.___ ___. _______ .___________. ___ __ 333333333333333 | \/ | | ____|| | / \ | | 3:::::::::::::::33 | \ / | | |__ `---| |----` / ^ \ | | 3::::::33333::::::3 | |\/| | | __| | | / /_\ \ | | 3333333 3:::::3 | | | | | |____ | | / _____ \ | `----. 3:::::3 |__| |__| |_______| |__| /__/ \__\ |_______| 3:::::3 _______. __ __ __ _______ 33333333:::::3 / || | | | | | / _____| 3:::::::::::3 | (----`| | | | | | | | __ 33333333:::::3 \ \ | | | | | | | | |_ | 3:::::3 .----) | | `----.| `--' | | |__| | 3:::::3 |_______/ |_______| \______/ \______| 3:::::3 FAQ/Walkthrough 3333333 3:::::3 3::::::33333::::::3 Format:Xbox 3:::::::::::::::33 333333333333333 Table of Contents 1.Copywrite 2.Intro 3.Basics 4.Character profiles a.Marco b.Eri c.Tarma d.Fio 5.Guns a.Handgun b.Heavy machine gun c.Super grenade d.Dropshot e.Enemy Chaser f.Iron Lizard g.Rocket Launcher h.Flame Shot i.Shotgun j.Laser Shot 6.Vehicles a.Metal Slug b.Slugnoid c.Slugmariner d.Camel Slug e.Elephant Slug f.Ostrich Slug g.Slug Flyer h.Slug Copter i.Rebel Armor j.Drill Slug k.Space Pod 7.Enemies a.Crab b.Jellyfish c.Giant Crab d.Sea-diving Bomber e.Mini-sub f.Underwater Cruiser g.Commando 1.Sheild Commando 2.Rocket Commando 3.Paratrooper Cammando 4.Rifle commando h.Bombarding truck i.Flying Shark j.Flying Misquitoe k.Zombie 1.Fat Zombie 2.Scientist Zombie 3.Strong Zombie l.Sasquatch m.Water Mines n.Sunken Tank o.Wall Turret p.Mini-cruiser q.Camera r.Laser Ball s.Plant Monster t.Spore u.Arabian 1.Red Arabian v.Larva w.Big Larva x.Fly y.Bomber z.Mummy a1.Mummy Dog a2.Poor mans tank a3.Alien a4.Red Eye a5.Eye Tank a6.Alien Spacepod a7.Alien Carrier a8.UFO a9.Floating Eye 1.Red Floating Eye b1.Meteor 1.Grey Meteor b2.Rock Barricade b3.Alien Robot b4.Partner Clone b5.Partner Zombie 8.Accesories/Helpers a.Monkey b.Hyakutaro Ichimonji c.Sattilite d.Storm Cloud 9.Mission 1 a.Sewer path b.Boat path c.Water path 10.Mission 2 a.Ice Cave Path b.Base Path 11.Mission 3 a.Direct Path b.Underground Waterway Path c.2nd Pipe Path 12.Mission 4 a.Hill Path 1.Left Path 2.Right Path b.Underground Garden Path c.Underground Shrine Path 13.Mission 5/Final Mission 14.Extra Missions a.Fat Island b.Storming the Mothership 1.Normal Commando Strategy 2.Rocket Commando strategy 3.Sheild Commando Strategy 15.Secrets a.Mission 1 b.Mission 2 c.Mission 3 d.Mission 4 e.Mission 5 16.Item List 17.FAQs 18.Version History 19.Contact Info 20.Thanks {<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=> To find a specific section of the guide- -Highlight the section -Press Ctrl+C -Press Ctrl+F -Press Ctrl+V -Click "Find Next" or press Ctrl+F again {<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=>}{<=> /=============================================================================\ * .:. 1.Copywrite .:. * \=============================================================================/ This FAQ is copywrite (c) 2004 Wasabi X. This may be not be reproduced under any circumstances except for personal,private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. /=============================================================================\ * .:. 2.Intro .:. * \=============================================================================/ Welcome to the world of Metal Slug! I think most of you have played a Metal Slug game before, if you havent, shame on you! Metal Slug is the pinnical of 2D side-scrolling shooters, they areant any games as zany of fun as Metal Slug, and are also comparable. All out shooting madness and amazing difficulty, get ready for a hell of a ride! First off let me take some time to introduce you to the story: General Morden is trying to lead a force to take over the world. He has tried this 2 times(Metal Slug 1 and 2) and failed. Now here is the official story to Metal Slug 3 according to the instruction manual. Thanks to the super-human effort or Marco and Tarma, as well as Eri and Fio, the second coup d'etat of General Morden who advocated the "contruction of a New World Order" has been defeated. Contrary to their wishes after this battle, Major Marco and Captain Tarma, who were instrumental in crushing Morden's army, were ordered to assume leadership of the Peregrine Falcons Squad(PF Squad) after their requests for discharge were ignored. The abilities of these two are still deemed necessary to wipe out the remnants of Morden's army scattered throughout the world. While Marco and Tarma raged their fearsome war against the remnants of Morden's army, a rash of strange occurences broke out all over the world. These included abductions of livestock, abnormally lage shellfish and beetles, and kidnappings of of leading figures of various countries.- Sensing that a fearful presence other than Morden was involved, the Intelligence Agency of the Government Army was prompted to develop and carry out a mission that forced special-ops unit SPARROWS and PF Squad to work together. Previous investigations by the Intel. Agency led to one undeniable conclusion: "alien intelligence" was behind all of this. /=============================================================================\ * .:. 3.Basics .:. * \=============================================================================/ Metal Slug 3 is a port of an arcade game, so its controls are easy to pick up and understand right off the bat. There is no diagonal aiming, so you will have to move under a flying opponent to hit it. You can jump pretty high and this also serves as a good way to dodge bullets. Also keep in mind that if you come withing striking distance of an enemy, you will auto-matically use a melee attack, same goes for slow moving projectiles. X=Shoot A=Jump B=Grenade Y=Nothing Start=Pause Back=Nothing Black=Nothing White=Nothing L+A=Metal Slug attack(vehicle only) /=============================================================================\ * .:. 4.Character profiles .:. * \=============================================================================/ a.Marco Full name: Marchrius Dennis Rossi Birthplace: Idaho, USA Occupation: Major, PF Squad of the Government forces, Leader of the First Squad Birthdate: April 13th 2005 Height: 180 cm (5'8") Weight: 75kg (165 pounds) Blood type: A Hobby: Computer programming Favorite food: Chinese noodles Favortie thing: Pitting AI programs he programmed himself against others on the internet Turn-off: People who line up at resturants Turn-on: Time to absorb himself in his hobby Special skills: Performing mental calculations at computer speed, missing the right subway station, doing "drunken master" immatations Favorite saying: "If you're not busy, read the source!" b.Eri Full name: Eri Kasamoto Birthplace: Hiroshima, Japan Occupation: Sergeant, Second-class, Sparrows Squad of Government Forces Intel Agency Birthdate: June 6th 2008 Height: 168 cm (5'5") Weight: 50kg (110 pounds) Blood type: B Hobby: Swimming Favorite drink: Spiritas Favorite thing: Aimless walks Turn-off: Riding vehicles she cant drive herself Favorite keepsake: The casing from the first time she shot a person Special skill: Picking locks, survival techniques Favorite saying: "Everybody is an island" c.Tarma Full name: Tarmicle Roving III Birthplace: Hokkaido, Japan Occupation: Captain, PF Squad of the government forces, assistant leader of first squad Birthdate: May 1st 2005 Height: 174 cm (5'6") Weight: 68kg (150 pounds) Blood type: AB Hobby: Customizing motorcycles Favorite food: Fermented beans on rice Favorite thing: Solitary motorcycle tours Turn-off: Superficial people Turn-on: Time spent in the great outdoors Special skill: Painting metal ,sleeping in the open(can sleep anywhere) Favorite saying: "Whats your next move?" d.Fio Full name: Fioline Germi Birthplace: Genova, Italy Occupation: Senior Sergeant-Major, Sparrows Squad of the Governemnt forces intelligence agency Birthdate: October 2nd 2008 Height: 158 cm (5'1") Weight: 43kg (95 pounds) Blood type: O Hobby: Cooking, sewing Favorite food: Ice Tea(Queen Mary) Favorite thing: Baking cake Turn-off: hot drinks, hot bath Favorite keepsake: Her pet bear and childhood companion, Peppino(stuffed bear) Special skill: Chiropractics and acupuncture, general housework, social dancing Favorite saying:"I'm OK. Its cool" /=============================================================================\ * .:. 4.Guns .:. * \=============================================================================/ a.Handgun You start the game with this gun and it has unlimited ammo. Old reliable, but the gun is pretty weak, only use it if you run out of any other ammo, because unless you are only up against crabs, you will have some trouble with the enemies. It takes 3 shots to kill a crab, and it continues upward with better foes. b.Heavy machine gun One of the first weapons you get when you start the game, you start with 200 ammo, which isnt much, but lasts a fairly long time. It takes 1 volley of bullets to kill your standard crab. c.Super grenade One of the best weapons the game has to offer. When you shoot it acts as a rocket launcher, and will kill most enemies in 1 or 2 shots. The blast also extends upwards upon explosion which means you can take out a flying and ground enemy with 1 well placed shot, you start with 20 ammo. d.Dropshot Dropshot is just like it sounds, it will drop mini bombs upon your opponents. Although not very useful on land, the dropshot is immensely helpful under the water. You start off with 40 ammo. e.Enemy chaser A tres useful gun, this is basiclly a homing missle, meaning if you are facing the enemies direction, you can fire at random and chances are it will hit something. You start with 30 ammo. f.Iron Lizard First off, you start with only 30 ammo, conserve, its a good gun. It will shoot small bots that will start slow and then rush at your opponent full speed and blow the living **** out of them. g.Rocket Launcher Not much different from the super grenade, except it is weaker. You will get the rocket launcher on many more instances though, keep in mind you can take out multiple enmies in one shot if you place it correctly. h.Flame Shot One of the most useful weapons in the entire game. This weapon will make toast out of almost every enemy in the game with just 1 shot. It can also pass through a target and hit targets behind it. i.Shotgun The shotgun is tres powerful. At close ranges this will make mincemeat of entire armadas of troops. It can pass through targets to hit other ones also. The only letdown is the limited range, but what it lacks in range it makes up in power. j.Laser Shot The laser shot can be your best freind or worst enemy. In some situations it can be great(like getting rid of some vehicles bothering you), but in other instances it can be bad(like when you need to take out multiple sheild enemies) either way it can be good if used correctly. It has a constant stream of energy and is pretty powerful to boot. but dont try and break any sheild with it, stick to your grenades for that. /=============================================================================\ * .:. 6.Vehicles .:. * \=============================================================================/ (Note: All vehicles can use the Metal Slug attack, when you press L and A, your behicle will eject you and will kamikaze towards your enemey, doing incredible damage) a.Metal Slug One of the best vehicles in the game, it kicks ass. Like all the other vehicles it has infinite ammo, and limited cannon. Its cannon is very powerful, and can be used to get out of many situations. Overall, use the tank whenever you find one, it is(IMO) the best vehicle in the game and if you can dodge grenades, you are invincible. b.Slugnoid The mech is one of the first vehicles you use in the game. It has 2 guns one on each side. Its grenade attack lets off small iron lizard type things that will blow up upon impact when it hits enemies.The 2 lasers are pretty weak though. c.Slugmariner The submarine can be a tricky vehicle, most enimies are hard to hit with its funky controls. Your hull can sustain about 3 or 4 hits before you are forced out of it. Its gun is not too powerful either, but most enemies you face under water can be taken down with a few shots anyway. d.Camel Slug The fastest vehicle in the game, but it has many downsides. With a very power- ful vulcan, this thing can kick ass. But, when you are riding on it, you are a HUGE target to the enemy. This is a very big downfall and makes this vehicle very hard to master. Use at your own risk. e.Elephant Slug The elephant slug is very slow. He is only found once in the game(level 2, ice cave) but he is a very cool vehicle. His vulcan is 360 degrees which is a good plus. His real advantage though is his trunk, he uses it as its grenade attack. Also, you can get the chili pepper power up to make his trunk a flame thrower. f.Ostrich Slug The ostrich slug is tres fast. It also jumps like crazy, this thing can leap entire screens. But, the ostrich has a huge disadvantage, it doesnt like to turn. It takes forever to turn the damn thing, you could already be dead by the time you eevn have the chance to high tail it out of there. Also, since it is an animal, you only have to be shot once to die, no extra health here. g.Slug Flyer Due to its limited vulacan axel, the slug flyer can be a good or bad thing. Its big plus is the missiles, which do a lot of damage. But, if you are struck from behind, you cant do jack **** about it. h.Slug Copter The slug copter is very venurable to bad controls, although in your air mission the only other option is the flyer. The copter has 360 degree vulcans, which makes it better than the flyer, but the bombs suck. They can take out infantry with ease, but you dont need to waste bombs on infantry. you see, the bombs drop, they dont go forward, so if your target isnt right below you, you are out of luck. i.Rebel Armor Rebel armors are not part of the slug family*gasp*! You will find them a number of times thoughout your missions. They are pretty darn useful also, however you do use your own ammo so be consurvitive. They have a double jump feature so put it to good use. Also, it has its own missiles, and they are pretty power packing also. j.Drill Slug This is my favortie vehicle because of its power and vercitility. It has a 360 vulcan gun, which makes it so you dont get screwed from behind. Its cannon attack is very very powerful, the drill will fly out and destory anything in its path. Also, you dont really jump, you elevate, and you can stay that way for as long as you want, so you can avoid everyone below(although the only time you get the vehicle, you have some guys attacking you from the top). k.Space Pod Found in the final mission, this vehicle is fun to drive. There are many power- ups for the vehicle, because it uses the power-ups that you do. It uses your guns also. The vehicle is pretty agile, easy to move from eft to right, which is almost all that you need in the part you have it. The vehicle has no vulcans but they can be found as a power up. /=============================================================================\ * .:. 7.Enemies .:. * \=============================================================================/ a.Crab Crabs are the most basic enemies in the game, they will mostly run towards you and just shoot bubbles. Easy as pie, keep on shooting, the bubbles are so slow that you will auto-matically pop them with your knife if you are in danger of being hit. 3 shots with a handgun will bring 'em down. b.Jellyfish These are the most simple of simple, they take 1 shot to kill and can only attack as kamikazie warriors, but they will not intentionally, only your poor driving skills can make these foes any threat whatsoever. 1 hit kills. c.Giant Crab These can be tough to take down, they have a few attacks also. One attack will throw about 20 bubbles at you, just shoot(hopefully you have a good gun, a pis- tol to these guys are close to nothing) thwm out of the air. Another attack will have them doing a rapid claw attack, jump away to avoid being killed. d.Sea-diving bombers These guys show up only underwater, you can usually swim past them, they are easy to kill, the only attack they can pull off is hitting you and blowing up, avoid contact with them and you'll be fine. e.Mini-subs These will take about 5 hits each, the only attack they have is shooting 2 missiles at you, you can also shoot these down. f.Underwater Cruisers These are hard to kill, if you only have a handgun they are nearly impossible. You will start off under them most of the time. The attack they have are sending out balls of energy that will fly down at you in patterns. Once they start going down, swim to the side and continue shooting, rinse and repeat. g.Commandos These are just regular humans. 1 melee attack will kill them and about 2-3 shots will also take them down. Watch for their grenades though. 1.Sheild Commandos The sheild commandos are more thier to protect the commandos behind it than it is to attack you. Keep in mind they will fire upon you if they see an opening though. The 2 most effective ways of dealing with these are, throwing a grenade over him, or jumping over and melee him. Either way works. 2.Rocket Commandos Th rocket commando can be a serious foe if he has the right vantage point or protection. They have slow moving balls, but it will eventually hit you, if you see any of these guys, take them out first! h.Bombarding trucks These things act as a road block. They shoot bomb upwards which will fly down on you, shoot the bombs outta the sky and kill the truck, they have a lot of health so get ready to doge multiple waves if you dont have a power up. i.Flying Sharks These are mini sharks that are just a mere annoyance, usually they pop out of somewhere unexpected and fly at you at full force, only 1 hit will kill them with any gun, plus, most bullets go through and hit the ones behind them(they almost always come in waves). j.Flying Misquitoes A fairly easy enemy, most of the time you encounter them you have a power up. Make sure they dont get to low, they will grab you. k.Zombies Zombies can be fairly tough. They are mollasas slow and have the most predictable attack in the game, but the results of thier attack can also be to your advantage. Once you are hit, you will turn into a zombie, you will not be able to use power ups and you will also be dead slow(pun intended). 1.Fat Zombie The fat zombies tend to be slower than any other zombie. They are spawned by just being there, or a fat man being infested. Thier shots are very predictable (they open up thier chest and fire upon you) an they dont shoot very far either . 2.Scientist Zombie The scientist zombies tend to be very, very weak. They are easily distinguishable, they were lab coats. They have a very slow fire rate and can always be killed before thier first shots. 3.Strong Zombie Strong zombies can be a huge threat. They thrown about 5 "barfs" at a time and they thrown it far. They are also strong, hard to kill, if you see them run and shoot. l.Sasquatch The sasquatch is a beast! First off, it only appears in the 2 ice cavern parts of the game(only in Mission 2). It will first use an attack that is meant to freeze you, it will blow a frost breath at you. This is fairly easy to dodge. If you dont however, you will be turned into a snowman, once this has been done, rotate to joystick and press X rapidly to get out, if you dont get out in time, the sasquate that froze you will come up and smack you with a bone. m.Water Mines The water mines can be tres annoying. They appear out of sunken tanks and basiclly lock onto you and go blow up. They take 2-3 shots to kill so they areant that bad, but make sure to watch out for them, they are the kind of enemy that only exsist for cheap hits. n.Sunken Tank These only appear in Mission 3. They fly down and let out water mines. Make sure you kill these before they let out too many water mines, cause those are the threats, not these. o.Wall Turret Again, these only appear in Mission 3. They will be attached to the walls blocking your way to certain paths. They will launch about 3 missiles at a time at you, they only go in a straight path, so dodge up or down and get back to shooting it. p.Mini-cruiser The mini-cruisers are.....well, mini underwater cruisers. They can take about 2 hits of grenades(which I strongly suggest using). They will launch 3 or so fireballs to the side which will go up or down. Easily dodgeable. q.Camera Cameras appear in Mission 3. They stay in the same location, but are constantly moving thier sights. They will move slowly left to right, and if they see you they will fire 2 shots at you. Just aim up when you are in thier blind spots and kill them. r.Laser Ball Laser balls can only be damaged on thier front sides. kepp this in mind, if they detect you they will fire a laser at you. Just gte in front of it and make sure you destroy it before it can fire its lasers. s.Plant Monster Plant monsters appear in level 4. They start pretty small,but dont think they areant a threat. If you get to close to them they will eat you.....so stay pretty far away. If you shoot thier heads off they will just explode into goo. If you dont shoot thier heads off, they will turn white and release a spore. t.Spore The spores can seemingly appear from nowhere. They are small white bulbs that will float from the top of the screen, if they hit you they will "platatize" you. They only take 1 shot to kill, but they come en masse. Also, if they hit the ground, they will create plants. u.Arabian Arabians are almost exactly like commandos, cept they are dressed differently and they use much larger melee weapons. Its the red ones you want to look out for. 1.Red Arabian The red arabians are quite a bit annoying. they will only use melee weapons (which make them easy to kill) but when you kill them they will hold up a stick of dynamite. They make a small explosion, so dont go near thier dead bodies. v.Larva Larva are small, but deadly, theier only attack is to kill themselves, just dont be standing over them when they do so. w.Big Larva You will encounter these in Mission 4. You should have the Drill Slug, so just use cannons on them. Their only attacks is to fire strong bubbles at you. x.Fly These are also small and foun in Mission 4. One shot should do it, dot get hit they are the cheap shot enemies. y.Bomber They will fly over you and try to bomb you. Their bombs can be destroyed easily so dont think you're screwed when they drop them. The plane itself is also easily destroyed. z.Mummy Mummies are a lot like zombies, they are actually very weak though, so dont be afraid. Thier attacks have very limited range and you can usually just jump over them, if you get hit you wil be mumified, basically, zombiefied but without the kickass grenade attack. a1.Mummy Dog These guys are even weaker than the mummies, their attack have a far greater range though. Jump and kill, then duck and shoot, basic strategy for mummies. a2.Poor mans tank This is found in the underground shrine path of Mission 4. It looks like there are a few guys standing under tank armor, its quite funny. Use your grenades against them to make easy work. a3.Alien Aleins are only found on the mothership. They are also easy, yet annoying. They seem to jump out of nowhere and start to shoot. Their shots are slow moving, and they can be destroyed. They look like buncha crunch..... if you know what that is. Anyways, they can be knifed pretty easily, so run up and knife them if you do not have some better type of gun. a4.Red Eye The most annoying enemy in the game. First off, they will attack en masse, also they are the kamikaze type enemy. They will run towards you and blow up, but, they throw you off because they have to go through thier phase before they do so. Thier phase is turning colors, so a yellow one is about to explode. The best strategy for these guys is to let ehm come! Let them get near you and then knife them for an instant kill. a5.Eye Tank Only 3 of these are even in the game, but they are hard to kill. They only have 1 attack, but 2 variations. They have a large aqua colored dot on thier under- side, out of that will pop huge bubbles. Stand JUST to the right or left of the dot, the bubbles bounce, so it should bounce right over you in the right position. Just shoot upwards and stand to the right of left of the dot. a6.Alien Spacepod These small things are pretty easy to take care of. The aliens will be in thier tiny protective pods, but you can deal with them. They almost never shoot, so just go under them and fire upon them. If they do shoot, move a tad to the right or left, they have slow moving green lasers. a7.Alien Carriers They look like giant balls.... okay then, moving on. The carriers have no main attack of thier own, but they can release multiple spacepods, 3 to be exact. they are large enough to almost stay in place and shoot them, just make sure you can take care of them before they release to many spacepods. a8.UFO UFO's, I really dont know what to say. they are very misterious, and very weak. They only have 1 attack, which is to fire a beam down upon you. Just don't stay directly under them and they will not be able to hurt you. a9.Floating Eye The floating eye appear in mission 5, they will fly around and fire small beams at you. They are very agile so watch out, but they are also very very weak. 1.Red Eye Same thing as the eye's, but they are red and usually lead a string, take these out and they will usually take a few others with them. b1.Meteor These appear in the space part of Mission 5. they are weak and are only meant to fall on you, just shoot them down. 1.Grey Meteor A powered up version of the meteor, just use the laser. b2.Rock Barricade These have a TON of health, just fire away and use grenades if need be. b3.Alien Robot Found in mission 5. You can either, a. weaken them with shots and kill them with 1 grenade or, 2. use 2 grenades. b4.Partner Clone They only take a few shots to take out, they drop a ton of power-ups and fruit. They also jump around like crazy, just shoot them from afar or run up and knife them, they are weak. b5.Partner Zombie ANNOYING ALERT!!! These will ONLY barf on you, duck to avoid, these are also more powerful so stay far away from them. Otherwise, just treat them as you would a normal zombie. /=============================================================================\ * .:. 8.Accesories/Helpers .:. * \=============================================================================/ a.Monkey This has to be the best helper in the game. This things is so damn hilarious. Ok, first off, if you see a small rattling cage, make sure you can acsess it. Once you are near it destory the cage and then make contact with the monkey. It seems this little fellow is packing some heat, an uzi to be exact. He will follow you around in his diaper until you die, helping you kill off enemies. b.Hyakutaro Ichimonji If you are lucky enough to run into him, he will help you greatly. It seems that he is an undercover "hostage". Once you free him he will go all DBZ and start shooting beams from his hands at enemies. He is like a non-lazy monkey! c.Sattilite The sattilite is foud in Mission 5. It will start killing everything on screen. It does have limited ammo though, but it will help you out of a tough spot, when you get it, it will take care of all the annoying red eyes. d.Storm Cloud The storm cloud is found in Mission 2. What you have to do is save the CEO and one of his body gaurds will give you a storm cloud. The storm cloud will semi seek the enemies, although it looks like it is really flying around at random. The storm cloud has limited ammo, it will fire down bolts of lightning on the enemy. /=============================================================================\ * .:. 9.Mission 1 .:. * \=============================================================================/ You start the mission being airdropped into the water, go aead and you find that you are on a beach, and you will also find your first enemies, a few crabs feasting on a fish, 4 of them, kill them and continue right. You soon come upon a fortress in your way, kill the crabs that emerge(there should be about 5) and then detroy the obstruction. Some points crabs will fly out, try to catch them. There will be a ledge after the building with 2 crabs and a civilian on it, kill the crabs and untie the civ. to get your first power gun, the Heavy Machine Gun. You will come across what looks like a beached ship. The door will come flying down and you will be bombarded by crabs, 2 times during the fight 2 crabs will jump down from the top, watch for them. Head forward and get the civ. he will give you some grenades, then touch the supply lady for the super grenade gun. [BRANCHING PATH WARNING!!!! YOU CAN DUCK UNDER THE STAIRS TO GO ON THE WATER PATH] If you choose not to go through the water path continue up the stairs. Kill the 6 crabs up here and save the civ. for some assorted fruit... continue! Once you continue you will encounter your first lfying opponents, the giant misquitoes. You will sonn be swarmed by this things, about 5 of them plus about 3 crabs. Kill them and save the civ and continue forward. [BRANCHING PATH WARNING!!!! YOU CAN DROP DOWN ON THE BOAT OR JUMP OVER THE GAP JUMPING OVER WILL LEAD TO THE SEWER PATH, DROPPING WILL LEAD TO THE BOAT PATH] a.Sewer path If you take the sewer path, jump over the gap and go forward, you will run into an elevator that will lead you to the sewers. Right as you enter flying sharks will pop out of a barrel, kill the barrel and walk over the dead sharks. You will encouter 6 crabs before a giant one appears. Use your heavy machine gun to kill it. You will encouter 3 more crabs and another giant crab. Make sure to open the cage and get the monkey w/ an uzi before getting the enemy chaser gun from the giant crab you just killed. On this screen you will be ambushed by 2 giant crabs, do the best you can, but if you die, it really doesnt matter. Kill the giants and continue right(and say goodbye to your monkey freind:(, ). b.Boat Path First off, drop down on the boat and save the civ. The boat will drift forward. Get to the edge and wait for the commandos to come out of thier boat, kill them on sight. FYI, dropping in the water=instant death:( Eventually you will be able to damage the boat, do so until it cpasizes and the jump on to get the heavy machine gun and shoot it until it sinks. Save the civs. in the trees and get ready, the trucks are nearby. SCRAMBLE!!!! Make sure the bombs dont hit you and be extra careful, the commandos will throw grenades also, hopefully you have some sort of power up, therwise it will be hard, you can also become a fat character by killing the first truck and getting the power-up. Once you get past the 2 trucks keep on drifting. Make sure the flying sharks that pop out of the water dont hit you, you are akmost there! Your boat will hit the wall, revealing the tank, get ready for a boass battle! c.Water path On the water path you will auto-matically get the submarine. Although hard to control, it is pretty good, start off by saving the hostages in the boxes and killing the jellyfish. Continue down. AHHHH! Giant ells! Dont get in thier way they wont hurt you, it seems they are just snacking on the giant jellyfish. Some small jellyfish will pop out after a giant eel smacks the wall, kill them. Save the 2 hostages and take care of the jellyfish, and then approach the door "Linda". Linda will pop out and eat a jellyfish, again pass her while killing the small jellies. Continue on past Jenny and Barbie until you come across some boxes. Get the civs. the dropshot and the ammo and ocntinue down while the ocean changes tint. Here you will encounter 2 giant crabs, watch for thier bubbles of doom and just shoot them till they die, then go right, its not THAT hard now is it? On the next screen make sure not to get hit by the spiky balls. Collect the ammo whie shooting/dodging the balls until you are forced to go up. The suicide divers areant a threat, pass them. Kill the 15 or so submarines and watch out, the water gest cluttered and the torpedos get hard to see. Go on up. Heres the hard part, if you still have your sub this is a cinche, but the underwater cruisers are a force to be reckoned with if you are swimming, dodge fire as well as possible, thats all I can say. When you are almost there, you will encouter the mini-boss, 1 powerful underwater cruiser that fires 3x more fire than normal ones do, its a ton slower though. Use the same strategy on this one as you did with the last. Save the civ and go up, you are at the boss now, with a mech.... ------------------------------------------------------------------------------- BOSS- HERMIT CRAB Depending on which route you took, you will either have a mech or a tank. a.Level Armor Strategy This fight is pretty hard with a mech, the first shots always seem to hit you. Anyways, make sure you use your bombs as quickly as possible, depelete them before resoting to your lasers. To dadge the fireballs, run towards the Hermit Crab(ahem...) when he shoots it, and jump back out afterwards. Once you do enough damage the Hermit Crab(ahem...) will explode, only to start using its big guns! It starts figring huge missiles that will come straight down on you, these are easy to dodge, just keep as far right as possible. If your mech blows up, the strategy is simple,run, turn around and get off a few shots and book it before he fires anything at you. Make sure to stay right when he backs up though, he will charge you. b.Metal Slug strategy Simple as pie, stay to the right, when he shoots up his fireballs, go towards him a few feet, wait, and then take your position back, you need not worry about dodging the huge missiles. Unload all of your cannon fire at him and then shoot him with you lasers until he dies, you dont need to worry about dodging anything. Once the turtle is destroyed he will sink into the ocean. Congrats, you beat level 1. =============================================================================== Alternate startegy contributed by xX-G-MaN-Xx Grab the slug. Do this quickly to avoid being drowned by the submerged crab popping up. Use all of your cannons first. When you are out, keep holding right on the controller and keep on shooting! He has a few attacks, and at least one of them might hit you. He will shoot fireballs at the beginning, but after you see the crab flinch back, and it looks like you hit him hard, he's ready for his cannon turret attack. He will begin to shoot large cannon shells that will reign down onto your metal slug one by one. This attack is easily dodged, and nobody should really have that much trouble on this boss. ------------------------------------------------------------------------------- Mission 1 Complete! /=============================================================================\ * .:. 10.Mission 2 .:. * \=============================================================================/ You start by being airdropped into a dark feild. Some sceintists will flee from something, but you dont know what. GO forward and you will find out. ZOMBIES!!!! There will be 3 of them, kill them and head forward. Take care of the 2 other zombies by ducking and shooting. A man will be siting on a box, destroy the box and another zombie will pop up. He will infest the man, turning him into a zombie also. Kill the original one, then take care of the one who tries to sneak up behind you, then take care of the infested man. Run foward. Stay behind the small ledge, make it so you can fire over the ledge at the 3 zombies there. Once you kill them go foward, yet again some people will be infested. Kill the infestor and then kill any who were infested before moving on. You will go into a hill, continue up the hill killing the zombies, to do so easily, duck and cut them as you go up. Once you are at the top, free the monkey. Then drop down and start killing, there will be about 4 of the zombies. Go get the enemy chaser one of them drops and start down the hill. Kill the 4 helicopters and hope that your monkey can hold off some of the zombies. Once they are done, kill the 2 more helis that come in while holding off any zombies or commandos that enter your ring. One of the copters will drop a flame shot, get that and go down the hill. Kill the 4 zombies. [BRANCHING PATH ALERT!!!! If you continue right, you will go the base route, if you go left through the wall, you will go to the ice cave route] A.Ice Cave Path Go left and destroy the ice that is in your way. Once inside, free al of the civs stuck in ice. Destroy the ice under the fridge while holding off the sasquatches. Go forward and you will run across many obstacles, just keep destorying and killing the sasquateches, use grenades if you need to. Near the end of the cave you will run into a huge obstacle. Kill the 4 sasquateches on the top floor while grenading the 4 sasquatches who will storm the bottom. After this, go and free the elepahnt from ice, and make a return trip out of the cave. Zombies are now in the cave, make sure you never get in range of the zombies on top, take them out first they are the biggest threat. Make quick use of the bottom zombies. If you are lucky you will get the trunk fire bombs for your elephant. When the hard zombies start to swarm you, kill the ones on bottom with your trunk fire and the ones on top with your vulcans. Keep doing this, it is an almost unfailiable strategy. Anyways, once you get to the end of the cave your elephant will be ancased in ice again, so run out right. B.Base Path You will start by going down a hill. Tanks will come and try to stop you, but, they are no match for you. Use your grenades(or if you are a zombie, barf on them to get rid of them. There should be about 3. You will run into some barracks type things once you are down the hill, destroyy them, but look out for any zombies or commandos that might pop out. Once you finish off some zombies at the end, this is where the 2 paths collide. You will be on a dirt path, which will eventually lead you to the boss. Depending on which path you took, you should run into about 5 zombies. You will than run into some kamikaze zombies, wath out for them, they will lunge at you and blow up. Once you are at ground level, you will see a huge metiorite. I suggest that for the coming boss fight, you turn inyo a zombie, do this by being zombified by the last possible guy. ------------------------------------------------------------------------------- Boss- MONOEYES, THE COMMANDMENT [Note: At the very bottom of the hill, there will be 3 scientis zombies, kill the first 2 zombies, then go on and get hit by the 3rd one, once a zombie, kill the scientist and go to the left, now you will start the boss as a zombie, making the fight a lot easier] For this fight, you will have no vehicles at your disposal, so you have to be concervitive. If you are a zombie, wait until the 6 aliens pop out, then bombard then with every bomb you have. You should take out a huge chunk of them in 2 or so grenades. The only attacks the aliens have is launching fireballs at you. When they are at full force these are nigh impossible to dodge. WHATEVER YOU DO, DO NOT GO INTO THE CORNERS!!!! They lead you to belive the corners are safe, but you will die if you go into them. Once they are dead, a machine shall rise from the meteor. Aim up and start killing that sucker. It only has 1 attack, in which it will throw tablets at you. You can see where they are going by looking at the laser that comes down before it. To make the tablets go down faster, shoot them. Once you do enough dmage, the tablets will come down twice as fast, so watch out. My strategy is to: A)Shoot up, B)Watch for laser, C) Wait until the thing is coming down and then shoot the other tablet down and jump to safety. Every once and a while a civ will drop from the sky giving you a heavy machine gun, be thankful and use it to its fullest extent. Not a very hard boss. Once the dome explodes he is beaten. Congrats, now on to mission 3! =============================================================================== Alternate boss strategy provided by xX-G-MaN-Xx Ah, great....The six dumb aliens...These guys shouldn't be much problem as long as you SAVE GRENADES throughout the level. You can get rid of these guys with 10 or more grenades without much difficulty. If you don't have grenades, this boss fight will be harder than it should. One alien can be killed by 1-2 grenades. Simply go to the right and throw all of your grenades, and since the y are revolving in a circle, you should take out about 4-5 of them. Now kill the other ones with your gun, but make sure that when they start revolving quicker, they are going to shoot fast travelling green lasers. When their eyes start glowing, they will also fire these quick lasers. After all six of the aliens have been killed, a large thing that looks like a crystal ball will appear. All you have to do it shoot it. Beware, because it has only one, but a very deadly attack. You will see an aimer appear on you that will follow you, shortly after this, a large stone will fall into that area. I suggest, that once you see this laser, run to a corner, that way the stone will be out of your way until it slowly submerges into the dirt. After a little shooting, this boss should explode... Not that hard, eh? ------------------------------------------------------------------------------- Mission 2 Complete! /=============================================================================\ * .:. 11.Mission 3 .:. * \=============================================================================/ You start the mission by running into a small house type thing and getting out- fitted with your scuba gear. you run foward and hop into the ocean, this is where the real mission starts. You start by dealing with 1 sea-diving bomber. Take care of him and then go for the sunken tank. You should have an enemy chaser by now. Go forward ad take care of the 3 bombers and the next sunken tank. You will have to deal with yet another wave of them before you hit the first wall. Once you are the first wall you have also reached the first cross- roads. [BRANCHING PATH ALERT!!! If you want to go the direct of 2nd pipe path, destroy the wall and continue. If you want to go through the Underground Waterway Path, go through the big pipe at the bottom of the screen] If you decided to go the Underground Waterway path, skip this part. You will start by destroying a nearby mini-sub, grab its heavy machine gun power up and continue. You will have to deal with 1 sunken tank and 2 more mini-subs(should not be very hard, you have a machine gun). After you do this, many tanks will fall from the sky, go to the far left to dodge these. Again, you will have to contend with 2 mini-subs and a sunken tank. Save the civ that appears from the sunken tank for points. You will hit another wall, and be at crossroads again. [BRANCHING PATH ALERT!!! If you want to go the direct path, destroy the wall and continue, if you want to go the 2nd pipe path go through the pipe that comes down on the wall] a.Direct Path Start off by destroying the wall(and the sunken tank behind you if need be). Again, tanks will fly down upon you and again you can dodge them by simply going to the far left. You will now have to get through some mini-cruisers. Use grenades(if you dont have them.....try your best to dodge the multiple fireballs). There will be 5 of them in a row. You will now be at a huge pipe. 3 mini-subs will appear giving you some points some bombs and an enemy chaser. Kill them and get ready a mini-cruiser will appear from the pipe. There will be 2 more subs before you go through the pipe to where this path and the underground waterway path meet. b.Underground Waterway Path Start by going into the nearby pipe at the bottom of the ocean near the first wall. You will be in a underground cave, go forward and get into 1 or the 2 subs parked at the caves end. You will submerge into a underground river of some sort. Deal with the first mini-sub and continue. You will meet 2 more mini-subs before a mini-cruiser appears. Use 4 torpedos to sink it(dont worry, you will get many more torpedos). Kill off the 3 mini-subs and the sunken tank that get in your way, 1 of the minis will drop some gas if you need it. Once, done, continue on. You will face another wave of 3 mini-subs and a sunken tank before yet another mini-cruiser appears. Again, use torpedos. Watch out for the sub that appears behind it. You will come into a more spacious part of the cave, 4 enemy subs will try and take you donw, fire upon the suckers and start towards the big pipe. 2 subs will come from the pipe and 1 from the bottom. A cruiser will then appear, followed by a mini-cruiser. Make the big one your first priority, launch everything you got at it, then take down the mini before going through the pipe. You will now be at the place where this the direct path meet. c.2nd pipe Path You will be above the ground! Start by killing the 6 commandos and then kill the rocket commando up top. Take down the bomb armor, jump over its bombs and unload everything you got on it. Jump on top of it and kill the 3 or so guys up on the platform and then save the civs. Chuck a grenade down and kill the motar commando. Jump down and jump the gap. You will now have to deal with a sheild commando, wait for the moment he lifts his sheild and then shoot him. Wait for a good time and then jump the gap, you will now have to avoid missile things while jumping the gaps. There will be a commando hiding behind a sand bag wall, throw a grenade in-between the missiles to kill him, then jump the gap. this next gap is tricky, there is a motar commando and a rocket commando. Try to jump and shoot(from where you are standing) to hit the rocket man, then jump over and stab the motar man. Kill the next 4 commandos and save the 2 civs. Unload every grenade you have on the tank, you should be able to kill it before the impending grenades become a threat. Jump away as fast as you can. Get far away from the site and pick off the commandos left back there. You will find an Ostrich Slug next. Jump the gaps with ease(doesnt that ostrich rock?). Aim up and kill the motorcycle and rocket man before focusing on the bottom. Then kill the bottom men. Jump the gaps again, kill the paratrooping rocket commandos and go forward. Jump over the sheild commandoand stomp 'em! Destory the building and you will save a rich hostage. His goons will give you a souped up laser, it kicks ass. Kill the rocket commando and the attack chopper, you will continue directly to the boss. You will start off in some shallow water. Go up the ramp. You will have to deal with about 3 cameras and a laser ball before jumping the boxs. Once over the box, kill the other camera and the next laser ball. Then hop on the platform and go upwards! First off, save the civs, the kill the laser ball on top if need be. Jump and shoot(same time) to kill the 3 cameras in your sight. Chuck a grenade down to free the hostages and kill the laser ball, then go down the steps. You will have to deal with yet another ball down the steps, then free the 2 civs and kill the cameras. Continue left and under the passageway to catch the elevator. Once upstairs, run right and lob a grenade over the small box to kill the 2 commandos, continue right and up the elvator. Once up, go left. Chuck 2 grenades, they will kill all of the left side guys. Then about face and kill the 2 sheild commandos on the right. Aim up and kill off any commandos up top, then go up the next elevator. 3 rocket commandos will storm the bottom, try and take them out first, but take care of and ground level guys who are a threat. Once done, 3 rocket commandos will storm the top. Run around and shoot up, you will kill any commando with your melee if they get to close, so dont really worry about them. Once everyone is dead, go up yet another elevator. Shoot wildly, you should be able to kill the 2 rocket coms. waiting for you before they can get a shot off. Then turn around and kill the 3 or 4 other commandos(you may not be able to do this in one swoop, dodge thier bullets and shoot if need be). Go up the elevator again, run forward shooting to kill the 4 or so commandos in front(or you can use a grenade, which will make easy work of them). Keep running and gunning ahead until you meet the first rebel armor. Shoot its man and get on in. Hop over the new sheild guy and sluaghter the bastards:) Continue right. Kill the next few men. Then kill the 2 next rebel armors(should be a breeze). Kill the 2 men on top of the vehicle and jump up there. Save the civ for a shotgun, then hop over the sheild com. and kill the 2 rocket men, then proceed in killing the pesky sheild commando. You will run into 3 more rebel armors before the boss, use your shotgun to make quick work of them. ------------------------------------------------------------------------------- Boss- JUPITER KING You will be in a room filled with lava. Jump on the robot(via his treds) and start firing! Make sure you hit his head, it is the only place you can hit him for damage. He has a few main attacks, 1 is that he will open up his left arm (it looks like his right arm to you) and fire missiles, these can be easily dodged. 2, his eyes will get all electric and he will ppoint his head towards one side of the room, RUN TO THE OPPOSITE SIDE, he is about fire a sweep laser. Once he does this(you also know he will do it because his right hand(your left) will extend) he will make a huge hole in the ground, get back on his legs before he creates the hole and you should be good. Now, once you damage him enough, he will do his attacks a ton faster, with a few twists. His rockets will be tres more pletiful, dodge and shoot them out of the air, jump of the treds if need be. Also, instead of his arm extending for the laser, he will grab a huge missile out of his chest, use the same strategy, but make sure you also dodge the fireballs that appear after he destorys the ground. Lastly, he will do lasers oppositly sometimes. Just make sure you run to the end of the screen opposite of where he points his head. Once he is dead he will explode, congrats, you beat mission 3! =============================================================================== Alternate boss strategy provided by xX-G-MaN-Xx This boss is a fun one...Just only if you have grenades and/or a slug + a heavy machine gun with lots of ammo. Simply jump onto the robot's treads. The robot will begin to shoot missiles out of its hand. Move a little to the left of the hand and start shooting up at the head of the robot. His head is the only vulnerable point on his body and if you are in the right place, you will automatically destroy 75% of the rockets he shoots. The flashing rockets drop items. Eventually his eyes will start to glow, when this happens, move the opposite end of the screen of the way he is looking...He will do a sweep with lasers. After he does this, get back on the treads QUICKLY, becuase he may destroy the ground which will kill you due to the hot lava below. Every once in a while he will extend a hand with a missile in it. If it is low enough, jump on it and throw your grenades at his head, then get back onto the treads. He also may slam a missle into the ground, so be careful. After enough hits, this boss will go down. He is probably harder than Boss 4, so you have something good to expect. ------------------------------------------------------------------------------- Mission 3 Complete! /=============================================================================\ * .:. 12.Mission 4 .:. * \=============================================================================/ Ah, the infamous sand mission. It happens in a lot of Metal Slug games, and I have always found them fun. Anywho, start by killing the 2 commandos talking, then hop on the camel slug. Run forward, you will run into a truck, destory it (and destory and commandos in your path), if need be dismount your camel to avoid fire. Then jump on the truck and save the civ, then continue right. First off, kill the 2 rocket commandos paratrooping down, then kill the rifleman. Keep going right. Here comes a tricky part, you run into yet another truck, but this time is has way more health, plus some helicopters will bug you. Stay to the far left and take out the first helicopter, if need be, kill the constant swarm of commandos near the truck, 2 more helis will appear, use the same strat as before, but this time be more conservitive and take out the commandos more often. Once done with the helis shoot out the truck, 2 civs will appear. Save them and continue.[Note: right over the truck there is a bunker, stand on it and destroy it to aquire Ichimonji]. Ichimonji comes in very useful. The plane bombers start to come in, take out the planes(and missiles if they drop them)and then take care of the 3 commandos in front. Continue on. You will have to deal with 2 tanks, I strongly suggest you completely skip them, jump over them and keep running and gunning, this will save a ton of trobule(not to mention a life or two) if you want to fight use your grenades and stay away from the commandos. Continue right. You will come to a screen end, suddenly you will come across 2 tanks, 1 on each side. Destroy the one in front and then jump over the one behind to also destroy it. After this wave, kill the 2 helis. Make sure you always keep an eye on those damn commandos. After you deafeat the 2 tanks and helis you will continue right. Spores will start swarming in the backround and you start to see dead plants, then you run into the level split. [BRRANCHING PATH ALERT!!! If you want to go either the Underground Shine Path or the Underground Garden Path, go into the building. If you want to go the Hill Path, go up the ramp] a.Hill Path Take the ramp up and dismount your camel. You will be on a hill, go up(like the sign says). The dead plants will start to explode, revealing spores, make sure you dont come in contact with them. Go right and you will se commandos fleeing. Blow the 2 danger barrels to get rid of the plants on the right, then about face and chuck grenades to kill the right plants. Also, get the flame shot from the second barrel and save the civ. Go up and to the right, save the civ, constant waves of plants will come. Just keep using the flame shot. Once are are of high enough altitude it will prompt you to go left, do so. Save the civ to get an enemy chaser and clear a path through the spores upwards. Then, kill the 2 plants and get the heavy machine gun from the other civ. Jump over the barrier. You will be attacked by about 4 or 5 misquitoes. Use your heavy machine gun to take care of them, if you dont have one, wait till they swoop down, jump, and stab. Continue right. You will be at some big stone structure. Kill the plant and hop the barrier. Continue the hopping and save the civ. Then use your new machine gun to thwart off the plants. You will soon reach a sewer entrance. Use the lever to the right to open the sewer and hop in. You will go down a shaft, and be prompted to go right of left. 1.Left Path Well, if you go left you will run into bats, run past and go down the pipe at the end of the path. You will drop down to 2 civs and supplys. Detroy the boxs for points and save the civs for a shotgun. Mummies will pop out, kill them with your new shotgun and go to the door. Once open lots of flies will swarm out, easily killed. Continue. You will be in a room where the ceiling is collapsing, run forward ASAP and kill all the zombies in your path. Go under clearings, if you get mummied, just keep going! The last mummy will give you a human potion. Once out of the room go to the right of the next one, you will start elevating. 10 or so mummies will come down, jump around like crazy shooting. Then once the dogs come, do the same(except duck and shoot). You will go up another level, do the same thing again....and again on the 3rd level(it is fairly easy, and there will be a lot of human potions). Finally you will be at the top, free the civs and go right, you will pick up a "cell". You will then throw it in a machine. Then plants will come, keep killing them and taking thier cells, than throw them in until the door opens, you will now be at the boss. 2.Right Path You will run into some bats until you reach the end of the path. You will then drop down the pipe. You will start to fall down because of sand, jump up the sand avoiding the flies, then kill the mummy up top. Go through the door, you will be in a room where the ceiling is falling. Run right and just plow your way through. Jump if you need to avoid attacks. Once you are out, you will be on an elevator, you will start going up. many mummies will drop from nowhere. Kill them all, plus the mummy dogs. My strategy is to jump, cut, duck, shoot, it should get you through. Mummies will drop again, duck to avoid fire and melee thier asses. Save the 2 civs to get a flame shot, which should make the mummy dogs easy as pie, you will continue upward. You will face another wave of mummys and mummy dogs, just use the flame shot. You will then see a door with light coming from it, save the 4 civs and go through. You will pick up a battery and throw it into a strange machine[Note: The battery will say "NEO" on it, a little inside humor for SNK]. Then plants will ambush you, kill them and take thier batteries, then throw them into the machine until the door opens, then go through. You will now be at the boss. Okay, if you didnt go the hill path, you will go into a small building, inside there will be about 3 chests, destroy them. Then go down the stairs to the right. You will be in some underground wine storage place, kill the 2 plants that appear, then save the civ. If you plan to go the garden path, jump the barrels and use the switch, if not you can skip the switch. [BRANCHING PATH ALERT!!! If you want to go the underground garden path, hit the switch and drop into the pipe, if not, skip the switch] b.Underground Garden Path You will be put into some sort of overgrown garden. Go forward and melee the larva. Just keep going, then jump over the platform. You will then run into crabs, if you feel like it, hit the switch for a civ, but it is very dangerous to do so. Continue right, take care of the 4 crabs that surround you. When you go under the ledge, get to the clearing and immediatly shoot up, if you can take all the larva out at once you will be rewarded with points. You will stay under for a bit, you will have another chance at the larva point trick also. Keep on going, killing as needed. Once you are through the tunnel you will run into a civs who gives you a shotgun and some crabs. Keep going (whoa...color change) and kill all the crabs in your path. You will see a civ, he has some grenades, continue. You will be confronted with a big crab, blow his ass outta the water and continue:) Jump over the platform and get in the drill slug. Some huge larva will confront you, use your cannons to kill him off quick, use the same strategy on the next few. Dont forget, if you are in trouble, jump, you will lift up. Another color change will happen, take care of some flies and then the snails will come. Keep killing on through them. Once you are near the end part of the cave, holes will appear above you, shoot up them for items, one of them will hold the poo, this is the only known place to find this item, so dont skip over it! You will face some buildings, take them down with your cannon fire. The rest is easy stuff. Just use the same strategies for 1 more minute and you will be at the boss. Dont forget to save all the hostages also, one gives you a laser. Now, you will be at the boss. c.Underground Shrine Path Do not bother with the switch, just go over the boxs. Kill the plant sitting on the box, then jump on over. You first have to deal with 5 plants while going up some stairs. go rescue he hostage tied up. He will give you a heavy machine gun grab it and run, tons upon tons of spores will fly down, jump over the barrels and go into the portal thing. You will be in some shrine type place, run forward through the big door. Go over the small hill and you will run into your first arabians, kill the first 5 or 6 with your machine gun, make sure you dont get killed by the red ones bomb. The tunnel will get very shorter, keep going and kill all in front of you, also, watch for any who try to come up from behind, jump down the ledge, kill the red guy and save the civ. He will give you some bombs, use them on the next enemy, the poor mans tank. Then keep on going right. You will then drop down into a small path with barracades. Throw your grenades ASAP. The red guys will come, and you might get trapped inside. At the end of the path, jump up the stairs and kill the bomb thrower. Then go forward. Kill the 5 or so red guys who drop down, then save the hostages. You will now face infinite dropping red guys(or at least until you beat the....) poors mans tank! Throw grenades and continue. Grab the flame shot the tank will drop and continue. Drop down the ledge and destory all the boxs(and humans) in front of you, you will probobly become fat. Go forward. Planes will keep on coming from above, they are attached to the track and will soon hit the wall, wait for an opening and then move from cover to cover until you reach the small house. Jump over the house and look for cover on the other side. Wait for an opening and then save the civ to the right of the long gap. The house near the civ will have guys swarm out, kill them and jump over the house. Now your cover gets way smaller. Be extra careful moving from cover to cover, and dont let any guys get a cheap shot in. Also, make sure you duck under the cover or you will still be velnerable to hits. Run forward, you will be ambushed by 2 tanks(do not worry, there are no more planes to deal with). Destroy the far right one with grenades, then pick up its laser gun and unload on the left tank. Then, about 15 red guys will drop from nowhere, jump around like crazy go nuts shooting and pray to god you dont blow up, hopefully you will escape to the right with your laser gun, because you are now at the boss. ------------------------------------------------------------------------------- Boss- SOL DAE ROKKER Looks daunting does it not? Do not worry, he is one of the easier bosses of the game. his attacks are all easy to read, and easier to dodge. He has 4 main attacks, first, his jewel will start to have yellow spikes rotate around it, these yellow diamonds will fly down on you at random. They have no pattern, so dont try to find one, just stand under it and run to the right or left if you look like you are in danger. His second attack is very similar, his diamonds will now be red, these do have a pattern, they are semi-heat seeking. The boss will fire about 5 red diamonds at where you last were, when he shoots, jump away, its pretty easy. Next, he will use an attack that makes spirit dragons, they will come out of his "cups" on either side of him, they will make a couple of circles, then fly at you. The best way to dodge these is to stand in place, then when they speed up(they do this right before the kamikaze) jump away as fast as you can. His final attack is tres easy. He will go into a corner and his bottom will glow purple, if you see him do this RUN TO THE OPPOSITE SIDE, NOT TOWARDS HIM, stay on the opposite edge and he should just miss you. Now, this boss will show his damage through color, when he starts to get noticably red he will speed up. His red and yellow attacks will speed way up, which is the biggest threat. His dragon attack will launch 2 more than usual(though they dont get any faster) and he doesnt even do the purple sweep attack anymore. Oh, and the most important thing, the only way to harm him it to shoot his jewel in the center of him:) =============================================================================== Alternate strategy contributed by xX-G-MaN-Xx This boss is easier than the boss of Mission 3! He has a few attacks, but some of them can get you into quite a frenzy. He can only be hit in the center of the top section of his body. It looks like an eye. The attacks are easy to dodge, however, if you know how to deal with them. A sign of the following attack is the boss moves to one side of the screen....QUICKLY, move to the opposite side of the screen becuase he will shoot a large lazer across the screen. Other attacks include a dragon projectile in which a dragon shoots out and glides around until finally it pounces on you. There can be up to 3 dragons. After a little shooting, this boss is cake. The best weapon to beat him with is the laser beam. ------------------------------------------------------------------------------- Mission 4 Complete! /=============================================================================\ * .:. 13.Mission 5 .:. * \=============================================================================/ You start off somewhere.....run forward and shoot down the 2 buildings, you will reveal a Slug Copter and Slug Flyer. Get in the one of your choice. Aim at the top right of the screen, you should shoot down a couple para troopers. Now, a plane will fly in from the top or bottom, kill him and aim back into the top right of the screen. You will kill about 4 guys before they start to come from the left also, back up and start shooting them down in sequence(or just keep your shots aimed to the top left). Once they are all gone the planes will attack again. You will face about 9 planes, stay to the middle of the screen and shoot around(if you are using the slug copter). If you are using the Slug Flyer, stay to the left and shoot. Then, 2 blue planes will come in, they are stronger than the regular planes, shoot down their missiles and pummel them until death. Now, you will lower alltitude, if you dont have your vehicle, the first truck will hold a heavy machine gun, if you do, then the first truck will hold point bonuses. Kill the grenade troop in front of you and then destroy the truck with guys on top, the truck should hold some points. Now, on the 3rd truck there will be a rocket commando, so shoot his truck out, if he gets a shot off, just elevate, then go back down.[Note: if you have your vehicle, youre fine, if you dont a truck should show up with a Slug Copter on it, destroy the truck and get in the copter]. Regardless now, you should have a vehicle, just shoot forward to make easy work of the 2 trucks with tanks on them, keep a continuous sprat of fire, when you see 2 commandos blow up(or burst into flames:) you will be at the next part. An attack helicopter will show up, higher and lower your alltitude according to his missiles, just keep on shooting though. When it dies, grab the teddy it drops. after 3 commandos, you should be at the next part. A helicopter(reg.) should camp to the far top right, go up, and when you see a break in the bullets, go down. After it is dead, take out the truck, then continue forward. there will be a flatbed with a few guys on it, the range of the grenades wshould be no threat so just blow it up. A box of grenades will appear, grab it and keep shooting, you will have to take down 3 tanks on trucks before you hit the SAM launcher. Just stand all the way back and shoot, the SAM launcher has very limited range. Now, on the next part, a baloon armor type thing will fly out of the sky, if you have a vehicle shoot it and its rockets until its dead, if you dont have a vehicle, go directly under it and let a grenade loose for an instant kill. If you dont have a vehicle, yet another one will appear on a truck, get in, you will see the first mini-boss fly on by. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mini-Boss- HAIRBUSTER RIBERTS Hmmmmmm, where have I seen this before? This boss was the second boss in Metal Slug 1, but now with the Allen. You are garunteed to be in a vehicle now, so start shooting! His main attacks are as so, first, a commando will pop out of the ship sitting in some weapon, he will start to launch missiles(3, 1 every couple of seconds). Anyway, he will just sit there, if you can place your shot right, you wil be able to keep a constant stream of hits on him, and shoot down the missiles before they have a chance of getting anywhere. Another attack he uses launches some bigger missiles at you from the bottom of the ship, these can be destroyed, but it is MUCH easier just to dodge them. There are also 2 variations of this attack, 1 will launch the missile upwards and it will swerv like crazy on the way down, the other will just launch straight forward. His last main attack(before the Allen switch) is the bomb drop. The ship will move to the top right of the screen, and a hatch will open up sending "dropshots" down on you, they are completely unpredictable, so do your best to dodge them. Once he reaches the "Allen point", Allen(the bald guy with the machine gun) will come out of the hatch instead of the rocket launcher man. He only has 2 main attacks, when you are below him, he will throw grenades downwards at you, if you are same level or higher, the ship will move to you and he will fire his machine gun. The grenades can be tricky, be if you just keep moving back and forth, the grenades should never hit you. Also, a good strategy to use is to try to get on top of him and drop your bombs(if you are in the copter), then, when he tries to get up to your ellivation, circle around on top again. When you defeat the ship, Allen will drop down and say "See you in hell" and drop. He also drops his machine gun, so go ground level and pick it up, it will come in hanady for the next boss fight. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ After defeat of the airship, you will speed forward, this next part will have you on the ground, no more vehicles or jetpacks. With Allens machine gun, run forward and keep a continous stream of fire. You should have no problem at this part, but if need be, jump over the shots they fire at you. When you see the commando at the alarm, kill him for a kitten, then go forward and kill the last 2 guys before the next mini-boss. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mini Boss- HI-DO Oh noes! Morden has shown up equiped with a rocket launcher and helicopter, now is your chance to finish him once and for all. First off, you will notice that there is a stationary gun in the middle of the screen, it will come into great use. Also, there are 2 levels to the right, both with stairs heading up to them. Okay, now on with the strategy. First off, get under the helicopter and start blowing all of your machine gun ammo, you can also position yourself to the farthest left(but still hitting) the helicopter to hit both Morden and the helicopter, this will "paralyze" Morden so he cant attack. Now, onto the enemies attacks. First off, the helicopter will use its most annoying attack, it will open up and shoot 2-3 rockets, the rockets are heat-seeking, but they both slow AND weak, it only takes 1 shot to destroy them. Secondly, the helicopter will fire its chain gun on you, this is easy to dodge, just jump up onto the first level to the left and stand up there firing away at Morden and the helicopter, it will not move until it has gone through its full cycle of shots, so it is like a bunch of free hits. The helicopters last attack will be the bomb drop, he will fly over you dropping bombs, jump into the stationary gun and shoot the bomb berfore it can even get to you. Also, make sure you use the stationary as much as possible once you are out of machine gun ammo, use it for everything, including shooting the mini-missiles, only bail if the minis get to close or he starts to use his chain gun. also, if you dont hit Morden often enough, he will shoot his rocket launcher, these can be hard to dodge and sometimes he shoots 3 at a time, so make sure you give Morden his fair share of hits. Once you damage the helicopter enough he will speed up and upgrade. When he drops his bombs, he wont miss any spaces anymore so aim straight up when you are trying to shoot down the bombs. Also, when he speeds up, he will launch 2x more mini-missiles, which can be tricky if you are stuck on the top floor or in a corner. But, you can shoot these down pretty easy with the stationary gun. Just keep on using the same strategy, he tends to use the bomb attack a lot more, so stay close to the stationary gun. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Once you shoot down the helicopter, Mordens men will come to his aid, but it seems all is not right, Morden explodes into an alien! He traps you with his ray gun and you are dragged to an alien ship, you will auto-matically switch to a different character, it seems Mordens men have now decided to help you, you will be treated to a cut-scene, you will board a Morden space craft, the final assualt on the mothership has begun! This section of the level is more comparable to games like Ikaruga or Galaga. You will be in a Space Pod, launched off and thrown into a space battle. You will first run into about 3 or 4 UFOs, 1 of which will give you a heavy machine gun. Then you will be in the meteor section, only shoot these if they are hwading right towards you, otherwise dont bother. After the belt, swamrs of UFO ships will come, shoot them down with your heavy machine gun, there should be 1 tank of gass and 2 more heavy machine guns dropped within this swarm. You will be in a metero belt again, MAKE SURE YOU SHOOT THE RED ONE!!! It will give you a laser gun power up that is much needed for this next area. These next asteroids are way stronger, keep a constant stream of laser to make sure you dont get screwed by them. Now, you will run into a huge rock, shoot it for some points. You will run into some eye worships, just shoot the first red one and they will all explode in a chain reaction, keep using this strategy. One the the red ones will give you a shotgun, tres useful for this next part. Conserve your ammo, dont waste it on crap like the rocks. Dont even bother with eye warshps that float by, they cant harm you, and you will just be wasting your ammo. Keep the same strategy until the alien carriers come, then unload all the shotgun ammo you have on them. You will have to take down about 4 carriers before you meet the next mini-boss. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mini Boss- AE-SHI NARO The attacked carrier look and play almost exactly like the last boss from Metal Slug 2. The carrier will fuse itself with the mothership, but its really no help, it only has 2 attacks. First, the mini boss will fire a huge laser thing. All you have to do is move a second or two before the shot comes and it will not hit you. Its only other attack is letting alien space pods out. Just use your grenades/missiles for an easy win. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ After the mini boss, you will move to the first stage on sucsessfully boarding the mothership, but you are still a LONG way from the final encounter. This next part is tough, and you have to really rely on your basic instinct for it. You will be in some strange tunnel. start by killing the floating eyes. Although it isnt really crucial that you destroy the ones who dont stop to shoot, it does add a nice point bonus. When you see a line of the eyes led by a red one, destroy that to make a chain reaction destroying all in the line. When you run into the first rock barricade, its a signal that the UFO's will start to come, destroy the lot of them ASAP, one of them should drop a laser gun for you. Use this laser on the next rock barricade, then, MAKE SURE YOU KILL ALL OF THE FLOATING EYES!!! 3 of them will drop crucial power-ups, another laser gun, a vulcan cannon power-up for your ship, and some gas. Heres the tricky part coming up. Waves upon waves of eyes will come, unload all you have on them, my strategy was to stay at the very bottom, when the eyes came from the bottom sides, I would position myself to have those taken out with my vulcans while I focused my laser on the eyes up front. A red eye will come, destroy it for a rocket launcher, then destroy the next 3 rock barricades. You will wait for a moment.. then they will come! Red eyes abound! Aim for them as the sweep in from the sides to take out thier entire chains with ease. Just stay to the middle of the screen and take out the red ones, almost every laser can be dodged, but if you get hit, take advantage of your in-vulnerable time to grab any stray points/ power-ups that happen to be floating around the screen. you will have to deal with about 5 or 6 waves of this, when 2 waves come from the sides downwards, you are almost to the mothership, go to the very top of the screen. Destroy the rock barricade and 1 more wave of UFO's and you will get into the slip stream of a missile that will puncture a hole into the ship in which you go through. You will start off by having to kill 2 aliens and a alien robot, pummel the robot with shots and follow with a grenade. Run forward a bit, you will have to kill a robot in front of you, use the same strategy, then about face and destroy the one that comes from behind. A civ will fall and give you a flame shot, grab it and continue. You will be in an alien hot spot, stay towards the middle then knife them when they come jumping from the sides, when the aliens float down shoot them. Then deal with 2 more robots on either side, 1 of them will give you a rocket launcher. Kill the 4 alines that spawn near the blockade while dodging the fire from above. Duck right by the door, keep ducking and shooting, although it looks as if the fire will hit you, you will knife it auto-matically before it has a chance. Once the door is down continue to the next room. You will see Morden getting tortured, kill the 4 white aliens then destroy the control console to free Morden, he will point you in the right direction. Now it starts to get tough, you will now encounter the red eyes. Morden's men will accompany you at this part. Run forward with his men, there will be many red eyes coming towards you, knife them and continue. Now you will encounter an eye tank, gun under it and shoot up, when it smokes, make sure you have a clear exit from under the tank, then destroy it. A Level Armor seems to be having trouble destroying an alien robot, help him out and grab the mobile satillite, it has limited ammo, so for this next stretch try and conserve it, but I don't expect you not to use any. When you encounter the next tank, you can basically just unload all of your ammo on it with the sattelite, it makes him cake. Go a bit furter to encounter another tank, he will try to get behind you, but if you still have your sattelite, he wont be able to, and thus, should be no problem. At this point, if you still have your sattelite, it will die. Go forth and the red eyes will come en masse again, run forward as fast as you can, but the eyes are a bit faster than you, so turn around and clean out every once and a while. you will run into a big door, shoot it and pummel it with grenades until you can jump over it, then do so. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mini Boss- ROOTMARKS [Battle 1] This boss seems to give a lot of people trouble, but he is actually one of the most simple boss' of the game. He only has 1 attack(but 2 versions of it). All he does is is charge a ball of energy that flies towards you. Now, just use this very simple strategy to kill it, run back and forth shooting...its as easy as that, just aim up and shoot while running back and forth, it ussually drops some sort of power-up also. When its beams get very larger, just run farther between, but still use the same strategy. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ After the mini boss you will run forward, it seems a lot of Morden's commandos are getting picked off by something, you run forward a tad and find...CLONES! Yes, your partner has been cloned and you have to take them out. They are easy as pie so just run forward and start picking them off from afar. They all drop small fruits that give you no points, they are there to get you "fat" so try to not pick them up. Eventually, a Metal Slug will drop down, get in it. An eye tank will come in, get under it and use the same strategy you did for the eye tanks when you were on foot. After the eye tank, some alien robots come from either side, an easy way to kill these are to shoot, keep shooting, and then once you see a hot coming, dismount the tank(up+a) and you will be invicible for a second, then jump back in and kill the robots, you can also use armor peircing shells you get on the robots that come from the right. Go right some more, keep a steady stream of shots, it seems that Allen lives! You get ambushed by many clones, and Allen will pop in to help you, if you arean't in your tank, then run around and knife all of the clones, if you are in your tank, than run them all over and shoot at random. Destroy the door and go through. You see your partner! He is trapped in some sort of liquid, now you have to free him. Use all of your grenades on the thing, and pummel it with heavy machine gun fire. The clones will drop many heavy machine guns, grab them, so you can have a lot of ammo for this next part. Once the container is destroyed, your partner will pop out and direct you to the next screen. But it seems the clones have stepped in the goo...and now they are zombies! Get ready for a hell of a ride, cause this is the hardest part of the game right here. Run forward and you will be caught by a door, shoot the orbs ASAP, the zombies only barf on you, so duck, shoot, rinse, repeat. Once past the 1st door, run forward and knife the zombie, then go to the second door. Use the same exact strategy on this one. Don't die, you are almost there! This next room will have zombies waiting on the ledges, knife them and get to the Slugnoid ASAP. Get to the door and destroy the first 2 orbs on top, than Metal Slug attack the jumping clone, then destroy the last orb. At this next part jump into the Level Armor and start taking out the robots! They are kinda souped up, so use your missiles on them. There will be 3 more after this, use the same strategy on the next 2, than Metal slug attack the last one for an instant kill. Your at the last door! Run forward and bomb the zombies like crazy-go-nuts, just keep on running and duck every-time they barf, if they get too close knife or bomb them. Once you destroy the door, you will run forward and find your partner, hop into the Metal slug and then get ejected, you are now at the last boss! ------------------------------------------------------------------------------- Last Boss- ROOTMARKS [Battle 2] What a great scene finale to the game, by now you are battered, beaten and you are most likely sweating in places I dare not mention. Now, this guy can be as easy as hell, or your worst nightmare. He only has 2 attacks though. First off, launch all of your cannon fodder and keep a constant stream of vulcan on him. When you see his wave coming, dismount your Metal Slug and use all of your grenades on him, then jump back in and use you vulcans again. Keep repeating this until you lose your vehicle. Then, jump onto his brain and knife him over and over. Jump when he uses his wave(for some reason it wont hurt you during a jump) and then do your best to dodge the apples from the bottom. Once you do a lot of damage your allie will come in a ship and help you. Just a bit farther, your almost there, just use the same strategy and hope to god that you don't get screwed by the apples and you have won! Congrats, you just beat one of the best games ever! ------------------------------------------------------------------------------- Mission 5 Complete! Enjoy the ending:) /=============================================================================\ * .:. 14.Extra Missions .:. * \=============================================================================/ The extra missions will be unlocked once you beat the 5th Mission. It wont tell you, they will just be unlocked. a.Fat Island This game is primarily 2 player. In the game, you will have to make yourself weigh 200 kg, you do this by eating as much food as possible. In the 2 player game, you have to kill the soldiers to get your food, in the single player, it will both appear and come from soldiers. But, if you get hit you lose a lot of your kg, which could mean you lose, so avoid the grenades. Keep in mind this is only a mini-game, you get nothing for completion(you really cant even complete it, other than a short 5 minute training counts). Anyways, here is the map of the mini-game. * * ----------------------------- ------------------------------ -------------- -------------- * * ------------------------------------------------------------------------------- Thats what the basic map looks like, things will come out of every place with a * by it. b.Storming the Mothership Storming the Mothership is one hard mother. You play as an average morden commando. You can choose to be a rocket commando, sheild commando or a normal commando. The setting, the mothership from Mission 5. Its just the mothership with some parts taken out, so if need level guidance, turn to my Mission 5 section. 1.Normal Commando Strategy This is not the guy you want to go with, the normal commando is hard as hell to get anywhere with. Its attack is to throw grenades, while this comes in use when you are against enemies above you, it sucks for ground level and distance throwing. The grenades do have power though(as much as your grenades in arcade mode) and you have an infinite amount of them. You can really do some damage if you are going against robots(2 grenades will take them down). Once you get to the alien tanks, jump and throw for damage also. 2.Rocket Commando Strategy The rocket commandos have the power of the grenaders, and the range of a gun. You can take out many groups of enemies safe from afar, so dont get to close to any enemies. A good way to get rid of the small eye aliens is to hold down and shoot(you must hold down). The rocket commandos have no melee attack. 3.Sheild Commando Strategy This is my personal favorite. They have a good gun and range, plus thier sheild comes in very useful. You can block any shot with the sheild, so dont be afraid to use it. Also, they have a melee attack, which makes those damn eyes an ass- load easier. /=============================================================================\ * .:. 15.Secrets .:. * \=============================================================================/ a.Mission 1 -At the beginning of the level, shoot the water until you hear it make a different sound, run back to get a lot of points from the fish. -The second rocket you see, whoot the top of it to get either a bone or a key. -Shoot the rock near the first hostage and crabs will come out. -Jump past the portal to the sewers and jump and shoot downwards, fruit will start to fall to the left. -When you destroy the boat(first one you meet on the boat path, get on the top level while the commandos try to pump the water, shoot up at the hole for many coins. -Shooting the insides of the caves the eels pop out of while on the underwater path will make treasure chests appear inside. -Right before you come up from the underwater path, shoot the left wall for some coins. b.Mission 2 -Once you are at the hill part, crouch down to go the bottom path, there will be 2 regular hostages and a CEO, one of the CEO's body gaurds will give you a storm cloud, while the other will give you a random item. c.Mission 3 -Before getting in 1 of the 2 subs, jump over and shoot at them for some items. -When you get to the "base" part, while in the shallow water, shoot up until you find the sweet spot for some points. -Before the first elevator, shoot the 2 small boxes for some fruit. d.Mission 4 -Destroy the sandbags after the truck to have Ichimonji join you. -When you are in the garden path, shoot upwards when you see holes at the top of the screen, they almost always give you points. -When on the elevator, shoot through the doors the mummies walk out of to check if there are any hostages inside. e.Mission 5 -Shoot the asteroids for teddy bears. -When on the ship, shoot at the ceiling for hostages, including Ichimonji. -When you get to the door, kill the 2 aliens on top for a CEO. -When you see Morden, look in the backround for a hostage hidden in a ball, shoot it for the hostage. -In the spider scene, look for circles to shoot for hostages. -Once you destory the first door(after the zombies appear) you can shoot up for a hostage, but only after you have destroyed the first door. /=============================================================================\ * .:. 16.Item List .:. * \=============================================================================/ [Note: I am going top to bottom starting with the left column] a.Key: 1000 b.Crab: 1000 c.Treasure Box: 1000-50000 d.Bone: 100 e.Yellow Jewel: 100-30000 f.Blue Jewel: 100-30000 g.Red Jewel: 100-30000 h.Frog: 500-50000 i.Letter: 300 j.Coin: 10-64000 k.Canned food: 1000 l.Poo: 10 m.CEO Breifcase: 500 n.Snake: 500 o.Bird's Nest: 1000-50000 p.Medal: 10-500 q.Sheild: 10 r.Doll: 500-50000 s.Teddy Bear: 5000 t.Rose: 100 u.Fish: 500 v.Mushroom: 1000 w.Bannanas: 100 x.1 Bannana: 10 y.Watermelon: 300 z.Apple: 100 a1.Bread: 200 a2.Meat Dumpling: 300 a3.Carrot: 100 a4.Japanese Radish: 300 a5.Chinese Cabbage: 300 a6.Mango: 100 a7.Fruit Basket: 1000 a8.Roast Turkey: 1000 a9.Cat: 100-50000 b1.Chicken: 500 b2.Egg: 10 b3.Pig: 1000 Well, some of these items can be hard as freaking hell to get, so here is the locations of some of the more hard to find items: Key- Found on the secret rocket at the beginning of the first level, shoot the hole and either a bone or key will fall. Poo- In Mission 4 in the tunnels, there will be some holes in the roof, shoot up them and some poo will come down on you...yay? Rose- Eaisily the hardest item to find in the game, the only place it is found is in the final boss. When the apples fly up, shoot the red one and a rose will appear from it, it is VERY hard to get even if you know where it is and how to get it. /=============================================================================\ * .:. 17.FAQs .:. * \=============================================================================/ Q:Why does the heavy machine gun still appear when you use a credit? A:Well, this is mostly because of co-op play. The heavy machine gun will still appear in case you have a freind still alive. But, the item still appears even if you are playing co-op or not. Q:Why do you get fat and what does it do? A:I have been getting many questions regarding this. The point of becoming fat is to power-up. Being fat does not affect your speed, but it does power-up just about every weapon in the game some way or another(i.e longer range, fatter bullets, ect.) Q:Can I post your guide [here]? A:Well, although I am open to just about every site, there are some sites I don't take to fondly to, but those sites will steal the guide whether I give them permission of not. Anyways, email me. Q:What do you think of this [insert random guide here]? A:Although a bit off-topic, please stop emailing me with crap about you making your own guides, I really don't care, and please, use proper grammar. Q:What's up with the large paragraphs? You're FAQ is hard as hell to read man! A:I am sorry. But when I wrote this FAQ I was really quite a n00blet at writing and defintely a n00b at FAQing. So, I did not format the FAQ to be at the very least readable until I had completely finished it. To save me from spendinghours upon hours upon hours formatting it, I just made a paragraph break at every line that I saw a period at the end of. This was not the best way to do this, I am aware of this, but it got most of the job done, and by the time I had gotten around to be motivated enough to spend time formatting furthur, my hits had gone down so much that I contemplated if formatting would be worth it. Ultimetely, I decided against it. However, if more people ring me up saying it is needed, I shall do so. Q:Why didn;t you just make a bunch of filler until you hit 100? A:Good question. With this update I was going to submit, I would have been at 99.5 KB. Would that be rounded up to 100? I do not know, this is why I am answering a pointless question like this. Hopefully this whole paragraph is going to account for .5 KB so I can get this thing up to 100! Thank you for the pointless question at answer! I checked. I need .1 more. So, the first person to email me saying; "WTF is that answer in your FAQs FAQ section for?" I will give them something cool. /=============================================================================\ * .:. 18.Version History .:. * \=============================================================================/ 0.8- Finished the bonus missions, characters, vehicles and guns sections. I am 90% complete with the Mission Walthroughs and enemies section, I also have 1 more item in the item list I have yet to find(PLEASE CONTACT ME IF YOU HAVE FOUND THAT EVIL ITEM!). I havent started the FAQ section yet because...I havent been asked any questions! 0.9- Finished the entire walkthrough! What a relief. Also, I am done with the enemies section, and the vehicle section is now officially done. My faq section has its first question, keep asking! I have yet to complete the secrets section though. STILL NEED THAT LAST ITEM!!! 1.0- Have most of the secrets done, updated a ton of stuff and found out about the storm cloud. Thanks to TANNER3000 for informing me about the CEO in Mission 2! Bascially, the guide is done, don't expect any major updates for awhile unless you find something HUGE that I missed. 1.10- Added an introduction to the story, as it seems not many people are playing this game legally and want to understand the story of Metal Slug, so I decided to lay it out for them. 2.00- Completely finsihed. I have covered the game to what I find is suitable. I have played the game inside out and really cannot find much of ANYTHING else that is needed within the guide. With this update I will never update the FAQ again unless I have some BLARING mistake. Hopefully this means I will move on to be able to finish my The Chronicles of Riddick FAQ. /=============================================================================\ * .:. 19.Contact Info .:. * \=============================================================================/ If you have any questions, comments or concerns, please contact me. If you can catch me on AIM, my name is RedAlertZero. You can also e-mail me, my e-mail adress is RedAlertZero@hotmail.com. And please, if you are going to e-mail me, at the very least use proper grammar, otherwise I will not be able to under stand you. Also, comb my guide for any possible answers BEFORE you e-mail me, this goes 2 fold for AIM, stop the spam! /=============================================================================\ * .:. 20.Thanks .:. * \=============================================================================/ -First off, SNK for this wonderful arcade perfect game. Bonus points for going through putting all of the bonus stuff in thier, and for releasing it on Xbox! -Sony, for denying release of this game on PS2, which means an Xbox release, stupid Sony. -CJayC, he has had to put up with so much crap since the site re-design, yet he still has time to maintian the great site AND create an FAQ here and there. -Ceej again, he has now put up a "hit counter" so I can see how many of you are looking at this per day, now I can see how many people I am helping! Thanks Ceej. -My family, now I finally have a stable permanant computer in my room, so I can FAQ more than ever. -All the Xbox Live users who are pushing me to get an better and better score. -Anyone who has e-mailed me with tips. -THE READERS! Thanks for looking at my faq, I hope you enjoyed it, and I also hope it helped you a lot! -Big anti thanks to PIRATES! You suck! -Thanks to Game2002 for emailing me the official names for the bosses! And remeber... ****************************Winners don't do drugs!****************************