FAQ/Walkthrough - Kessen Version 1.0 By Kaji Ryoji (Acer0108@aol.com) 7/18/01 Table of Contents ---------- 1.0 Introduction 1.1 Background Information 1.2 Author Information 1.3 Copyright Information 2.0 Tokugawan Walkthrough 2.1 Skirmish at Kuzegawa 2.2 Battle of Sekigahara 2.3 Escape from Minakuchi 2.4 Battle from Harima 2.5 Defense at Seta 2.6 Summer Battle at Osaka 2.7 Retreat from Ueda 2.8 Battle at Mount Fuji 2.9 Defense of Hakone 2.9a Battle of Sekigahara 3.0 Toyotomi Walkthrough 3.1 Skirmish at Kuzegawa 3.2 Battle of Sekigahara 3.3 Retreat from Ueda 3.4 Defense of Hakone 3.5 Battle at Fuji 3.6 Winter Battle at Edo 3.7 Escape from Minakuchi 3.8 Battle from Harima 3.9 Battle of Sekigahara 3.9a Defense of Seta 3.9b Summer Battle at Osaka 3.9c Battle of Sekigahara 4.0 Battle Manuevers 5.0 Miscellaneous 5.1 Basic Strategy 5.2 Choosing Officers 5.3 War Council 6.0 Frequently Asked Questions 1.0 Introduction ------------ Kessen is a game designed by the strategy oriented company, KOEI. They’ve designed such games as the Romance of the Three Kingdoms series, the Dynasty Warriors series, and so on. Kessen is more like a real-time strategy game, in the fact that everything is real-time, and you can move your forces about to defeat the enemy forces. Already, KOEI has announced Kessen II and III, as well as Dynasty Warriors III. Kessen II is supposed to be about the Romance of the Three Kingdoms era, so we will hear more about that eventually. 1.1 Background Information --------------------------- Kessen takes place after Hideyoshi dies. Tokugawa then decides to take command of the land himself. In history, Tokugawa beats the Western forces and takes over Japan, starting the policy of isolationism. However, in this game, you can change the course of history itself. 1.2 Author Information ----------------------- I can be contacted at Acer0108@aol.com. Only send e-mails there. My AIM is Kaji Ryogi, and I’ll release my ICQ number later, but I never use it anyway. This is my second FAQ/Walkthrough, just for personal reference. Send tips, your own walkthroughs, and questions to my e- mail. 1.3 Copyright Information -------------------------- This document is copyright of the Internet Privacy Act, and intellectual property of myself, Kaji Ryoji. If you wish to distribute this document, you must contact me and you must also leave this document in an un-edited format. This document may NOT be used for profit in any DIRECT manner by any other person(s). By direct, that means you may not place this document on a package to be sold for profit, nor can you force users to click on banners to access this document. You may have banners on the site, but you cannot force them to click on them. This document may not be sold to any magazine, etc. 2.0 Tokugawan Scenario --------------------- 2.1 Skirmish at Kuzegawa Tokugawa has already dispatched, and Ishida had come to ambush him, and even though Tokugawa is at a disadvantage, he decides to attack Mitsunari in an attempt to defeat him, here and now. Mission Walkthrough -------------------- For the beginning, follow the tutorial until you get control of your army (and additionally, no more tutorial screens, as you will control it for a little bit during the tutorial, then it will be reset as soon as the tutorial ends. The tutorials shows you a little bit about moving, special abilities, and some of your units massive strengths. Now, once the battle starts, you can leave the battle to your officers, but you should take control to make sure nothing goes wrong, and to make sure you can grasp a sense of the controls. First, all your armies already have preset attack orders, so pick “Proceed as planned! Let the battle begin!” Your armies will automatically engage the enemies. Honda will engage Shima in an even battle, and you can watch it if you wish. However use Honda’s “Raid” Special Maneuver to lower enemy morale and inflict a little amount of damage on the enemy. Raids are also fun to watch. At this point, one of your officers may comment that they appear to be concentrating on you. This means that all officers that are not currently engaged in a battle will attack your commander, which is Tokugawa. However, you should feel safe, so you should select “There is no change in plans!” to keep things moving. Yi will engage Gamo. Also, certain events are random, such as duels. I had Yi duel Gamo as soon as he engaged him. Also, during the battle, many officers will perform beneficial special manuevers to assist their allies, such as “Rally”, which increases the target unit’s zeal. Once Tokugawa is in range, use his barrage on Ishida to soften up his defenses. Ishida may approach you then, so back up a little bit and prepare to use a cannonade when you have enough troops. The other possibility is that Ishida will back off. Hold your position in this case and fire your cannonade if possible. Eventually, Yi’s army will scatter Gamo. Have them pursue him. When, or if Yi catches up to Gamo, he’ll attempt to kill the remainder of Gamo’s army to destroy it. If Gamo escapes, then he’ll rebuild his forces a little bit, and you’ll have to attack him again. Now Ishida will have entered combat with Tokugawa most likely, if they all charged at you. Either way, once you demolish all the enemies, concentrate on Ishida, and he should fall before Akashi arrives. Fukushima will probably arrive to assist in time. If Akashi arrives while you’re still engaged with the other forces, use Fukushima to distract him, otherwise concentrate on Ishida. End mission. Ishida has retreated from the battle. Tokugawa makes his way to Mina castle, and Ishida returns to Okina castle, and now you get a chance to watch the briefing and such. 2.2 The Battle of Sekigahara Tokugawa knew Ishida planned to ambush him at Sekigahara, and he decided to attack Ishida there, because of his expertise at open combat. Just use the plans that have been picked so far. Additionally, add the defect order to Shimazu, and you should be all set for that. If you need further explanation than the tutorial gives, refer to that section of the walkthrough. For my officers, I switched Kani with Sakai, although you’re losing some attack power there by switching spears with bows. However, with Honda, Yi, and Fukushima there, you should be all set anyway. Tokugawa remembers Sakon Shima, who had attempted to assassinate him, and almost did before. However, his concubine had protected him from the assault with ninja skills. He is also displeased that his son was delayed by Masa Sanada. Then an argument takes place where everyone shows their reason of hating Mitsunari Ishida. Then it is seen where Josui decides to take over Japan also. After the scenes take place, the planning phase begins, where you can change the initial orders of your units, although it doesn’t make much difference. Mission Walkthrough ------------------- Many events will occur in this battle. All the officers that you have attempted to influence will not attack (The ones that were already set). Kobayakawa will join your army when you have defeated several of Ishida’s troops. However, Shimazu’s troops will retreat and head to Satsuma. After a little bit, mobilize your armies and move Tokugawa into range to cannonade the enemy. Use your force’s special manuevers, especially naga Kuroda’s Triple Barrage. It will inflict serious damage on enemies like Shima. Hosokawa dons his volley and barrages as his special manuevers, which are fairly useful. Eliminate each enemy to clear a path to Ishida, but retreat if you are losing serious ground. By monitoring your forces in this battle, you should inflict some serious damage and gain Kobayakawa. If you need to inflict quick damage or escape a battle with Yi, use his charge. He inflicts heavy damage against mounted forces and most male forces. In this battle, officers will want the opportunity to issue their own orders. Allow them to do so, so they will keep high morale and zeal. In the course of this battle, many enemy units possess triple barrage, and it will do quite a bit of damage. Otani uses cannonade against your forces, which is for extreme damage. On your forces, Tanaka and Tokugawa and use the cannonade. Tokugawa has more forces than Ishida, but overall, the enemy has more troops. Eventually, Kobayakawa will, and he provides a great advantage, because he has his 10000 troops, although they’re slightly weak. Once you eliminate enough enemy troops, charge Ishida with all you have. End mission. 2.3 Escape From Minakuchi Ishida and Sakon Shima had attempted to retreat now, and Ieyasu attempts to stop him. There is no briefing for this mission. You also find that Shimazu, who betrayed you earlier, is fighting with Ishida. Mission Walkthrough You must stop Ishida from escaping to the red glowing spots on the map. The enemy is in a weakened state in this battle, but so will you. For this battle, you can charge, but you’ll engage many enemies anyway before you reach Ishida. Your special maneuvers are vital in this battle, so make sure you use them. In this battle, Ishida WILL use his cannonade on your troops, so be careful about positioning Ieyasu too close at the beginning of the battle. Respond by using Ieyasu’s cannonade and you will inflict heavy damage because you possess more cannons than Ishida. Tanaka also has the ability to use cannonades. Keep Ishida occupied, or else he’ll reach the escape point. However, he can’t retreat until the other two units arrive. End mission. Sakon Shima is now dead, but the rest escaped the battle. 2.4 Battle at Harima If you win, you will fight Josui at Harima, who is Naga Kuroda’s father. It is also seen that Sanada (father) is dying at the hands of Ieyasu. Now there are many emotional scenes between many people deciding why they fight. Mission Walktrough This mission is extremely hard. You must defeat Josui Kuroda here, and he has a large force backing him. Have Kobayakawa attack Tachi and he should keep him occupied for awhile, if not defeating him. Send Hide Tokugawa after Shimazu while shooting all your best attacks at him also. In the event that they all attack you, ignore it for awhile. Eventually, there will be a scene where Fukushima and Kato greet each other. Also, Hide will have an epitome and lead his troops to try to impress his father. Kuroda posses the ballista spear weapons, and they will inflict massive damage that will range in the thousands. You can counter that with Kobayakawa’s ballista. You should probably have Fukushima attack Kuroda early on to weaken him. Think of Fukushima as a sacrificial pawn in this mission. Just keep charging Kuroda to injure him. Kuroda will fire all his shots at Fukushima, and they’ll be wasted. Hopefully, you’ve also defeated Yuki Sanada, because his ninjas will rip your forces into tiny screaming pieces. Those troops are the most effective troops in the game. Raiding will be effective in this battle as fights will tend to last awhile. By lowering enemy morale, the troops will die much easier, and you will preserve your own troops. As soon as you scatter several armies, send Tokugawa and Honda after Kuroda. The battle will be quite hard, so use your drum calls if you lose any duels or are beaten down quite badly. Chances are you will lose a lot of armies toward the end of the battle, but don’t worry, Tokugawa should be fairly strong if you’ve kept him away. End mission. 2.5 Defense at Seta Josui has been defeated. Now Hide Tokugawa has succeeded his father as Shogun. Yuki Sanada has gained control of the Toyotomi family. This is an extremely small battle compared to your previous ones. The enemy has four units and three reinforcement units. You have five reinforcement units, but only two active units. Follow the plan and be cautious. Todo has an increased amount of men for this mission (7000). However, the flaw with following the plan is that Kimura will cannonade you right off the battle. Kimura will also have an advantage over you, using female cavalary 2.6 Summer Battle at Osaka Hide is now rushing to battle, and he arrived late to battle again, but Tokugawa hears gunshots from Date. Hide now asks to lead an attack, and Tokugawa says that it is dangerous. It is seen where Sanada leads his army. Ieyasu decides to take him on himself. Mission Walkthrough ------------------- Toyotomi is planning to appear in this battle, so beware. Follow the basic mission plan, except have Naga Kuroda attack Katsu. I replaced Masa with Hosokawa, and Fukushima with the last officer on the list. Hosokawa should stay and ambush the enemy unit. For this battle, you gain many valuable tactics, such as artillery and ninjas. Hopefully, you assigned ninjas to Tokugawa’s unit to take full advantage of this formidable attack. If Yuki attacks Tokugawa’s unit, you will see the scene from the opening. Just eliminate the enemy units and charge Yuki. End mission. Afterwards, Princess Sen meets Tokugawa again, who is her grandfather. Finally, you have reached the end of the harder version of the campaign, by winning all the missions. 2.7 Retreat From Ueda ---------------------- Ieyasu and Hide headed back to Edo, but Ishida came to chase Tokugawa, and to put them in a pincer with Masa Sanada. Tokugawa decides to charge through them. Mission Walkthrough ------------------- You have five units versus three in this battle. The escape point is behind you, so it appears to be very easy. Order Masa to attack Shima to help Todo. Next, there are two ambush points in this map. The default one contains Sanada, the other contains Yuki. Make sure you take him out. If you’re not careful, you will lose one of your officers. However, this is surely death for Todo and Masa. Alternatively, you could just have everyone concentrate on each enemy one at a time to try to beat Ishida. To crush Ishida, use an army attack. As soon as the battle starts, use the army attack to get them moving towards them instead of away. If you move away, you will get hit with a cannonade. So as soon as the battle starts, use the cannonade on Ishida. Personally, it is BY FAR easier to fight Ishida for victory. It is absolutely vital to kill him quickly though, or else the Sanadas will approach you. 2.8 Battle at Mount Fuji -------------------- Please note, if you lose here, you go to Hakone. Josui Kuroda have taken control of Kyushu. Then Josui moves north after hearing of the Eastern loss at Sekigahara. Set the bide orders on Hide Mori and Ban. Also, change Nabeshima with Masa, and you will be all set. If you wish, you can also replaced Kuroda, because he will be somewhat hard to control. Mission Walkthrough ------------------- Follow the plan. Your forces that are west of you will immediately go to engage Ishida. Send your defense force to meet the incoming forces from the southwest. Once you defeat all the forces and both reinforcements arrive, order an army attack and finish him off. 2.9 Defense of Hakone -------------------- Having lost from Mount Fuji, many officers planned to stay at Hakone to try to stop Ishida, so Ieyasu could escape. Suddenly, Ieyasu arrives and said that he will stay and fight with them. Then he says that he will not abandon his troops. Then they start to cry because they are touched by Tokugawa’s loyalty and commitment to them. Mission Walkthrough ------------------- The enemy has five units, and so do you. However, Gamo and Akashi are on their way to assist them. Yuki, who is Tokugawa’s son, is on the way to assist you. The most dangerous adversary is Yuki Sanada and his ninja in this mission, so dispatch him immediately, but don’t let Tokugawa enter battle with him. Instead, charge and use the cannonade to hurt him. After quite awhile, Matsu will arrive to reinforce you. What I did however, was have Yi charge through all of Ishida’s men. Then have him rest for some time away from the battle. Then I had the army engage everyone and let Sakaki attack Ishida. Then, once Yi was rested, I put him into a pincer move. That was what beat him. Unfortunately, Yi was killed, but he killed Ukita with him. 2.9a Winter Battle at Edo -------------------- The Toyotomis have taken over most of the land, and Tokugawa has been declared an enemy of the state. Then all of the forces are concentrated in Edo. Let Hide Mori bide. The rest is actually up to you, since everyone else has perfect loyalty now. Also, replace all of Tokugawa’s men with ninja. That will increase his battle power to epic proportions. I also replaced Matsu with Hosokawa and Sakai with Katakura. We see Naomasa’s death. They also hear that Date has publically declared his intentions to betray them. They also hear that Mitsunari brags that he will win in three days, and only brought food for three days. Mission Walkthrough ------------------- Follow the plan. Naotaka Yi then screams to avenge his father and they rush the enemy. Unless you use your abilities wisely, you will lose this battle. Charging and the cannonade will be the keys to winning the early battle. Later, Tokugawa’s ninja should finish the job. The mission is very simple once you get into it. 2.9b Battle of Sekigahara -------------------- Having been defeated by Ieyasu, Ishida dies, and Yuki Sanada begins to attack Sekigahara. For this battle, I set Hide Mori and Toyo Shimazu to bide. Next, put Katakura in the northwestern ambush point. Mission Walkthrough ------------------- Follow the battle plan. Once again, concentrate on the enemy that breaks through your defense lines. They might inflict serious damage on you and it will be an even battle, so use your special abilities as often as you can without fatiguing any given unit too much (charge is one of those abilities that can tire out your units). Once you have cleared a path from your base to Yuki, order an army attack. 3.0 Toyotomi Walkthrough 3.1 Skirmish at Kuzegawa -------------------- Ishida’s forces at Ogaki had planned to ambush Tokugawa, who was headed to Akasaka castle. Shima decides to attack Ieyasu, but Ishida wishes not to, but then he hears a call to battle, and then attacks Ieyasu also. Mission walkthrough ------------------- Basically, follow the tutorial, or you can skip it. You are at a slight advantage in this battle, as you have more soldiers than Tokugawa’s forces. As in it’s Tokugawan counterpart, Fukushima and Akashi are headed to reinforce Tokugawa and Ishida. Send Gamo and Shima to engage Yi. Shima might challenge Yi t a duel, but this is all random. You probably won’t have room to perform a charge on Yi, so raid him instead to prolong the lives of your own troops. For Gamo, also raid Yi, unless you can barrage him before you engage him. Hopefully, Ishida will have intercepted Tokugawa. Use the triple barrage on him. If you follow all the necessary steps, you’ll defeat Ieyasu before any reinforcements arrive. End mission. 3.2 Battle at Sekigahara -------------------- Ishida returns to Ogaki castle to plan for the next battle. For this mission, definitely have Fukushima bide. Additionally, I set Yoshi for bide, and the other two for defection. Mission Walkthrough ------------------- This mission will be somewhat difficult, as you have many units that will be uncontrollable or extremely hard to control, such as Kobayakawa. If you begin to lose the battle quite badly, Kobayakawa will defect. Asano is on his way to help Tokugawa, whereas you have Choso to reinforce you. Several of Tokugawa’s avengers will approach Ishida, so just stand your ground, firing your cannonade when they enter range. Afterwards, try to advance your forces bit by bit. It will be difficult since you are unable to use the majority of your army (soldier-wise). Don’t move Ikida until all the avengers are dead, as Hide Mori will be flak to defend you against. You will probably take awhile, so Choso will arrive first, then Natsuka. If you take a long time, Yama will approach. End mission. 3.3 Retreat from Ueda ----------------- Tokugawa has joined with Hide, and attempted to return to Edo, but Ishida had intercepted Tokugawa, and has Masa Sanada put him into a pincer attack. Mission Walkthrough ------------------- Tokugawa doesn’t have that many troops for this mission, but neither do you. The advance which you possess however, is Yuki. He has the ability to use ninja. Once Ishida gets into range, fire the cannonade before Tokugawa decides to hit you with something. Order Gamo to do the same. Then order Shima to attack Masa. By this time, an enemy, might have made it to the escape point. Order the ambush to the appropriate daimyo. Order the other one to stand down and assist him, as they will concentrate on one point. 3.4 Battle of Fuji -------------- Tokugawa had returned to Edo and powered his forces. Kuroda had taken over Kyushu, and arrived to Fuji. No one knows who he will side with. For the defect and bide orders, they’ve already been set, so just add a defect order to Todo, although it is unlikely that it will work anyway. When picking officers, IF you still have Kobayakawa, don’t bring him, as he will only be flak, and extremely hard to command with low battle power. Don’t assign Kikkawa either, because he will do the same thing. Now, Yuki shows his father a flying fusillade in an upclose and personal way. Mission Walkthrough ------------------- Follow the assigned battle plans. Kuroda will join you if you can inflict major damage on the Tokugawan forces. Yuki and Matsu are on the way from Edo to reinforce Tokugawa, so keep that in mind. Use a drum call on Sanada to increase the fighting strength. Also use Yuki’s ninja on whoever he’s attacking. If Yuki arrives (and he probably will), he will give Tokugawa a huge advantage in manpower, so becareful. This is probably a good time to mobilize Ishida to try to bomb all of your foes. The battle will be fairly even, so concentrate your forces on one army at a time, save Kuroda. End mission. 3.5 Defense of Hakone ----------------- Many soldiers are to wait at Hakone to buy Ieyasu time to escape. Many men decide to defend Hakone to try to buy Tokugawa time, although it possibly would sacrifice them. Then Ieyasu decides to come back and attack Ishida. Mission Walkthrough ------------------- Ishida’s rank swell with sodliers this time around. As usual, follow the battle plan. If Tokugawa mobilizes, intercept him. Otani might be unengaged, so use his cannonade if that happens. Once you eliminate all of Tokugawa’s men, chase him. He’s very slick, so he’ll retreat often, so when he does, shoot him with a large tactic. This mission will be very quick. End mission. 3.6 Winter Battle at Edo -------------------- Tokugawa hopes to place all his hopes on the battle at Edo. Masamune Date has come to assist Ieyasu. For this battle, I set Date and Katakura for defection, and Fukushima and Mogami for Bide. Fukushima would never defect to Ishida’s side, so that’s a given. However, Katakura and Mogami are probably interchangable. For other officers, I replaced Anko with Satake. I also gave Yuki Sanada all ninjas. Additionally, for the war council, I added some ambush points. Finally, change Uesugi from attacking Date to attack Nao Yi. Date and Katakura will defect if the tide of battle turns. Mission Walkthrough ------------------- I had my army follow the battle plan. Tokugawa will hold his positions. Have Sugi charge Nao Yi. Mogami will bide his time in this battle, so that’s an advantage right in the beginning. Play your cards right, and Nao will be dead right away. Now charge Asano and you will decimate the majority of his forces using anyone that’s near him. To win this battle, it is necessary to split the forces into multiple parts, possibly three; Sugi’s northern forces, Otani in the west, and the southern forces. It is not necessary to gain Date and Katakura’s assistance as they will remain idle, unless you provoke them. End mission. This ends main branch. There are two other branches which I will provide a walkthrough now. To reach the next branch, you must lose at Sekigahara. 3.7 Escape from Minakuchi --------------------- Ishida was attempting to escape through Minakuchi, and Tokugawa intercepted him. Ishida’s forces are pessimistic, but decide to smash through Ieyasu’s forces. Mission walkthrough ------------------- Follow the plan and you will move to defensive positions. You are at a disadvantage in this battle, with very few soldiers. Fukushima will be the first to attack you, so charge him like a freak and he should be weakened. The way to victory lies in either getting Choso, Ishida, and Shimazu to the other side of the map, or defeating Tokugawa. Of the easiest ones, it would probably be easier to defeat Tokugawa by following the plan. Tokugawa will come to you, so just wait for him to attack Ishida, then smash his forces with the triple barrage. End mission. 3.8 Battle at Harima ---------------- Unfortunately, Ishida has been defeated. Now Josui Kuroda plans to attack Tokugawa. He had joined with many westerners, then planned to join the western leaders around Harima. Now, set the defect order to Fukushima and anyone except Hosokawa. Have the other two bide their time. Get rid of Kikkawa and Goto and add Satake and Ono in their stead. Now we see Yuki on the grave of his father, which can be seen in the main branch of Tokugawa. Mission Walkthrough ------------------- Follow the plan. Remember that Kato cannot attack Fukushima in this battle, they’ll retreat and refuse to attack each other afterwards. This battle can be extremely hard, so just keep your cool. You will most likely lose many units at the beginning, but those units will have weakened many of their units for the rest of your units to enter and trounce them. Fukushima will join you when you have nearly twice as many troops left (percentage wise) as the eastern forces. When you have defeated Tokugawa, you will see another movie of him being surrounded. End mission. 3.9 Battle of Sekigahara -------------------- Josui Kuroda had been killed while fighting Ieyasu, and Yuki Sanada is now the commander. They meet at Sekigahara. Now, have Naga Kuroda and Date defect, and let the other two bide. Now, replace Anko with Satake for more men. Hopefully, you also received the strength of Fukushima in the last mission. The last thing to do is to replace all of Yuki’s soldiers with ninja, and use the “Horns” formation to increase the usefulness of the ninja. The last thing you should do is assign Nao to the ambush point next to Akashi. Mission Walkthrough ------------------- The music seems a bit different now, no? Anyway, follow the mission plan. Your army will stand still, and so will the Tokugawas. Begin your offensive and try to destroy as many of the enemies as you can. Eventually they will fall into your traps. In this battle, if you replaced Yuki with all ninja, he will be the trump card. You would be surprised how many men eight thousand ninja will kill. Use the ninja on anyone who attempts to attack, but save some to kill Ieyasu. In this battle, Hide possesses the cannonade. Use your ninjas in Tokugawa a few times and he will be dead. If you’re still having trouble, then start the battle off by sending Fukushima and Shimazu after Yoshi and have Fukushima charge him, then finish him off. Another thing that seems constant is that if you charge Mogami with Maeda, he will instantly charge back. Alternatively, don’t use Yuki at all and concentrate on his guards one by one. If you beat enough of the troops (well, I had 66% of troops left and he only had 11%), Naga Kuroda will defect. I had already defeated Date by this time, although it’s not necessary. End mission. 3.9a Defense of Seta --------------- After losing at Harima with Kuroda, Tokugawa arranges a marriage between Sen and Toyotomi. Finally, Tokugawa orders a campaign to destroy the Toyotomi’s, and Yuki Sanada attempts to stop Tokugawa at Seta and to force them to join them. Mission Walkthrough ------------------- For now, the enemy has only two units: Tokugawa and Todo. However, many officers are heading to reinforce him. You will only get three units to reinforce you, but you start with four already, so rush Tokugawa as fast as you can. Unfortunately, Yuki has no ninjas with him, so this can become a long fight. If you don’t want to get flooded, you will kill him right away, therefore, no plan is needed, attack! Have Kimura charge Todo as soon as they enter combat, and get ready to use the cannonade as soon as the zeal is restored. If Kimura suddenly enters combat with Tokugawa after charging, his zeal should be restored, so charge one more time and have his army rest. Use Yuki’s mounted barrage as soon as you enter range on Tokugawa to try to weaken him as much as possible before fighting. Katsu will keep Todo occupied. Akashi will arrive first, but by that time, Tokugawa should be nearly dead or scattered. If not, send Akashi to take on Todo. End mission. 3.9b Summer Battle at Osaka ---------------------- Now, the Western forces had fallen back to Osaka. Tokugawa had called for peace, and had the moats in the castle dried up. Yuki prepared to fight in a quick battle to try to defeat Tokugawa. Give Fukushima and Yoshi the defect orders. Katakura must bide, and Hosokawa will bide, but rarely defects, if ever. You won’t get to bring many men on this mission, so replace Ban with Ukita. Lastly, give Yuki Sanada all ninja in his troops, and give him to Horns pattern. Yuki is seen drinking with Lady Yodo, when Saizo informs him that Tokugawa is moving. Yuki appears to be extremely drunk, as his ego has become inflated. Outside, many officers look down at Osaka castle. Yuki then shows everyone the fireworks that he had planned, and the officers are impressed and become happy from this sight. Tokugawa sees this and laughs at it, believing it to be a silly and futile display. During the war council, assign Ukita and Ono ambush orders. Mission Walkthrough ------------------- Follow the battle plan. They say that Toyotomi promises to join you in battle, but not to let your hopes up. He doesn’t, just so you know, unless you want to take a long time in this battle. All your forces will mobilize. Yuki will engage in battle with Tada Honda, so use the ninja on him, and you will inflict an extreme amount of damage. Tada will fall soon after. Send Akashi to assist in the battle against Hide Tokugawa. Basically, at this point, you need to gang up on them. Long range attacks, keeping in mind, are ineffective against Hide’s anvil formation. Charging is much more effective. Katsu MIGHT reach Tokugawa (He may get engaged with Hide instead). If he does, charge Tokugawa to inflict a little bit of damage. Fukushima will join you if you set the defect order on him fairly early in the battle. Beat them down a little bit more (22% to my 75%) and Yoshi will join you. When Tokugawa is nearly defeated and Yuki attacks, you'’l see an FMV of them having a quick duel, except he finds out that Ieyasu escaped already. End mission. 3.9c Battle of Sekigahara -------------------- Tokugawa heads to Kyoto, but Yuki has continued to chase him, but then is forced to return to Edo. Then Toyotomi had returned to Kyoto. For this mission, set the defect order to Naga Kuroda and Date. Next, replace Ban with Fukushima, or if you don’t have him, replace him with Satake. Nao may be replaced with either Shimazu, Ukita, or Konishi. I prefer Shimazu, as he has the best battle insight. Finally, Ono may be replaced with Satake. Mission Walkthrough ------------------- Looking at the battle plan, everyone just stands still, so make sure you have added an ambush somewhere, such as Goto. Start by moving your forces around a bit to get Tokugawa moving. Just a few inches is good. Someone will run into one of the ambush points. Simply let the enemy approach, then pick them off one by one. Once this is done order an army attack, and you will be done. End mission. 5.0 Battle Manuevers ---------------- * Ineffective vs. “Anvil” formation Command Zeal Usage Effect ----------------------------------------------------------------------- Rally 15 Raise ally’s zeal. Commander only. Artillery 45 Fires projectiles. Does damage vs all Units.* Avoid 20 Evade enemy army, will not enter combat. Ballista 30 Mobile spear launchers. Best vs. Mounted Cannonade 55 Effective vs. all units.* Drum Roll 10 Raises morale of own army. Barrage 30 Single firing line. Best vs. grounded * Charge 45 Charge through enemy lines. Reappear on Otherside. Effective against mounted Forces. Arrow best formation. Escape 10 Flee from battle instantly. Flying Fusillade 25 Firing while moving. Cannot use during Battle.* Mounted Barrage 30 Single lined cavalry firing.* Ninja 40 Use “Horn” Formation. Inflicts massive Damage to all enemy units. Raid 30 General attacks men to lower zeal. Spear Wall 25 Use “Reef” formation. Best vs. Mounted Triple Barrage 40 Three line barrage.* Volley 25 Arrow wave. Best vs. grounded.* 5.0 Miscellaneous Information 5.1 Basic Strategy -------------- Try to gang up on enemy forces, as it appears to be quite effective. Many small forces will always beat a large force, because each unit has many sub-units divided equally among each other. If you can wear each of them down, they will have small sub-units and will be defeated very easily. If an officer wishes to engage someone, then let him do it. It will increase his zeal. The higher the fatigue of a unit, the lower the life of every soldier inside it is. Experiment with formations to get the most out of your special attacks. 5.2 Choosing Officers ----------------- Look at the meter on the right when choosing officers. Insight stands for how well their soldiers fight, and the battle rating is how well they will fare in duels. I’m not yet certain what the other ratings on the side do. Another thing you should keep in mind is the bias between the West and the East. Lastly, learn all of the generals’ relationships with the leader, e.g. Fukushima will NEVER defect to the West if you are Ishida. The same applies when choosing what officers to defect and bide. Keeping in mind that certain officers have some loyalty to their commander, and also many other factors apply, such as campaign progress. 5.3 War Council ----------- Here, you will see the enemy placement, your own, and also have the opportunity to change some of it. When setting ambush points, look at where the enemy stands in relation to your commander. Ambush points can be set in the red circles, and the green are where you can place everyone else. Ambushes should be set in a straight line to your commander, as the enemy seems to like to rush to your defensive forces. 6.0 Frequently Asked Questions -------------------------- This section will have any questions that anyone e-mails to me.