********************************************************** TERMINATOR 3: THE REDEMPTION Author : El Burrro Platform : Microsoft Xbox, Gamecube, Playstation 2 Last Updated : 29/10/2004 E-Mail : footballgamer@gmail.com Website : http://www.rockyfans.info Copyright © 2004 Michael Storey. All rights reserved. ********************************************************** [Introduction] ************** This is a basic guide for T3: The Redemption. Please note that this guide will not get you 100% on every level, but it will allow you to finish it. Any further comments, questions or amendments you would like to make please send me an email. This will be updated regularly, so be sure to check back. [Game Summary] ************** You are the Terminator. A killing machine resurrected by the human resistance to save the very thing you were built to destroy. Race, fight and blast across the Terminator timeline – through present day L.A., the year 2032 and a frightening, alternative future. Annilihate anything that prevents your objective: Ensuring the survival of John Connor, Kate Brewster… and tomorrow. [Contents] ************** 1.0 Upgrades Guide 1.1 Tech Comm Base 1.2 Hollywood 1.3 Exterior 1.4 Bunker 2.1 LA Desert 2.2 LA Town 2.3 Los Angeles 2.4 Cemetery 2.5 Hills 3.1 FK Titan 3.2 FK Harrier 3.3 Tunnels 3.4 Skynet 4.1 CRS Hangar 4.2 Crystal Peak 5.0 Hints and Tips ---------------- 1.0 Upgrades Guide After each mission, depending on how quick you complete the level and how many units you destory determines how many Terabytes you can get to upgrade your system. There are four upgrades available: Recharge: The higher the level, the more you will beable to recharge your life up. Vision Time: The higher the level, the longer scan vision can be used for. Vision Damage: The higher the level, the more damage you will have with scan vision Vision Charge: The higher the level, the faster your scan vision will be available. Personally, I believe the most useful upgrades to improve first are the Recharge and Vision Time. However, it is more efficient if you increase upgrade one level at a time so you have similar levels for each upgrade. GAME LEVELS ---------------- 1.1 Tech Comm Base Watch the cut scene and have a look at the basic controls that show up on the screen. You’ll eventually be led out of the base where you need to take down an FK Hovercraft. Aim for it with your gun, dodging its fire if you can, and after a few seconds it will come crashing down to the ground. ---------------- 1.2 Hollywood OBJECTIVES: Disable the FK Command Engines Keep FK command within 400M Start by running forward and taking out the two T-900’s either by using your gun or hand combat (Usually if there’s only one T-900 it’s much easier to kill them using hand combat. Plus if you press X a few times on them then you can steal there guns and have double the firepower!). Move forward again and you’ll come to another T-900, followed by two more and then another one. You’ll now be faced with a gun turret, quickly run up to it and press Y and start to blast anything in sight. If something comes behind you then follow the on screen instruction to throw them off. Eventually there will be nothing more to shoot so leave the turret and move on. There’s a recharge point ahead on the right, so use that if you’ve lost some health and start blasting the 3 T-900’s ahead. You’ll now see a car ahead, press Y to jump into it and start driving. Again blast anything in sight, using the main and alternative fire, moving quickly following the round around. If any T-900’s become attached to your vehicle then kick them or shoot them off. You’ll now soon see a big FK Craft in the sky ahead, start to aim for it by blasting its engines one at a time (There are 3 in total). Make sure to keep on firing at the road in between otherwise your health will soon start to drop. Once you’re at the end of the road a helicopter will be waiting. Jump on and wipe out any craft in the air and you’ll start to circle a building. Keep your finger on the trigger and fire like crazy at the machine in the middle of the tower, watching out for its purple fire. (Use your gun to shoot the purple missiles to prevent them hitting you) ---------------- 1.3 Exterior Objectives: Follow FK Command Core Keep FK Command Core within 400M DBT Terminate all FK Aerials Run forward and take out the three T-900’s in front of you. A craft will smash out of the wall in front of you, so take that down along with another T-900. Move forward and take out another two T-90’s, and then take control of the gun turret. Take out everything in front of you, again watching carefully for anything that tries to take you from behind. Move forward taking out all the T-900’s and a car will smash through the wall. You’ll jump in automatically and take control of the gun turret at the back. Take out all the machines that follow you using main and alternative fire, knocking off any T-900’s that try to climb up the car. Eventually the car will turn around letting you take control of it along with the guns. You’ll be charged up when you pass under a narrow bridge down the road. Take out everything again, including the small red towers. When the chopper appears, you have the option to jump up to take out a few of the crafts but you’ll soon be back in the car and blasting things. You’ll pass another recharge zone, and then come to another Helicopter, which you’ve guessed it; you have to jump up to. Use the gun to fire at the two crafts following you – both have engines either side so take them out one at a time. Watch out for the purple rockets again, so shoot them down when they start firing at you. -------- 1.4 Bunker Objectives: Disable Reactors Disable Generators Acquire FK Command Core Run ahead and take control of one of the gun turrets. Another two large crafts will appear, so shot down any purple rockets fired at you and aim for the engines either side of it. Keep an eye on anything behind you too as a few T-900’s appear from nowhere Once everything’s been taken down, a car will appear and you’re in control once more. Follow the road around shooting everything in site and moving fast and you’ll come to a big tank which you take control of. Move forward in the tank shooting any craft that appears and blow up the reactor machine directly in front of you. Go around to the right and take out the tank in the far corner. Follow the path around and take out another reactor, as well as taking out any craft that fly above. Follow the path around again and take out another tank with the final reactor. A helicopter will appear again, so jump up and take control of the gun shooting anything that follows. The helicopter will fly inside a tower, so take out those four things that stick out. Another cut scene will appear and you will be following the carrier. Take out its four engines, shooting any red missiles it aims at you. Level finished so watch the nice cut scene of Kristana Loken naked and into the future we go ---------------- Level 2.1 LA Desert Objectives: Reach Connor before T-X Keep T-X within 600m Distance This level is very difficult, and will most likely take you at least 4 or 5 tries to complete as you need to take all the shortcuts there are. There are some slightly different routes to take compared to what this guide gives you, but this route should let you keep near the T-X. Just keep the accelerator on and don’t use the breaks! Start moving forward and take the short cut just down the road on the left. You’ll jump over the road through another passage, and once this ends aim to drive for the green sign directly in front of you and you’ll be on another shortcut. Follow this along and you’ll soon be back on the road again, quickly look for a big yellow sign on your left as behind it’s another shortcut (You can drive through the sign, it smashes). Take that and follow it around, and you’ll make another big jump over the road. The passage soon ends and you’ll fly back onto the road again. Don’t follow the road though, look straight in front of you for a pair or tall steel gates with a ‘Cal Pak’ sign and smash through them. Follow it up and you’ll make a big jump landing in a pylon yard. Keep to the left and you’ll smash through some more railings and back onto the road again. Follow the road around and you’ll come towards a train track – look for the ramp on the right hand side and jump over the train. Keeping on the right hand side of the road you’ll see another passage which will again jump you over part of the road. You’ll again soon be back on the road again, so follow it around until you come to another train track – follow what you did last time, keep to the right, up the ramp and jump the train. Again the right hand side provides another passage, so use it and you will jump over the road into another passage which will lead you into a scrap yard. When you land, look just to your right and you’ll see a ramp which you need to go up. This will jump you up to a number of roof tops so follow that along and you’ll eventually jump back onto the road onto another passage. Follow the passage, keeping on the left hand side and you’ll jump again onto another cut. Follow that and you’ll fly back onto the road again, where you need to take the cut off to your left with the purple sign. Follow it along and you will move back onto the road again, from which you’ll need to take a left cut once more. Follow this going through a number of jumps and under a small subway type thing in the rocks. A plane will appear in the sky now, if you can manage to catch up to it on a jump press the Y button and you’ll get a nice boost along the road. Follow the large road along, and a cut scene will appear. Finally finished, now take a deep breath and lie down for a few hours…. ---------------- 2.2 LA Town Objectives: Shoot out crane tyres Keep T-X within 700m distance Another driving level, but this time you start on a motorbike with a shotgun. Drive forward and shoot the police car on your right, then shoot the one just ahead on the left corner. Move ahead and press the action button next to the police car on your right – a police car has a better top speed so you will get closer to the crane with it. Make sure you shoot the tyres whenever you have a chance, and make sure you shoot the T-X whenever she gets on top of the vehicle and watch out for her missiles Keep on driving and shoot the crane if you manage to get it in sight. Follow the road around and go through the building the cranes smashed through, over some grass and through another building where you will eventually jump out and go down an alleyway, blowing up any police cars that get in your path. Keep going shoot the T-X/Tyres when you can and you’ll be lead down a large bank into a deep alleyway (Much like the one in T2 with the T1000 in the truck) The T-X will shoot down 3 bridges, so dodge these. If your car is losing health then get close to another police car and take over it. Once you’re off the big alleyway you will be lead through another building – you must have all the tyres shot by now otherwise you will end up losing the level A few hints for this level is to more or less get a police car straight away, and when you have the chance to fire at the T-X/Tyres then use your scan vision as it will create more damage. ---------------- 2.3 Los Angeles Objectives – Stop T-X Shoot out crane controls On this level you can control the vehicle left and right, and use your trusty shot gun. Keep on moving to the left and right to dodge cars if you haven’t managed to blow them up. Watch out for the T-X’s fire, and once she gets up on top of the crane blast her down – when she falls, quickly press the Y button,go into scan mode if you haven’t already and aim for the crane controls at the top right of the crane. Do this three times and you will complete the level once you get to the end of the road. If you keep to the right hand side you also will eventually go up a ramp and through a building, in which a recharge zone will charge you up. ---------------- 2.3 Cemetery Objectives – Re-acquire Kate Brewster Protect SWAT van from T-X Knock SWAT officers out of the van Another driving level this time taking control of a hearse. The object is to knock out five officers from the van, so try and use every alternative road to knock the van There will be several roads which go two ways and join into one again, so make sure you take the opposite one to the van, and then ram it as soon as the road joins again. Be sure to dodge any fire they aim at you, you can’t fire back as you aren’t allowed to kill anyone (Basically keep to the right if they fire from the left of the van and vice versa) If the T-X jumps on top of the van, quickly shoot her until she falls off. ---------------- 2.4 Hills Objectives – Protect John and Kate Stop T-X Driving the hearse once more, you must throw off the T-X whenever she jumps onto the vehicle. Drive down the road and take any cuts you see – a lot of items will help to knock the T-X off. Once the T-X jumps onto the hearse shoot her so she is just hanging on, then either use a tree branch or pipe to knock her off or swerve using the break to knock her onto the side of the car. If she is hanging onto the side of the car, then use any railings on the road to scrape her against and she eventually fall off. Once you get so far down the road, a cut scene will appear and you can control the car left and right to dodge any fire/cars and the machine gun. Keep to the right, and you’ll pass a recharge point. Soon you will see the T-X in the Helicopter, so start firing at her avoiding her missiles. Quite a few cars will be taken over by the T-X, so be sure to blast them or dodge them if there are too many. ---------------- 3.1 FK Titan Objectives – Reach FK Carrier before counter reaches 999 Run ahead and kill the T-900. Watch out for the strips of fire that can damage you badly ahead. Jump down a small ledge and take out five T-900’s you will encounter, and dodge the two strips of fire once more. Run down the corridor and take out another three T-900’s and go through the door ahead, where you can jump on a small machine. Use the machine to drive ahead, blasting anything that gets in your way using both main and alternative fire. Be sure to dodge the strips of fire again, but if you do get low on health then steal another machine if one comes near you. Follow the ‘road’ all the way down and you will soon blast through a wall and jump automatically onto a hook. Now you will be in control of a massive machine, so take control of the gun and aim for the bright blue towers – some are hidden behind buildings so keep an eye out. The first one is straight ahead of you, so use the alt -fire to blow it up. Shoot the ground in front of you to take out any additional T-900’s, and start to aim for a building to your left to blow up the blue tower behind it. Quickly look to your right and you should see another blue tower behind a building so take it out again Shoot the floor again to wipe out any T-900’s and blow up the building just to the right in front of you to take out another blue tower. Another blue tower is straight ahead, so take that out now too. Shoot the T-900’s on the floor again, and you will notice another blue tower to take out. Moving ahead, another blue tower to your left will appear behind a building, and another right in front of you just to the right,again behind a building. Another 4 towers will be ahead, most of them behind buildings but they are easy to spot so blow them up and you will finish the level without coming close to 999. ---------------- 3.2 FK Carrier Objectives – Disable all FK Carrier Engines Reach Skynet Walk ahead and take out the four T-900’s, and the craft that appears. Now, blow up the two engines close to your right and move ahead. Another carrier and T-900’s will appear, so take them all out and charge up if you need it by going to the opposite corner of the hole nearest to where you started. Take out another carrier and a few T-900’s, and move onto the gun turret and take down the big craft shooting any purple missiles it throws at you. Another 3 small craft will appear, along with another big one so take them all out. Move ahead, charging up if needed at the top right just ahead of the turret and take out all the T-900’s and crafts. Further on, two big walking machines will appear – quickly run back to the platform in front of the turret and fire at them both, stopping and dodging their slow firepower when they shoot. Once they are blown to bits, shoot the two engines and go up the ramp, charging up as you go along up onto the roof with an infinite amount of T-900’s. Try to take out the four engines, watching out for any T-900’s, carriers and walking machines. The best idea is to pick one corner that you can stop in and shoot two of the engines out, then move to the opposite corner and take the other two out – watching out for the T-900’s coming from behind you. Once the engines have been taken out, you will be blown onto another big machine where you have two things to do. Firstly, you need to blow up any crafts, and secondly (at the same time…) take out any walking machines below from the left and right. Use the main and alternative fire power to wipe everything out. ---------------- 3.3 Tunnels Objectives: Reach Bomber chamber before temperature reaches 800 Again a level where you really need to play five or six times so you can memorize the route. Dodge all of the railing that you see, and for the fast fans shoot them about a second or so before you go through them to stop them turning. There are three charge zones, but you need to be in the right position in the tunnel otherwise you will miss it and get damaged by a laser instead. There are also two blue tunnels that you need to go through which will speed you up. The first you will automatically go into, so just shoot the red machines and eventually you will come out, soon to reach the next one. Just before the second blue tunnel, make sure you go up the ramp to the left otherwise you will miss it and the temp will likely go over 800 due to time. In this tunnel, be sure to shoot the round machines to knock off the little things which leave a gap for you to go through. If you do smash into the machines, then be sure to use any ramps or tunnels to jump back in and you will soon be at the end of the level ---------------- 3.4 Skynet Objectives: Disable the T-900 towers Disable FK Bombers engines Charge all time chamber generators Move ahead and shoot the five bright white dots that appear on each corner of that ugly thing in the middle of the room. Once all the time locks have been released, a door will open and you need to follow the FK Bomber. The next part is extremely difficult, and you will need to memorize the route again and there are a lot of ramps you need to jump up on to get a shot on the engines. Basically use all the ramps, and keep at a height until all four engines have been taken out. Once you get near the end in a sort of docking bay, press the action button and you will jump onto the Bomber. You will fly through the insides of Skynet, so be sure to wipe out any flying crafts and you will eventually land in a circular room and onto a walking machine. There should be two other robots either side of this room, so first take down any craft and move over to one of the robots. Use the energy beam to disable them, and then push them towards the edge onto one of the grated floors. Press the beam button again and the life should start to drop, charging the time chamber. Do exactly the same for the other one and the level will be complete. ---------------- 4.1 CRS Hangar Objectives: Clear Path for Plane Stop T-X Surprisingly one of the easier levels, start by running over to your left and stand next to the wall. A T-900 should appear in the distance infront of you, so use alt fire to take it out. Stay where you are andwait for another T-900 to come around the corner and wipe it out. Now, quickly run to the corner and take a shot at the machine, runningback behind the wall when it starts to fire. When it stops, shoot it againand repeat the steps till its dead. Now take out the two cars and plane thats blocking the path, and shoot down the small craft that appears. Run down the warehouse and take out another plane, along with a T-900 and any other craft that appear. The warehouse door will now open, so run outside and take down any craft. Clear the path for the plane then run to the next warehouse. Run past the two objects blocking the path for now and take out all the craft and any T-900's. Once all the machines are down, then clear a path for the plane. Run out of the warehouse, and once again take anything out that moves. Then clear the path and run to the next warehouse. When you get to the next warehouse, ignore the two cars and take out the two T-900's and any craft. RUn towards the back wall and take out the large machine that appears, and then another one which appears. Try and hide behind any objects to aviod the fire, then once it stops try to take it out. Now start to clear the path for the plane, and you should see a hook that you can shoot down on the left part of the ceiling. Shoot it till it falls, and take out any T-900's or craft that appear. Once the whole path it clear, the T-X will appear with a harrier, so quickly jump on the hook (using Y) and shoot the missiles on the planes wings which will hit the harrier. You will fall down, so now just keep on firing at the harrier, dodging its fire when possible to end the level. ---------------- 4.2 Crystal Peak Objectives: Protect John and Kate Stop T-X The T-X is indestructable on this level so don't bother shooting at her. Start shooting at the Jeeps either side of you, as the T-X will start to control them pretty soon. You should beable to take out at least two before the T-X gets close enough. Once the T-X starts to control the Jeeps, start blasting them to prevent them from hitting John and Kate. The best position to be in is just infront of the big door, leaving you plenty of time to blow up the Jeeps before they can cause damage. Once the door opens, quickly run through and shoot the lock on the right hand side so that the door shuts and gives you a bit more time. Try and blow up the Helicopter on the left hand side on the top shelf if you can, as the T-X usually takes over that first. Once again run to the doors near the John and Kate and start to blast everything that moves. Use your scan vision, and watch out for the missiles the Helicopters shoot (you can either dodge them or shoot them down). There are two yellow blocks of rockets too either side of the room, so if there are a lot of vehicles in the middle of the room blast the rockets and it will destory them. The next door will open now, so once again shoot the lock on the right hand side, and try to take out a few vehicles before the T-x comes through the door. Run again near John and Kate and start to blast anything that moves. Shoot the yellow Rockets either side once more to blow up several vehicles, and watch out for the tanks fire. Soon the next door will open, but you will be injured by the T-X. This severly slows you down, so shoot the yellow rockets either side to slow the T-X down as you try to catch up to her. You have to shoot the 6 yellow rockets at the right time so they hit her, so this may take a bit of practise. Once you can catch up her, press the action button (Y) to finally finish her off once and for all. ---------------- 5.0 Hints and Tips: * To increase your firepower, press X a few times on a T-900 to pinch its gun. * Use your scan vision carefully to take down hard targets. * Dodge large missiles by moving left or right if you cant shoot them down *Memorize routes as best you can * Use your scan vision as often as possible, as it increases the damage ********************************************************** END OF GUIDE ********************************************************** WEBSITES WITH PERMISSION TO USE THIS GUIDE: www.cheatcc.com/ www.neoseeker.com www.gamefaqs.com www.ign.com Copyright © 2004 Michael Storey. All rights reserved.