will do ok. You need a lot of tonics for this battle. ~`~`~`~`~`~`~`~`~`~`~`~`~ Boss: Final Boss 2 note: I started this battle at 90% D-Counter (I got REALLY lazy on the Regents)and was able to win. You will need 8% left to win. Right after the last battle, you are forced into this one. There are a few things in this battle. You HAVE to finish it fast, or he will easily kill you off. Have Nina and Lin run as far away as possible, and have Nina use an item to bring Ryu's AP bar to max. Don’t worry about wasting items, this is the last battle, you can use whatever you want. Don’t even try to attack with Lin and Nina here, as it wont work. After feeding Ryu a AP boosting item (or a lot of Transfers), have him D-Dive. Use D-Charge 3 times. Then use Twister. That will slaughter him. If it doesn’t, use it again. He wont stand a chance if you have enough D-Counter points left. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ SoL `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` The SoL (Scenario Overlay) System is a system of where you play through the game multiple times, and see different movies, and more plot elements each time through. This is a list of changes you will notice. There are of course, spoilers in this section. Also, when I am done I plan to make this more in order.... To truly understand the story of BoF5, you have to play it through multiple times, to get more story each time. The first time you die, you also get more story. Basically it goes like this: You die once, and choose to restart at the beginning. You get a few extra scenes that fill out more of the story. If you beat the game, you get even more scenes. The more times you beat the game the more parts of the story you get filled out for you. This is a list of the movies that you get for doing each thing. Note: The Astericks (*******) represent that you must beat the game to see the movies. You need a certain D-Ratio (I believe it is 1/256) to see all of the movies in the game. Once you have that, then you will be able to see all the movies. Start: You will see this scene when you first begin the game. This is about Nina, and you will see something amazing...actually, a bit sad. Note: You have to have died after learning the truth about Nina. When you choose to restart the game, you see a scene about Nina. Ranger HQ: You see this scene close to the beginning of the game, where Bosch asks to talk to the Captain alone, and Ryu is asked to wait outside. LowSector Junction: You will be given a better view of the area. Lift to BiCorp 2F: When you are going down the elevator you see this scene. It has Cupid and the leader of the Trinity talking. Old Waste Shaft 1F: After the train crashes, and Ryu gets a vision of a man talking about fate. Old Waste Shaft 2F: Note: You have to have died after CorpLab 3F South (learning of Nina’s origins.) After you beat the Cyclops, you see a scene between Lin and the Trinity leader, and about what she was ordered to do. Old Waste Shaft 4F: After the danger room, you will see a scene between Lin and Ryu, they talk about Nina. EndSector Borough: ********** You see the Regents talking about Hortensia's vision. Her vision says the humans will return to the sky, and get wings. Deamoned does not want the humans to fly yet. ********** CorpLab Entrance: After getting the ID card from the Battler group, Lin and Ryu talk about Nina. CorpLab B2: ********** You can see this scene if you go to the very end of the CorpLab B2 area. the scene is after Nina first got her surgery, and the doctors/scientists are talking about removing her voice. ********** CorpLab 1F: Note: Die after learning Nina’s origins. You will see a scene of where Lin looks around, and makes some startling discoveries. Corp Lab 3F South: In the room with the scientist. Nina goes and looks through the glass, and you see some of her memories. Frozen Road 3F: After the danger room, Lin and Ryu discuss what went on in Corp Lab, and about Nina. IndustOne 1F: You see Cupid talking to Tantra and some of his people about assassinating Ryu and Co. IndustOne 2F: ********** You see Ryu going to the dead dragon in Genic Processor/Accumulator, and he turns into "Origin". Odjin and he talk. You also see "Origin" and Cupid Speaking. ********** IndustOne 3F: After the danger room, a movie plays showing Lin reporting to the Trinity. IndustTwo 1F: ********** When entering you see this movie. A little boy, (Bosch) is training against a Duke Battler 4+ times his size, while his father (who looks strangely like Vexation...*cough*) watches and encourages. When he kills him, he is covered in blood. ********** After beating Tantra the first time, enter any of the side doors, and you will see "Origin" and Cupid together, talking about why "Origin" does what he does. MidSector Mall: ********** Bosch talking to another Ranger, about Zeno's death. The Ranger calls Bosch a coward for running away during that battle. Bosch cuts the Rangers hand off, and then swears vengeance against Ryu. ********** MidSector Borough: Before you go into Old TradeSector, Lin talking about the Trinity, and she suddenly feels watched. You see a short scene where Jezuit is behind the stairs watching her. Old TradeSector D: After the Danger room while getting Nina's medicine, you see Lin and Ryu talking. The Trinity can not save Nina. Trinity Pit: ********** After meeting Mebeth you see this scene. Mebeth and his advisor speaking about Ryu, and trust. *********** Lifeline: TopSector: ********** You see this movie after you beat Bosch. The movie shows Vexacion remeniscing. He is proud of his son, Bosch, and is glad that he has surpassed his father. ********** Lifeline: TopSector ********** This rather interesting movie is seen when you ride an elevator up to lifeline TopSector. It shows Regent Deamoned, and his visions of fighting a creature (the Dragon). Cupid comes in and speaks to him about his fate, and his fight with the dragon. Deamoned does not plan to lose again. ********** PowerOne: Roof ********** After beating Deamoned, you will see this scene. This scene is about the bet Hortensia and Jezuit made (if you fought Jezuit in Centre during your first go around, you will be curious about this). Hortensia Obviously doesn’t like Jezuit, and they argue about Hortensia's vision. ********** Cemetery: ********** The scientist who made Nina like she is, and who did that operation on Bosch is talking to himself. He feels regret for all he has done, and wishes he didn’t do it. You see an order from the Regents on the table before him. *hint* ********** Geovator Terminal [Lower]: ********** After activating the terminal (and before Elyon), you will see this scene. This scene shows Ryu asking Odjin (in what looks like Genic Processor) for help for the upcoming trials. ********** Geovator Terminal [Upper]: ********** After beating Elyon, and going through the door to the final boss, you will see this movie. It shows Elyon watching Ryu and co. go through to the end. But as he muses, the Beast Blade appears through his stomach. Bosch, which Elyon now calls Chetyre, has killed him. Elyon seems surprised that Chetyre has awakened. ********** ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ The Ant Colony `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` The Ant colony is a Side Quest that you can get a lot out of if you do it correctly. It basically is a town that you build from scratch. Actually, the Ants build it, but you are in charge of the Ants. ~`~`~`~`~`~`~`~`~`~`~ `~ Ants `~ ~`~`~`~`~`~`~`~`~`~`~ Ants, like humans have attributes. They also age, and get stronger. Each Ant costs a certain amount of money, but when they are older you get more then what you pay for. Ants have Guts (basically HP), Strength, and Smarts (intellegence). All Ants die when they get to age 60. EVery year they get older, their stats increase, so its good to have newer Ants and older Ants at all times because when some die, you will need to replace them. Guts helps when the Ants are taking on the dangers of the excavation. You have to go through water, and fight battles with Ant Lions. The higher the Ants' Guts, the more damage they will be able to recieve, making it easier to go farther. You can loose Guts in a few ways: Battles with Ant Lions, Swimming through Water, and having a Rock fall on you (ouchie). Strength is the strength of an Ant when excavating. It allows your ant to go farther distances when excavating. The farther you can go in one shot, the shorter time it will take to get to the places you want to go. Strong Ants are usually not too smart. Smarts is basically intellegence. Smart Ants are usually not as strong as normal Ants, but they are better in Shops. Any ant that has a high Smart will earn more money when in charge of a Shop. ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Ant Colony Basics ~` ~`~`~`~`~`~`~`~`~`~`~`~`~ The Ant colony is a big place, and you need to learn everything before you can fully master it. The first thing you need to do with the Ant Colony is hire some Ants. Ants are found to the right of the entrance of the colony. There will be 3 at max. When you first start the colony you will want to hire as many Ants as possible, even if they seem to be a rip-off. You want to be able to start asap. Now, you have to worry about funds. Since Ants cost money to work, you have to pay them each a salary. Each Ant has a specified salary. And during each "pay period" you will automatically pay him that much out of the funds naturally in the Ant Colony. The Ant colony Bank starts off with 1,000 Zenny, and when it gets low you have to replenish it with money from your own pocket, so you need to try and have Ants in Jobs that earn money, so the bank can be refreshed. Without money in the Ant Colony bank, you will not be able to do anything. Now the real work begins. ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Building Your Colony `~ ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~ The real fun of the Ant colony Mini-game is the growth you get from it. To start, you have to have one available room. Now, you have to choose what you want to do with this room. I suggest starting a Lab so that Ants can start thinking up Shops. You will not be able to access the area immediately. After you have hired your Ants, and worked around with the funds, you can begin excavation. When you enter the Ant Colony the next time you go, you will be able to excavate. When you are on the excavation screen, you will have a choice as to which direction to go. Each direction has new opportunities and items. There are three main ways to go. Go whatever way you wish to. The right path leads to Korkon Horay. Anyways, when you excavate, you find new rooms, and each of those new rooms can be made into a shop. There is no shops that you can put into one until you actually have a Shop invented. Ants in the Research Labs can invent new shops. ~`~`~`~`~`~`~`~`~`~`~`~`~ `~ Jobs `~ ~`~`~`~`~`~`~`~`~`~`~`~`~ After you have excavated some rooms, you can begin learning about shops, and creating new jobs for your Ants to do. This is an area for the Jobs an Ant can do. Research Lab: This is the main job you will want to have your Ants do in the beginning. This job allows your Ants to do two things: Research items, or research jobs. In the beginning, choose Jobs, as you need to have all the jobs you can get. Markets: Markets are one of the main Jobs you will have in the Colony. They sell items depending on your Shop level (it goes up every few battles) and what person the Shop is meant for. You can create a Skill Shop, a Nina Shop, a Ryu Shop, or a Lin shop. Each shop her the best equipment for all the characters, though it is very expensive (can you say 88,000 Zenny???). The Skill shop allows you to get Skills early that you normally wouldnt get until later in the game. It also carries some one-of-a-kind skills, and some hard to find skills. Cafeteria: The cafeteria is a great place to earn money for your colony. It basically has Ants working so other Ants can eat. This Job is for money maiking alone, and will do you well to have at least one early on. Explorer: Explorers are brave Ants that risk life and Limb to go find treasure for your party. This is easily on of the hardest classes to have, because getting a strong enough Ant to do them is very hard. But if you can find an Ant that is very strong, and is capable enough, you can earn some great items from this. You dont usually make money from this Job. Concert Hall: The Concert hall allows you to play music. It is basically for your own pleasure, and listening enjoyment. Bank: The Bank is really one of the best money makers in the entire game. it is hard to master, though easy to use. You can deposit money at the bank any time. As much money as you want. There are three types of Bank accounts: Checking, Savings, and a larger Savings. With a checking account, you can take out money at any time, but it has the lowest intrest. With the lower Savings, which is probably the best choice, you get average interest, but have to wait 100 Battles to take the money out. With the last Savings, you have the highest interest, but you have to wait 500 battles to take it out. The last one is probably worthless, as 500 battles sometimes is more then a single game. Again, this is probably one of the best ways to make money, so if you are going to do anything, this is the way. Interest: Checking: .05% Savings (100 battles) .1% Savings (500 Battles) .2% Yes, the interest does double each time, but are you reall patient enough to wait 500 battles for money. Actually, you can do the 100 battle one 5 times and get a lot more then one 500 Savings account. There is also another thing you an do with the bank: Mils and dols. These items are basically stocks. You can buy mils for a lower price, and sell them for a higher price. but a many as possible at a loer price, and them when the price is high, try and sell all of them off. This is a easy way to earn a lot of money. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Korkon Horay `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` Korkon Horay is the Hidden Dungeon in Breath of Fire 5. It is unlike any hidden dungeon you have faced before in a video game. You MUST come prepared, with about 50 healing Items, and with the best equipment possible. Korkon Horay basics: To find Korkon Horay, you must have taken the right(the right direction) path in the Ant Colony when digging. the dungeon is at the bottom of the map. You will have to cross water, and fight and Ant Eater to get to it. What makes Korkon Horay so challenging? You start at level 1, that is what. And you start fighting strong enemies. On the very first level there is a Dada Nugget. So basically, if you do not have a LOT of party EXP your party will be wiped out very quickly. Every time you exit, things will be reset, such as you have to start at level 1 when you re-enter again. On a side note: Your D-Counter begins at 0% at floor B1 of Korkon Horay, and doesn’t add to your total in the main game, meaning you can use it as much as you want. I do not suggest doing so, however, as you have a LONG road ahead of you, and may need it sooner then expected. Each of the 50 floors of Korkon Horay contain a Danger room, and an item, as well as the passageway to the next floor below. The items you get are some of the best in the game. You can get some awesome skills as well. What Do I get for beating Korkon Horay? And HOW Do I beat it? When you beat it, you get 50 new items and skills that will defiantly help in your further adventures. To beat Korkon Horay, you have to go all the way down 50 floors, and beat the boss at the end. When you beat him, you get Nina's last Skill, and the pride of doing it. ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 1: Enemies: 6 Nuggets 1 Mama Nugget 2 Papa Nuggets Treasure: Present First things first. The second you enter, use ALL of your party EXP. You will need it. Second, actually, this first floor is probably the hardest floor for at least 10 floors. One reason: The Papa Nugget. Try to eliminate the normal Nuggets first, then go for the Papa, and lastly the Mama. Keep your HP over 70, as his Valhalla is very strong. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 2: Enemies: 1 Goo Element 4 Dukes 2 Duke Leaders Treasure: Impact Guard +4 You may remember, but the Duke leaders always start off asleep. This gives you the ability to slowly kill all of their henchmen while not even encountering them. Try to do just that, but make sure to draw them away from their sleeping leaders, you don’t want to have to fight more in a battle then needed. The Goo Element is the hardest enemy on the floor, only because of his high defense towards physical attacks. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 3: Enemies: 4 Lantern Bats 4 Agrossers Treasure: Magic Wand +6 Snip from afar, with Lin in the lead. If you used all of your party EXP, this battle (s) will go fast. The Agrossers are capable of casting confuse, though, so make sure to kill them off quickly. Leave the Lantern Bats for last. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 4: Enemies: 3 Duke Hunters 3 Duke Magi 1 Duke Battler Treasure: Blind Gear +4 The enemies in this level are VERY clumped together. This makes it hard not to take damage (but it is possible). I suggest that Lin lead, and have her snipe from afar. Try not to get in a fight with too many of them. if you do, Use large range spells, like Blizzard and Inferno to take them out. Again, go for the Battler last, as he has the highest HP. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 5: Enemies: 3 Devolves Treasure: Bladesmack(Skill) Alright, well first, notice how the floors are, well Spirally. This leads to a great advantage for you. Have Lin Snipe (start battles from afar) and start battle with ONE of them. I don’t suggest going fo two, as with one you can escape damage. Have Nina set traps up between the Devolve and your party, and you are in the money. Actually, this floor is not bad at all. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 6: Enemies: 6 Duke Hunters 2 Wonderboxes Treasure: Blind Check +5 Remember, the Duke hunters are all long range, so try to get up close to them and start battle. The Wonderboxes, ah the Wonderboxes, it's a shame they don’t drop items. So just obliterate them, as they wont do anything good for you, this time. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 7: Enemies: 2 Death Cows Treasure: AutoRifle +7 This fair gives you a total advantage over your enemies. The two Death Cows are in the middle of the room, but on two little platforms, and can not walk over to you. Let Ryu lag, and start battles with Lin. Have only Lin and Nina attack, and don’t make Ryu do anything. This room is easy not to take damage in, why make it harder for yourself and get Ryu all beat up? ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 8: Enemies: 6 Duke Magi 1 Duke Battler Treasure: Sleep Check +5 Same as before, except with more of the Magi. This can be a VERY annoying floor, as the enemies are on the high ledges, and it take Ryu forever to get to them. Try to start battles from close up, to make the battles go faster. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 9: Enemies: 2 Goo Elements 3 Goo Plasmas 3 Goo Rubies Treasure: Stun Proof +4 Well, first, try and get into encounters with a small number of these. Have Nina equipped with multiple weapons, so that she can specialize in certain types of attacks. Remember to use Ice on the Rubies, and Fire on the Plasma's. They take the most damage from magic, so Nina is your best bet on this floor. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 10: Enemies: 7 Ebonfires 1 Mahadevan 1 Baphomet Treasure: Teleport (Skill) This si the first "hard" level in Korkon Horay. You need to fight the Mahadevan and the Baphomet in different battles, or else you could really be in trouble. Have Lin snipe at the Ebonfires from afar, and use Hey hey! and Blow Up! on them. Because Lin is thr strongest against them, have her lead and shoot at them from afar. When you fight the Mahadevan, remember that it can cast Lock on your party, so be prepared for that.The Baphomet is the truth threat though. He can attack 3 times a round, and put your entire party to sleep. take him out alone, if possible. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 11: Enemies: 3 Bon Appatites 5 Beaks Treasure: Sapphire Maser +5 This battle is a bit odd. obviously, the Beaks are the strongest enemies in here. Remember that they can cast Bind on you (ugh I HATE that status) from afar, so take a bit of caution here. Start with Lin in charge, and go over to that top platform. All the Beaks will be on the opposite side of you, and can not reach you with physical attacks. Start a battle from here, kill all the Bon Appatites and Beaks that you got in this battle. You probably wont be damaged too badly if you did this correctly. After the battle, go kill off the other ones, but not more then 2 in a battle at once. You could survive 3+ Beaks in a battle easily (with 30+ levels) but it would be dangerous, and Health Cosuming. The Bon Appatites are no threat. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 12: Enemies: 5 Black Widows 3 Rafflesias Treasure: Bind Check +4 This battle is all about Ryu. Usually throughout Korkon Horay Lin will be your main attacker, but Ryu is in charge here. Remember to not have Nina attack the Raflessia's with magic, because they will just power up. With Ryu in the lead, the enemies should fall quickly, but you may want to Have Lin snipe at them as to not take as much damage by fighting such a large party. Try and fight off the Raflesshia's alone, especially if you want to do that EXP boost trick. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 13: Enemies: 6 Rustphages 1 Devolve 1 Gigantis Treasure: Strong Sword +6 First off, you need to kill the Rustphages. They are not the stronges, but they are very fast, and that can lead to some damage. The first 4 or 5 Rustphages are after that first block, to your right. If you attack them, then you will get into a fight with the Devolve, as well as them. Try to have Ryu lead, and use the X-Blade Combo on them to kill them off on the extra turn, so that the next turn you can focus on the Devolve. Make sure that you kill the Gigantis in one on three battle so that you can minimize the damage done to your party. Kill the rest of the Rustphages and this floor is done. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 14: Enemies: 4 Agrossers 4 Worm Men Treasure: Impact Check +4 Lin will be the best character in this battle. Both the Worm Men and the Agrossers are weak versus her attacks. So fight a whole lot of Agrossers at once, Use Blow, up, Have Nina Transfer, and continue. When fighting the Worm Men, attack them with long strights on Hey Hey! You can do other attacks, but theis works best for the moment. One long string should kill off one Worm Man. Try not to get into encounters with more then 2 Worm Men at once. If you do, have Ryu use X-Blade when they are together to kill them off as effeciantly as possible. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 15: Enemies: 6 Guard Ants Treasure: Duststorm (Skill) These Guard Ants are spread extremely far apart.Though, if you get into an encounter with a center one, you will get into an encounter with 80% of the Ants. They aren't too much of a threat, so just take them out as you wish to. These are the same Ants that were in the D-Ratio door in the Old Waste Shaft. Anything works, especially level 3 magic, but Fireblast works just as well. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 16: Enemies: 6 Gar Pikes 2 Duke Knights Treasure: GoldEXP This battle is the first with the Duke Knights. If you haven't fought them in the Main Shaft in Lifeline, you will be quite frightened by them here. They can do 90+ damage to all three of your characters, and are easily one of the deadlier normal enemies in the game. And there are two of them on this level. Make sure you only get into a fight with one at a time, or else you could find yourself dead. Remember to attack them 15 times with normal attacks (O button attacks) so that their armor breaks and you are able to damage them normally. If you get into a battle with a Gar at the same time, have Nina use Lightning spells on the Gar, while Ryu and Lin attack with O button skills 15 times. When the Duks Armor breaks, Nina can attack him for decent damage as well. If you do find yourself in battle with 2 Duke Knights, keep your HP over 200 at all times. And leave the Gars for last, they are nothing compared to the Dukes. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 17: Enemies: 2 Suke Magi 2 Gar Snipers 2 Kanaphages Treasure: Buki Ribbon +3 This is an odd set of enemies. The Duke Mages are from the Lift: LowSector, and so they dont have the highest HP. You will remember the Kanaphages. They are the ones who gave 10,000 Zenny if you killed them off in one attack. Well, since the enemies don't drop items in Korkon Horay, take as longas you wish to kill them. It doesnt matter now. I suggest starting with the Gar Snipers, as they are probably the hardest, but it really doesnt matter. there are easch low level enemies. The kanaphages may actually be the most dangerous, depending on your level. Their attacks can be harsh. The Duke Magi are never really THAT strong, so worry about them last. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 18: Enemies: 3 Worm Men 3 Devolves Treasure: Flame Blaster +5 There are two levels in this floor. The Devolves are on the top floor, so get rid of those first, and you wont have to deal with the Worm men in the same battle as they.They are easy to kill, and most likely rutine by now. After doing away with the Devolves, stand by the ledge, and attack the Worm Men with Lin. Before they even REACH you Lin should be able to kill off at least one or two. If you do this level right, you may not even be damaged. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 19: Enemies: 2 Primas 1 Bon Appatite 5 Agrossers Treasure: Lightwave This floor is one of the easiest floors. When you head into the monster screen, be careful nott o be ambushed by all the Agrossers, which will be by the Enterence. To stop from being ambushed, you need to have Ryu in the lead so you attack them faster then they you. Then have Lin use Rance attacks like Lets Dance! and Blow up! to kill them off. Nina and Lightning will also do some good damage. Then go and kill the Primas/Bon Appatites at whatever pace you want. They arents much of a threat. And sadly, they dont drop their items. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 20: Enemies: 2 Black Widows 2 Armstrongs Treasure: Act Delay (Skill) This floor is more anoying then it is difficult. If you have a high level, things shouldnt get too rough, but it WILL take a while. First off, don't attack the Armstrongs. They are the truth threat on this level. Try and get the Black Widows in a different battle then with the Armstrongs. If possible, you need to draw them as far away as possible, and focus on killing them before even going about killing the others. Once the Black Widows are gone (in the same batter as the Armtrongs, or no) you need to kill the stronger enemies off. Use single enemy attacks, so that you only wake one up at a time. Ryus Terabreak skil does a good 150 damage with each hit, and more when it is in a combo. Have Nina use Transfer to give Ryu more AP, and kill one Armstrong at a time. If you do accidentally do a multitarget attack (namely, Circle Stage, etc) continue targeting this one, and maybe you will be lucky enough for one of the others to go back to sleep. Just keep going, one at a time, and eventually (it may take a few rounds) the battle will end. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 21: Enemies: 5 Gar Pikes 2 Beaks Treasure: Excel Suit +4 Ryu is definitely the best leader on this level. He does the most damage to both types of enemies, and can attack them quickly had the need arise. Start by getting rid of the Gars. They are the weaker of the bunch, and so they are easier to kill. But if you get in a attle with gars and Beaks, then make sure to get rid of the Beaks first. The Beaks are this levels true threat, and should be treated as such. To save HP, try and not get into a battle with more then two of the Gars at once, and try to pick off the Beaks individually. Remember the Gars are weak versus lightning... ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 22: Enemies: 2 Goo Prisms 5 Kanaphages Treasure: Lockproof +4 The Kanaphages are the true threat here. While the Goo Prism are definitely stronger, the Kanaphages are much faster, and can attack more frequently. Try and get the Goo Prisms in a different battle then those with the Kanaphages, so yuo can lessen the damage done. They aren't strong. When the Prisms are gone, try and get the Kanaphages in as many separate battles as possible, and remember that Traps are an excellent tool against them when they try to get away. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 23: Enemies: 7 Duke Knights Treasure: Fireproof +5 Talk about Ouch. This floor can be completely evil, if you dont know how to play your cards correctly. First off: Dont get into a battle with more then two Duke Knights at a time. You will most likely be slaughtered if you do. Have Lin lead, she will not be as powerful as Ryu, but she still does damage. Now, stand opposite (between that gap) of the Duke Knights, and you, and shoot at them. Have Lin attack as often as possible, while Nina Transfers to her, and Ryu builds AP, and slowly (dont go too far each round) over to the Duke Knight/s. The Duke Knights have horrible move range, and will most definitely take a few rounds to get to you. By that time, their armor should be broken, and they should be at least slightly dented from Lins constant attacks. Kill them off as you would normally. After getting them from one side, do that to the other side (left and right). at least two should be gone now, if not three or four. When those are gone, step into the center of the platform, and try and taunt the enemies to you. If you can do this, you may only get one more in a battle,. and this is what you want. This is a slow, but steady process. You want to take as little damage as possible, and this is the only way to do it. Note though, that Ryu should lead after Lin takes out those in the first two battles. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~ Floor 24: Enemies: 1 Tri-Lizard 6 Worm Men Treasure: Mirage Bomb (Skill) First off, DO NOT attack them all in one group. This will only lead to your demise. That Tri-Lizard isnt going anywhere, so you cant provoke him to come attack you while the other enemies stay behind. Now that will be a problem. Start by going to the side, and taking out one or two Worm Men at a time. The Worm Men standing over here will usually not get you into an encounter with the Tri-Lizard at the same time. But even if you do, it is better then getting in a battle with 3 Worm Men and the Tri-Lizard. Circle the entire room, finishing the Worm men off one or two at a time, and then go for the Tri- Lizard. Compared to the last level, this one is rather easy. ~`~`~`~`~`~`~`~`~`~`~`~`~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Weapons List `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` This is a weapons list, with the attack power, and speed of each weapon. You want a weapon with high attack, and low weight. They are sorted by character, and then strength. Character: The character(s) that can equip the weapon Weapon: The weapon name Strength: The strength of the weapon, the higher the strength, the more damage NOTE: With Nina, strength is Magic Weight: How much a weapon weighs, the heavier it is, the slower your character will move Cost: How much the weapon costs Note: A note about the weapon Ryu: -------------------- Weapon: Buster Sword Strength: 20 Weight: 12 -------------------- Weapon: Ranger Edge Strength: 22 Weight: 6 -------------------- Weapon: Violet Blade Strength: 26 Weight: 1 Notes: (one of my fave weapons) Contains 'Violet Death' -------------------- Weapon: Mandau Blade Strength: 28 Weight: 12 Cost: 8,000 -------------------- Weapon: Ruby Maser +2 Strength: 28 Magic: 16 Weight: 9 Cost: 3,600 Note: Fire elemental. All attacks are fire elemental. -------------------- Weapon: Ranger Edge +4 Strength: 28 Weight: 6 Cost: 560 -------------------- Weapon: Celtis Strength: 30 Weight: 15 Notes: Accuracy -20%, and no open Skill slots -------------------- Weapon: Mandau Blade +1 Strength: 31 Weight: 12 -------------------- Weapon: Plasma Maser +3 Strength: 31 Magic: 19 Weight: 4 Cost: 3,900 Notes: Electric elemental. All attacks are electric elemental. -------------------- Weapon: Sapphire Maser + 4 Strength: 34 Magic: 22 Weight: 4 Cost: 4,200 Notes: Ice Elemental. All attacks are Ice elemental. -------------------- Weapon: Strong Sword +8 Strength: 36 Weight: 2 Cost: 2,700 -------------------- Weapon: Celtis +5 Strength: 45 Weight: 15 Notes: Accuracy -20% -------------------- Weapon: Legend Blade Strength: 52 Weight: 15 Cost: 88,000 Notes: Contains "Great Smash" Bosch: -------------------- Weapon: Beast Blade Strength: 28 Weight: 8 -------------------- Nina: -------------------- Weapon: Deluxe Antenna Magic: 3 Weight: 1 Cost: 6,800 Note: Contains 'Valhalla' -------------------- Weapon: Antenna +5 Magic: 16 Weight: 8 Cost: 1,800 -------------------- Weapon: Thor Hammer +2 Magic: 21 Weight: 5 Cost: 960 Note: +5% Electric damage -------------------- Weapon: Magic Wand +1 Magic: 23 Weight: 10 -------------------- Weapon: Magic Wand +3 Magic: 29 Weight: 10 Cost: 5,200 -------------------- Weapon: Holy Heart Magic: 32 Weight: 15 Cost: 20,000 Notes: Contains "Kyrie" -------------------- Weapon: Demonscythe Magic: 32 Weight: 15 Cost: 20,000 Notes: Contains "Death" -------------------- Weapon: Glacier +6 Magic: 33 Weight: 5 Notes: Plus 5% damage to Ice elemental attacks -------------------- Weapon: Thor Hammer +6 Magic: 33 Weight: 3 Cost: 1,280 Notes: Electric Elemental, All Skills are electric elemental. -------------------- Lin: -------------------- Weapon: Auto Rifle +2 Strength: 18 Weight: 10 Cost: 3,600 Note: Accuracy +20% -------------------- Weapon: Pistol +1 Strength: 19 Weight: 3 -------------------- Weapon: Victorious Strength: 20 Weight: 5 Note: Accuracy -10% -------------------- Weapon: Cleaner Strength: 20 Weight: 9 Notes: Accuracy +10%, Contains 'C'Mere!'. -------------------- Weapon: Auto Rifle +4 Strength: 24 Weight: 10 Notes: Accuracy +10% -------------------- Weapon: Handgun +1 Strength: 25 Weight: 8 Note: Accuracy -10% -------------------- Weapon: Sniper Scop Strength: 26 Weight: 13 Cost: 8,000 Notes: Accuracy +50% -------------------- Weapon: Thunder Rifle +3 Strength: 27 Weight: 4 Note: Accuracy- 10%, Electric elemental, all attacks are electric elemental. -------------------- Weapon: Flame Blaster +3 Strength: 27 Weight: 4 Notes: Accuracy -10%, Fire Elemental, all attacks and Skills are Fire elemental. Contains 'Keep At it!'. -------------------- Weapon: Ice Cannon +4 Strength: 30 Weight: 4 Notes: Accuracy -10%, Ice Elemental, all attacks are Ice elemental. -------------------- Weapon: Pistol +5 Strength: 31 Weight: 3 Cost: 1,500 Notes: Accuracy -10% -------------------- Weapon: Handgun +3 Strength: 31 Weight: 8 Cost: 6,500 Notes: Accuracy -5% -------------------- Weapon: Sniper Scope +2 Strength: 32 Weight: 13 Notes: Accuracy +50% ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Armor and Shield List `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` This is the Armor list. The higher the defense, the less damage you take, and the higher the move, the more you will be able to move. You want an armor with High defense and high move. You do not want Shields to have a high Move. Character: The character that can equip the piece of armor Armor (or Shield): The name of the armor, or shield Defense: The defense power of the armor Move: The armor's move Cost: How much the armor costs Note: Any note on the armor/shield Ryu: Armor: -------------------- Armor: Protect Suit Defense: 13 Move: 6 Cost: 66,000 Notes: Complete immunity to all status abnormalities -------------------- Armor: Ranger Suit +2 Defense: 16 Move: 12 -------------------- Armor: Excel Suit +3 Defense: 17 Move: 13 Notes: Reduces likelihood of status abnormalities -------------------- Armor: Strider Suit Defense: 17 Move: 15 Cost: 8,400 -------------------- Armor: Impact Gear +1 Defense: 18 Move: 6 Note: Reduces enemy Hit-Back 75% -------------------- Armor: Impact Gear +3 Defense: 20 Move: 8 Cost: 4,680 -------------------- Armor: Heavy Suit Defense: 23 Move: 1 -------------------- Armor: Heavy Suit+1 Defense: 24 Move: 2 -------------------- Shields: -------------------- Shield: Bari Shell Defense: 0 Weight: 0 Cost: 5,000 Note: Reduces damage from all attacks by 25% -------------------- Shield: Bari Guard Defense: 0 Weight: 0 Cost: 15,000 Note: Reduces damage of all attacks by 50% -------------------- Shield: Solid Shell +1 Defense: 2 Move: 0 Note: Takes 10 AP to equip. -------------------- Shield: Solid Shell +2 Defense: 4 Move: 0 Cost: 960 Note: Take 10 AP to equip -------------------- Shield: Ranger Shell +1 Defense: 5 Move: 3 -------------------- Shield: Chobham Plate Defense: 24 Move: 1 Cost: 36,000 Bosch: Armor: -------------------- Armor: HiRanger Defense: 18 Move: 13 -------------------- Shields: -------------------- Sheild: Ranger Guard Defense: 15 Move: 3 -------------------- Nina: Armor: -------------------- Armor: Divine Coat Defense: 8 Move: 5 Cost: 48,000 Notes: Complete immunity to status abnormalities --------------------- Armor: Divine Coat +1 Defense: 9 Move: 6 Cost: 52,800 Notes: Complete Immunity to Status abnormalities -------------------- Armor: Slave Clothes +1 Defense: 11 Move: 11 ------------------- Armor: Slave Clothes +2 Defense: 12 Move: 12 Cost: 336 -------------------- Armor: Angel Coat +3 Defense: 13 Move: 13 Notes: Reduces likelihood of status abnormalities ------------------- Armor: Sleep Check +2 Defense: 14 Move: 7 Note: Immune to sleep -------------------- Armor: Impact Check +3 Defense: 16 Move: 18 Cost: 3,900 Note: Reduces enemy Hit-Back 75% -------------------- Armor: Virus Checker +1 Note: Defends character against the Virus status -------------------- Shields: -------------------- Shield: Bari Ring Defense: 0 Move: 0 Cost: 5000 Note: Reduces all attack damage by 25% -------------------- Shield: Solid Ring +1 Defense: 2 Move: 0 Note: Takes 10 AP to equip -------------------- Shield: Amulet +2 Defense: 7 Move: 3 Cost: 384 -------------------- Shield: Bari Loop Defense: 0 Move: 0 Cost: 15,000 Notes: Reduces damage of ALL attacks by 50% Lin: Armor: -------------------- Armor: Save Queen +1 Defense: 11 Move: 6 Cost: 59,400 Notes: Complete immunity to all status abnormalities -------------------- Armor: Wild Chaps +2 Defense: 14 Move: 12 Cost: 384 -------------------- Armor: Wild Chaps +3 Defense: 15 Move: 13 -------------------- Armor: Princess Guard +3 Defense: 15 Move: 8 Cost: 12,480 Notes: Reduces likelihood of status abnormalities -------------------- Armor: Bindproof Defense: 16 Move: 7 Note: Immune to bind -------------------- Armor: Quick Garter +6 Defense: 16 Move: 31 Cost: 6,240 -------------------- Shields: -------------------- Shield: Bari Bangle Defense: 0 Move: 0 Note: All attacks reduced by 50% -------------------- Shield: Tri Charger Defense: 3 Move: 3 -------------------- Shield: Solid Ribbon +2 Defense: 4 Move: 0 Cost: 960 Note: Takes 10 AP to equip -------------------- ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Item List `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` This is a list of the items in the game. Item: What the item is Description: Description, and effect of the item Cost: How much it costs -------------------- Item: Fresh Meat Description: Bait for enemies. If used during battle, restores 10 HP. Cost: 8 -------------------- Item: Dynamite Description: A Fire Element mini-bomb used by throwing at an enemy. Explodes at once, but is also useable in battle. Cost: 40 -------------------- Item: Bomb Description: A normal Bomb. When used on the battlefield, causes great fire elemental damage. Cost: 80 -------------------- Item: Heal Kit Description: Restores 50 HP Cost: 60 -------------------- Item: Aid Kit Description: Restores 100 HP Cost: 120 -------------------- Item: Antidote Description: Cures Poison status Cost: 20 -------------------- Item: Wake Up Description: Cures Confusion and Sleep status abnormalities Cost: 20 -------------------- Item: Mutimeds Description: Cures all status abnormalities except Unconscious Cost: 100 -------------------- Item: Tonic Description: Restores unit from Unconscious status. Restores half of max HP. Cost: 500 -------------------- Item: Escape Description: Allows you to retreat, even when a door can not be reached. Can not be used in boss battles. Cost: 320 -------------------- Item: Save Token Description: Required for saving on the Telecorder. Save data created with a Save Token will not be deleted when it is loaded. Cost: N/A -------------------- Item: JuJu Description: Increases Magic by 1 Cost: N/A ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` `~ Monster Strategies `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` This Monster guide will tell the readers basic strategies for all of the monsters in the game. It is categorized alphabetically, so you shouldn’t have too much trouble reading it. Monster: Monster Name Location: Where you can find the monster most of the time Species: The species that monster lives in. There are quite a few Species': Cows Phages Humans Bats (or bat type) Treasure Monsters Bugs/Insects Hychees Flyers (other then bats) Large Flyers (the larger ones, bat types included) Hearts Dukes Large Enemies (Includes Devolves, Cerebus', TriLizards etc.) Nuggets Gars Goo Machines Undead ABD Monsters (Monsters with Absolute Defense) Stats: The Monsters HP, AP, and EXP Steal: What you can steal, with the percentage/ratio Drop: What the enemy will drop, and the percentage/ratio Elements: Monsters affinity with certain elements Strategy: A basic strategy for the enemy -------------------- Monster: Agrossa Location: Frozen Road Species: Bats Stats: LVL: 16 HP:260 AP:20 EXP:75 Steal: Louse 1:4, Wake Up Drop: Chaos Check +3 1:8, HP Up 1:2 Elements: Fire: 50%, Ice: Heal, Electric: 150% Strategy: These can be annoying. After getting down to half health, they will begin to cast Confuse on your party. Very annoying. Lin actually does some good damage to them when she uses level 1 Skills. The level 2 are usually a waste. Try to kill them off in masses with Blow Up! And Lightning, as you usually fight a few at a time. By the time Ryu gets up to them, they will usually be close to dead anyway (especially if Lin is leading the party.) -------------------- Monster: Aggrosser Location: Frozen Road Species: Large Flyers Stats: LVL: 24 HP:380 AP:20 EXP: 130 Steal: Louse 1:4 Drop: Weapon: Glacier +3 1:2, Weapon: Glacier +2 Elements: Fire: 50%, Ice: Heal, Electric: 150% Strategy: These are a larger version of the Agrossas. Ther can be even more annoying then their smaller counterparts because of their higher speed. Kill them the same way you kill the Agrossers. Blow Up! and Lightning. try to have your characters spread apart to avoid your entire party being confused. -------------------- Monster: Armstrong Location: CorpLabs Species: Large Monsters (Sub-Boss) Stats: LVL:44 HP:1000 AP:20 EXP:1,200 Steal: Skill: Kick 1:2 Drop: Shield: Bangle +1, Shield: Silver Arc Elements: Fire: 100%, Ice: 100%, Electric: 100% Strategy: This is a VERY hard normal enemy. If you are going to fight it, then you can go see the Sub-Boss strategy in CorpLab 1F. They can cast rest on themselves, and will. They build up their AP bar resting (which also restores HP) and do combos that do over 150 damage. To damage them use attacks that ignore defense, like Terabreak and Drop Dead!. -------------------- Monster: Baby Rustphage Location: Old Waste Shaft Species: Phages Stats: LVL:6 HP:100 AP:20 EXP:12 Steal: Lurid Dust 1:2 Drop: Louse 1:8, Dynamite 1:4 Elements: Fire: 100%, Ice: 100%, Electric: 100% Strategy: One on one, these monsters are a sinch, but most of the time when you are fighting them, you fight more then 3 at a time. This makes them rather annoying. They move fast, so taking them out may require you taking damage. -------------------- Monster: Bandit Location: IndustOne, Old TradeSector Species: Human Stats: LVL:29 HP:380 AP:30 EXP:180 Steal: Range Boost 1:4 Drop: Skill: Steal 1:2 Elements: Fire: 100%, Ice: 100%, Electric: 100% Strategy: Some may consider these some of the most annoying enemies in the game. This evil things can steal any of your items. INCLUDING rare items like Save Tokens, and GoldEXPs. Once the steal something from you, they use their very large range to run. When they are successful at running, you loose your item permamently. Use traps to damage them when running, and have Lin hit them from a distance(try to have her do the extra turn). Their defense is not the highest, but at the time you meet them, it may take a while to kill them. -------------------- Monster: Baphomet Location: IndutOne Species: Large Flyers Stats: LVL:42 HP:900 AP:20 EXP:1000 or 300 Steal: Weapon: Pyromania +4 1:4, Unlock Drop: Skill: Fireblast Elements: Fire: 50%, Ice: 150%, Electric: 100% Strategy: Also on the most annoying enemies in the game list, these enemies can be hell if you dont plan right. They use a Skill called Silence, which casts the Lock status on you. Lock status does not allow you to make any type of commands. It is basically the opposite of the Bind status. The only thing that can cure Lock status is a Multimeds or an Unlock (which can be stolen from them) You will also notice the two EXP. If you kill the smaller enemies that usually fight with them, the Baphomet will get scared and try to flee. That lowers the EXP value. Kill off Baphomets from afar with Lin, and have Nina use Ice spells. -------------------- Monster: Beak Location: Lift: LowSector, Frozen Road Species: Cow Stats: LVL:30 HP:580 AP:20 EXP:120 Steal: Skill: Wild Swing 1:2, Fresh Meat Drop: Suit: Blindproof +2 1:2, Stunproof +1 1:2 Elements: Fire: 100%, Ice: 50%, Electric: 100% Strategy: These monsters can do a lot of damage quickly. Start by having Nina use Joltball or any other type of magic trap that stuns your enemies. The Beaks may not be effected by it, but you can try. When they get close to you, they are at their deadliest, so try and keep them far away, using whatever means necissary. If you fight them at a large distance, they will cast Howling to use Bind on your party. Try to fight them with no more then 2 in a battle, as they may be able to obliterate you with more then that. -------------------- Monster: Big Jack Box Location: Frozen Road Species: Treasure Monster Stats: LVL:21 HP:777 AP:20 EXP:210 Steal: None Drop: Zenny Elements: Fire:100%, Ice:50%, Electric:100% Strategy: These enemies drop a certain amount of Zenny depending on the number of times you attack them in one round. For a full strategy on them, look in one of the Notes in Frozen Road. -------------------- Monster: Bind Spider Location: Old Waste Shaft, Lift: LowSector Species: Bugs/Insects Stats: LVL:7 HP:210 AP:20 EXP:15 Steal: Escape 1:4 Drop: Footloose 1:4, Lurid Dust 1:2 Elements: Fire:150%, Ice:100%, Electric:100% Strategy: These enemies are evil when you first encounter them. They are capable of doing a lot of damage to you when you first meet them. They are also very fast, and are capable of killing you easily. Lastly, they cast Shadowstich on your party, which casts Bind on a party member. Fight these enemies with caution, and have Ryu get in front of Nina, to try and stop her from being attacked, as when you fight one of these, they may easily kill her. -------------------- Monster: Black Widow Location: Lift:LowSector Species: Insects/Bugs Stats: LVL:13 HP:280 AP:20 EXP:44 Steal: Antidote 1:2, Poisonshroom 1:2 Drop: HP Up 1:2, Antidote Elements: Fire:100%, Ice:100%, Electric:100% Strategy: These enemies are a stronger version of the Bind Spiders. They not only have the same abilites, but also have the ability to poison your characters. They are also annoying because they have a tendency to drop off of the ceiling and get the jump on your party. Try and locate them when you first enter a room, and proceed with caution from there on. -------------------- Monster: Bon Appatite Location: Lifeline Species: Hychee Stats: LVL:21 HP:40 AP:40 EXP:42 Steal: Wake Up Drop: Aid Kit Elements: Fire:200%, Ice:200%, Electric:200% Strategy: Hychees all have one thing in common: If you hit then with Fire Spells (Skills or fire elemental wepons work better), their flavor will improve, making them give better items. In this case, they will give you Med Kits instead of Aid Kits. Try to start a battle with Lin or Ryu (when they have a flame weapon equipped) and attack each of them in the battle. This will make them taste better. These are some of the only of the Hychee species that you have to fight, even if you attack them first. -------------------- Monster: Boss Ant (Sub boss) Location: Old Waste Shaft Type: Bugs/Insect Stats: LVL:24 HP:520 AP:30 EXP:132 Steal: Firebomb 1:4 Drop: Suit: Fire Check +1 1:2, Lurid Stone Elements: Fire:75%, Ice:100%, Electric:100% Strategy: This Ant is the biggest, and meanest of the bunch. He has one big weakness though: He doesnt do well in a fight at close range. He will flee and try to cast Firebomb when at long range. try to corner him, or surround him, and he will go down. Look in Old Waste Shaft for More info. -------------------- Monster: Bouncer Location: CorpLabs Species: Human Stats: LVL:18 HP:280 AP:30 EXP:90 Steal: Zennypurse 1:4 Drop: Skill: Lightning Elements: Fire:100%, Ice:100%, Lightning:100% Strategy: These enemies can be annoying. If you do not kill them off fast (and are fighting them in large groups...which they are usually in) then they will most likely obliterate you. Try to take them on in smaller groups as to lower the damage they can deal. Usually Lin can do this, or have Nina approach them JUST until they realize you are there, and have her start the battle. See the CorpLabs for a better, fuller strategy. -------------------- Monster: Breakheart Location: Old TradeSector Species: Undead Stats: LVL:30 HP:200 AP:20 EXP:250 Steal: Sleepyshroom Drop: Ghost Stone 1:8, AP Up 1:2 Elements: Fire:25%, Ice:100%, Electric:25% Strategy: These monsters are the hosts for the Zombies. They are really hard to hit with normal atacks (the only normal attacks that will hit originally is Hazecut and Any attack from Lin's Sniper Rifles) and arent damaged by magic too much. They have 2 Distinct weaknesses though: They are undead, and they will harden when hit by Ice. You can kill them in a single hit with a Kyri casting. You can also cast Ice on them, and they will harden, casuing physical attacks to hit a LOT more often. These give very good party EXP and EXP when you kill them with Nina and Kyri, so kill them off fast. -------------------- Monster: Bug Leader Location: Frozen Road Species: Nugget Stats: LVL:30 HP:500 AP:30 EXP:245 Steal: Eye Drops, Wake Up Drop: Skill Leech Power Elements: Fire:50%, Ice:Heal, Electric:150% Strategy: This is basically the same as a stronger Mama Nugget. He/She will power up if you kill any of the smaller Drill Bugs in this battle. That is why it is ESSENTIAL to not get in this battle with any other enemies, or else she/he will obliterate you with Blizzard Spells. Bug Leaders normal attacks do a bit of damage, but nothing like you havent faced before. It can also casy status effects, so be prepared. Fore more information, see the Frozen Road Section. -------------------- Monster: Buzz Location: CorpLabs Species: Flyers Stats: LVL:14 HP:240 AP:20 EXP:42 Steal: Antidote 1:2 Drop: Longfoot 1:4, Poisonshroom 1:2 Elements: Fire:200%, Ice:100%, Electric:100% Strategy: Bees can be evil. The game sems to let all of the species of Bees have an exceediny long attack range. This makes them able to damage you from afar, and then run. Set up G-Flare, or any other type of Fire Traps you might have. Have Nina hit them with Fireblast, or Flare, which also does some good damage. Lin or Ryu with flame elemental weapons can work well as well. Any attck by Lin usually works well here. -------------------- Monster: Buzz Militant Location: Centre Species: Flyers Stats: LVL:42 HP:600 AP:20 EXP:630 Steal: Boost Armor 1:2 Drop: Protein 1:4, Bomb 1:2 Elements: Fire:100%, Ice:100%, Electric:150% Strategy: When you first fight them, Lin wont be able to damage them well. But after you gain a few levels, she will do the most damage to these arial monsters. Like all other Bee's. these have a horibly long range, and will be able to attack without mercy with it. For attacks against them, I suggest Blow Up! (80 or more damage to all of them usually) a few times, and maybe Lets Dance! if you want. Nina should use Valhalla, or Lightning against them. And Ryu should use X-Blade, as it does the most damage, it seems. -------------------- Monster: Duke Lord Location: Centre, Korkon Horay Species: Duke/ABD Monster Stats: LVL:75 HP:1,200 AP:30 ABD:20 EXP:4000 Steal: Skill: Third Eye Drop: Suit:Heavy Garter +3 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: This enemy can almost be classified as a sub boss. They have ABD, and are very strong and resiliant. Attack with Nina and other magics. Ryu and Lin should build up AP and perform their devastating combo's. They can do a LOT of damage, so keep your HP up. -------------------- Monster: Duke Magi Location: Lift: Lowsector, Multiple locations. Species: Duke Stats: LVL:12 HP:200 AP:20 EXP:38 Steal: Skill: Flare 1:2 Drop: Bomb 1:4, 70 zenny 1:1 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: You will usually fight Dukes at long distances at this point. These are the second type of long distance Dukes in the game. They can cast Flare, and will, without mercy. They usually stay away from your characters, and run when you get too close. Try to Flare from them, as this is usually your first chance to get it. -------------------- Monster: Ebonfire Location: Centre, IndustOne Species: Bats Stats: LVL:23 HP:420 AP:30 EXP:140 Steal: Fresh Meat 1:2 Drop: Firebomb 1:4, Suit: Fireproof +3 Elements: Fire:25%, Ice:200%, Electric:100% Strategy: Obviously, you want to attack them with Nina's Ice spells. Lin does a good amount of damage to any type of Bat creature, so attack with There There! over and over and you can win quickly. When fighting a lot of them, have Lin use Bow Up!, it works wonders. -------------------- Monster: Fire Goo Location: Centre [North], IndustOne, Others Species: Goo Stats: LVL:33 HP:560 AP:20 EXP:280 Steal: Boost Power Drop: Weapon: Flamethrower +3 1:4, Shield: Astral Ribbon +3 Elements: Fire: Heal, Ice:150%, Electric:100% Strategy: These Goo's will cast Fireblast on your party. That is, unless you cast an Ice spell on them. When you use an Ice spell, it lowers their Skills, and makes them weaker. They will cast Flare instead of Fireblast. So all in all, casting ice on them lowers the damage you take, and ups the damage you do. Physical attacks dont work too well, but they can suffice. -------------------- Monster: Gargantua Location: Centre [North] Species: ABD Monster Stats: LVL:77 HP:1000 AP:20 EXP:3000 ABD:500 Steal: None Drop: Weapon: Celtis +5 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: Easily one of the hardest normal enemies in the game. He has a HORRIBLE ABD, at 500, you basically can not damage him without Dragon form. And a powered up Dragon form at that. His attacks do about 100 damage, but he is slow, and has a VERY low move range. For more information, see the Centre [North] Walkthrough. -------------------- Monster: GarPike Location: Frozen Road, Old TradeSector Species: Gar Stats: LVL:20 HP:480 AP:30 EXP:115 Steal: Skill:Thrust Drop: Suit: Iceproof +2 1:4, 100 Zenny 1:2 Elements: Fire:50%, Ice:Heal, Electric:150% Strategy: These enemies can be annoying for one reson: They are hard to damage any way you try. Luckily for you and your party, you may have gotten some Plasma Masr's and other Electric elemental weapons before you fought these. Any normal attacks wont do too much damage, so you have to totally rely on Nina and her Lightning attacks. Lin and Ryu can damage them decently with Electric weapons, but not nearly as well as Nina does. They do about 50 damage with their attacks. -------------------- Monster: GarSniper Location: Frozen Road, Old TradeSector Species: Gar Stats: LVL:20 HP:460 AP:30 EXP:120 Steal: Skill: Bow Up! 1:2 Drop: Suit: IceSeal +2 1:4, 120 Zenny 1:2 Elements: Fire:50%, Ice:Heal, Electric:150% Strategy: These are a long distance version of the Gar Pikes. They can be annoying because they can hit a HUGE area when they take out their spread bullets. They also have a tendency to stay away from your characters, while the GarPikes and the other Gars take care of your party. They work with the same type of Teamwork that your party uses as well. They are basically the Lins, so they will run when you get close to them. Annoying. -------------------- Monster: Gigantis Location: Old TradeSector, Lifeline Species: Large Monsters Stats: LVL:38 HP:820 AP:40 EXP:475 Steal:Skill: Ogre Slice Drop: Sheild: Tailsman +2 1:4, Shield: Hymnal +2 1:4 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: These large monsters are just like the Cyclops from the beginning of the game. Let me rephrase that, they are MUCH stronger versions of the Cyclops from the beginning of the game. At half HP, they will get mad and pound your party with 3 or more attacks, doing easily over 150 damage. So make sure you kill them fast. They are usually almost last to attack, (but usually before Lin) so their timing can be incredibly annoying, because you cant finish them off before they attack you. Build up AP on the first round with Ryu, and on the second go all out. -------------------- Monster: Goo Crystal Location: Centre Species: Goo Stats: LVL:30 HP:600 AP:30 EXP:750 Steal: Bomb 1:4 Drop: Varies based on what it is killed by Elements: Fire:100%, Ice:100%, Electric:100% Strategy: While rather strong, they are not nearly as bad as the enemies in the same danger room as they are. They cant be harmed well without magic, so make sure to keep Nina healthy. They are strong, doing 70 + damage, but survivable. Whatever weapon kills them, theym will drop a weapon of that type, just like the Goo Elements. -------------------- Monster: Goo Element Location: Multiple, including: Lift to Bi Corp, Old Waste Shaft, and Corp Labs Species: Goo Stats: LVL:10 HP:150 AP:30 EXP:50 Steal: None Drop: Varies based on what weapon it is killed by Elements: Fire:100%, Ice:100%, Electric:100% Strategy: Basically a weaker version of the Goo Crystals, these enemies are found throughout the game, in many, many, places. As with the Goo Crystals, they are not damaged well by physical attacks, and so you are forced to attack them with magic. Any type of magic works, so do as much as you want. And it isnt like Physical attacks DONT work, they just dont do a lot of damage. -------------------- Monster: Goo King Location: Centre Species: Goo Stats: LVL:79 Steal: Sponge Drop: 7th Sense 1:2 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: Easily the most superior of the Goo race, these enemies can be hell. First off, DO NOT, I repeat, DO NOT, steal their Sponge item. It halves the damage they take, when they already dont take too mauch damage in the first place. If you accidently do, it is probably game over. They usually do around 200 damage in a round, and can attack multiple party members. They can be damaged by both Physical, and Magical attacks decently, but anyway you do it, he will take at least 2 rounds to kill. He can obliterate you in two rounds, so keep your HP up over 200. -------------------- Monster: Goo Plasma Location: Multiple Species: Goo Stats: LVL:17 HP:280 AP:20 EXP:80 Steal: Boost Magic 1:4 Drop: Weapon: Plasma Maser 1:4, Skill: Jolt Elements: Fire:200%, Ice:100%, Electric:Heal Strategy: This is the first type of elemental Goo. Basically, these are the weakest of all Goo's. You can damage these basically anyway you want to, Physical, or Magical. If you use Fireblast on these, and have a good level, then you can kill them in 2 hits. -------------------- Monster: Goo Prism Location: Lifeline Species: Goo Stats: LVL:20 HP:200 AP:30 EXP:250 Steal: None Drop: Varies on weapon it is killed by Elements: Fire:100%, Ice:100%, Electric:100% Strategy: Alos like the Goo Elements and Goo Crystals, these are the medium strengthed ones. Kill them the same way you would the others: Nina's magic attacks. -------------------- Monster: Goo Ruby Location: Multiple. CorpLabs, IndustOne Species: Goo Stats: LVL:17 HP:280 AP:20 EXP:80 Steal: Boost Power 1:4 Drop: Weapon: Ruby Maser 1:4, Skill: Flare Elemental: Fire:Heal, Ice:200%, Electric:100% Strategy: These are basically a Fire version of the Goo Plasma's. Attack them with Iceblast or other Ice type spells. Again, physical attacks can damage them but not nearly as well as opposing elemental magic. Also, attacks by weapons of the opposite Elemental work well. -------------------- Monster: Goo Sapphire Location: Multiple, Frozen Road, CorpLabs Species:Goo Stats: LVL:17 HP:280 AP:20 EXP:80 Steal: Boost Armor 1:4 Drop: Weapon: Sapphire Maser 1:4, Skill:Frost Elements: Fire:100%, Ice:Heal, Electric:150% Strategy: The same as the Plasma and Goo rubies, these are the Ice elemental of the bunch. Kill them the same way, Electric Spells, and Plasma weapons. -------------------- Monster: Guardian Ant Location: Old WasteShaft Species: Bugs/Insects Stats: LVL:11 HP:175 AP:30 EXP:34 Steal: Lurid Dust 1:2 Drop: Protein 1:4, Lurid Stone 1:4 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: These are a stronger version of the other Ants you fight in this sme level. As their name suggests, they will play defensively, at least until you get close enough and do enoguh damage. Sing you are usually fighting a lot of them, use range attacks. Magic doesnt seem to do a WHOLE lot of damage, but things like Blow Up! and Lin's Skills work very well. These monsters usually spen their first turns casting Sheild on each other to lower the damage they take. They are rather slow, but that doesnt lower their danger. After killing one of their kind off, they go into attack mode, and will use Multi attack to oblierate your party. Try to kill them all off close the same time, as to avoid this fate. -------------------- Monster: Hermit Location: Old WasteShaft Species: Treasure Monster...kinda, Other Stats: LVL:9 HP:110 AP:20 EXP:20 Steal: Junk 1:2 Drop: Skill: Jolt 1:2, Lurid Stone 1:4 Elements: Fire:100%, Ice:100%, Electric:25% Strategy: These enemies can not be harmed by physical attacks normally, so you have to resort to magic traps and magic spells. Electric spells are worthless on them, so you are limited to Fire. Have Nina cast G-Flare and have Ryu Kick the hermit into it, for an instant kill. -------------------- Monster: Highway Star Location: IndustOne Species: Human Stats: LVL:29 HP:450 AP:30 EXP:170 Steal: Skill: Side Slash 1:2 Drop: Zennypurse Elements: Fire:100%, Ice:100%, Electric:100% Strategy: You luckily only fight these annoying buggers in IndustOne. They are fast, and will usually run, but that is not their problem. If you have any items on the ground (the litte brown bags) they will pick it up, and then use their superior move and speed to run away with them. Somewhat like the bandits. You can damage these any way you really want to, they will be effected by everything. Just kill them off fast. -------------------- Monster: Hychee Location: Mutiple Species: Hychee Stats: LVL:11 HP:10 AP:20 EXP:3 Steal: Wake Up Drop: Heal Kit Elements: Fire:100%, Ice:100%, Electric:100% Strategy: These enemies will save your ass so many times during the game you will think the designers decided to love you. First, they almost ALWAYS drop Heal Kits, meaning if you are screwed in the middle of a dungeon, you MAY just finish it because of these wonderful creatures. Second, you can kill them without even fighting them. If you get the edge over them, they will just fade away on the spot, leaving you to pick up the goods. They sometimes drop from the ceiling though, so be careful. -------------------- Monster: Ice Goo Location: Frozen Road, Centre Species: Goo Stats: LVL:28 HP:420 AP:20 EXP:240 Steal: Boost Armor 1:2 Drop: Weapon: Ice Cannon 1:2, Sheild: Astral Shell 1:2 Elements: Fire:100%, Ice:Heal, Electric:150% Strategy: These are larger versions of the Sapphire Goos. They are, naturally, stronger. But, like the Fire Goo's, these can be weakened. Cast a spell of the opposing elemental on them (Electric, in this case) and they will go from Mid level Spells to low level Spells. Kill them with Electric Spells, and any type of physical attacks. -------------------- Monster: Jack Box Location: Frozen Road Species: Treasure Monster Stats: LVL:17 HP:333 AP:20 EXP:77 Steal: Wake Up Drop: Zenny Elements: Fire:100%, Ice:50%, Electric:100% Strategy: These enemies drop a casratim amount of zenny depending on the number of hits they take in a turn. I suggest not attacking for the first round, and after he says Jack Pod! Attack him with all your might. But attack with WEAK attacks, to tag on as many hits as possible. For more information, look in the Frozen Road section. -------------------- Monster: Kanaphage Location: CorpLabs, Old TradeSector Species: Phage Stats: LVL:7 HP:120 AP:40 EXP:100 Steal: None Drop: Zenny Elements: Fire:100%, Ice:100%, Electric:100% Strategy: The goal is to kill Kanapgaes in as little hits as physically possible. Dont use magic, as it wont do enough damage and waste your money. Your goal is to kill them in a single hit. Use a power up (or a Spirit Charge) and then use the powerful Deathbring to really hurt them. Two hits gives you 5,000 zenny, which is a hell of a lot, but nothing compared to the 10,000 you get for one hit. The main problem is catching these monsters. They will hit you, and run in the opposite direction. Try setting up traps to make sure they dont get anywhere. -------------------- Monster: Kanaphage DX Location: Centre Species: Phage Stats: LVL:21 HP:360 AP:40 EXP:300 Steal: None Drop: Zenny Elements: Fire:100%, Ice:100%, Electric:100% Strategy: Basically a larger version of the normal Kanaphages. These also drop 30,000 zenny if you kill them in a single hit. This is MUCH harder to do then with the normal Kanaphages. If you want to get all of their money, you will have to do Dragon Form. But by the time you fight these, you are so close to beating the game, that it doesnt really matter. Use D-Charge 2 times, and use Vortex or Twister. That should kill him in a single hit. If you cant waste your D-Meter, use Spirit Charge, and Deathbringer. -------------------- Monster: Karel Location: PowerOne Species: Machine Stats: LVL:41 HP:800 AP:20 EXP:600 Steal: Battery Pack 1:2 Drop: Weapon: AutoRifle +5, Bomb 1:4 Elements: Fire:100%, Ice:200%, Electric:Heal Strategy: First off, if these enemies are paired with Rescu Mechs, kill the Rescue Mechs off first. They will always cast Transfer to the Karels. And when the Karels have that extra AP, they power up, and will cast Primus on your party. Ouch. Kill them with Spells like IceBlast, and Blizzard. They can attack from a HUGE range. Much longer then even Lins. They will also push your characters back, with a Kick like skill. They dont do a whole lot of damage, but they can get to you before you get to them, making them annoying. Just watch out for Primus! -------------------- Monster: Karon Location: PowerOne Species: Undead Stats: LVL:49 HP:1300 AP:40 EXP:666 Steal: Rotton Meat 1:4 Drop: Weapon: Demonscythe 1:64, Suit: Deathproof 1:4 Elements: Fire:150%, Ice:50%, Electric:50% Strategy: These are the hosts for the Skieleton's in PowerOne. They are a lot smaller then the normal Skeletons, but apparently, a LOT stronger. Have Nina kill them in a single hit with Kyri. If you don't have that (why dont you? At the point when you fight these, you really should..) then attack with physical attacks, and Fire Skills. I suggest long strings of level 1 Physical Skills. Ryu's Slice works very well, doing over 150 damage normally. These enemies, if not killed quickly, will power up, and start casting Primus. They also start using multi attack ON THE SAME ROUND, most likely killing at least one character off. Proceed with Caution, and come prepared for these battles. -------------------- Monster: Lantern Bat Location: Lift to BiCorp, Lift:LowSector Species: Bats Stats: LVL:6 HP:120 AP:20 EXP:14 Steal: None Drop: FireBomb 1:4, Bomb 1:2 Elements: Fire:150%, Ice:100%, Electric:100% Strategy: While not strong alone, you will fight these in large groups. They usually do around 20 damage, but when you fight them in larger groups, that can easily kill you (especially early in the game when you fight them). Use mass attack tactics (Blow Up!, Fireblast, Side Slash...etc) to kill them off before they can damage you too bad. These are the larger of them. -------------------- Monster: Lesser Karon Location: Old WasteShaft Species: Undead Stats: LVL:13 HP:300 AP:40 EXP:300 Steal: Rotton Meat 1:4 Drop: Shield: Astral Bangle 1:8. Ghost Stone Elements: Fire:150%, Ice:50%, Electric:50% Strategy: Basically a weaker version of the normal Karons you fought in PowerOne. Because you fight these so early in the game, they are deadly. They do about 50 damage with a single attack, and at the point you fight them, that can easily kill you quickly. It is almost a MUST for Nina to have the Holy Heart equipped. They dont power up as quickly as the normal Karons, but they DO power up eventually. They are slower then most of your party members. -------------------- Monster: Lightning Goo Location: PowerOne, Centre Species: Goo Stats: LVL:38 HP:710 AP:20 EXP:492 Steal: Boost Magic 1:2 Drop: ThunderRifle +4 1:4, Shield: Astral Ring +4 Elements: Fire:150%, Ice:100%, Electric:Heal Strategy: Easily the most superior of the Elemental Goos, these have the highest HP, and the most resistance. Kill them off the same way you did the others (opposing elemental attcks....Fire in this case, and Physical attacks). They are rather slow, so you should be able to get rid of them faster then normal. Remember to power them down with Fire Spells. -------------------- Monster: Lil Lantern Bat Location: Lift to BiCorp, Lift:LowSector Species: Bat Stats: LVL:3 HP:80 AP:20 EXP:6 Steal: None Drop: Dynamite 1:4 Elements: Fire:150%, Ice:100%, Electric:100% Strategy: Basucally the smaller version of the normal Lantern Bat. They do about the same damage as the largeer ones, but are far more frequent. Kill them the same way you kill the normal ones (Mass Kill) tactics work best on the groups. -------------------- Monster: Mahdevan Location: Centre Species: Large Flyer Stats: LVL:66 HP:1,600 AP:40 EXP:1000 Steal: ProxBomb 1:4 Drop: Rod: Wizard Wand 1:8, Rod: Glacier +6 Elements: Fire:50%, Ice:Heal, Electric:150% Strategy: These enemies are very hard to damage. But a few things. Attack them with Electric spells, and Ryus physical attacks, as Lin's don't do enough damage. You will usually fight these with other enemies. Well, if you do you have a choice. Kill off the Mehadvan first, and get the main threat out of the way, but the little ones will slaughter you as well, or kill off the side monsters, and wait for the Mahdvan. While, I suggest the latter, if you do that, and the Mahedvan is alone, he will power up, and cast Blizzard Spells on your party. But at that point, he SHOULD be weaker. It is really your choice, but any way you do it, these can become a major threat. -------------------- Monster: Mama Nugget Location: Multiple, Lift to BiCorp, Genic Accumulator, etc. Species: Nugget Stats: LVL:18 HP:400 AP:20 EXP:75 Steal: Fresh Meat Drop: Suit: Plasma Seal 1:4, JuJu Elements: Fire:150%, Ice:100%, Electric:Heal Strategy: The largest of the Nugget family. These Mam Nuggets get furious if you kill any of their Breathen before you kill her. She will begin to cast Lightning Spells uncontrolably if you do. So bsaically, kill the Mama Nugget off first if you have normal Nuggets and her in the battle. Do NOT use Electric spells on her, as she will power up and be healed by them. Her lightning attacks usually do about 70 damage. -------------------- Monster: Nerve Man Location: Main Shaft, Centre Species: Other Stats: LVL:58 HP:1,200 AP:40 EXP:1300 Steal: Vaccine 1:2 Drop: Suit: Virus Check +3 1:4, Bind Bomb 1:2 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: This creature does not only look, but it acts a lot like the Worm men. First off, they are fast. When you fight them at lower levels, they can easily get attacks off before Ryu, and maybe even Nina. They do not have any direct weaknesses, so you just need to attack them normally. They can paralyze you, and poison you as well. They also have up to two attacks a round, so they can do about 150-200 damage if they are close enough to use both. They always use an ending move of Circle Stage, so try and keep enough distance between them and your party so theycan only use that, not their normal attacks. -------------------- Monster: Nugget Location: Multiple. Lift to BiCorp, Genic Accumulator, etc. Species: Nugget Stats: LVL:2 HP:90 AP:20 EXP:5 Steal: None Drop: Fresh Meat 1:2 Elements: Fire:150%, Ice:100%, Electric:Heal Strategy: These are basically the smaller versions of the Mama Nugget. Dont use Electric Spells/Skills on them, as they will power up and become harder to damage. Physical attacks seem to work best, so kill them that way. -------------------- Monster: Odd Hychee Location: Multiple Species: Hychee Stats: LVL:11 HP:300 AP:20 EXP:30 Steal: None Drop: Mega Aid Kit Elements: Fire:100%, Ice:100%, Electric:100% Strategy: Odd Hychees are a more fun version of the normal Hychees. You actually have to fight these, but they are really slow, and wont damage you too bad. Have a Flame elemental weapon, or use a fire Skill to damage them before you kill them to improve their taste. If you improve their taste, they drop MUCH better items. you can kill these anyway you want, as you will most likely kill them in one of your characters turns anyway. -------------------- Monster: Pandora's Box Location: Centre Species: Treasure Monster Stats: LVL:7 HP:100 AP:40 EXP:100 Steal: None Drop: Depends Elements: Fire:100%, Ice:100%, Electric:100% Strategy: These monsters rely on the number of turns you survive their attacks to tell you the item you will get. Their attacks keep getting stronger and stronger each turn until the fourth turn, in which they sef-destruct. Look at the Centre part of the walkthrough for more information. -------------------- Monster: Pantagruel Location: Centre Species: ABD Monster Stats: LVL:66 HP:1,000 AP:30 EXP:3,000 Steal: None Drop: Skill: Shazam! Elements: Fire:100%, Ice:100%, Electric:100% Strategy: This huge monster has a major problem with people invading his space. He will cast Valhalla if anyone gets too close to him. You can either have Lin only attack, or have Ryu build up a full AP bar and then run away before it is depleted. For more information, see the Centre [South] Part of the Walkthrough. -------------------- Monster: Papa Nugget Location: PowerOne Species: Nugget Stats: LVL:46 HP:1,100 AP:20 EXP:850 Steal: Bind Bomb 1:16, Fresh Meat Drop: Suit: Plasma Check +5 1:4, Weapon: AntennaDX Elements: Fire:150%, Ice:100%, Electric:Heal Strategy: The strongest of the Nugget species, the Papa Nuggets cast Valhalla. First, he will cast it on himself and the other Nuggets in battle with him to power them up. Then he will begin casting Valhalla on your party. They have high defense and are rather hard to kill quickly. Their attacks cause around 70 damage, and valhalla over 100. Keep your HP up. -------------------- Monster: Patroller Location: Corp Labs Species: Human Stats: LVL:9 HP:120 AP:30 EXP:35 Steal: Escape 1:4 Drop: Zennypurse Elements: Fire:150%, Ice:100%, Electric:100% Strategy: After attacking these enemies, they will call for backup. This makes another enemy come into the picture. Luckily, you can kill these enmies in a single turn, no matter how weak you are. Their normal attacks do around 30 damage, so they are not too much of a threat.Any attacks damage them. -------------------- Monster: Petrophage Location: IndustOne, Old TradeSector Species: Phage Stats: LVL:24 HP:500 AP:20 EXP:150 Steal: Skill: Explosion Drop: Oil 1:4 Elements: Fire:200%, Ice:100%, Electric:100% Strategy: There is a LOT of fun ways to kill these monsters. First, they run toward you the second they see you (in the field screen) and they dont change direction. Try to make them hit a wall, and they will be stunned and temporarily paralyzed. Attack them at this point and you kill them instantly, like a Hychee. Another way to kill them is getting into a battle with a Flame elemental weapon. I usually do it with Lin. Have Lin start the battle, and attack them with the flame weapon. This will ignite the Petrophages body, and they will explode. Get all of your characters away from them, and they wont ba able to chase you. On the next turn they will explode, killing themselves, and severly damaging anything beside them. The petrophages are really fas, just like all the others of their species. Play around a bit with these enemies, they are my personal fave to kill...ah the many, many ways to be cruel... -------------------- Monster: Prima Location: PowerOne, Centre Species: Hychee Stats: LVL:31 HP:30 AP:20 EXP:63 Steal: Multimeds 1:4 Drop: Med Kit Elements: Fire:200%, Ice:100%, Electric:100% Strategy: These are the Uber Hychees. They are the stringest, and you are required to fight them. Not that they are hard to kill, but Fire Spells dont level up their items, as they already hold the highest level of items as it is. Use Fire Spells and Physical attacks to kill them, and then reap the rewards. -------------------- Monster: Proto Karel Location: PowerOne Species: Machine Stats: LVL:48 HP:1,200 AP:20 EXP:1,000 Steal: Safety Lock 1:2 Drop: Bind Bomb 1:8, Sniper Scope +3 1:2 Elements: Fire:100%, Ice:200%, Electric:Heal Strategy: Basically a larger version of the Karels. Kill them the same way that you killed the Normal ones. IceBlast works wonders here. USe the same tactics, and remeber to get rid of the Rescue Mech's first. -------------------- Monster: Queen Buzz Location: CorpLabs Species: Flyer Stats: LVL:24 HP:360 AP:20 EXP:100 Steal: Multimeds 1:2 Drop: Longfoot Elements: Fire:200%, Ice:100%, Electric:100% Strategy: These are basically larger versions of the normal Buzz. They usually cast support spells on themselves and their lower Buzz's. Kill them the same as you killed the normal Buzz's, Traps, magic, and Lins attacks. -------------------- Monster: Rafflesia Location: Corp Labs, Centre Species: Large Monsters Stats: LVL:32 HP:400 AP:20 EXP:Varies Steal: Multimeds 1:4 Drop: Suit: Sleep Check +2 1:2, HP Up Elements: Fire:150%, Ice:75%, 100% Strategy: First rule:Unless you want extra EXP, do not attack these monsters with magic. They will power up, and restore half of their current HP each round. You can do it, but only if you are well prepared. They can poison you, and can attack multiple party members at the same time. Early on the game, try to fight these one at a time. Also try to cast Bind on them, it will help a LOT. For more info see the CorpLabs section. -------------------- Monster: RescueMech Location: PowerOne Species: Machine Stats: LVL:25 HP:400 AP:20 EXP:150 Steal: Skill: Transfer Drop: Tin Toy, AP Up Elements: Fire:100%, Ice:150%, Electric:Immune Strategy: These enemies can be the most annoing enemies in PowerOne. The power up the other enemies in battles with AP, and by healing them. Attack them with IceBlast and physical attacks. They are rather resiliant, so it may take a while to kill them, but MAKE SURE TO KILL THEM OFF BEFORE ALL THE OTHER ENEMIES IN BATTLE! I can not stress that enough. They wont attack you normally, unless you make them. For more information, look at the PowerOne section of the walkthrough. -------------------- Monster: Rustphage Location: Lift: Lowsector Species: Phage Stats: LVL:12 HP:190 AP:20 EXP:30 Steal: Bomb 1:2, Lurid Stone 1:2 Drop: Louse 1:4, Shield: Solid Ring 1:4 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: These enemies are the same as normal phages. Annoyingly fast, and have a tendency to run after they attack you. These are annoying because they run under objects and can only be hit by magic. Kill them off like you would any normal enemy, but expect that they will run. -------------------- Monster: Sebon Location: Lifeline Species: Hychee Stats: LVL:23 HP:120 AP:40 EXP:99 Steal: None Drop: Mega Aid Kit Elements: Fire:200%, Ice:100%, Electric:100% Strategy: This is basically a powered up Odd Hychee. They drop the same items, so basically, you must follow the same strategy. Fire Spells/Skills, and any type of attacks you want. They CAN cast confuse on your party, so try and keep them separated if you dont kill the Sebon off quickly. -------------------- Monster: Shadowplayer Location: Lifeline Species: Human Stats: LVL:40 HP:800 AP:30 EXP:530 Steal: Skill: Hazecut 1:2, Afro 1:4 Drop: Weapon: Strong Sword +5 1:4, Suit:Superlight +7 1:4 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: These are basically a stronger version of Bandits. They can still steal your items, and are quite fast, but they also have the ability to poison your party members. They usually dont run away, luckily, and you can corner them very easily. Any normal attacks hurt them. Attack normally with Ryu, and Lin. USe level 2 Spells with Nina. -------------------- Monster: Skeleton Location: PowerOne Species: Undead Stats: LVL:30 HP:800 AP:20 EXP:30 Steal: Suit: Wild Chaps +9 1:32 Drop: None Elements: Fire:150%, Ice:100%, Electric:50% Strategy: These enemies can not be completely killed until you kill their hosts, the Karons. The second these enemies see you, they run toward you at full speed, in a straight line, making them rather easy to dodge. Run past them by constantly keeping moving, and try to find their Karon, which is usually about as far as it is possible to be from the door you entered by. If you absolutely MUST fight one, use fire Spells, and physical attacks. Long strings of level 1 Physical Skills will work wonders. Also, if you have Kyri/Holy Heart, use it. -------------------- Monster: Skulldigger Location: Old WasteShaft Species: Undead Stats: LVL:13 Steal: Shield: Amulet +3 1:32 Drop: None Elements: Fire:150%, Ice:100%, Electric:50% Strategy: These are basically the younger cousins of the Skeletons. You can only fight these in the D-Ratio door in old Waste Shaft. They have a Lesser Karon as thei host, and you have to kill him to totally kill them all off. They will run at you in a straight line when you get close enough, also like the Skeletons. Attack them with long strings of physical level 1 attacks, or instantly slay them with Kyri. -------------------- Monster: Trickster Location: Lift: LowSector Species: Human Stats: LVL:16 HP:200 AP:30 EXP:70 Steal: Skill: Side Slash Drop: Zennypurse Elements: Fire:100%, Ice:100%, Electric:100% Strategy: Basically, these are the weakest of the human type enemies. They cant steal items, but they are rather fast, and have a tendency to run away, casuing you to waste AP chasing after them. Physical attacks work best, but Magical attacks work fine as well. They arent the highest damage dealing attackers, so dont worry too much there. -------------------- Monster: TriLizard Location: Multiple, Old TradeSector, Lifeline etc. Species: Large Monsters Stats: LVL:41 HP:1,200 AP:40 EXP:620 Steal: Depends on Element: Fire: Fireblast, Ice: Iceblast: Electric: Lightning Drop: Shield: Silver Arc 1:4, Shield: tri Charger +4 1:4 Elements: Varies Strategy: This is probably the hardest enemy in the game to write a strategy for. Every round, his element changes, and so does his weaknesses. He usually starts (on the extra turn) with Ice elemental, and changes to Fire, and then Ice again, followed by Electric. They will use 3 Level 1 attacks in a row, and if you are too close you will be attacked by Multiattack, which does about 100 damage or more. The three Level 1 SKills do about 70 damage, so keep your HP up. Using magic here is Risky, so make sure you have mastered all of your elements before using it. Remember: Ice elements are weak vs Electric, and Electric to Fire. Fire is weak vs Ice. -------------------- Monster: Wonderbox Location: IndustOne, Lifeline Species: Treasure Monster Stats: LVL:7 HP:1,000 AP:20 EXP:7 Steal: None Drop: Depends Elements: Fire:100%, Ice:100%, Electric:200% Strategy: These enemies drop items depending on how many HP they have after a turn of attacking them. They wont attack you at all, but they will self destruct. For more strategy, see IndustOne in the Walkthrough section. -------------------- Monster: Worker Ant Location: Old WasteShaft Species: Bug/Insects Stats: LVL:8 HP:120 AP:30 EXP:17 Steal: Lurid Dust 1:2 Drop: Bomb 1:2, Junk 1:2 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: These enemies are evil, at times. They will run away, and a LOT. That is, until you kill one of them. If you kill one of their brother ants, theu will switch to attack mode, and go after you at full force. THey will use Multiattack to do about 50+ damage to one of your characters. Keep your HP up, or kill them off quickly. -------------------- Monster: Worm Man Location: Old TradeSector Species: Other Stats: LVL:42 HP:800 AP:40 EXP:500 Steal: Vaccine 1:2 Drop: Suit: Virus Check +4, Suit: Virusproof +4 Elements: Fire:100%, Ice:100%, Electric:100% Strategy: These enemies win the award for longest range in BoF:DQ. They can attack for more then their move range. Their normal attacks do about 70 damage, and can usually attack twice per round. They are REALLY slow, but if you fight them when you are weak they can obliterate you. They use Circle stage to attack a large range of your characters. Lin actually does the most damage to these enemies, averaging about 600+ a round. Any type of attack works on them, but Lin will do the most damage. -------------------- Monster: Zombie Location: Old TradeSector Species: Undead Stats: LVL:30 HP:1100 AP:20 EXP:13 Steal: Rotton Meat 1:2 Drop: None Elements: Fire:200%, Ice:50%, Electric:100% Strategy: These enemies can not be killed until you kill their hosts, the Breakhearts. Attack them with strings of level 1 physical attacks, and Fire Spells. Or by the use of Kyri. Kyri is the best skill in the game. You can fight these enemies over and over and they sont go away, they dont give much EXP, and are pretty hard to kill, so try to avoid them at all costs. ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` ~` Misc `~ ~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~` EMailing me: ffantasyxgears@msn.com (also my MSN Messenger adress.) You can feel free to Email me about anything. But if you want help with this game, make sure to put Breath of Fire on the EMail title. I am rather lenient with my EMails, and am willing to respond to any question. Evn if you find it stupid, I will try and help as best I can. Any Suggestions, ideas, and corrections you have can be sent to my EMail as well. My AIM name is FallenAngelCyril. My YIM is Demaness. I am not on that a whole lot, but I will try to be more often. Places this guide can be found: GameFAQs CheatCC IGN.com Neoseeker.com Cheat Planet RPGWarehouse And all those other websites that I forogt to put in. :) Usage: If you want to use my guide on your site, please EMail me frst. I want to be able to see where my guide is being posted. Email me the same way you would normally, and give me a full site URL to your site. What's left?: Korkon Horay, Some Skills, Weapon/Armor/Shield listing, Hortensia to Jezuit walkthrough, and maybe some others. Maybe a more in-depth battle strategy in the Battles Section, and maybe a field section. Contributors, and Special Thanks: Me: For getting off my lazy ass once again and doing a guide, even when I am still updating my other guides. And of course for wasting many hours of my life *cough* 3 AM *cough* playing, writing, and typing up this guide. All the stress is worth it though. The Official Guide: For some of the HP and stats.... And two people, DAVE RUDD (timbuctu@rogers.com), and Devon Gunter (d_gunter01@hotmail.com) for the kick tips on beating Cyclops. Jesus Christ (baby.eater@verizon.net): For the X-Blade Combo Mbh404@cs.com (Mbh404@cs.com): The extra scene on B2 of the Corp Lab area. Also the Buki items for Nina. And my friends that helped support me, and encouraged me to make another guide. CreepEme, and Hiei, as well as the people who didn’t, my fellow Sporkians, and the people who find it their lifes job to torment me, Cybershell (he did encourage me), Ant P, Squall, EX, FLS, BA, and what the hell, IB. Even Chippy, whom I have completely made to hate me. Webster, Mariodood, and Hatre. Heh, it has been fun people! Copyright 2003 Stephanie Nutter