-- Wild Arms The 4th Detonator -- -- FAQ/Walkthrough -- -- By Kouli {aka Ken Zhao, kenzhao99@yahoo.com} -- -- Version 0.4 -- ------------------------------------------------------------------------------- This FAQ/Walkthrough is based on the Japanese version of Wild Arms The 4th Detonator that's released on March 24, 2005. The game is made by Media Vision and published by Sony. ------------------------------------------------------------------------------- \March 24~27, 2005/ - Version 0.1, start up with the basic from the Software Manual, as well as beginning to write the full walkthrough \March 28~29, 2005/ - Version 0.2, continue on the full walkthrough \March 30-31, 2005/ - Version 0.3, done on the full walkthrough and on to optionals \April 1-2, 2005/ - Version 0.4, more on optional stuff ------------------------------------------------------------------------------- D-Pad - Character movement or menu option select on Active Field and Filgaia Map, command select and menu option select in battle Left Stick - Same as D-Pad Right Stick - Camera Zoom in Active Field and check action order in battle L1 - Lock On in Active Field L2 - Detector R1 - Accelerator R2 - Encount Break Circle - Confirm, check, talk in Active Field, Confirm, shift the map in Filgaia Map, confirm command in battle Square - Action button in Active Field, Save, view on badge in Filgaia Map Triangle - Menu in Active Field and Filgaia Map X - Cancel, jump in Active Field, Cancel in battle, Cancel, press X while with the D-Pad or Left Stick to make the cursor go high speed in Filgaia Map Select - Route conductor on or off in Active Field Start - Pause, movie skip in Active Field, skip battle movie in battle ------------------------------------------------------------------------------- Once you put the game DVD in the PS2, wait for it to start up. Press 'Start' at the Title Menu: Load - Load a previous saved file New Game - Start a new game from the beginning Convert - Convert your Alter Code: F data, which means to have Alter Code: F game play details reflect onto this game. This can get you lots of bonus to start off Ex.File - Similar to load but this shows your game play info corresponding to Ex.File goods. Here are the goods: A - Character Voice B - Ex. New Game C - View Ex. Status D - Monster Picture Book E - View OP/ED F - Character Picture Book Conditions: A--B--C-- 01-02-03-D 04-05-06-E 07-08-09-F 01 - Defeat "Ragu O Ragla" 02 - Gain 1500 Gella or more during Accelerator 03 - Total Play Time surpasses 24 hours 04 - Clear all challenges in the Coliseum 05 - Watch the Ending (Beat the game) 06 - Do 50000 or more damage on enemy 07 - Complete the Monster Picture Book 08 - Win 200 or more battles 09 - Clear all 'Extra Challenge' with Gold Stars (50000 Points = Gold Star) ------------------------------------------------------------------------------- ~Active Field This applies to town and dungeon. The camera angle is fixed, can't be changed. Normally, you have the Current Floor # at the top left corner and Encount Break on or off just below that. At the top middle, you have 'GOODS' and name of the Goods under it. In the square, you have a figure of the Goods, and to the right of the square, you have the actions available to you currently. On the top right corner, you have the ACG, which is the Accelerator Gauge, which means the amount of effect time for Jude's Accelerator ability. ~Filgaia Map Locations aside from the town and dungeon, this is also known as the World Map. Basically, this is just another one with Point-To-Point select, which means there is no longer a Over World in this game. Places with red or yellow dots are dungeons, ones in blue are towns. To select a location, you will need the move the arrow/cursor. ------------------------------------------------------------------------------- You will need to check the Break Point in the Active Field. Besides save, you can also have ARM Upgrade and Meeting. For ARM upgrade, you will need necessary items(Alter Parts, Dragon Fossil) and meet the specific condition(Yulie needs to be in the party). Meeting is, well, a meeting with your allies and talk about the situation. On the Filgaia Map, press Square and select Save to save. You can also view Badge on Filgaia Map. ------------------------------------------------------------------------------- Here are some actions on Active Field: Talk/Check: Get close to a character and press circle Crouch: Press square, also can do Sliding with D-Pad or Left Stick Jump: Press X to jump, press again in air for another jump, works with the D-Pad or Left Stick Goods: Get near a PhotoSphere and the Goods appear. Press circle while near to get the goods. Goods varies from sword, staff, bomb...etc Stamp: Press square while jumping Sliding: Press square while moving or move while crouching Up/Down: Near objects like ladder, press circle to get a hold of it, then move up or down with the D-Pad or Left Stick. You can hold down circle for to climb faster Backward Jump: While on objects like a ladder, if you press X, you will jump backward ------------------------------------------------------------------------------- L1 - Log On - This catches the important object of the surrounding, either with '?' or '!' mark R2 - Encount Break - To On or Off the ENC. When it's Off, you won't get random encounters. If it's on, you will. You need to purify the Break Point for this to enable this. Once a Break Point is purified, it will turned white. The condition to purify a Break Point varies from dungeon to dungeon, most of the time, you just have to defeat certain enemy R1 - Accelerator - With the limitation on the ACG, you can move in super high speed state to an amount of time. To set it off, press R1 again. This also shows up hidden items and such. One small white light represents 10 Gella, a yellow bag means 100 Gella, larger blue light will fill up the ACG fully. This usally last for 7 seconds, and needs around 7 seconds after for it to start to refill. Also, aside from fixed battles, Jude shouldn't get any random encounter during Accelerator L2 - Detector - Search treasure chests and hidden paths, this is for later parts of the game ------------------------------------------------------------------------------- Press Triangle to bring up the menu. Top left is the location you are at, under it is the help message corresponding to where the cursor is located. Under that is the Menu Command, to the right of that is the Characters' stats. Above that, which is the top right corner, time and gella. For the Menu Command, there is GC Graph, Skill, Equipment, Item, Status, Formation Change and System. Skill: Turn on or off a character's learned Personal Skill Item: Shows off Field Items, Battle Items, Weapons, Armors, Badge and Book. The options you can do is Use, Replace and Sort Equipment: Have a character equip weapon, armor and badge. Jude can't change his weapon BTW. Status: Shows the selected character's stats - HP: Character's HP - MP: Character's MP - Exp: Current Exp - NXT: Required Exp for the next level up - CLV: Current Class Level - LV: Current Level - Offense: Affects physical attack's damage - Defense: Affects defense against physical attacks - Magic: Affects magical attack's damage - Resistance: Affects defense against magical attacks - Accuracy: Affects physical attack's accuracy - Evade: Affects the ability to evade enemy's physical attack - Reaction: Affects speed of character At the SE corner of the character portrait, there are the characters': ~Class Level ~Level ~Class - Jude is Gadgeteer - Yulie is Paladienne - Arnaud is Formular User - Raquel is Might Fencer Press Left or Right to view Equipment, Personal Skill, Original, Force Ability and ARM(Jude only). For ARM: ATP: Strength for Shot ACN: Attack frequency Accuracy Correction: Fixes up the accuracy Critical: Strength when doing critical Load Number: Number for bullets Handling Ease: Reaction up and Auto-Reload up System: Load - Load a previous saved file Tutorial: View Battle, Field and Other Tutorials Key Config: Default or Custom Cursor Location: Return or Memory Voice: Default or Custom on each character's voice activation rate Movie Subtitles: On or Off Battle Message: Display speed on deault or custom Battle Camera: On or Off Battle Performance: Normal or Simple Battle Movie: On or Off Accelerator: Swich or Hold for control method of Accelerator Sound: Stereo or Custom Volume: Default or Custom Vibration: On or Off Screen Location: Default or Custom Select one and select the other one for switching. Must have more than one character. By using GC Points, you can customize a character's ability. ~HP.MP Ratio: Change the ratio of HP.MP, using D-Pad or Left Stick ~Remaining GC Point: Here shows how many points you have out of the total points you have gained. You get 1 GC Point for each level up. Abilities that are already mastered, you have a yellow star and 'Master' on it. Once with silver star, they are pending to be mastered. Once you mastered that skill, you get the GC Points that you used on it back ~You can also rename some abilities ------------------------------------------------------------------------------- ~Jude Phantom Line Defenser SOS MP Recovery Ley Boost Class Level Up Rifle Range Distance Extend Remove Trap Joint Struggle Reaction Up When Guarding Class Level Up Wind Attribute Resistance Item Steal Dash Shield Guard Class Level Up Short Circuit Warning Counter Funny Pose Class Level Up Use Advanced Level Item Add Badge Slot Destroy Obstacle Class Level Up Assault Buster Reaction Up When Attacking Critical Hit Silver Launcher Class Level Up Hit Up Class Level Up Class Level Up Class Level Up Add Badge Slot Class Level Up Special: Circle Ballet Vile Bunker Gatling Raid Apoptosis ~Arnaud SOS Evasion Up Blast Gem-ization Fragile Class Level Up Input Command After Jump Slowdown Reaction Up When Guarding Shutout Class Level Up Magic Blocker Isolate MP Charge Illusion Class Level Up Water Attribute Resistance Reinforce Magic Power Up When Ally In Danger Dispell Class Level Up Reflect Add Badge Slot Sleep Class Level Up Weakness Attribute Correction High Blast Save MP Consumption Endurance Class Level Up Hyper Class Level Up Class Level Up Class Level Up Add Badge Slot Class Level Up ~Raquel Smash Hit Magazakura (Evil Cherry) Counter Reaction Up When Guarding Class Level Up Suisei (Comet) Attack After Moving Destroy Obstacle Dokugami (Poison Bite) Class Level Up Red Zone Strength Counterattack Ryuujin (Dragon Edge) Power Charge Class Level Up Critical Hit Ibuki (Menace Blow) Fire Attribute Resistance Blocker Class Level Up Gekkou (Moonlight) Add Badge Slot Weakness Attribute Correction Class Level Up Penetrator Kegare Harai (Impure Purification) Reaction Up When Attacking Retaliation Class Level Up Tetsudan (Iron Cut) Class Level Up Class Level Up Class Level Up Add Badge Slot Class Level Up ~Yulie Heal Reaction Up When Guarding Protect Earth Attribute Resistance Class Level Up Stigma Reaction Up When Ally In Danger Revive FP Advantage Class Level Up Turn Shift Counter Aid Replace Holy Symbol Class Level Up Gather Use Advanced Level Item High Stigma Magic Guard Class Level Up Quick Add Badge Slot Save MP Consumption Class Level Up High Heal Magic Defenser Absorb Healing Plus Class Level Up Sacrifice Class Level Up Class Level Up Class Level Up Add Badge Slot Class Level Up ------------------------------------------------------------------------------- Shops, merchants within towns, dungeons for you to buy and sell items. Mostly, you have Buy, Sell and Talk options for you to pick. Talk sometimes give you some neat information and often requires to trigger certain things. ------------------------------------------------------------------------------- With Alter Parts and Dragon Fossil, as well as Yulie in the party, you can tune Jude's ARM. ~Efficiency Strengthen - ATP: Increase the strength of Shot - ACN: Increase the attack frequency - Reset: Set Upgrade Level to 0, return Alter Parts and start from the beginning again ~Efficiency Expand - Accuracy Correction: Accuracy up - Critical: Strength up when doing critical - Load Number: Number for bullets - Handling Ease: Reaction up and Auto-Reload up ~Efficiency Adjustment - Here you can adjust the balance of the ability graph. ------------------------------------------------------------------------------- First, you need to encount enemy in dungeons and such, with Encount Break On. It's Turn-Based and you can also view the enemies' and your turns, similar to Final Fantasy X. Battles end when you kill all enemies, or escape, or enemies kill you or turn you into stones. After a battle, you would see Gella you gain, Gella you gain, Exp Bonus Rate and the items you get. If it's Game Over, you either return to the Title Screen or Continue. There is no more of that 'Gimel Coin' stuff. ~Battle Screen The battle ground is consisted of 7 small hexagons and thus, one big hexagon. On top, there is the help message. Top left corner, enemies names and HP bars. To the most right, there is the Global Force Gauge which is for every character together. Left of the top of the gauge, there are the characters and their HP bars. ~Locations Within the 7 hexagons, you have enemies and characters. Enemy and Character can not be on the same hex, but character and character, enemy and enemy can be on the same field. The locations the enemies and characters start off are random normally. ~Effect Characters, enemies on the same hex will get effect all together. Meaning if you heal, everyone on the hex should get healed. If you get attacked, everyone will get attacked. The same goes to the enemies. A hex can also be filled with bad effect like poison, but if you move to another hex, you won't be affected by it unless that other hex is also poisoned...etc ~Range Physical attack, such as close range one only work with on near hex. Magic like Blast would work on all hex, and there is also line type, like Jude's Phantom Line which attacks in a straight line manner, so 2 hexagons. ~Obstacle&Treasure Sometimes you have crates at some hex which can be destroy by an attack. In a battle, sometimes you also have treasure chest appear at the end. You have to have at least a character at that same hex that the treasure chest appears at in order to gain the treasure chest's content. ~Ley Point Colored hexagon on the battle field. You can have up to 3 types in a battle. These Ley Points can also affect a character's Original and Force Ability if the characters are standing on that hex. Ley Points are basically elemental points: Fire(Red) - 1/2 fire damage but double water damage Water(Blue) - 1/2 water damage but double fire damage Wind(Green) - 1/2 wind damage but double earth damage Earth(Yellow) - 1/2 earth damage but double wind damage ------------------------------------------------------------------------------- Your inputs in battles. ~Movement Allow you to move to near hex or outside the battle field(escape) if you are not at the middle hex. If you move at the same hex you are at, that's Guard. While guarding, if Jude has already make an attack/shot, he can reload. ~Attack(Shot) Attack near hex enemies with equiped weapon. ~Analyze This allows you to view the enemy's info. ~Item This allows you to use items that you have in your inventory. ~System You can also make adjustment to the configuration, see above for details. ~Original Character's unique ability, learned through GC Graph. ~Force By using Force Points, you can use these powerful skills. Jude has Mystic, Yulie has Material, Arnaud has Jump and Raquel has Interlude. There is also 2P, 3P and 4P Combination Arts. 2P Combination Arts are randomly learnable with 50 FP or more, 3P Combination Arts are randomly learnable with 75 FP or more, and finally, 4P Combination Arts are randomly learnable with 100 FP. I suggest you just have everyone stand on the same hex and raise your hex to 100, so you have a chance to learn 2P, 3P or 4P. And it seems you can only learn one Combination Art per battle. Here is the Combination Arts list: 2P (50 FP) Rouse Strike - Jude + Yulie Blade Diver - Jude + Arnaud Dual Brand - Jude + Raquel Crash Gadget - Jude + Guest Character(*******) Sorcer Grenade - Arnaud + Yulie Mind Recovery - Yulie + Raquel Genocide Edge - Arnaud + Raquel 3P (75 FP) Magius Canon - Jude + Yulie + Arnaud Cyclone Wheel - Jude + Yulie + Raquel Riot Fencer - Jude + Arnaud + Raquel Retreat Wave - Yulie + Arnaud + Raquel 4P (100 FP) High Material - Jude + Arnaud + Yulie + Raquel (And special 4P ones: Arc Impulse and Successor Of Soul) All these skills require Force Points from the Global Force Gauge. You start with 0 normally, and divide into 4 sections, 0, 25, 50, 75 and 100. This gauge is to everyone, hence it's common, meaning if one uses some FP, the other one might not be able to do the same. FP also don't get carried on from one battle to another. ------------------------------------------------------------------------------- ~Detonation A powered up state that the enemy and character can take on. One that's in this state will have lights around him/her/it. If you are in this state, your attack power and defensive power are increased, higher accuracy and chances. This also don't get carried on from one battle to another. ~Hex Status Poison - Loses HP by turn if you are on this hex. Cure with Antidote. Forgotten - No exp at the end of the battle. Cure with Toy Hammer. Sickness - No healing, no revive. Cure with Witch Medicine. Helpless - Can't use Original nor Force, GFG increases by just 1. Cure with Peppy Acorn. Sleep - As good as dead, the character can't do anything til wakes up. The character that's in sleep has 0 reaction and 0 evasion. Cure with Breeze Mint. Confusion - Mixed up, selected command might not get executed. Gets back to normal after getting attacked. Cure with Peaceful Pinwheel. Stone/Statue - Evasion goes 0, Original and Force won't be usable then next, turn into stone and that's good as dead. Cure with Pygmalion. Unconscientious - Just dead. HP is 0, can't do anything, needs to be revived. ------------------------------------------------------------------------------- There are 60 in total. There are 5 ranks: S, A, B, C and D S-Rank: 1 Sheriff Star (This is the best of the best. It contains all, if not, most of other badges' effects and some additions) A-Rank: 6 Frog Badge Fish Badge Chick Badge Punch Glove Lucky Bird Rabbit Badge B-Rank: 16 Memo Pen Aglet Branch Moon Stone Heart Leaf Alarm Clock Clear Chime Holy Ankh Holy Grail Jio's Charm Muse's Charm Frei's Charm Wing's Charm Gold Sun Gold Moon Sand Glass Item Checker C-Rank: 17 Silver Sun Silver Moon Comet Mark Berserker Badge Force Carrot Speed Skate Laurel Crown Red Paprika Magic Pot Elder Record Lion's Shield Ebony Shadow Prism Staff King Crown Castle Guard Goat Doll Hen Badge D-Rank: 20 Refrigerator Bronze Sun Bronze Moon Gunstar Sign Northern Blade Cat Hand Small Flower Handbag Grow Egg Monopolize Gourd Quickdraw Gunman Bad Omen Dog Chain Fighter Badge Thief Badge Knight Badge Witch Badge Priest Badge Ninja Badge Convert Badge ------------------------------------------------------------------------------- (As long as it's a data from Alter Code: F, then you can convert it. You don't need to beat Alter Code: F, you don't need to play til the end, even you played for couple minute, you can still convert that data into this game. But better stuff will of course come from more completed data of Alter Code: F) - Level Bonus (Initial Level + n Level) - n level bonus to the initial level of each character - The n depends on how many Sheriff Star you have in Alter Code: F - Gella Bonus (Initial Money + n Gella) - n gella bonus to the initial money at start - The n depends on the amount of enemies you killed adds with the number of times you saved in Alter Code: F - Item Bonus - Bonus items to the inventory at start - The amount of each item depends on Mariel's Level in Alter Code: F - Heal Berry: Mariel's Level / 2 - Revive Fruit: Mariel's Level / 3 - Potion Berry: Mariel's Level / 4 - Nectar: Mariel's Level / 5 - Miracle Berry: Mariel's Level / 10 - Vibhuti: Mariel's Level / 15 - Holy Berry: Mariel's Level / 20 - Full Revive: Mariel's Level / 25 - Ambrosia: Mariel's Level / 30 - Level Apple: Mariel's Level / 50 - Badge Bonus - 'Convert Badge' added to the inventory at start - 'Convert Badge' reflects your Rody's ARM upgrade parameters - Establishment of Bonus Treasure-Chest - Bonus RED treasure-chests established at specific maps - 3 of them contain 'Far And Near Story Vol 1, 2 and 3 - The rest all contain Gella, the total amount equal to the max damage you did in Alter Code: F (so the total Gella will be spreaded out in 10 treasure chests) - Ability Bonus of Specific Weapon - Bonus on the abilities of specific weapons - This applies on Raquel's Lombardia, which gets stronger with more battles. Also, Alter Code: F's battle number is also a plus into this - This also applies to Raquel's Fafnir that gets stronger with more Encount Cancel you do in Alter Code: F - Characteristic Change of Force - Specific character inherits force characteristic of WA: F - This applies to the guest character in this game. He will inherit whatever selection you made with Rody's Log On power up in Alter Code: F - Gain-Exp Bonus - Gain-Exp from specific boss is increased - This applies on Black Box and depends on your characters' average level in Alter Code: F - Gain-Gella Bonus - Gain-Gella from specific boss is increased - This applies on Calupdis and depends on your Gella amount and play time in Alter Code: F I am sure everyone has a _different_ Alter Code: F data, so yours won't be the same as mine, not necessarily. However, this FAQ/Walkthrough will be according to my convertings. Well, let's begin the game!!! ------------------------------------------------------------------------------- Walkthrough-------------------------------------------------------------------- ------------------------------------------------------------------------------- ~Prologue Begins~ After making any adjustment on the config, press start to begin the game. After the initial scene, you are in control of Jude. Floor 3: Move around and get used to the game play style. Once you are done, head south. Floor 1: Some people you can talk to here. There is a Break Point if you need to save your game. The upper left house is where your home is, but let's not go back home yet. Go left from this area. Floor 2: Go up north/northeast a bit to get to a PhotoSphere, once you are near enough, it will change into GOODS. Press Circle to pick up the 'Wooden Sword'. You can have it and mess around with the target just outside the house. It will break after few hits. Now get back to previous area. Floor 1: Since you can't go lower right path which is to leave the village, you might as well go home now. Afterward, leave the village. ------------------------------------------------------------------------------- Floor 1: Very straight forward, just need to jump to go on. At the end, a scene will triggers. After, continue on to the next area. Floor 2: Just a bit to the right, you can take the north path to continue or take the right a bit for items. You will need to jump over the river. You can get 3 Heal Berry and 2 Nectar. Now back track or if you are too lazy, just fall into the water and you will be back at the beginning of this area. Now, take the north path to advance. Floor 3: Continue on, pay attention to right for an area to jump on. Get the Luck Card from the treasure chest and move on. By the intersection, go left for Revive Fruit and Gella Roll. Now go north to the next area for another scene. ------------------------------------------------------------------------------- Floor 1: Go north a bit and avoid the soldiers then go right. Floor 2: There are Break Point if you need to save. Afterward, go south all the way, jump if you need. Go right a bit and go NE. There are boxes here you can jump on, then jump on the crates. Now aim for the box just by the entrance to the next area, and double jump to it. Floor 5: You are just dealing with one soldier here. He will check left, then right, then left, then right...etc Just dash your way through when he's looking to the left. Up the stairs and to the next area for another scene. Floor 6: Go down stairs to the next area. Floor 7: Door to north is locked, take the south path. Floor 8: Get the Wide Sword and Key Bundle, then return to previous area: Floor 7: Since you can't go up because of the soldiers, go north. Floor 9: Continue along, then crouch by the soldier, then do sliding. Repeat this for the next soldiers. Floor 10: Move your way to the most left by sliding. Then jump to the right to the next door. Floor 11: Check the right door for more dialogue. Afterwward, Arnaud will join the party. Now time to back track to the cell with the girl from before. Floor 6: The door is already been opened, but do check it out for more talking. Time to make your way back to Ciel. From now on, there will be no soldiers. Floor 2: There are two tents you can enter now, you can get Breeze Mint, 2 Nectar and 2 Heal Berry. Floor 1: Check the tree at north now for 5 Heal Berry. ------------------------------------------------------------------------------- Floor 3: As soon as you enter, you will encount into your first battle. Your targets are two Scouter. Jude can move close and physical attack it. Arnaud can use his magic like Blast. Because my Arnaud is already at Level 11, he took them out with one Blast. They have about 950 HP each. ------------------------------------------------------------------------------- More scenes at the village. Jude will accidentally obtain the ARM(Ambient Reorganization Material) and it's battle time against 4 Novice Trooper. They have about 1100 HP each. Jude is probably not in range for attack, so instead of going to the enemies, stay at where you are(just pick move and select your current as the destination), and Arnaud can use Blast. This should be an easy fight. Afterward, Tony on a Land Gear will enter the battle. This one has much more HP than any others, 6760 HP is quite a lot. You can also use Original now. Jude has Phantom Line and Ley Boost. Phantom Line does about 1600 damage for me. Move Arnaud to a different Hex and attack with Blast that does around 700 for me. Couple Phantom Line and Land Gear will go down. Afterward, more scenes. Yulie will then join the party at the end. Floor 1: Make sure you save your game at the Break Point. You can only take the left path. Floor 2: Take the NW path for more scenes. ~Prologue Ends~ ------------------------------------------------------------------------------- Floor 1: Go north a bit and more dialogue. Then you will enter a battle. Your targets are 6 Jelly Blop with 800 HP each. Jude can wait for them to come and use physical. Arnaud can use Blast while they are gathered on the same Hex. For Yulie, she can uses Material which is basically summoning but which one depends on the Ley Point she's on. Afterward, continue on. By the intersection, forget about the left path because it's a dead end. So go right into the cave. Floor 2: Go right and keep jumping. Once the tutorial kicks in, you will need to use your Accelerator ability here to cross the bridge. Now continue to the right and jump over the house. Under the house, there is the Break Point and a treasure chest which contains Adventure's Guide Chapter 7. Continue to the right. Floor 3: Go south first for a treasure chest that contains 2 Nectar. Then take the north/northeast path to Port Rozalia. ------------------------------------------------------------------------------- Floor 1: Your destination is the Seabreeze Port Cafe&Bar which is the house a bit to the left of where you started in this town. More scenes and Raquel will join the party at the end. You can also adjust GC Graph now. I spent all 10 points on Item Steal with Jude, all 11 points on Hyper with Arnaud, all 7 points on Absorb with Yulie and all 16 points on Gekkou(Moonlight) with Raquel. You can also check on Skills now, set them on or off. The barrel to the left of the Seabreeze Port contains a Heal Berry. Above the Seabreeze Port, there is the Break Point. Directly left of that, you have small oil-tanks, examine that and get a Nectar. To a bit left of that, there is the Weapon Shop, Gargantua. Nectar - 80 Gella Heal Berry - 100 Gella Antidote - 20 Gella Toy Hammer - 20 Gella Breeze Mint - 40 Gella (Buy some Antidote) A bit left of Garganchua, there are barrels, examine that for another item. To get to the next area, take the NE passage. Floor 2: Continue to north and pass the stairs, to the right of the screen, there is cart then a barrel, examine the barrel for a Heal Berry. Then to the left, there is something on fire in a oil tank, examine that for 4 Antidote. Continue to the left, talk with this kid Bryan, he sells Antidote for 50 Gella and yes, that's a rip off. However, if you buy 10 of those, you can get a sword called Lombardia for Raquel. It works like Tales of Symphonia's Darkness Weapon which means the more you kill, the more powerful it is. It might even inherit the monsters you killed in Alter Code: F. Now, if you take the near entrance, eventually, you will exit out this town and on to the World Map. If you go north of this area from the previous intersection, you will also exit out this town, so either way, you will be on the World Map. And if you are wondering, there is no more OverWorld in this Wild Arms. It's now similar to the Gensou Suikoden III style. ------------------------------------------------------------------------------- Floor 1: Straight forward enough, to the next area. Floor 2: Again, another straight forward area. Floor 3: Now we got a puzzle here. Get near the PhotoSphere and it will form into the Goods 'Sword'. There are crates around and a treasure chest that has 2 Gella Roll. You can break all the crates if you want, when you are done, pick up the sword and hit the crystal. While holding the sword, head to the next area. Floor 4: Hit the crystal and cross. Hit the second crystal and cross again to the next area. You don't need the sword BTW. Floor 5: Get some barrels and hit the crystals. Floor 6: Jumping, lots of it. Floor 7: Go south a bit and hit the switch on the floor, then use Accelerator to walk on the stairs. Check the treasure chest here for Alter Parts which you need for ARM Upgrade. Floor 8: Treasure chest here has 2 Lucky Card. Floor 9: Hit the 4 crystals with the sword. The trick is to use the Accelerator ability. Floor 2: Near the Break Point, you will encount Tarask. Raquel and Arnaud will do the damage here while Yulie and Jude as support. If you did buy some Antidote back then, that makes the battle a bit easier. Raquel can use Suisei (Comet), Arnaud can use Blast, Yulie will support along with Jude. Tarask uses poison attack very often, so make use of the antidote you have. If you don't have much of those, use only necessary. You could also gather everyone on the same Hex. That works as well. One heals, one cures and the other two attack. After the battle, the Break Point will turn white. That means it has been purified since you beat Tarask. You can set it on or off with R2. Set it off if you don't want random encounters. Floor 6: Another straight path. Floor 10: Left and Right path. Take the left one for now. Floor 11: Collect 2 Revive Fruit at left most and make your way up by jumping. Floor 10: Hit the switch on the floor. Then drop down to the lower part of Floor 10. Now take the right path. Floor 12: Get a barrel and hit the crystal. Floor 10: Hit the switch on floor. Drop down to lower part of Floor 10. Then make your way to the newly opened up path. Floor 13: After the scene, press L1 down near the flower to advance. That Tony guy again! This time, we are fighting against 3 Novice Trooper and Land Gear Powered. To eliminate the Novice Trooper and damage the Land Gear Powered, have Jude stands at one end of an hex so he can use Phantom Line to two lined up hex. Arnaud will use Blast as usual, on LGP(Land Gear Powered). Yulie will heal and support around. Raquel will use Suisei(Comet) with her Force 'Interlude' that allows her to double command input. 2 Suisei from Raquel is pretty hurting on LGP. LGP's attacks can do lots of damage, make sure you separate your characters around. Jude can reach them anywhere with his Force 'Mystic' so do not worry about long range revive/healing. Yulie has low defense and HP, so she should stay behind the attacker like Raquel to support with Healings. After the battle, more scenes. ------------------------------------------------------------------------------- Floor 1: Just so you know, Gargantua has updated some new stuff: Old: Nectar - 80 Gella Heal Berry - 100 Gella Antidote - 20 Gella Toy Hammer - 20 Gella Breeze Mint - 40 Gella New: Antler Circle - 620 Gella Horned Round - 495 Gella Steel Edge - 525 Gella Light Knife - 445 Gella Smasher - 690 Gella Broad Sword - 550 Gella Rapier - 470 Gella Adventure Guard - 385 Gella Traveller Guard - 360 Gella Bronze Ring - 365 Gella Lavry Ring - 345 Gella Leather Gap - 330 Gella Cotton Gap - 310 Gella Tourist Wool - 400 Gella Jewel Wool - 380 Gella Adventure's Guide Chapter 1 - 50 Gella Adventure's Guide Chapter 2 - 50 Gella Adventure's Guide Chapter 5 - 50 Gella Adventure's Guide Chapter 23 - 50 Gella Once you are done, head to the Break Point. First option is save, second one is meeting. Pick meeting and pick the last option which is the party. Afterward, you will have another option at the Break Point, ARM Upgrade. Once you leave the town, more scenes. ------------------------------------------------------------------------------- Floor 1: Get in the house to the left. Floor 2: There are bombs here which you will need and also a treasure chest that contains Adventure's Guide Chapter 4. To the right of that treasure chest, use a bomb to blow that object up to reveal another treasure chest that gets you the Badge - Bronze Moon. Now return to Floor 1 while holding a bomb. Floor 1: See the blue arrow at north but blocked? Use the bomb and enter the door after. Floor 3: Here, there is a light blue treasure chest, unless you have a Duplicator, otherwise, you can't open it. The same goes to the north door. So take the NE path. Floor 5: Take the ladder down and pick up a bomb. Bomb the object directly north of the bombs for 10 Duplicator. Now you have some Duplicator, let's go back to Floor 3. Floor 3: Light blue treasure chest contains the Dragon Fossil and head to the north door and open it with another Duplicator. Floor 4: Make your way to NE. Floor 5: Down the ladder and attempt to go north for your mini boss fight against EBS(Earth Bind Spirit). It's not that hard of a fight, I started it off with Jude trying to steal the badge it has. I already have Jude learned Item Steal BTW. Yulie can heal as usual, cast Protect as well. Arnaud can support along with Yulie if needed, if not, use Blast. Raquel will mainly with Suisei (Comet) with Interlude, Jude can Phantom line him after he stole the badge it has. When you are down at HPs, use Mystic with a healing item. The main problem is EBS causes slowdown to you and have him act couple time in a turn, so do separate your guys around. If Yulie has Stigma leanred, she can attack with that against EBS. After the battle, continue to north. Floor 6: Straight forward enough. Floor 7: Save your game. Then go left to grab a bomb. Head north then left to get to a crystal. Bomb it. The Break Point is now purified. If you don't want random encounters, set the ENC off. Now get another bomb and come back here to blow up the path to the next area. Floor 8: Get a bomb and bomb the pile to east. Just as the bomb goes off, go into Accelerator to cross the bridge. Floor 9: Straight forward enough. Floor 10: The yellow treasure chest here, you will need something to open it up. Forget it for now, to the next area. Floor 11: Get a bomb and back track. Floor 10: Bomb the yellow treasure chest and get the Badge - 'Bad Omen' within. Floor 11: You need to bomb the statue. Just gather 3 by the statue, set off one and bingo. Floor 12: Continue to the right and another scene. You will end up fighting Jeremy. He's pretty good with physical and often get 2 turns. He has around 9800 HP. Jude uses Phantom Line, Raquel with Suisei(Comet) with Interlude. Yulie can heal and casts protect or the like. Arnaud can use slowdown and heal as well. After the battle, more scene. Then to the next area. Floor 13: continue to the right for another scene. ------------------------------------------------------------------------------- (This place sure looks like China's Great Wall) Floor 1: Go left and get the badge - 'Gunster Sign' from the treasure chest. Then go north, climb up the ladder to the next area. Floor 2: Continue on, and go right at intersection. Get the Revive Fruit and Ambrosia(requires Duplicator since this is a light blue treasure chest). Continue on. Next intersection, go right again. At this Break Point, you can purify it but you need to win this battle against 3 Clay Puppet and they are all in Detonation state. They are still easy to defeat but don't let them hit you because they can do tons of damage in Detonation state. After the battle, continue on. There is a merchant here: Heal Berry - 100 Gella Antidote - 20 Gella Toy Hammer - 20 Gella Breeze Mint - 40 Gella Continue on, and take the ladder to the next area. Floor 3: Very straight path ------------------------------------------------------------------------------- Floor 1: Up the stairs and into the next area. Floor 3: Go east. Floor 4: Continue along and at the end, stamp on the switch on the floor. Floor 5: Check the PC to the left, then go all the way to the right. There are two PhotoSphere here. One is the Goods, Mysterious Staff and the other one is Goods, Sword. Pick up the Mysterious Staff, use it and swing it at the altar that's already burning. The Mysterious Staff will get set on fire. Then with that, hit the altar with no fire. Before going on, head back to Floor 1. Floor 1: With the Flame Staff, light up the altar here. Collect the Northern Blade from one treasure chest and Extra Challenge from the light blue treasure chest(requires Duplicator). The other red thingy here, is a Sealed Stone. It contains one of the many secret optional bosses, Buckbaird. You don't have the item nor the power to deal with it right now, so, let's get back to Floor 5 and continue on. Floor 5: Make sure you got a Flame Staff before moving on. Floor 6: Pretty straight forward path. Floor 7: Just light the 3 altar together around the same time. Drop the staff and jump toward the door to the next area. Floor 8: Here, see the yellow parts on the floor? You are actually on top of crates. Stamp your way down then head to the right. Floor 9: There is red treasure chest here(requires converting the Alter Code: F data?) that contains 1859 Gella. The crates to the right, there is a treasure chest hidden among them, it contains another Alter Parts. Now take the path at south/southwest. Floor 6: Half way through, a mini boss fight against 'Mis-Creation'. Jude can use Phantom Line as usual, heal or cure with Mystic if needed. Arnaud will use Slowdown then Blast. Yulie will cast protect and heal mainly. Raquel, as usual, Suisei(Comet) + Interlude combination. After, continue to south. Floor 10: There is a Break Point here. Save your game. To southwest, there is the entrance to the next area. But before that, there are crates and 3 switches hidden among them. Stamp on all 3 and the Break Point is now purified. Floor 12: Do sliding to destroy the crates then stamp your way down. Floor 13: More scene and Jeremy appears again. Another battle with him at the end. 11000 HP this time around and uses Inertial Canceller as his special ability which is similar to double action, i.e Raquel's Interlude. The same strategy from above applies here as well. To measure up to his cheapness, save FP for Raquel, then initiates lots of Interlude + Suisei(Comet). It works like this, Interlude, Suisei, Interlude, Suisei...etc when you are down to no FP, just use another Suisei at the end. This should literally kill him or close. Afterward, more scenes. ------------------------------------------------------------------------------- Floor 1: Well, you end up in this airship. There is a Break Point here, save your game. Then make your way to the right to the pole, climb on it and this is where backward jump comes in. Just make sure you have Jude's back faces the direction you want, and press jump again. Floor 2: Jump to the opposite side. Floor 3: Go down to the crates and destroy them all to reveal a solid crate. Push it to the right and use it to double jump then make your way to NE. Floor 4: Make your way down the stairs. Floor 5: More poles and backward jumpings, nothing difficult. Floor 6: Here is for Accelerator again. Stamp on the switch on the floor and initiate the Accelerator. You will be doing repeatedly. Doesn't this feel like Rockman series, ^_^! Floor 7: Now onto hanging on poles. While hanging on a pole, X is to stand up and Square is resumes to hanging from stand up or drop down if you are hanging. With that, continue your way to the right. At one part, you will need to drop then quickly jump. Floor 8: Now, put this jumping and hanging on poles in faster motion! Floor 9: Attempt to go to north and another mini boss fight, against Incubator. It can summon Larva as well. The usual here, Phantom Line for Jude, if you have all characters on the same Hex, Jude can use Joint Struggle for some damage. Arnaud will heal and cast Slowdown. Yulie will heal as well. Raquel, will use her cheap combo here as well since Incubator is also cheap with his summoning of Larva. In case you forget, save FP and initiate Interlude + Suisei(Comet) combo in this manner: Interlude, Suisei, Interlude, Suisei...etc Use that til it dies or down to no FP. Floor 10: Pull the solid crate to north and use it to reach the poles. Make your up to the top. Floor 11: There is a Break Point here and a Shop Box: Old Heal Berry - 100 Gella Horned Round - 495 Gella Steel Edge - 525 Gella Light Knife - 445 Gella New Revive Fruit - 700 Gella Flap Hoop - 420 Gella Iron Sting - 655 Gella Power Bringer - 1220 Gella Knight Fencer - 975 Gella Crescent Blade - 830 Gella Hard Guard - 530 Gella Plus Guard - 495 Gella Feather Ring - 495 Gella Witch Ring - 470 Gella Scale Gap - 450 Gella Silk Gap - 425 Gella Army Wool - 545 Gella Star Wool - 520 Gella Once you are done, go north to the next area. Floor 12: As soon as you enter, you will fight more enemies. 2 Sword Trooper, 1 Shell Shooter and 1 Crack Soldier. You shouldn't really have much problems at all here. After, go most north and examine the control wheel. After, head back to floor 11. Floor 11: Save your game and go right. Floor 13: Make yourself all the way down. Floor 14: Go down stairs and then go north. More scenes after. In the end, you will fight Scythe. From start, destroy the crates and separate your characters. Jude will support with Mystic combines with healing items. Yulie will heal and support as well. Arnaud will cast Slowdown and attack with Blast. Raquel will attack with Suisei(Comet). Scythe can avoid pretty well, against physical and magical attacks. Jude can also join the attack if he doesn't need to heal around. It's not a hard fight, and once you reduce his HP to 0, he will use a move to decrease all characters' HPs to 1, end of the battle. More scenes. ------------------------------------------------------------------------------- Floor 1: Go north and save your game at the Break Point. Floor 2: Go NE, the crystal is just a bit left of the big wheel like platform at NE. Floor 3: Just plain jumping to the left. Floor 4: Go most left and stamp on the switch. Then to the crystal at SE. Floor 3: More straight forward jumping. Floor 4: Go SW to stamp on the switch then go NW for the crystal. Floor 5: Half way through, mini fight against 5 Critter. If you have FP Advantage, then have Yulie uses Material while she's standing on an elemental hex. After, continue to the left to the crystal. Floor 6: Go north a bit and hit the switch. Then go left most to hit another switch. Now take that newly formed path then to the crystal at NE. Floor 5: Straight forward but a bit tricky. Take your time and time your jumps. The last bit with the spinning wheels, use Accelerator if you need to. Floor 6: Go left and another Break Point here, as well as a Shop Box that sells exactly the same stuff from before. Take the crystal to the left most. Floor 7: Continue along and drops down to meet with Belier. A boss fight with her, of course. She will summon out 'Distortion' to shield her and wraps out a party member. Alright, we will take on Distortion that has 5270 HP. But make a note to that, we will have short amount of time after destroying Distortion so let those turns worth lots of damage. Don't waste any FP on Distortion, we will save it for Belier. If the turn you are going to destroy Distortion and Belier's turn is right after, don't kill Distortion because she will summon another one RIGHT AFTER. Belier has about 9250 HP, with 100 FP saved for Raquel, you would just destroy her before your turn ends if you use the good old 'Interlude + Suisei' combo. After the battle, make sure you heal yourself and prepare for another battle then take the crystal at south. Floor 8: Pretty straight forward. Floor 9: Shortly after, you should have time limit on this, so make your way to the crystal to the right quickly. Floor 10: Similar as previous floor, but use Accelerator. Floor 11: More jumpings, not that hard. Floor 12: You need to use Accelerator here. Floor 13: More scenes and battle with Belier again. Exactly the same as before. After, more scenes. ------------------------------------------------------------------------------- Floor 1: Follow the path to the right, pretty straight forwward. Floor 2: Continue to the right and you will reach a Break Point and more scenes. After, if you want, you can purify the Break Point, but you will need to beat 2 Gomoratoad and 2 Sexton. They are all in Detonation state BTW. After, continue to the right. Floor 3: Continue to the right and at the end, examine that man on the floor. And you will taken out to the World Map. ------------------------------------------------------------------------------- Floor 1: Continue to the right and take the elevator down. Make your way to the left. The first entrance is to the central street. Just a bit left, you can double jump and hang onto the fence. Then make your way up and to the right. On top of a fence, there is a treasure chest that contains the Rabbit Badge. The right most house is the Rand's house. Enter again and he will let you play a mini game called ROM. It's like playing the original Mario games. You can have it on Normal or Hard Mode, and play up to 6 stages depends on how many 'Extra Challenge' you have. Your goal is to make it to the end without getting hit and try to beat the score. You have time limits, 3 lives, and also can use Accelerator. You can also hit things by stamping, sliding...etc That also get you points. On Normal Mode, for stage one, not much trick to it, except use Accelerator at the last bit. Stage 2 is a bit easier but longer. Stage 3 is another easy stage. Stage 4 is easy as well but you have trampoline to help you jump now, and there is another part where you will need to use the Accelerator. Stage 5 is rather another easy one. Stage 6 is also easy but the last bit with the trampoline can be tricky. After you clear all 6 stages, you will get 4 Level Apple. Play the Hard Mode if you want(but you probably don't have enough 'Extra Challenge' right now). Anyway, get out Rand's house and make your way to the most left for a shop: Old Nectar - 80 Gella Heal Berry - 100 Gella Antidote - 20 Gella Power Bringer - 1220 Gella Light Fencer - 975 Gella Crescent Blade - 830 Gella Hard Guard - 520 Gella Plus Guard - 495 Gella Feather Ring - 495 Gella Witch Ring - 470 Gella Scale Gap - 450 Gella Silk Gap - 425 Gella Army Wool - 545 Gella Star Wool - 520 Gella New Alter Parts - 1500 Gella (Just 1) Potion Berry - 1000 Gella Witch Medicine - 20 Gella Pygmalion - 40 Gella Rating Bomb 25 - 50 Gella Battle Circle - 1600 Gella Elven Round - 1380 Gella Wing Hoop - 1250 Gella Steel Sting - 1670 Gella Fine Edge - 1425 Gella Acute Knife - 1290 Gella Fine Slayer - 3690 Gella Soul Taker - 3050 Gella Shamshir - 2670 Gella Titan Guard - 1060 Gella Silver Guard - 1010 Gella Silver Ring - 1010 Gella Moon Ring - 960 Gella Fine Gap - 910 Gella Shell Gap - 865 Gella Bresto Wool - 1110 Gella Moon Wool - 1060 Gella Adventure's Guide Chapter 6 - 50 Gella Adventure's Guide Chapter 12 - 50 Gella Adventure's Guide Chapter 13 - 50 Gella Once you are done, head into the central street. Floor 2: One barrel a bit north(right of the food stand) has a Potion Berry, another barrel at far north, far left to the Break Point has a Pygmalion. To the most right from the Break Point, there is treasure chest that contains a Miracle Berry. Just below that, there is another treasure chest that contains a Dragon Fossil. Now, take the path near the Break Point(Meeting is possible here BTW). Floor 3: Continue along the path and enter the first house you come to. After the scenes, check one of the barrels just near the house for a Lucky Card. Well, to the north, there is the coliseum where you can take on different enemies after paying a fee. Anyway, once you are done with whatever you want to do, get back to Floor 2. Floor 2: You can have Meeting by the Break Point BTW. Once you are done, head to the bar which is just the house to the left of the Break Point. After, exit out the town at NE exit for more scene. ------------------------------------------------------------------------------- Floor 1: Pretty straight forward. Floor 2: More straight forward path. There is a merchant here: Old Heal Berry - 100 Gella Antidote - 20 Gella Witch Medicine - 20 Gella Pygmalion - 40 Gella New Peaceful Pinwheel - 40 Gella Adventure's Guide Chapter 3 - 50 Gella Adventure's Guide Chapter 8 - 50 Gella Adventure's Guide Chapter 14 - 50 Gella There is also a treasure chest here that contains that badge 'Bronze Sun'. Further more, there is the Break Point, you can purify it after beating 2 Shell Worm and 2 Moll Cricket. They are all in Detonation state as well. Floor 3: Straight forward path and scenes at the end. ------------------------------------------------------------------------------- Floor 1: As soon as you enter, a boss fight against Gravoid which has 20950 HP & that's quite a lot. It's still not much of a fight, just a little bit time consuming. Mainly watch out for his counterattack which can interupt the cheap Interlude + Suisei combo from Raquel. Also, it can decrease accuracy so move around. If you have Shut Out for Arnaud, once it's at the center hex, lock it up there. Yulie will heal and support. Jude will attack with Phantom Line and Raquel will go with Suisei or sometimes combines with Interlude. Make sure you also have Arnaud decrease his speed with Slowdown as well. After, continue along the path to the next area. Floor 2: Take the right path. Floor 4: Stamp on the switch and return to previous area. Floor 2: Take the left path. Fllor 3: Get near the PhotoSphere and pick up the Wooden Sword. Hit the crystal then drop the sword. Jump your way through and up the stairs to get to another PhotoSphere with another Wooden Sword. Go down from there while holding the sword and return to previous area. Floor 2: Hit the crystal and drop the wooden sword. Jump your way to north and ignore the second crystal for now then turn right to the next area. Floor 5: Go to the right to the next area. Floor 6: Pass the crystal, get near the PhotoSphere then get the wooden sword. Go lower left path now. Floor 4: Drop the wooden sword and head to the west. Get the Gella Roll from the treasure chest. Now pick up the wooden sword and ride the moving rock to get to south. BTW, one rock is higher than the other, take the lower one. Floor 7: Hit the crystal and drop the wooden sword. Stamp on the swich at south then ride the higher moving rock. At NE corner, there is a pole, hang on to that and move your way up. There is a treasure chest with 4 Nectar and a red treasure chest(needs to converting the Alter Code: F data?) that contains 'Far And Near Story Vol 1'. After, head to the west/southwest path in this area. Floor 1: Continue to the left and the first treasure chest here is a Mimic. Once you beat it, you will get 5 Duplicator. Now go back to Floor 6. Floor 6: Get the wooden sword and hit the crystal here. Now go north. Floor 8: The normal treasure chest here contains Deadly Sting. One of the light blue treasure chest here contains the badge 'Guard of Muse'. The other one you can't reach right now. Head back to previous area. Floor 6: Get the wooden sword and head back to Floor 2. Floor 2: Hit the remaining crystal here and go north. Floor 8: By the intersection, go right first. Floor 5: Collect 2 Lucky Card from the treasure chest. And back to previous area. Floor 8: Go north. Floor 9: More scene. After, head toward Kresnik. More scene and Jude will end up fighting Kresnik alone. It's ARM VS ARM, ^_^! Kresnik has Level Apple, make sure you have Jude to steal that. The battle is quite easy, have Jude to do Phantom Line after stealing the Level Apple and once you reduce Kresnik's HP down to 0, he will counterattack and reduce your HP to 1, end of the battle. More scenes after. Floor 10: There is a Break Point here. Go left first. Floor 11: Stamp on the switch. Jump to the right and stamp on the second switch to make move rocks moving. Then move to the right for another switch for you to stamp on. There are two treasure chests to northeast. One contains Revive Fruit and other one is Heal Berry. Now take the path at west. Floor 12: Make your way to the left. Floor 13: Continue to the left. Floor 14: Continue to the left. Floor 15: Now, press L1 around the center of this area. You should notice a spot. Then, go left and move your way to the poles and grab a pot at north. Drop yourself down while doing Accelerator. Now, put the pot at the spot. It will be set on fire. Now hold the Flame Pot and get back to Floor 13. Floor 13: Throw the Flame Pot at the first statue from the left. Then quickly another battle. Yours targets are 2 Dirty Tricker, 2 High Grenader and last of all, Insendiary. They all have 4820 HPs. Raquel can use Interlude with her 'Magazakura'(Evil Cherry) Original at the middle hex. Yulie can use Material. The rest can support and heal, if not needed, attack. The battle isn't all that hard at all. The enemies can put 'Forgotten' on a hex, if you have Toy Hammer, that helps. After, go north. Floor 16: Continue along the path and more scenes near the exit. ------------------------------------------------------------------------------- Floor 1: Just follow the path. Floor 2: There is a red treasure chest here(needs converting Alter Code: F data?) that contains 3718 Gella. There is also a Break Point that you can purify. You will need to beat 2 Fleurety and 2 Angel. As usual, they are in Detonation state. Floor 3: Treasure chest here contains another Alter Parts. More scenes after exiting. ------------------------------------------------------------------------------- Floor 1: Go up and spin the lever. Floor 2: Turn the lever here 2 times. First, go right and gather items from treasure chests: Clear Chime, Marcus Gap and Extra Challenge. Now, back track and go left from the lever. Go along the path. By the intersection, go left. If you are wondering, the right is another Sealed Stone, that contains another one of the many secret optional bosses, Calupdis. You don't have the item nor the power right now, so you can only ignore it. Floor 3: As you as soon you enter, you will end up fighting Kraken. It has lots of HPs, 24500 to be exact. It can attack you and wrap you to another hex, also put a hex with 'sleep'. Besides that, this is another easy battle. Just don't use any water based attacks, so avoid the water ley point. After the battle, hold a pot and get near the burning altar. That would set the pot on fire. Now avoid the rain and throw the pot at the altar that aren't burning. Floor 4: Take the elevator down. Floor 5: Enter the door. Floor 6: Straight to north. Floor 7: Stamp the switch then go right and co-work with Gaun. Last one you need to stamp on it while Gaun is doing the same. Floor 8: Same as previous area, except we are going left this time. The treasure chest in this area is another Mimic. Don't forget to try to steal the Level Apple from it. After, you will get the badge 'Dog Chain'. Floor 9: Straight to north. Floor 10: Co-work with Gaun, same as before, except a bit tricky. After Gaun hit the third one, do Accelerator. Floor 11: Straight to north, turn the lever and continue to north. Floor 12: Turn the lever to stop the water. Then bring a pot near the burning altar to light it up. Then throw the Flame Pot at the altar that isn't burning. This will purify the Break Point. Floor 13: Take the elevator up. Floor 14: After the scenes, double jump and stamp on Gaun. He will bounce you up so far and you can move toward the door to the next area. Floor 15: You can't go right so go left. Continue up and by the intersection, go left for treasure chests. Light blue treasure chest contains Fighter Badge and normal treasure chest has Lucky Card. After, go right and to the next area. Floor 16: Continue to north and more scene. This is probably one of the BEST scenes in the game. Anyway, you will end up fighting him. Thanks to Hugo's 'Zettai no Kanata'(The Other Side Of The Absoluteness), also known as "System Cronous", we can't hit him. First of all, steal a Level Apple from him. Now, once you have him by the edge on the battle field, have your characters surround him so his ability will remain USELESS. The rest is just heal and kill him. He's easy once you cornered him. Arnaud also should cast Slowdown on him to further reduce his speed. After the battle, more scenes. ------------------------------------------------------------------------------- Floor 1: The treasure chest here contains 8 Fire. Floor 2: There is a merchant here: Old Heal Berry - 100 Gella Antidote - 20 Gella Witch Medicine - 20 Gella Peaceful Pinwheel - 20 Gella Pygmalion - 40 Gella Battle Circle - 1600 Gella Elven Round - 1380 Gella Wing Hoop - 1250 Gella Steel Sting - 1670 Gella Fine Edge - 1425 Gella Acute Knife - 1290 Gella Fine Slayer - 3690 Gella Soul Taker - 3050 Gella Shamshir - 2670 Gella Titan Guard - 1060 Gella Silver Guard - 1010 Gella Silver Ring - 1010 Gella Moon Ring - 960 Gella Fine Gap - 910 Gella Shell Gap - 865 Gella Bresto Wool - 1110 Gella Moon Wool - 1060 Gella New Adventure's Guide Chapter 9 - 50 Gella Adventure's Guide Chapter 10 - 50 Gella Adventure's Guide Chapter 22 - 50 Gella The treasure chest here contains Dragon Fossil. There is also a Break Point that you can purify as well which requires you to beat 2 'Que Sera Sera', and they are in Detonation state as usual. Floor 3: Light blue treasure chest here contains 10 Duplicator. Half way through, more scene. Continue along the path and exit out for more scenes. ------------------------------------------------------------------------------- Floor 1: Pretty straight forward path. Floor 2: Make your way to the right by jumping. Among the crates, there is a treasure chest that contains the badge 'Elder Record'. Floor 3: Treasure chest here is a Gella Roll. Just hang on to the fence and make your way through. Drop on the moving rock at the last bit. Floor 4: Stamp on the switch and ride it to the right. There is a light blue treasure chest at NW that contains Witch Badge. There are two crystals here. Take the NE first. Floor 5: Jump to toward the right. There will two crates stack up so high and you won't able to jump through. You will still need to jump to the lower part of that and get 4 Devastate from the treasure chest. Floor 6: Continue along the path. Floor 7: Jump your way through and get 2 Nectar from the treasure chest. Now you won't be able to reach the light blue treasure chest here, so back track all the way to Floor 4. Floor 4: Take the SE crystal this time. Floor 5: Continue to the right. Floor 6: Now to get the treasure chest below you, move by the edge of the fence and drop off then quickly move toward the treasure chest so you would land. The treasure chest here is Mimic BTW. You would get the badge 'Frey's Charm'. After, get back on the fence. There is also a red treasure chest(needs to converting Alter Code: F data?) that contains 5577 Gella. Floor 7: The treasure chest here contains 2 Potion Berry. Floor 8: Take the crystal that's directly south of where you started at in this area. Floor 7: The gap looks pretty big and you probably won't make it even with double jump. But around the middle of this gap, there is a switch you can stamp on. So jump into the middle and you will land on the switch. Stamp it to have it rise. Now open the light blue treasure chest that contains 'Mach Brand'. Now back track to the previous area. Floor 8: Continue to the right and a mini boss fight against 12 Rat Monkey. Attack them all at once, that works better and safer. Combination Arts work the best here. After, 4 more enemies. Now each character will have to face one 'SupreGun'. They have 3240 HP each. Starting with Arnaud, cast Slowdown first to decrease its speed. Next cast Illusion to decrease its accuracy, then cast Fragile next, and finally, attack with Blast. 2 or 3 Blast should kill it. Now Raquel will go next. No problem here whatsoever, Raquel is the strongest of the group, one Original like Suisei or Ryuujin should kill it. Next is Jude, just keep doing Phantom Line. Last of all, Yulie. This is tough, she's going up against 2 SupreGun with 6480 HP each, then another SupreGun that looks bigger and with 13250 HP. She needs to heal herself til Jude and Raquel come in. Arnaud will come in at the end? This should depend on how much time you used to have Jude, Arnaud and Raquel to beat each SupreGun previously. After, more scenes. There is a Break Point here so save your game. Floor 9: There are two switches here. This is optional and pointless for now, if you don't want to do it, just go to the crystal to the most right. If you do want to do this, stamp on the lower switch/the one on the floor first. Then the one on a crate. Stay and ride on that crate to another area. Floor 10: It will move automatically, so don't move. Floor 11: There you arrive at this secret area, with yet another Sealed Stone. This one also contains another secret optional boss, its name? Mictlantecuhtli. Anyway, nothing you can do here nor you have the power to fight it now. Let's return to Floor 9. Floor 9: Take the crystal at the most right. Floor 12: One treasure chest contains Chain Guard, another one contains 4 Fire. And there are two crystals here. Take the southeast one. Floor 13: Here, jump through and get near the PhotoSphere to reveal the Sealed Key. This is the item I have been talking about. It's needed to break the seal on the Sealed Stone. Yes, sure you can make it to the Sealed Stone where Mictlantecuhtli is, but there is NO CHANCE whatsoever for you at this point to beat Mictlantecuhtli. Here is its stats: Lv - 90 HP - 180000 Exp - 178000 Gella - 90000 Characteristic - Undead Fire Attribute - Active Water Attribute - Active Wind Attribute - No Effect Earth Attribute - No Effect Fighting Method - Stigma..etc Steal Items - 1/ Elder Record 2/ Elder Record If, I mean if you beat it, good lord, you need to advance the game, seriously. Mictlantecuhtli is not meant to be beaten at this point. So, yeah, don't bother unless you just want to see how it looks like(save before you do that though). Anyway, back track to Floor 12 and take the northeast crystal. Floor 13: Basically stamp on the switch and jumping through, then ride on it. Floor 14: Go right. The treasure chest below is 4 Peaceful Pinwheel. Light blue treasure chest here is the badge 'Handbag' and the other treasure chest is 4 Rating Bomb 25. Floor 15: Half way through, you will fight Fiore and Asia. Now, starting the battle, one of them will be in a Water Ley Point. Get yourself to the Fire Ley Point and focus on killing that one that's on the Water Ley Point. Once you take out once, the other one is no longer a threat. Yulie should do Material and heal, Arnaud will decrease speed and support. Jude will attack along with Raquel. If you have 'High Material' Combination Arts, it should take one hit to kill whoever that's on the Water Ley Point while yourselves are on the Fire Ley Point. After the battle, more scenes. Then head to the crystal. Floor 16: Straight forward, move to the most right to exit out and more scenes. ------------------------------------------------------------------------------- Floor 1: The treasure chest contains 8 High Break. Go all the way to north. Floor 2: There is a Black Box here. It can tell you how many boxes have you opened out of the 178(total). Also, there is another merchant: Old Heal Berry - 100 Gella Antidote - 20 Gella Witch Medicine - 20 Gella Toy Hammer - 20 Gella Pygmalion - 40 Gella New Peppy Acorn - 20 Gella More so, there is a Break Point which can be purified but you have to beat 2 Mercurius, 1 Gremlin and 1 Jack Lantern, and they are all in Detonation state. Floor 3: The treasure chest here is the badge 'Laurel Crown'. As you exit out, more scene. ------------------------------------------------------------------------------- Floor 1: There is a Break Point here and you can have Meeting as usual. Just a bit south from the Break Point, there is a horse. Check out what it is drinking at for 2 Potion Berry. Now, by the Break Point, see the guy on the roof? Get up to him by using the Break Point to jump. Talk to him and do the sliding toward him, then talk to him again for a Level Apple. Now, up north, there is the shop: Old Heal Berry - 100 Gella Potion Berry - 1000 Gella Antidote - 20 Gella Witch Medicine - 20 Gella Toy Hammer - 20 Gella Peppy Acorn - 20 Gella Breeze Mint - 40 Gella Peaceful Pinwheel - 40 Gella Pygmalion - 40 Gella Rating Bomb 25 - 50 Gella New Power Circle - 8090 Gella Elder Round - 6670 Gella Sky Hoop - 5820 Gella Assault Sting - 8490 Gella Silver Edge - 6990 Gella Knife Tooth - 6090 Gella Slayheim Sword - 8880 Gella Bastard Strike - 7300 Gella Dawn Bridge - 6360 Gella Chain Guard - 4400 Gella Fine Guard - 4180 Gella Bless Ring - 4200 Gella Mist Ring - 3990 Gella Desert Gap - 3780 Gella Star Gap - 3560 Gella Wild Wool - 4620 Gella Silver Wool - 4350 Gella Adventure's Guide Chapter 11 - 50 Gella Adventure's Guide Chapter 18 - 50 Gella Adventure's Guide Chapter 19 - 50 Gella After you are done shopping, go right to the station. Floor 2: Talk to Emmet The Station Attendant. Afterward, go left to get back to the previous area. More scenes. Exit out the town. ------------------------------------------------------------------------------- Floor 1: Treasure chest here contains 4 Potion Berry. Floor 2: Go left now. The treasure chest here contains Wing Charm. The light blue treasure chest here contains the badge "Aglet's Branch". Push the crate onto the left most switch and make yourself to up. Floor 3: Spiral-ish path. Floor 4: Stamp on the first switch then stand on the red crate to jump up. Then stamp on the switch to the most right. Light blue treasure chest here contains the badge 'Quick-Draw Gunman'. Stamp on the next switch to the left, make your way up to the next switch. Stamp on it and there should only be blue crates. Now, drop off from the left of the switch you jump stamp on, you should be by another treasure chest that contains the badge 'Northern Blade'. Floor 5: If you can't reach, just use a crate then double jump. The treasure chest to the lower right is Gella Roll. Upper left one is Lucky Card. Floor 6: Another Spiral-ish path. Floor 7: Stamp on the switch to the most left, then the one to the right, then the one to the left..etc Floor 8: We are using crates here. First, push the lower one down then get down and push it to the right one spot. Go up and push the middle one, this would land on the previous one. Then finally the top one. If you mess anything up, press the switch to reset the crates. Now you can pull the crate that's on top to the right one spot, then push it to the most right. Next, push the lower one to the left, then the middle one to the right and have the top one land on the middle one. Floor 9: Another Spiral-ish path. Floor 10: Now, there are 6 switches and 3 crates: 1-2 3-4 5-6 The numbers represent the switch, just have the crates cover up 1, 3 and 4. After, take the crystal to teleport to Floor 2. Floor 2: Head to the center for more scenes then fight against Guardian Kimira. 21500 HPs for it, not that difficult of a fight, just watch out for its all target attack. After, to the right, 4 crystals, 5 bombs, so place 4 bombs near the crystals and have the last one set them off all together. Now, you have staircases moving in fast motion. You know what to do, use Accelerator. Once you make it to the top, go left a bit first for a treasure chest that contains a Mimic. After beating it, you can get Safety Gap which is a pretty good armor for Arnaud so far. Once you are done, take the ladder up. Floor 11: Continue along the spiral path. Floor 12: More trampoline and all about your jumping skills, ^_^! Upper right treasure chest contains 4 Antidote, lower left treasure chest contains Full Revive. Floor 13: Here, stamp on the switch and there will be all these coloured crates flashing. Just time it and keep jumping to the top. Upper right treasure chest contains 2 Nectar. There are poles to the left walls, so you can land on that easily. Then make your way to the top. Floor 14: Another spiral-ish path. Floor 15: The treasure chest here contains 2 Randomizer. More trampoline here but not that difficult. Just know where some of the trampoline are to the left and you will be fine. To get to the upper treasure chest, make sure Jude is by the edge on the trampoline before jumping to that treasure chest. Jude will barely make it. This one contains 2 Revive Fruit. Floor 16: More flashing crates. If you can't make it, just use Accelerator and you will be fine. Floor 17: Another spiral-ish path. Floor 10: Surround the crystals with bombs so you can bomb all 3 at the same time. Solving this also purify the Break Point BTW. Save your game and enter the near door. Floor 11: More scenes. You will end up fighting Enil with her 'Dark Whisper' which allows her to generate: Gadgeteer(Jude) Paladienne(Yulie) Formular User(Arnaud) Might Fencer(Raquel) Now, the trick: Jude should only _SINGLE_ target on Jude, and the same goes to the rest. If any of those are on the same hex, ignore them before they separate from the hex. They all only have 1 HP and Enil herself has 11800 HP, as well as Level Apple for you to steal. If somehow Jude or anyone kill someone else other than himself/herself, that other one will die. Like, say for Jude, if Gadgeteer and Might Fencer is on the same hex, and Jude attacks them, yes, that Gadgeteer will die but Might Fencer will die as well, that means Raquel will die. Got the idea? Enil will basically summon these 'copies' over and over again. If you have Isolate for Arnaud, good, that works well to separate the enemies. When Enil and Might Fencer on the same hex, that's perfect. Raquel will have to use her cheap 'Interlude + Suisei/Ryuujin' combo. After the battle, more scenes. ------------------------------------------------------------------------------- Floor 1: Save your game and go right. Floor 2: More scenes. After, activate Accelerator and examine the bike to the upper left. More scenes after. ------------------------------------------------------------------------------- Floor 2: A fight with Chemical Fighter, Pyro Gunner and Dreadnought. They are easy overall. There is a Break Point so save your game. Floor 3: Straight forward path. Floor 4: Straight forward path. Floor 5: Straight forward path. Floor 6: Straight forward path, a scene half way through. Floor 7: Straight forward path. Floor 8: Straight forward path. Floor 9: Straight forward path. Floor 12: More scenes and boss fight against Tank Vehicle. It's pretty good with physical attack. Heal Yulie put up Protect, Arnaud will slowdown and cast Illsuion on it. Raquel with her usual cheap combo. Jude can use Short Circuit which works really well on machines. After, advance to the next area. Floor 13: There is a Shop Box here: Old Heal Berry - 100 Gella Potion Berry - 1000 Gella Revive Fruit - 700 Gella Antidote - 20 Gella Breeze Mint - 40 Gella Peaceful Pinwheel - 40 Gella Rating Bomb 25 - 50 Gella Power Circle - 8090 Gella Elder Round - 6670 Gella Silver Edge - 6990 Gella Knife Tooth - 6090 Gella Slayheim Sword - 8880 Gella Bastard Strike - 7300 Gella Chain Guard - 4400 Gella Fine Guard - 4180 Gella Bless Ring - 4200 Gella Mist Ring - 3990 Gella Desert Gap - 3780 Gella Star Gap - 3560 Gella Wild Wool - 4620 Gella Silver Wool - 4350 Gella New Miracle Berry - 3500 Gella Afterward, save your game at the Break Point. Floor 14: Use Accelerator to make it to the right for more scenes. Floor 15: You will end up fighting Bargain. Avoid to have everyone on the same hex, otherwise, you will get wipe out. He has 35000 HP, a Level Apple. Jude's Short Circuit works here as well. Also, avoid standing on the same line as him. Raquel will use her cheap combo, Jude will use Short Circuit. Arnaud can attack physically or revive anyone along with Yulie. You have to finish this battle quick. If Bargain gets to the center hex, he can definitely wipe you all out. However, to avoid that, have someone like Yulie or Arnaud move to the center hex, dead or alive, Bargain can not enter the center hex. Then revive that character near the end of the battle if that person at the center died. Since you will be reviving a lot here, have Arnaud at the center hex and Yulie do the reviving. It's not a hard fight, just a bit tricky. After the battle, continue along the path. Floor 16: Straight forward path. Floor 17: Straight forward path and more scenes at the end. ------------------------------------------------------------------------------- Floor 1: You just have Jude right now. Save your game and head to the right. Floor 2: Jump through the crates and head to the right. Floor 3: Straight forward path to the right then more scenes. Floor 4: Pick up the red box that has explosive within. Throw in at the rock pile at right. That will reveal a panel with a light dot. Go pick up the staff then swing it at the light dot. The staff will pick up the light dot. Now, see that other panel with another light dot? Aim for that. Once your light staff hit it, you will instantly teleport to the other panel. Then head to the right. Floor 5: There is a red treasure chest here(needs to converting the Alter Code: F data?) that contains 7436 Gella. Now for the 2 levers, the left one, turn it 2 times(clockwise as usual), and the right one, 3 times. Then jumping through the crates on the wall to the upper left. Floor 6: Bomb the rock pile. Pick up the shield to block the fire then advance. Floor 3: Jump toward the left. Floor 7: To the left and up, then to the left. Floor 8: To the left again then more scenes. Floor 9: Raquel and Arnaud will join back the party. This is similar to Floor 4 so pick up red box to blow up rock pile. There are two here, one contains a red treasure chest(needs to converting Alter Code: F data?) that contains 'Far And Near Story Vol 2'. The other rock pile reveals the panel with a light dot. There is a staff, and you should know what to do. If not, how did you get past Floor 4? BTW, you need to hold a light staff when you go into the next area. Floor 10: With the Light Staff in hand, you can across easily. The treasure chests here contains a Gella Roll and Lucky Card. Because you have to drop the light Staff in order to get the items, after you got the items, drop down so the game will reset you back to when you enter the stage, with the Light Staff in hand. Floor 11: Bomb the pile then use the crate to block the first fire pipe. Then jump on the crate then double jump to reach the shield. Shield your way through to the right. Floor 8: Head to the right. Floor 12: To the right then up the ladders. Upper right treasure chest contains 2 Trask Task. Then head to the left. Before going up, there is an opening for you to drop down. And make sure you drop toward the left then jump so you can land on the left area. The light blue chest here contains the badge 'The Lost Holy Cup'. The other item you can't reach now, so go up. Go right a bit for another treasure chest that contains5 Duplicator. To get to upper right, hang on to the fence. Floor 13: Head to the right and use Accelerator if you need to. More sccene. Floor 14: Light blue treasure chest here contains the badge 'Holy Ankh'. Now for the levers, turn the left one once and the right one twice. Then make yourself to the upper right. Foor 15: Go right and jump up. Use Accelerator and head toward the fan. Now, there is a broken part of the part where you can slide through, do that and more scenes. Jude will be taken into the past. Talk with everyone and then head back to where you started in this place to talk with the man in black. Then more scenes. ------------------------------------------------------------------------------- Floor 1: More scenes. After, go right. Floor 2: Talk with Emmet again. Then return to previous area. Floor 1: Go left. Floor 3: Enter the near house to talk with Cid. After, exit out the town. A new location should appear and if you enter it, more scene. ------------------------------------------------------------------------------- Floor 1: Continue along the path, there is a treasure chest here that contains 4 Potion Berry. BTW, the enemy, Petergius, is another one of those enemies that you can steal Level Apple from but it's diffcult because it's rare. As you advance to the next area, more scene. Floor 2: Treasure chest here contains Alter Parts. There is a Break point here and you can purify it by defeating 2 Laser Back and 2 Shovel Worm. They are all in Detonation state as usual. As you advance to the next area, more scene. Floor 3: There is a red treasure chest here(needs to converting Alter Code: F data?) that contains 9295 Gella. Also, there is a merchant: Old Heal Berry - 100 Gella Potion Berry - 1000 Gella Witch Medicine - 20 Gella Toy Hammer - 20 Gella Pygmalion - 40 Gella After you are done shopping, exit out for more scenes. (BTW, by now, the intro should be changed to the second one. So just load a saved file and watch it) ------------------------------------------------------------------------------- Floor 1: There is a Break Point here, so save your game. Floor 2: Dodge lasers here. Just jump for the last few ones. Floor 3: Lots of crates and a trampoline. The trick is to move the trampoline to the right, about 3 spots. So you need to move some crates to the left first. Floor 4: Jump for the first laser, sliding for the next one, then, activate the Accelerator for the next one when the central laser is vertically positioned. That way, you can just jump through. Next one is similar by you can just walk through in Accelerator. Last one looks hard but do the sliding during the Accelerator. Floor 1: The goal here is push the crate with the trampoline down. Just watch your steps. After, pull the crate with the trampoline to the left. That way, you can use it to get to the NW path. Floor 5: Straight forward path. More scene at the end. Floor 6: The guest Kresnik will join you now. Here is his stats: Class Level: 3 Level: 35 Class: Pale Rider HP: 3135 MP: 232 Exp: 150061 NXT: 17899 Offense: 326 Defense: 210 Magic: 280 Resistance: 242 Accuracy: 226 Evade: 222 Reaction: 252 Equipment - Weapon: XERD_001HS (HS stands for Howling Spike) - Armor: Cloth of Ankh - Badge: None ARM Stats - ATP: 1250 - ACN: 1.00 - Accuracy Correction: 30 - Critical: 1.5 - Load Number: 3 - Handling Ease: 1.3 Personal Skills: Critical Hit SOS Evade Up Magic Guard Long Range Distance Extend MP Charge Reaction Up When Guarding Originals: Healing Factor Might Body Circle Ballet Force: Log On Plus (Although this is really depended on what you picked for Rody in Alter Code: F) Now, make your way to the north for more scene. Floor 7: You will fight that Tony again, this time, he's in Full Tuned Gear. Jude can attack with Short Circuit, Raquel can go with the usual cheap combo. Arnaud will do the most supporting and healing here, afterall, we don't have Yulie the healer. You can have Raquel on right/left near hex of Arnaud, and Jude with Kresnik on the other near hex. That way, Arnaud can get to both sides. Although Kresnik can also heal with Healing Factor, but have him do some damage with Log On Plus + Circle Ballet instead. Continue along the path to the next area. Floor 8: Can't do much on the crystal, so go right. Floor 9: Straight to the right. Floor 10: Pick up the sword. Hit the crystal here and back track to Floor 8. Floor 8: Hit the crystal and head to Floor 10. Floor 10: Now go into the upper left door. Floor 11: Continue to the left. Floor 8: Enter the upper right door. (Anything you want to do with Kresnik, do it now) Floor 12: Half way through, you see Yulie behind the cell and more scene. Yulie will join back and Kresnik will leave. After, continue to the right. Floor 10: Take the path to north. Floor 13: Pull the trampoline out and push it to the left corner. Use it to go up. Take the pole and go up as you avoid the lasers. Use Accelerator if you need to. Floor 14: There is a Break Point here and a Shop Box: Old Heal Berry - 100 Gella Potion Berry - 1000 Gella Revive Fruit - 700 Gella Pygmalion - 40 Gella Rating Bomb 25 - 50 Gella Power Circle - 8090 Gella Elder Round - 6670 Gella Sky Hoop - 5820 Gella Assault Sting - 8490 Gella Silver Edge - 6990 Gella Knife Tooth - 6090 Gella Slayheim Sword - 8880 Gella Bastard Strike - 7300 Gella Dawn Bridge - 6360 Gella Chain Guard - 4400 Gella Fine Guard - 4180 Gella Bless Ring - 4200 Gella Mist Ring - 3990 Gella Desert Gap - 3780 Gella Star Gap - 3560 Gella Wild Wool - 4620 Gella Silver Wool - 4350 Gella When you are done, go south to take the ladder then go north. Floor 15: The door is at upper north. You will need to use the trampoline that is at the most left. Just pull and push it near the central 'gap' to jump your way to the upper part. As you enter the door, more scene. Floor 16: A fight with Spell Caster, Shooting Star, Blade Soldart and Boosted Man. Boosted Man with his Blast spell can be pretty damaging, watch out for that. Besides that, you'll be fine. Continue to north for more scenes. Floor 1: There is a Break Point to the most right, so save your game. Then take the near door. Floor 2: You did this before, so pull out the crate with the trampoline then push it to the upper left corner to go up. Then up the pole and avoid the laser to advance to the next area. Floor 3: Lower left path goes nowhere, so take the upper left one. Floor 4: Continue along the path and you would see 2 switches. North one raises the lift that's near by, the other one lowers it. Raise it high enough so you can double jump from the floor to the left of it. Now, go left. Floor 5: Go north. Floor 4: Now jump on the lift you raised up earlier and go north. By the intersection, go left. Floor 5: Continue to the next area. Floor 6: You need to jump to the rotating platform to get to north. Use Accelerator if you need to. Floor 7: Now, there are 4 switches, 2 on each side. Hit the upper left one 2 times, and hit the lower right one 2 times. Then you would be able to make it to the top for more scene. Floor 8: Here you will fight 'Prior Experiment Modle TG' that has 24000 HPs. It can do lots of damage and probably take out weak one like Yulie with just one hit. Jude will use Short Circuit, Raquel will use her usual cheap combo. Yulie will support with Arnaud. Afterward, more scenes. Then go right for more scene. Floor 9: There is a Break Point here so save your game. To the right across, there is a Shop Box that sells the same stuff as the previous one. There are 3 paths here to take: north, upper right and lower right. Take the upper or the lower right one. Floor 10: Go south. Floor 11: Go south and there is sword here, as well as 4 switches for the 2 lifts. You need to take the sword up, so lower one lift so you can drop the sword there then raise that lift up. To get yourself back up, use the other lift to do so. With the sword, back to previous area. Floor 10: Go all the way north, up the stairs and take the path to the left. Floor 9: Go north. Floor 12: Doing the similar thing here, raise the sword up and get yourself up after. Then hit the crystal for the path to north. More scenes. Floor 13: Here, you will fight Augst that has 15800 HPs. I do not think Augst ever attacks because it just doesn't show up on the turn window. You can check with the Right Stick. It's always your characters. Just keep attacking it with Jude's Joint Struggle while with everyone on the same hex, then Raquel with her cheap combo. After the battle, go up a bit and you now have to jump through all these rotating windmill-likes. Just make sure you stand at the middle so you won't fall because it's still rotating. Use Accelerator if you need. Floor 14: More scenes and you will fight Augst again. Doesn't look like it will attack either. It's on a Fire Ley Point, I just increase FP to 100 by using Raquel's Gekkou(Moonlight) then unleash High Material while standing on a Water Ley Point, that ends the battle. After, more scenes. ------------------------------------------------------------------------------- Floor 1: Pretty straight forward path. Just follow the path, jump and hang on poles to advance if you need to. The first treasure chest is 2 Nectar. The second one is a Mimic that rewards you with 8 Duplicator. The visible treasure chest to the left contains 4 High Fire. After, continue to the right. Floor 2: Straight forward as well. First treasure chest contains 2 Full Revive. Just directly below that treasure chest, there is the merchant: Old Heal Berry - 100 Gella Potion Berry - 1000 Gella Antidote - 20 Gella Witch Medicine - 20 Gella Toy Hammer - 20 Gella Peppy Acorn - 20 Gella Pygmalion - 40 Gella New Adventure's Guide Chapter 20 - 50 Gella Adventure's Guide Chapter 21 - 50 Gella To a little right of the merchant, there is the Break Point which you can also purified by beating Necromancer, URAMI and 2 Hellter Skeltor. They are all in Detonation state. This can be a pretty hard battle to begin with. If you can survive the first couple turns, you could be fine. Yulie's Stigma and High Stigma here do tons of damage on them. After, go right and up the poles. Don't go all the way up to the top yet, go right at the middle to collect the badge 'Silver Sun'. Then go up and continue to the right. Floor 3: Pretty straight forward as well. The treasure chest here contains the badge 'Cat Hand'. There is also a red treasure chest(needs to converting Alter Code: F data?) that contains 13013 Gella. After, continue to the right. ------------------------------------------------------------------------------- Floor 1: More scenes. There is a Break Point here, to the right of that, there is the shop. Outside the shop, to the right, there are barrels, check them for Nectar. To the left of where the chickens are, check that area near the left most house for Miracle Berry. Do the same for the upper most right house's right area for Revive Fruit. And here is what the shop is offering: Old: Heal Berry - 100 Gella Potion Berry - 1000 Gella Antidote - 20 Gella Witch Medicine - 20 Gella Toy Hammer - 20 Gella Peppy Acorn - 20 Gella Breeze Mint - 40 Gella Peaceful Pinwheel - 40 Gella Pygmalion - 40 Gella Rating Bomb 25 - 50 Gella New Duel Circle - 39600 Gella Amber Round - 31700 Gella Storm Hoop - 26900 Gella Savage Sting - 41900 Gella Titan Edge - 33500 Gella Burst Knife - 28500 Gella Heavy Crusher - 25440 Gella Carnage Sword - 20750 Gella Verdan - 17900 Gella Metal Guard - 13130 Gella Elder Guard - 12470 Gella Gold Ring - 12500 Gella Prism Ring - 11900 Gella Safety Gap - 11250 Gella Bishop Gap - 10690 Gella Steel Wool - 13750 Gella Rune Wool - 13070 Gella Adventure's Guide Chapter 16 - 50 Gella Adventure's Guide Chapter 17 - 50 Gella To the left of the Break Point, you have two paths but take the one where Anri is standing near at. Floor 3: After the scene, attempt to return to previous area. After, check out the treasure chests to the right: One has the badge 'Tiny Flower' and the light blue one has the badge 'Glow Egg'. Floor 1: Talk with Archbalt. Then take the path that's near Archbalt. Floor 2: Left area of the first house get you Lucky Card. Check the tend near the exit for Peppy Acorn. ------------------------------------------------------------------------------- Floor 1: Continue along the path and go up left to pick up 4 Peppy Acorn and 4 High Voltic from the treasure chest. Then go right, cross the bridge and into the house. Floor 2: Little puzzle here. There are goods to SE: a staff and a crystal. Get the crystal and throw at the altar that already has blue flame. This will change the crystal to Flame Crystal. Now place the Flame Crystal in the center of the four altars, then use the staff to hit the Flame Crystal. There are two paths you can take, but take the right path first. Floor 3: Treasure chest here contains an 'Extra Challenge' and the light blue one is the badge 'Silver Sun'. Now get back to previous area. Floor 2: Take the left path now. Floor 4: Continue along and by the intersection, go left first. Floor 7: To the left, there is the red treasure chest(needs to converting the Alter Code: F data?) and it contains 'Far And Near Story Vol 3'. If you haven't meeting the condition for the 2nd Ex.File, meaning 'Gain 1500 Gella or more during Accelerator', the right side of this area will do. You can get around 3300 Gella here by chains. Now return to previous area. Floor 4: Go right this time. Floor 5: Get the crystal at NE then throw it at the altar that's burning. You will get a hold of the Flame Crystal, with it, head to the north path. Floor 6: First of all, get near the altars and use the Flame Crystal. This will set them all on. You will also be holding the blue crystal. Now see the ones at NE, E and SE? They are the different colored altars. You will need a blue crystal to put them off, so you need 3. You are holding one and there are two more to the left. If you ever mess up, drop into the water at NW to reset. Afterward, before you go into the NW door, get the treasure chest that contains Lucky Card just to the south of the door. Floor 7: Spin the lever here. To drop down and return to Floor 4. Floor 4: There is actually another path to the left, you need to jump on that. Floor 8: Get the blue crystal at NE then get near the altar that's burning, throw it to set it off and get a Flame Crystal. Stand on the lift just a bit NW from the altar you near at, then use the Flame Crystal. With the blue crystal, go to the north altar, and throw the blue crystal at it to get the Flame Crystal. With the Flame Crystal, head to the next area. Floor 9: Use the Flame Crystal by the two altars. Then throw the crystal into the water, that will get you the Ice Crystal. Go up stairs and drop the Ice Crystal on the floor within the first section between the gates. Now go down and get the crystal to the right from the PhotoSphere. Go up stairs and use the Crystal at the first altar. Then drop the Flame Crystal on the floor here and there should be the Ice Crystal as well. Now, use the Ice Crystal. Then carry the crystal and the Flame crystal to the middle section between the gates. Then use the Flame Crystal, and bingo! Before you go to the next area, make sure you pick the treasure chest that contains the badge 'Bronze Moon' at south. Floor 7: Spin the lever here as well. Then go north for a boss fight. The boss 'Kesalan Patharan' has 23100 HPs and able to clone itself, but the clone itself has 1 HP. However, when a clone gets killed, it will blow up and hurt you. Raquel can be pretty helpful here with her Ryuujin original. When standing on a normal hex, Ryuujin absorbs HP as Raquel attacks, that way you won't have to worry about the clone's blow up, even it damages you, you can abosrb HPs from the real Kesalan Patharan. Combine this with Interlude and Gekkou if you need FP, it will go down pretty fast. The other can either attack, heal or support. After, continue to the next area. Floor 10: Continue along the path then attempt to cross the bridge. Floor 11: After the scene, go left first. Floor 10: Here, pick up the Gella Roll from the treasure chest. Then return to previous area. Floor 11: Go right this time. Floor 12: There is a Break Point here at upper SW. Then head to the next area. Floor 13: Continue along the path and boss fight time. This time, against Goldrake with 26320 HPs. Besides its poison and magic attacks, this is yet another easy battle. After, continue along the path to the right and pick up the staff. Back track to Floor 12. Floor 12: With the staff, go up stairs and hit the burning altar to turn the staff into the flame staff. With it, set the altars on fire except the FOUR colored ones. This will purify the Break Point. Now return to Floor 13. Floor 13: Jump up to the left to get to the next area. Floor 14: Take the south path. Floor 10: There is a red treasure chest here(needs to converting Alter Code: F data?) that contains 11154 Gella. Now return to Floor 14. Floor 14: Take the NW path this time for more scene. You will obtain 'Celestial Herb - Arnica' at the end. Then more scenes. ------------------------------------------------------------------------------- Floor 2: After some long scenes, enter the house just behind you. You can now do Item, Weapon, Armor and Badge Mixing. If you have all 3 Vol of 'Far And Near Story' obtained from red treasure chests(needs to converting Alter Code: F data?) in various locations, then pick 'Item Mixing' then the first option which is 'Successor Of Soul'. Once you are done whatever you wish to mix, exit out the town for more scenes. (If you are wondering, Successor of Soul is actually a 7P Combination Art. Why is that? Because there are 3 more characters aside from Jude, Yulie, Arnaud and Raquel. The other 3 characters are from Alter Code: F, ^_^! Act like guests in this game. Once you have this 'Successor of Soul' item, you can do this Force the same way you do with other 4P Combination Art) ------------------------------------------------------------------------------- Floor 1: Continue to north, go right up to collect 2 Revive Fruit and Rating Bomb 25 from the treasure chest. Then take the left path, collect the badge 'Item Checker' then continue to the next area. Floor 2: The light blue treasure chests here contain the badge 'Punch Glove' and the badge 'Comet Mark'. There is also a merchant here: Old Heal Berry - 100 Gella Potion Berry - 1000 Gella Antidote - 20 Gella Witch Medicine - 20 Gella Toy Hammer - 20 Gella Breeze Mint - 40 Gella Rating Bomb 25 - 50 Gella Last of all, there is the Break Point for you to purify if you can defeat 2 Thebe Shop and 3 Urchin Bug. They are all in Detonation state as well. After, head to the next area. Floor 3: Go north then go left this time to collect 4 Miracle Berry and the badge 'Goat Doll'. Now back track a bit and take the left path up. ------------------------------------------------------------------------------- Floor 1: The Gargantua shop has updated quite a bit: Old Nectar - 80 Gella Heal Berry - 100 Gella Potion Berry - 1000 Gella Revive Fruit - 700 Gella Antidote - 20 Gella Witch Medicine - 20 Gella Toy Hammer - 20 Gella Peppy Acorn - 20 Gella Breeze Mint - 40 Gella Peaceful Pinwheel - 40 Gella Pygmalion - 40 Gella Rating Bomb 25 - 50 Gella Antler Circle - 620 Gella Horned Round - 495 Gella Flap Hoop - 420 Gella Duel Circle - 39600 Gella Amber Round - 31700 Gella Storm Hoop - 26900 Gella Iron Sting - 655 Gella Steel Edge - 525 Gella Light Knife - 445 Gella Savage Sting - 41900 Gella Titan Edge - 33500 Gella Burst Knife - 28500 Gella Smasher - 690 Gella Broad Sword - 550 Gella Rapier - 470 Gella Adventure Guard - 385 Gella Traveller Guard - 360 Gella Bronze Ring - 365 Gella Lavry Ring - 345 Gella Leather Gap - 330 Gella Cotton Gap - 310 Gella Tourist Wool - 400 Gella Jewel Wool - 380 Gella Adventure's Guide Chapter 1 - 50 Gella Adventure's Guide Chapter 2 - 50 Gella Adventure's Guide Chapter 5 - 50 Gella Adventure's Guide Chapter 6 - 50 Gella New Great Sword - 44060 Gella Disgrau - 35250 Gella Tawar - 30000 Gella Cross Guard - 24680 Gella Mithril Guard - 23450 Gella Protect Ring - 23500 Gella Mirage Ring - 22300 Gella Phantom Gap - 21150 Gella Wizard Gap - 20100 Gella Powers Wool - 25850 Gella Sol Wool - 24560 Gella When you are done shopping, head to the next area. Floor 2: Go north then head left. Floor 3: Here, talk with Pico. After, head back to Floor 2. Floor 2: Go to the northern most house to talk with Doctor Morgan. After, head back to Floor 1. Floor 1: Save your game and head into the Seabreeze Port Cafe & Bar. Pick the first option for more scenes. After, head to the next area. Floor 2: More scene. Floor 3: Afterward, you will fight Jeremy. This time, he has 17800 HPs and a little bit stronger than the last time. He can still do Inertial Canceller, so beware of that. You will fight him another time after, so keep that in mind as well. Second time around, 15600 HPs. If you haven't test out Successor of Soul yet, do it here and it can do around 12000 damage. And since you probably still on the same hex, have Jude to do Joint Struggle to finish it off. If you need to raise FP quick, use Raquel's Gekkou after Yulie cast Quick on Raquel. After the battle, more scene then exit out the town. ------------------------------------------------------------------------------- Floor 1: Continue to the left. At the gap, drop down and go to the right for a treasure chest which is another Mimic. You can get 8 High Break from it. Then head back to the gap, continue to the right. There are two paths you can take, but take the lower one. Floor 2: Collect the 'Hen Badge' to the left. And return to previous area. Floor 1: Take the upper path this time. Floor 2: There is a Break Point here and you can also purify it by defeating 2 Flat Worm and 2 Stingray, they are all in Detonation state as well. After the battle, continue to the left. Two more paths here. It doesn't really matter. Floor 3: There is a red treasure chest(needs to converting Alter Code: F data?) that contains 14872 Gella and a bit left is another treasure chest that has 4 Nectar. ------------------------------------------------------------------------------- Floor 1: Head to the right. You will encounter Roze, Mist and Hale of the group known as 'Jane Doe'. They are all undead so Stigma and High Stigma work really well on them. Jane Doe SW has 24500 HP so are Jane Doe GN and Jane Doe AX. They can do 3P Combination Art, so quickly focus and kill one first. But when they are at one hex, you can have Yulie to do High Stigma for around 8000 damage, others can heal. After the battle, continue to the right. Floor 2: Continue to the right. Floor 3: Lots of things here. Two paths on the right, two paths on the left. A bit north, there are the staff and the Sealed Key, then there are bombs to NW corner. Head to the upper right path. Floor 5: Use a bomb to get the treasure chest open up for a Dragon Fossil. Do the same thing for the treasure chest at south for 3 Rating Bomb 25. Then take the north path with a bomb in your hands. Floor 6: Bomb the crystal and continue to the left. Floor 4: There is a treasure chest here which you need another bomb to open. So take either path at south to get back to Floor 3. Floor 3: Pick up a bomb and take the upper left path. Floor 4: Bomb the treasure chest to get the ID Card. Now return to Floor 3. Floor 3: Pick up the staff and head to the north door. Use the ID Card to open it. Floor 6: Continue to north. Floor 7: Go down the spiral path and take the door to the left. Floor 8: Use the ID Card at the center. This will have light dots showing up. Pick up a light dot at the center with the staff, then work your way through from the center to south, then west, then north, then east then south. Floor 9: Go down the ladder a bit and jump to the right for a light blue treasure chest that contains the badge 'Comet Mark'. Then head to lower left to the next area. Floor 10: More scene and you will end up fighting Gaun. This guy has 96100 HPs and 12 bullets in all. Everything you try to do to him, he will counter it with a shot. Each of his attack is 9999 damage so you will have to revive. After he used up all 12 of them, end of battle and hopefully everyone is alive to get the exp. After the battle, head to the left. Floor 11: Grab the staff and head to lower right. Floor 12: Save your game at the Break Point. Before you use the staff to make your way to the north, head to the right to use the ID Card. Once you make it to the center, stamp on the switch. Then take the path to north. Floor 14: Go down the spiral path then go left. Floor 15: This Sealed Stone here contains Wyvern, one of the secret optional bosses in the game. Anyway, ignore it and go down south then take the path to the next area. Floor 16: Continue to the north for more scenes. ------------------------------------------------------------------------------- Floor 1: Continue along the path to get inside. Floor 2: Grab a sword and go left. Floor 4: Check the PC for more scenes. You will end up fighting Farmel. Her special, Mumyou no Kamae(Posture of Darkness) is a very awesome move. It makes her to counterattack and deal 9999 damage. With her at the center hex, there is no chance for you. Here is the trick: Arnaud will use Isolate to move her to somewhere else. If she ends up on a Ley Point, go for the opposite Ley Point so you could summon and deal lots of damage to her. She has 21600 HPs, most of the time, stay away from her and go long distant, then you will be fine. When she's using Mumyou no Kamae, all attacks are no count to her, remember that. If she's not on a normal hex, i.e like on a Ley Point, she will use Teppeki no Kamae (Posture of Iron Wall) which is attackable with magic. If she uses Shouheki no Kamae (Posture of Barrie), then she's attackable with physical. As said above, if she's using Teppeki no Kamae and on a Ley Point, if possible, go for the opposite Ley Point and do a Material or High Material. A High Material should kill her in one attack with the case of opposing Ley Points. Afterward, here is the thing: break your sword first, and with the broken sword, you can throw it at the crystal. That will open up the door to the left cell. The treasure chest here is a Mimic. It will reward you Alter Parts at end. The goods here is Mist Cloak which allows you to go through walls and such. Go to the right cell and head right to the next area. Floor 5: Go up and head to the right. This part is a bit tricky, you need to do sliding and quickly jump after so you can land. The lower left treasure chest contains 4 Potion Berry. Then head up to upper right. Floor 6: At the intersection, go left for a Gella Roll. Floor 7: Pick up 4 Nectar to the left first. Then pick up the sword then activate Accelerator to avoid the laser. At NW, hit the crystal to get to the treasure chest that contains Storm Hoop. Get back and get the shield this time. With it, head to the switch to NE, stamp on it to turn the laser that's near off. The reason is so you can go bring the sword then to the next area. Floor 8: Go along the path and into the left. Floor 10: Here, you will fight 'Reclaimer Dragon'. Just watch out for the poison attack and you should be fine. This isn't really much of a fight. After, break your sword first then with the broken sword, hit the crystal between the cells. This will open the cell to the right. The treasure chest contains the badge 'Punch Glove'. Now, get the Mist Cloak and get into the left cell. Light blue chest here contains the badge 'Fortress Charm'. With the Mist Cloak, head into the next area. Floor 11: The light blue chest here contains Detector. To use it, press L2. It will detect any item or hidden path. If you use it at this area, you can find a treasure chest to the upper right that contains 4 Revive Fruit. With the Mist Cloak, head into the next area. Floor 12: Just jump your way through, use Accelerator if you need to. The item chests here contain the badge 'Rainbow Egg', 4 Exploder and 4 Potion Berry. However, with the Mist Cloak, this is a bit trick. You will need to use the Accelerator here and place the Mist Cloak on the rotating platforms as you move along. Floor 6: Continue to the south, go south at the intersection. Floor 2: If you stamp on the switch, you have platform sticking out for back tracking. Now go left to the another area. Floor 3: The light blue chest here contains an Extra Challenge. Use Detector here to get to the chests at upper right for Black Pass(allows you into the Black Market) and a Level Apple. Now return to Floor 6. Floor 6: Go north a bit and go right at the intersection. Then south for a Lucky Card, then head straight to north. Floor 13: With the Mist Cloak, go into the right cell for 16731 Gella from the red treasure chest(needs to converting Alter Code: F data?). Then go to the left cell and stamp on the switch. This will purify the Break Point. Make sure you save your game. Floor 14: Go north and another boss fight. This time, against Rizeng. A bit stronger than the last one but still weak. Just separate your characters on different hex and attack with your best. Watch out for his Charge that can deal double amount of physical damage. After the battle, more scenes. It will just be Jude and Kresnik at this point. Floor 1: Continue along to the right and another battle, against 12 Entoma. Jude and Kresnik will learn a new 2P Combination Art, Crash Gadget. Just one of this should finish them all. After, continue to the right. Floor 2: Take the NW path for 3 Miracle Berry then go right. Floor 3: You won't able to use Accelerator here. Still pretty easy to jump through this. Floor 4: The light blue chest here contains Silver Sun. Spin the lever about 2 times and you can go back up to cross it. Floor 5: With the Mist Cloak, you can drop down from the fence. For the second part, make sure you let go so you don't fall through to the end. After, continue to the right. Floor 6: At the intersection, go right for 4 Nectar. Then to the left. You will encount another enemy, Cyuanoeidess. Kresnik's Apoptosis works pretty well on it along with Log On Plus(if you have that). It's a bit tougher because you only have 2 characters, but watch your healings and you should be fine. Kresnik should be able to do 14000 damage with Log On Plus with Apoptosis. If you can take over the Water Ley Point, that will reduce some damage from it. After the battle, continue to the next area. Floor 7: Can't use Accelerator here as well, just jumping with trampolines. Floor 8: There is a red chest here(needs to converting Alter Code: F data?) which contains more additional Gella. Floor 9: Light blue chest here contains the badge 'Lucky Bird'. The whole trick to this area is do sliding then quickly jump. Then continue to the left for more scenes on the other side. Floor 10: Here, Yulie, Raquel and Arnaud will fight Eryutoron. This one is the exact opposite element of Cyuanoeidess. Arnaud's High Blast on a Water Ley Point can do around 20000 damage here, Yulie will heal and cast Quick. Raquel can use her usual cheap combo. Raquel's Ryuujin on a Water Ley Point can do around 33000 damage. You shouldn't really have any troubles with this battle. If you don't have a Water Ley Point, stand on a Fire Ley Point for less damage from it. After, more scenes. Then continue to the left. Floor 11: You will meet up with your allies here. There is a Break Point here for you to save, and save it at a different saved file instead of overriding your previous one. There are 3 paths here, take the right one. Floor 12: The light blue chest here contains the 'Hen Badge'. Below that, there is the switch that lowers the gate above, and that's for back tracking. The other light blue chest here is the badge 'Silver Moon'. Now return to Floor 11. Floor 11: Take the south one this time. Floor 13: Jump your way to the left. Floor 14: The chest to the left contains the Exodus Orb. Then return to Floor 11. Floor 11: Save your game. It's decision time, whatever you have yet to do, and probably a lot if you are just follwing the main story up to this point, use the Exodus Orb to wrap to the Filgaia Map instantly, also, you can get to any place in the Filgaia Map you want just like that. But if you want to return to this island, you would have to start from the beginning, but you have already set up back tracking paths, so it won't take that long to get back to Floor 11. If you are planning to beat the game, read on. Take the left path from the Break Point here. Floor 16: Continue along the path to the next area. Floor 17: Even with Accelerator here, this is still tricky. Just give it few tries and you will get through. Floor 18: Head up toward Lambda for more scene. You will of course end up fighting him. He has 24700 HPs, not a lot but you don't have much chances to actually damage him thanks to his special ability 'Future Appears On Tears'. It's not a hard fight, just a bit unpredictable. After, more scene. The Encount Break is available now, so if you don't want random encounters, put it off. You can indeed go back and save your game, but that's not necessary. Upon on checking up on the gate to north, you have 3 options: To save, to enter or not yet/cancel. When you are ready, enter and more scene. Floor 0: Continue to north for more scene. By now, you should know Houser is Jude's father. Either way, you will end up battling with Divine Weapon(Houser) with 2 Device. For a final boss, this sure is easy. Second form, more HPs, same old weakness. You can also use the previous Ley Point strategy which is if the Divine Weapon is on the Fire Ley Point, use High Material or Material on a Water Ley Point. Aside from that, you can also use High Blast or Blast. Ryuujin from Raquel won't work in that because it requires her to be in range. Besides that, she can use her cheap combo. Divine Weapon's 'Claymore' move has a chance to cancel your turns, so beware of that. If Divine Weapon is in range, have Jude to attack its weakness with Apoptosis or Joint Struggle if you have everyone on the same hex. Third form, you will gain the 4P Combination Art 'Arc Impulse'. This is required to act as the final move against Divine Weapon. If you pay attention, the background will have a J-Pop theme song(vocal)going on, similar to Alter Code: F. This time, it has even more HPs, and also 4 Sword Radius around. Same strategy but Arc Impulse will be required to end this. Take out the 4 Sword Radius if you wish. Or you can do multi-target attacks against all of them. Beware when Divine Weapon boosts his attack, which can do 3 times more damage. When you reduce its HP to 0/1, a scene will trigger and this is the time for Arc Impulse. After, more scenes and you have beaten the game. ------------------------------------------------------------------------------- Floor 3: Go south. Floor 1: Take the upper right path. Floor 2: Head into the first/near house(mixing), more scene and enjoy the ending. After the ending, you will be able to make a Clear Data. If you load that file, it would take you before the north gate at Floor 18 of the final part of the game(the one that promt you with 3 options). This works similar to Star Ocean 3 and Xenosaga Episode II. ------------------------------------------------------------------------------- - Detector only items in some dungeons - ROM mini-game at Nightless City Guara Bobelo - Coliseum at Nightless City Guara Bobelo - Black Market at Nightless City Guara Bobelo (right area, in the same area as the coliseum, needs to use Black Pass) - Optional bosses - Buckbaird (White Orphanage Floor 2, Sealed Key is at Floor 8) - Blaze Toad (Platapana Corridor Floor 14) - Needs to talk with Cid at Back Ry then talk with the merchant at Carusion Ridge - After you beat it, don't forget to come back to the merchant for your prize - Calupdis (Underwater Path(Cerulean Hall) That Leads To The Other Side Floor 2, Sealed Key at Floor 15) - Mictlantecuhtli (Mimcliru That Divides Heaven And Earth Floor 11, Sealed Key at Floor 13) - Omen Fish (Blue Amity Beach Floor 3) - Needs to speak with River at Floor 2 of Port Rozalia first - After you beat it, don't forget to come back to River for your prize - Sapphire Drake (Nearby Where The Water Draws And Meets Floor 2) - Upon beating Omen Fish, River will give you 'Pale Dragon Scale' which you can use it just a bit north from the Break Point at Floor 2 of Nearby Where The Water Draws And Meets - Black Box (Iron Road That Surrounds By The Wild Land Floor 2) - Must opened all treasure chest except for one(Black Box is the last one) - Pybeltzer (Dragon Fossil Mining Facility Ruins Floor 2) - Needs to speak with Jonny at Floor 1 of Dragon Fossil Mining Facility first then head to Floor 2, you will see a little thing on the roof near the Break Point - After you beat it, don't forget to come back to Jonny for your prize - Lecherous Book (The Canyon That Invites To The Sleep Of Death Floor 7) - You will need to use Detector - Wyvern (Closed Airport Dievas Floor 15, Sealed Key at Floor 3) - Ragu O Ragla (The Tower That's Far-Off From The Put-Up Decision/E Temen An Ki Floor 19) - You need four items to unseal it: - Tear Fragment: From the ROM mini game. Total score needs to exceed 500,000 points (meaning Normal + Hard) - Holly Forehead Crown: In White Orphanage, needs Detector - Black Edgy Spear: Black Market - Saint Corpse Cloth: Beat Sapphire Drake - To get to Floor 19, you will need to bomb the center north object at Floor 18 - Rare random encounters - Jumbo Bearcat (Instantaneous Sea of Trees) - Greater Beast (Cart-Less Highway) - Ape Man Bergon (Abandoned Bridge XdXS) - Creeping Chaos (Closed Airport Dievas) - Dinozaulia (Illsveil Prison Island, second part) - Melchom, Melchom Rich, Grow Apple and Supper Grow Apple (various places) - Good Level Up method: In most locations, you can encounter 'Grow Apple'. The amount of exp you get from it equal to the amount of damage you inflict on it. Since it has 1 HP, you will kill it with one attack. Here is the trick: Have Arnaud to cast Shutout on it and then further cast Endurance. Then cast Fragile and Slowdown on it. Now, have Yulie cast Quick on Jude, and have Arnaud cast Hyper on Jude. Jude can also do Ley Boost while on a Fire or Wind Ley Point, and remember everyone should have Lucky Card(have everyone on the same hex then use Lucky Card or have Jude to combine Mystic with Lucky Card), then for the finishing move, Jude should use Assault Buster where the attack frequency increases according to the difference between Jude and the enemy's Reaction. You can get some nice damage with this in the end and one Lucky Card should double that exp. You can level up pretty fast this way - Fast Gella: Basically repeat the above with Melchom Rich, but instead of using Lucky Card, use Gella Roll - Basically, Melchom and Melchom Rich for Gella, Grow Apple and Super Grow Apple for exp. I seem to get them a lot at Dragon Fossil Mining Facility Ruins Floor 2, but that might be just me ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- - Me - CJayC - Media Vision - Sony ------------------------------------------------------------------------------- This Document Copyright 2005 Kouli